Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.04 @ 13:30:54 Player: Pitt Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2120) 2120 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 5553 Bonus ------- High Alert Combat Kills 128 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 100/100 System Corruption 1% Temperature Cool (4) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Coolant Injector Small Storage Unit Improved Terrain Scanner Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Cryofiber Web Small Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Gauss Rifle Rocket Array > --- INVENTORY -------- Improved Heat Sink Coolant Injector Advanced Visual Processing Unit Improved Terrain Scanner Seismic Detector Improved EM Pulse Cannon Grenade Launcher Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 105 | 8 7 1 5 24 58 2 Power 10 | 1 1 . . 3 5 . Engine 6 | 1 1 . . 2 2 . Core 4 | . . . . 1 3 . Reactor . | . . . . . . . Propulsion 18 | 2 . . . 4 12 . Treads 2 | . . . . 1 1 . Leg 1 | . . . . . 1 . Wheel 13 | 2 . . . 3 8 . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 32 | 3 1 . 4 5 17 2 Device 18 | 2 1 . 3 2 9 1 Storage 2 | 1 . . . . 1 . Processor 3 | . . . 1 . 1 1 Hackware 1 | . . . . . 1 . Protection 8 | . . . . 3 5 . Artifact . | . . . . . . . Weapon 45 | 2 5 1 1 12 24 . Energy Gun 7 | 1 1 . . 2 3 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 5 | 1 . . . 1 3 . Ballistic Cannon 10 | . 2 1 . 4 3 . Launcher 15 | . 1 . 1 3 10 . Special Weapon 4 | . 1 . . 1 2 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 39 | . . . . 6 33 . Power 7 | . . . . 1 6 . Propulsion 16 | . . . . 4 12 . Utility 6 | . . . . . 6 . Weapon 10 | . . . . 1 9 . Highest Loss Streak 14 | . . . . 3 14 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 100 77 88 83 79 20 Engine 6 | . 14 11 11 8 . . Core 2 | . . . . . 7 . Treads 4 | . . . . 4 6 . Wheel 17 | . 28 22 22 19 10 . Device 11 | . 14 11 11 12 9 3 Storage 9 | . 14 11 11 9 6 4 Processor 7 | . . . 11 9 7 11 Hackware 2 | . . . . . 6 . Protection 2 | . . . . 1 4 . Energy Gun 1 | . 1 . . 1 1 . Ballistic Gun 7 | . 14 11 11 7 3 . Ballistic Cannon 5 | . 11 7 9 6 2 . Launcher 2 | . . 3 1 . 4 . Naked Turns . | . . . . . . . Heaviest Build 34 | 13 16 16 16 22 34 5 Greatest Support 52 | 20 20 20 20 40 52 3 Greatest Overweight (x) 9 | . . . . 1 9 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 7 Most Carried 8 | 6 8 8 8 8 8 6 Average Carried 7 | 2 7 8 8 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 6 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Gar Matter Collected 1861 | 280 115 85 . 621 760 . Remotely 80 | 80 . . . . . . Salvage Created 2094 | 179 187 23 . 524 1181 . Parts 135 | 15 14 4 . 28 74 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 9 | . . . . 4 5 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 43 | . 2 3 . 17 21 . Guns 11 | . 1 . . 4 6 . Cannons 8 | . 1 . . 4 3 . AOE 24 | . . 3 . 9 12 . Classes Destroyed 12 | 2 4 1 . . 5 . Worker 7 | . 1 . . 2 4 . Builder 6 | . 1 . . . 5 . Tunneler 8 | 6 . . . . 2 . Recycler 10 | 1 1 . . 2 6 . Operator 1 | . . . . . 1 . Watcher 2 | . 1 . . . 1 . Swarmer 13 | . . 3 . 7 3 . Grunt 20 | . 2 . . 10 8 . Duelist 1 | . . . . . 1 . Sentry 5 | . . . . . 5 . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 13 | 2 3 3 . 9 13 . Combat Bots Only 8 | . 2 3 . 8 7 . Max Kills in Single Turn 7 | 1 1 3 . 4 7 . Gunslinging . | . . . . . . . Exploded 5 | . . 3 . 4 5 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Gar Damage Taken 3664 | . 80 21 . 548 2979 36 Core 863 | . 12 . . 151 664 36 Absorbed by Shields 16 | . . . . . . 16 Regen/Repaired (Parts) 167 | . . . . . 167 . Core Remaining (%) 91 | 100 95 . 100 72 . . Volleys Fired 219 | 23 16 3 8 65 104 . Largest 2 | 1 2 2 1 2 2 . Hottest 100 | 50 55 55 30 100 100 . Shots Fired 260 | 23 23 5 8 81 120 . Gun 152 | 23 7 2 . 45 75 . Cannon 54 | . 11 2 . 23 18 . Launcher 42 | . 5 1 8 11 17 . Special 12 | . . . . 2 10 . Kinetic 114 | . 18 4 . 39 53 . Thermal 100 | 23 . . . 31 46 . Explosive 42 | . 5 1 8 11 17 . Electromagnetic 4 | . . . . . 4 . Robot Hit Streak 20 | 8 11 2 . 7 20 . Robot Miss Streak 8 | 2 1 2 . 4 8 . Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 158 | 18 15 2 . 51 72 . Core Hits 143 | 8 7 2 . 41 85 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . 1 . . 1 . Critical Strikes 6 | 2 . 1 . . 3 . Burn 3 | 2 . . . . 1 . Destroy 3 | . . 1 . . 2 . Melee Attacks 4 | . . . . 3 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 2 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5901 | 225 317 157 . 1666 3536 . Guns 1657 | 225 93 15 . 392 932 . Cannons 755 | . 137 16 . 310 292 . Explosions 3461 | . 87 126 . 959 2289 . Melee . | . . . . . . . Ramming 5 | . . . . 5 . . Kinetic 1447 | . 230 31 . 480 706 . Thermal 1751 | 225 . . . 222 1304 . Explosive 2610 | . 87 126 . 959 1438 . Electromagnetic 88 | . . . . . 88 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 1 1 Average Corruption 1 | . . . . 2 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . 17 2 2 Message Errors 3 | . . . . 3 . . Matter Fused 8 | . . . . 6 1 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . 3 . . Data Loss (minor) 2 | . . . . 2 . . Misfires 2 | . . . . 1 1 . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 353 | . . 14 . 85 254 . Projectiles 6 | . . 6 . . . . Explosions 347 | . . 8 . 85 254 . Melee . | . . . . . . . Knockbacks 7 | . 2 . . 4 1 . Impact . | . . . . . . . Kinetic 7 | . 2 . . 4 1 . Secondary . | . . . . . . . Self-Inflicted Damage 486 | . . . . 71 415 . Shots 22 | . . . . 4 18 . Rammed 2 | . . . . 1 1 . Targets Rammed 2 | . . . . 1 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 465 | 40 10 . . 53 465 142 Average Temperature 108 | 20 4 . . 15 168 74 Received Heat Transfer 1220 | . 45 . . 216 951 8 Effects 4 | . . . . . 4 . Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 3201 | 814 . . . 666 1721 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Peak Influence 822 | 35 98 107 58 264 822 569 Initial 526 | . 22 27 41 . 119 526 Average 74 | 17 37 75 42 64 91 542 Maximum Alert Level 3 | . . . . 1 3 2 Low Security (%) 93 | 100 100 100 100 93 94 . Level 1 2 | . . . . 6 . . Level 2 2 | . . . . . 1 100 Level 3 1 | . . . . . 3 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 1 . 4 10 . Investigation 2 | . 1 . . . 1 . Extermination 3 | . . . . . 3 . Reinforcement 8 | . . 1 . 4 3 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . 2 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 11 3 . 33 30 1 Peak Tracking Total 9 | . 6 3 . 9 7 1 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Traps Triggered 4 | . 1 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Gar Machines Disabled 26 | . . . . 3 23 . Max in Single Turn 22 | . . . . 1 22 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Machines Accessed 16 | . 1 . . 4 9 2 Terminals 8 | . 1 . . 2 3 2 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . . . . 1 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . . 2 . Total Hacks 39 | . 3 . . 12 19 5 Successful 21 | . 1 . . 9 9 2 Failed 18 | . 2 . . 3 10 3 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual 13 | . 3 . . 3 4 3 Terminals 17 | . 3 . . 3 6 5 Fabricators 2 | . . . . . 2 . Repair Stations 6 | . . . . . 6 . Recycling Units 4 | . . . . 3 1 . Scanalyzers 6 | . . . . 6 . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 6 | . 1 . . . 3 2 Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Terminal Index 2 | . 1 . . . 1 . Alert Level 1 | . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 3 | . . . . 3 . . Process 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Scanalyzer 6 | . . . . 6 . . Insert Component 3 | . . . . 3 . . Analyze 3 | . . . . 3 . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 . . 4 5 2 Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 52 | . . . . . 52 . Parts Recycled . | . . . . . . . Recycled Matter 42 | . . . . 42 . . Retrieved Matter 42 | . . . . 42 . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . 1 1 . Non-combat 2 | . . . . 1 1 . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . 2 1 . no_distress 1 | . . . . 1 . . find_recycling 2 | . . . . 1 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Gar Turns Passed 6915 | 227 954 28 400 2714 2490 102 Spaces Moved 1885 | 197 206 24 40 362 977 79 Core 96 | 2 . . . . 15 79 Treads 245 | . . . . 128 117 . Legs 31 | . . . . . 31 . Wheels 1475 | 195 206 24 40 234 776 . Hover 38 | . . . . . 38 . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 76 50 Average Speed 99 | 79 80 80 80 103 109 80 Slowest Speed 500 | 80 80 80 80 145 500 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 14 | 6 31 6 10 19 20 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 61 | . 12 . 35 2 12 . Terrain Destroyed 348 | . 32 9 62 40 205 . Melee . | . . . . . . . Projectile 5 | . . . . 2 3 . AOE 343 | . 32 9 62 38 202 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Total 6600 | 240 971 27 397 2610 2237 118 Wait 4326 | 7 732 . 345 2143 1071 28 Move 1879 | 196 205 23 39 361 976 79 Hop . | . . . . . . . Pick Up 31 | 5 6 . . 5 15 . Fast Attach 38 | 8 . . 1 7 22 . Attach 13 | . . . . 1 10 2 Detach 5 | 1 . . . 1 2 1 Swap 54 | . 7 1 4 16 26 . Drop 21 | . 5 . . 7 9 . Fire 219 | 23 16 3 8 65 104 . Melee 4 | . . . . 3 1 . Ram 2 | . . . . 1 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 228 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 12) 822 | -10/Materials | Discovered new exit (range 16) 1182 | -10/Materials | Entered another Materials area 1182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1192 | -9/Materials | Discovered new exit (range 12) 1210 | -9/Materials | Entered Mines 1227 | -9/Mines | Discovered new exit (range 16) 1610 | -9/Mines | Entered Materials 1610 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2637 | -8/Materials | Discovered new exit (range 14) 2903 | -8/Materials | Lost 3 parts (1p2n) 4195 | -8/Materials | Destroyed 8 combat bots 4324 | -8/Materials | Entered Factory 4324 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4372 | -7/Factory | Found Prototype Launcher 4372 | -7/Factory | Identified Rocket Array 5169 | -7/Factory | Repaired Grenade Launcher 5511 | -7/Factory | Build established: Scavenger-Mutant 5666 | -7/Factory | Lost 6 parts (1p2n1u2w) 6114 | -7/Factory | Lost 9 parts (2p4n1u2w) 6203 | -7/Factory | Core integrity fell below 50% 6507 | -7/Factory | Repaired Sml. Storage Unit 6696 | -7/Factory | Destroyed 7 combat bots 6795 | -7/Factory | Identified exit to Garrison 6807 | -7/Factory | Core integrity fell below 20% 6814 | -7/Factory | Entered Garrison 6844 | -7/Garrison | Lost 14 parts (3p4n3u4w) 6906 | -7/Garrison | Triggered checkpoint 6916 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Retrieving Factory patrol records... Downloaded protocol data. 06848_ Connecting with Garrison Terminal... 06885_ System corrupted: Matter fused (-9). 06903_ Connecting with Garrison Terminal... >>Access(Emergency) Found 60 emergency access points. Map updated. 06906_ Beams of light sweep through the air. An alarm sounds. 06908_ Triggered Stasis Trap. 06908_ A bubble of rippling energy engulfs the area. 06908_ Field strength at 94. 06909_ Field strength at 88. 06910_ Field strength at 82. 06911_ Field strength at 76. 06912_ Field strength at 70. 06913_ Field strength at 64. 06914_ Field strength at 51. 06915_ Field strength at 45. 06916_ Field strength at 39. Map ----- +----------------------------------------------------+ | +????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????+??+????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#++?????????????????? | | ????????????????????????????## #????????????????? | | ????????????????????????????"# #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ?????+??????????????????????? #????????????????? | | ?????????????????????????????# #????????????????? | | ?+???????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# ##???????????????? | | ???????????????????????????### T#???????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????+ #????????????????? | | ????????????????????????????? #????????????????? | | ???????????????????#?????????# #????????????????? | | ???????????????????# #+####### ################## | | ???????????????????# Y | | ???????????????????# ^ | | ???????????????????# @ | | ???????????????????# #######++################## | | ???????????????????# ????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????+?????????????????????????# | | ?????????????????????????????????????????????????# | | ?+???????????????????????????????????????????????? | | ????+??+??+??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????+?????????????????????????? | | ???????????????????????+?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????+?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodUtilityDoomcannon Manual? 0 Play Time 00:56:02 Cumulative 162.8 hours Start 2023.10.04 @ 07:08:57 End 2023.10.04 @ 13:30:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0611034-4483-4279-8087-6d335d054743