Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 07:29:32 Player: Rocket Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (2749) 2749 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6484 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 177/550 Energy 290/290 System Corruption 23% Temperature Cool (0) Movement Rolling (115) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (9) ------ Huge Storage Unit Medium Matter Pod Compact Matter Pod Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON (3) ------- Mini Assault Cannon Magnetic Acceleration Cannon Rocket Launcher > --- INVENTORY (25) --- Light Ion Engine Reinforced Ion Engine Micro Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Improved Heat Sink Kinecellerator Improved Recalibrator Particle Gun Heavy Laser Heavy Laser Improved EM Pulse Cannon Heavy Assault Rifle Flak Gun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Terrain Scan Processor Microactuators Core Shielding EM Shield Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Proton Cannon Chainsword > --- INVENTORY -------- Reinforced Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel Heat Sink Medium Matter Pod Advanced Targeting Computer Kinecellerator Field Recycling Unit Particle Gun Heavy Laser Heavy Laser Heavy Laser Gatling Laser Plasma Rifle Mini Assault Cannon Rocket Launcher [Rating: 52] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 7 | . . 1 . 2 2 2 Weapon 1 | . . 1 . . . . Parts Attached 111 | 6 10 10 1 11 21 52 Power 13 | 1 . 1 . 1 4 6 Engine 7 | 1 . 1 . . 2 3 Core 6 | . . . . 1 2 3 Reactor . | . . . . . . . Propulsion 25 | 2 6 2 1 3 2 9 Treads . | . . . . . . . Leg 4 | . 2 . . . . 2 Wheel 19 | 2 2 2 1 3 2 7 Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 45 | 1 2 4 . 4 11 23 Device 21 | . . 1 . 1 6 13 Storage 5 | 1 1 . . . . 3 Processor 9 | . 1 2 . . 1 5 Hackware 2 | . . . . 1 1 . Protection 8 | . . 1 . 2 3 2 Artifact . | . . . . . . . Weapon 28 | 2 2 3 . 3 4 14 Energy Gun 7 | . . . . 1 1 5 Energy Cannon 4 | . . . . . . 4 Ballistic Gun 11 | 2 2 3 . 1 2 1 Ballistic Cannon 3 | . . . . 1 1 1 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 47 | . 2 2 . . 10 33 Power 3 | . . . . . 1 2 Propulsion 12 | . 2 2 . . 2 6 Utility 21 | . . . . . 4 17 Weapon 11 | . . . . . 3 8 Highest Loss Streak 13 | . 2 1 . . 5 13 To Critical Strikes . | . . . . . . . Average Backups 19 | 1 10 24 23 22 19 19 Power 2 | . 1 3 2 2 1 2 Propulsion 3 | . 1 3 3 3 2 3 Utility 8 | . 4 13 15 13 11 5 Weapon 5 | . 3 3 3 3 4 7 Tool/Special . | . . . . . . . Unused Backups 23 | . . 6 . 3 7 7 Power 2 | . . 1 . . . 1 Propulsion 5 | . . 2 . 1 . 2 Utility 9 | . . 2 . 1 5 1 Weapon 7 | . . 1 . 1 2 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 98 98 97 93 88 92 Engine 5 | . 14 11 11 2 1 3 Core 3 | . . . . 6 5 2 Leg 1 | . 11 . . . . . Wheel 11 | . 13 21 19 11 7 10 Device 13 | . . 4 11 9 14 22 Storage 8 | . 14 11 11 9 7 7 Processor 11 | . 13 13 11 9 7 14 Hackware 5 | . . . . 7 13 3 Protection 5 | . . 4 . 10 7 4 Energy Gun 2 | . . . . . 1 6 Energy Cannon 1 | . . . . . . 5 Ballistic Gun 12 | . 28 32 33 24 7 . Ballistic Cannon 3 | . . . . 2 11 1 Slashing Weapon 1 | . . . . . . 3 Peak Build Rating 52 | 6 8 23 22 36 48 52 Average Rating 34 | 4 7 18 21 32 41 43 On Entrance 18 | . 6 8 21 22 36 38 Avg Prop Armor Cover (%) 8 | . 10 . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 116 | 10 85 107 107 113 114 116 Greatest Support 37 | 26 26 26 26 37 37 31 Greatest Overweight (x) 11 | . 5 9 4 4 4 11 Average Overweight (x) 3 | . 1 3 4 2 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 Most Carried 25 | 2 18 25 24 25 25 25 Average Carried 19 | 1 10 24 23 23 21 19 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 2 18 24 23 25 14 14 Class Distribution -------------------- 25% | Gunner 19% | Scavenger-Mutant 17% | Mutant 15% | Hacker-Skirmisher 6% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 3497 | 260 215 636 116 410 835 1025 Remotely . | . . . . . . . Salvage Created 3402 | . 462 684 129 446 521 1160 Parts 213 | . 24 56 12 34 15 72 Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 10 | . 3 6 . . 1 . Parts Field Recycled 82 | . . 47 11 4 19 1 Retrieved Matter 514 | . . 317 45 34 107 11 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored 1 | . . . . . . 1 Broken 1 | . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 60 | . 6 15 4 5 12 18 Melee 8 | . . . . . . 8 Guns 37 | . 6 15 4 4 3 5 Cannons 14 | . . . . 1 9 4 Classes Destroyed 15 | . 7 2 . 1 2 3 Worker 7 | . 2 1 . 1 . 3 Builder 10 | . 1 1 . 3 1 4 Tunneler 5 | . 1 1 1 1 . 1 Hauler 3 | . 1 . . 2 . . Recycler 9 | . 2 3 1 1 2 . Mechanic 1 | . . . . . . 1 Operator 1 | . . . . 1 . . Watcher 3 | . . 1 . . 2 . Swarmer 14 | . 3 7 4 . . . Grunt 22 | . 3 4 . 2 5 8 Duelist 1 | . . . . . . 1 Sentry 13 | . . 4 . 3 4 2 Specialist 2 | . . . . . . 2 Hunter 3 | . . . . . 1 2 Programmer 5 | . . . . . 2 3 Best Kill Streak 7 | . 6 4 6 7 2 4 Combat Bots Only 6 | . 3 4 6 1 2 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 687 | . 37 54 12 21 290 273 Missed 189 | . 4 18 3 9 86 69 Hits 498 | . 33 36 9 12 204 204 Melee 4 | . . . . . . 4 Projectile 494 | . 33 36 9 12 204 200 Critical Strikes 13 | . . 2 . . 2 9 Part Disruptions 5 | . . . . . . 5 Damage Taken 7027 | . 283 357 64 191 2220 3912 Core 1477 | . 70 74 19 13 447 854 Absorbed by Shields . | . . . . . . . Redirected to Shielding 147 | . . . . . . 147 Core Remaining (%) 76 | 100 72 . 76 97 36 . Volleys Fired 245 | . 49 46 6 32 62 50 Largest 3 | . 2 3 3 3 3 3 Hottest 245 | . 40 75 75 87 145 245 Shots Fired 631 | . 99 138 18 95 183 98 Gun 462 | . 99 138 18 82 73 52 Cannon 167 | . . . . 13 110 44 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 567 | . 99 138 18 95 178 39 Thermal 62 | . . . . . 5 57 Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 8 11 3 7 17 9 Robot Miss Streak 11 | . 5 9 4 11 11 6 Penetration Max 1 | . . . . . 1 1 Secondary Targets 5 | . . 4 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 412 | . 60 92 12 51 103 94 Core Hits 210 | . 26 37 7 29 65 46 Critical Kills 3 | . 1 . . 1 . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 1 . . 1 2 8 Meltdown 1 | . . . . . . 1 Destroy 2 | . 1 . . 1 . . Blast 2 | . . . . . 2 . Sever 7 | . . . . . . 7 Melee Attacks 78 | . . . . . . 78 Impact . | . . . . . . . Slashing 78 | . . . . . . 78 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . . 7 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7772 | . 520 1036 202 926 2110 2978 Guns 4060 | . 520 1036 202 861 760 681 Cannons 2076 | . . . . 65 1350 661 Explosions . | . . . . . . . Melee 1636 | . . . . . . 1636 Ramming . | . . . . . . . Kinetic 5204 | . 520 1036 202 926 2045 475 Thermal 932 | . . . . . 65 867 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1636 | . . . . . . 1636 Piercing . | . . . . . . . Highest Corruption 23 | . 1 . . 2 4 23 Average Corruption 6 | . 1 . . 2 2 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 76 | . 2 . . 6 21 47 Message Errors 13 | . . . . 2 3 8 Matter Fused 18 | . . . . 2 5 11 Heat Flow Errors 5 | . . . . . 2 3 Energy Discharges 12 | . 1 . . . 4 7 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . 1 1 . Data Loss (minor) 3 | . . . . . 2 1 Data Loss (major) 2 | . . . . . . 2 Misfires 6 | . 1 . . . 4 1 Alerts 2 | . . . . . . 2 Misdirections 3 | . . . . . . 3 Weapon Failures 9 | . . . . 1 . 8 Overload Shots . | . . . . . . . Overflow Damage 182 | . . . . . 9 173 Projectiles 9 | . . . . . 9 . Explosions . | . . . . . . . Melee 173 | . . . . . . 173 Knockbacks 32 | . . . . . 28 4 Impact . | . . . . . . . Kinetic 32 | . . . . . 28 4 Secondary . | . . . . . . . Self-Inflicted Damage 185 | . . . . . 185 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 531 | . 14 258 131 134 531 387 Average Temperature 89 | . 6 78 49 36 133 78 Received Heat Transfer 1656 | . 60 126 . 63 660 747 Effects 11 | . . . . . 10 1 Shutdowns 4 | . . . . . 3 1 Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Matter Decay 2 | . . . . . 2 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . . . . 2 Heat Transferred 1911 | . . . . . 150 1761 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 99 | 100 100 96 100 100 100 100 Level 1 . | . . 3 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 233 | . 90 233 191 66 167 126 Initial 86 | . . . 86 56 9 54 Average 37 | . 26 83 161 20 38 26 Influence Increases 2154 | . 211 469 120 189 504 661 Destroy 0b10 Robot/C 1200 | . 120 300 80 100 240 360 Destroy 0b10 Robot/NC 195 | . 35 35 10 45 25 45 Destroy Leader 372 | . 42 72 10 34 104 110 Successful Hack 71 | . 14 2 5 8 28 14 Disable Machine 90 | . . . 15 . 45 30 Destroy Structure 91 | . . . . 2 47 42 Lose Combat Pursuer 135 | . . 60 . . 15 60 Influence Decreases 2096 | . 211 246 197 312 415 715 Entered New Map 299 | . . . 137 90 14 58 Time Decay 1375 | . 191 226 60 222 299 377 Lost Part 416 | . 20 20 . . 96 280 Purge Threat 6 | . . . . . 6 . Squads Dispatched 25 | . 3 2 . 3 9 8 Investigation 7 | . 3 1 . . 2 1 Extermination 5 | . . . . . 2 3 Reinforcement 9 | . . 1 . 2 2 4 Assault . | . . . . . . . Garrison 4 | . . . . 1 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 11 | . . 5 . 3 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 6 29 3 13 22 28 Peak Tracking Total 9 | . 3 9 3 3 3 4 Tactical Retreats 7 | . . 3 . . 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 6 | . . . 1 . 3 2 Max in Single Turn 2 | . . . 1 . 2 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 21 | . 3 2 2 4 4 6 Terminals 15 | . 3 1 2 3 2 4 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . . . 1 Garrison Access 2 | . . . . 1 1 . Total Hacks 56 | . 8 8 7 9 12 12 Successful 19 | . 2 6 1 2 6 2 Failed 37 | . 6 2 6 7 6 10 Catastrophic 8 | . 2 . 1 1 . 4 Database Lockouts . | . . . . . . . Manual 19 | . 7 2 . 6 2 2 Terminals 39 | . 8 2 7 7 7 8 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 8 | . . 6 . . . 2 Garrison Access 4 | . . . . 2 2 . Terminal Hacks 10 | . 2 . 1 1 4 2 Part Schematic 2 | . 2 . . . . . Level Access Points 2 | . . . . 1 1 . Fabricator Index 1 | . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . 1 . Assault Status 1 | . . . . . . 1 Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 1 | . . 1 . . . . Analyze 2 | . . 2 . . . . Retrieve Study 3 | . . 3 . . . . Garrison Access Hacks 2 | . . . . 1 1 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 17 | . 3 1 2 1 4 6 Full Trace Events 7 | . 2 1 1 . 2 1 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 2 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 2664 | . . . . . 1421 1243 Terrain 1602 | . . . . . 675 927 Structural 389 | . . . . . . 389 Traps 1548 | . . . . . 1421 127 Machine Analysis 171 | . . . . . . 171 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 5575 | 63 589 635 128 697 1422 2041 Spaces Moved 2814 | 60 257 328 75 411 774 909 Core 6 | 3 3 . . . . . Treads . | . . . . . . . Legs 54 | . 54 . . . . . Wheels 2729 | 57 175 328 75 411 774 909 Hover . | . . . . . . . Flight 25 | . 25 . . . . . Fastest Speed 50 | 50 90 125 140 130 130 115 Average Speed 142 | 87 164 138 140 134 145 140 Slowest Speed 400 | 90 400 215 140 145 160 235 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . . . 1 Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 21 | 3 28 23 17 41 18 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 25 | . . . . . . 25 Terrain Destroyed 102 | . . . . . 45 57 Melee 21 | . . . . . . 21 Projectile 20 | . . . . . 10 10 AOE 60 | . . . . . 35 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3784 | 67 339 425 84 486 941 1442 Wait 384 | . 7 10 3 14 56 294 Move 2808 | 59 256 327 74 410 773 909 Hop . | . . . . . . . Pick Up 74 | 2 13 17 . 8 11 23 Fast Attach 26 | 6 3 1 . 2 1 13 Attach 44 | . . 2 1 2 11 28 Detach 2 | . . . . . . 2 Swap 73 | . 9 8 . 7 13 36 Drop 50 | . 2 14 . 11 14 9 Fire 245 | . 49 46 6 32 62 50 Melee 78 | . . . . . . 78 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / Gar) -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 573 | -10/Materials | Build established: Mutant 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 959 | -9/Materials | Build established: Gunner 1217 | -9/Materials | Discovered new exit (range 7) 1288 | -9/Materials | Entered Mines 1316 | -9/Mines | Met a Derelict bent on vengeance 1377 | -9/Mines | Discovered new exit (range 12) 1416 | -9/Mines | Entered Materials 1416 | -8/Materials | Evolved 2 slots: Utility x2 2042 | -8/Materials | Identified exit to Factory 2113 | -8/Materials | Entered Factory 2113 | -7/Factory | Evolved 2 slots: Utility x2 2386 | -7/Factory | Discovered new exit (range 9) 2677 | -7/Factory | Build established: Hacker-Skirmisher 2930 | -7/Factory | Identified exit to Factory 3009 | -7/Factory | Garrison activated, responded to threat 3101 | -7/Factory | Lost 5 parts (1p1n3u) 3239 | -7/Factory | Identified exit to Garrison 3265 | -7/Factory | Core integrity fell below 50% 3322 | -7/Factory | Lost 4 parts (1n1u2w) 3535 | -7/Factory | Entered another Factory area 3535 | -6/Factory | Evolved 2 slots: Utility x2 3602 | -6/Factory | Build established: Mutant 3709 | -6/Factory | Lost 7 parts (1p1n4u1w) 3960 | -6/Factory | Build established: Scavenger-Mutant 4888 | -6/Factory | Crushed by falling debris 4888 | -6/Factory | Crushed by falling debris 4888 | -6/Factory | Core integrity fell below 50% 4888 | -6/Factory | System corruption reached 10% 4924 | -6/Factory | Lost 7 parts (1n3u3w) 5186 | -6/Factory | Build established: Scavenger-Skirmisher 5298 | -6/Factory | Lost 3 parts (2u1w) 5444 | -6/Factory | Core integrity fell below 20% 5517 | -6/Factory | Lost 13 parts (1p3n6u3w) 5576 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05493_ R-10 Processor collects Wheel+. 05498_ H-66 Slayer destroyed. 05498_ R-10 Processor collects Wheel+. 05511_ Acquired 16 matter. 05513_ /YW8B60M:0A/U AS1DVIBDQ