Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.30 @ 21:00:14 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1480) 1480 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 5022 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 66 Aligned with FarCom 300 Cogmind --------- Core Integrity 516/550 Matter 136/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Shotgun > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Heavy Ion Engine Medium Storage Unit Terrain Scan Processor Terrain Scan Processor Tractor Beam Field Recycling Unit (0) Assault Rifle Shotgun Rocket Launcher Rocket Launcher Field Lobotomy Kit (5) Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-powered Tractor Beam > --- WEAPON ----------- Field Lobotomy Kit > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Medium Storage Unit Terrain Scan Processor Terrain Scan Processor Tractor Beam Field Recycling Unit Shotgun Shotgun Rocket Launcher Rocket Launcher Mining Claw [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 46 | . 5 . 26 7 1 2 5 Power 6 | . . . 5 . . . 1 Engine 6 | . . . 5 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | . 2 . 14 4 . . . Treads 17 | . . . 14 3 . . . Leg 2 | . 2 . . . . . . Wheel 1 | . . . . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | . 2 . 4 . . . 2 Device 3 | . 1 . 1 . . . 1 Storage 2 | . 1 . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . 2 . . . 1 Artifact . | . . . . . . . . Weapon 12 | . 1 . 3 3 1 2 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . 1 . 3 2 . 1 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . 1 . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 17 | . . . 9 6 . . 2 Power 2 | . . . 2 . . . . Propulsion 9 | . . . 4 4 . . 1 Utility 3 | . . . 2 . . . 1 Weapon 3 | . . . 1 2 . . . Highest Loss Streak 3 | . . . 2 3 . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 89 100 91 90 71 78 71 Engine 11 | . 14 14 10 11 11 11 9 Treads 24 | . . . 34 37 33 33 27 Leg 10 | . 28 28 4 . . . . Device 6 | . 3 14 2 11 11 11 7 Storage 11 | . 14 14 11 11 11 11 9 Protection 2 | . . . 5 . . . 1 Ballistic Gun 19 | . 28 28 21 16 . 4 16 Naked Turns . | . . . . . . . . Heaviest Build 37 | 13 19 19 37 35 37 37 36 Greatest Support 80 | 20 20 20 80 80 60 60 60 Greatest Overweight (x) 2 | . 1 . . 2 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 Average Capacity 12 | . 8 10 13 15 15 15 15 Most Carried 15 | . 9 9 15 15 12 13 14 Average Carried 10 | . 6 8 12 14 11 12 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 6 8 9 15 10 12 12 14 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1408 | 200 88 20 873 131 . 46 50 Remotely 229 | . . . 52 131 . 46 . Salvage Created 2023 | . 438 . 1474 37 . 24 50 Parts 132 | . 26 . 95 . . 6 5 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 49 | . 10 . 31 3 . 4 1 Guns 42 | . 6 . 31 3 . 1 1 AOE 7 | . 4 . . . . 3 . Classes Destroyed 9 | . 6 . 2 1 . . . Worker 3 | . 2 . 1 . . . . Builder 2 | . 2 . . . . . . Hauler 3 | . 1 . 2 . . . . Recycler 3 | . 1 . 2 . . . . Swarmer 13 | . 3 . 6 . . 4 . Grunt 25 | . 7 . 18 . . . . Brawler 1 | . . . 1 . . . . Sentry 7 | . . . 6 . . . 1 Assembled 3 | . . . . 3 . . . Best Kill Streak 9 | . 9 . 5 2 . 4 1 Combat Bots Only 5 | . 4 . 5 2 . 4 1 Max Kills in Single Turn 3 | . 3 . 2 1 . 2 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 1 . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2872 | . 186 . 1600 727 . 109 250 Core 405 | . 33 . 170 130 . 38 34 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 10 | . . . 10 . . . . Core Remaining (%) 67 | 100 . 86 . . . 15 . Volleys Fired 161 | . 27 2 104 12 . 8 8 Largest 2 | . 2 2 2 2 . 1 2 Hottest 46 | . 40 40 46 46 . 33 46 Shots Fired 301 | . 54 5 200 18 . 8 16 Gun 297 | . 54 5 200 17 . 5 16 Cannon . | . . . . . . . . Launcher 4 | . . . . 1 . 3 . Special . | . . . . . . . . Kinetic 297 | . 54 5 200 17 . 5 16 Thermal . | . . . . . . . . Explosive 4 | . . . . 1 . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . 10 4 17 3 . 3 10 Robot Miss Streak 3 | . 2 1 3 3 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 215 | . 40 3 139 14 . 5 14 Core Hits 94 | . 19 . 61 7 . 4 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4159 | . 1613 28 1944 166 . 191 217 Guns 2845 | . 439 28 1944 166 . 51 217 Cannons . | . . . . . . . . Explosions 1314 | . 1174 . . . . 140 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2845 | . 439 28 1944 166 . 51 217 Thermal 485 | . 485 . . . . . . Explosive 829 | . 689 . . . . 140 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 1 1 3 3 3 3 . Average Corruption 2 | . 1 1 2 3 3 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . 2 1 12 5 9 5 . Message Errors 8 | . . . 1 1 4 2 . Matter Fused 7 | . 2 . 1 1 1 2 . Heat Flow Errors 4 | . . . 4 . . . . Energy Discharges 3 | . . . 1 1 1 . . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 2 | . . . 2 . . . . Data Loss (major) 3 | . . . . 1 2 . . Misfires 3 | . . 1 1 1 . . . Alerts 2 | . . . . . 1 1 . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 221 | . 221 . . . . . . Projectiles . | . . . . . . . . Explosions 221 | . 221 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 28 | . . . . . . 28 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 253 | . 18 2 253 1 . . . Average Temperature 35 | . 9 2 37 1 . . . Received Heat Transfer 720 | . 57 . 618 . . . 45 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | . 250 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 475 | . 475 126 390 152 . 125 98 Initial 136 | . . 126 48 136 . . 48 Average 125 | . 68 126 187 134 . 9 57 Maximum Alert Level 2 | . 2 . 1 . . . . Low Security (%) 81 | . 96 100 58 100 . 100 100 Level 1 17 | . 1 . 41 . . . . Level 2 . | . 2 . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . 5 . . . 1 Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . 4 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 7 | . . . 6 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 13 . 48 15 . 5 10 Peak Tracking Total 12 | . 4 . 7 12 . 4 7 Tactical Retreats 2 | . . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 3 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . 6 . . . . . . Max in Single Turn 2 | . 2 . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 14 | . 7 . 6 . 1 . . Terminals 13 | . 7 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 16 . 12 . 1 . . Successful 16 | . 9 . 6 . 1 . . Failed 13 | . 7 . 6 . . . . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 25 | . 12 . 12 . 1 . . Terminals 28 | . 16 . 12 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 . 3 . 1 . . Branch Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 7 . 3 . . . . Terminals 10 | . 7 . 3 . . . . Botnet 9 | . 6 . 3 . . . . Detonate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . 5 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 38 | . . 38 38 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . 8 . . . . Total Damage 105 | . . . 105 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3665 | . 801 288 1378 371 376 270 181 Spaces Moved 2117 | 1 575 208 618 232 234 156 93 Core . | . . . . . . . . Treads 1100 | . . . 466 151 234 156 93 Legs 936 | 1 575 208 152 . . . . Wheels 81 | . . . . 81 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 115 | 120 120 120 120 115 160 160 160 Average Speed 140 | 120 120 120 150 144 160 160 160 Slowest Speed 190 | 120 190 120 160 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 2 95 43 70 70 60 45 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 96 | . 63 . . 2 . 31 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 96 | . 63 . . 2 . 31 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2527 | . 636 243 885 250 236 169 108 Wait 183 | . 22 33 125 . . 3 . Move 2110 | . 574 207 617 231 233 155 93 Hop . | . . . . . . . . Pick Up 11 | . 4 1 6 . . . . Fast Attach 15 | . 3 . 8 . 1 1 2 Attach 14 | . . . 7 5 . 1 1 Detach 7 | . . . 2 . 2 1 2 Swap 17 | . 2 . 11 2 . . 2 Drop 9 | . 4 . 5 . . . . Fire 161 | . 27 2 104 12 . 8 8 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 5) 147 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 15) 498 | -10/Materials | Discovered new exit (range 15) 562 | -10/Materials | Discovered new exit (range 5) 802 | -10/Materials | Entered Mines 835 | -10/Mines | Identified exit to Materials 939 | -10/Mines | Learned 8 Materials zone layouts 1018 | -10/Mines | Learned location of Storage (-9) 1090 | -10/Mines | Entered Materials 1090 | -9/Materials | Accompanied by 2 allies 1090 | -9/Materials | Evolved 2 slots: Propulsion x2 1091 | -9/Materials | Identified exit to Materials 1091 | -9/Materials | Identified exit to Storage 1095 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1782 | -9/Materials | Discovered exit to Materials (range 8) 1893 | -9/Materials | Build established: Scavenger-Mutant 2265 | -9/Materials | Discovered exit to Materials (range 15) 2402 | -9/Materials | Identified exit to Mines 2468 | -9/Materials | Entered Mines 2473 | -9/Mines | Learned location of Zion (-7) 2531 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2638 | -9/Mines | Discovered exit to Materials (range 14) 2677 | -9/Mines | Assembled infested the area 2682 | -9/Mines | Core integrity fell below 50% 2831 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2833 | -9/Mines | Discovered new exit (range 5) 2839 | -9/Mines | Entered Exiles 2850 | -9/Exiles | Lost 3 parts (3n) 2861 | -9/Exiles | Discovered new exit (range 15) 2880 | -9/Exiles | Met 8R-AWN 2906 | -9/Exiles | Met EX-HEX 2976 | -9/Exiles | Met EX-BIN 2996 | -9/Exiles | Aligned with FarCom system 2997 | -9/Exiles | Given EX-Vault access code 3013 | -9/Exiles | Build established: Mutant 3034 | -9/Exiles | Opened EX-Vault 3048 | -9/Exiles | Found Field Lobotomy Kit 3084 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3133 | -9/Exiles | Met EX-DEC 3197 | -9/Exiles | Discovered new exit (range 12) 3215 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3215 | -9/Exiles | Entered Mines 3459 | -8/Mines | Core integrity fell below 20% 3460 | -8/Mines | Discovered exit to Materials (range 9) 3485 | -8/Mines | Entered Materials 3485 | -8/Materials | Evolved 2 slots: Utility x2 3666 | -8/Materials | Self-destructed Last Messages --------------- 03485_ Receiving FarCom transmissions... 03593_ Acquired Imp. Ion Engine. 03617_ T-07 Excavator is excavating. 03626_ Hpw. Tractor Beam destroyed. 03626_ Y-45 Defender destroyed. 03629_ Acquired 50 matter. 03632_ U-05 Engineer lays Concrete. 03632_ Acquired Lgt. Armor Plating. 03633_ U-05 Engineer lays Concrete. 03643_ R-06 Scavenger collects Beam Rifle. 03645_ R-06 Scavenger collects Imp. Ion Engine. 03645_ W-25 Informer sends out distress signal. 03648_ R-06 Scavenger collects Heat Sink. 03652_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 03660_ Destroyed Flight Unit. 03663_ Lgt. Treads destroyed. 03663_ C-30 ARC bursts open, deploying its payload. 03663_ G-50 Soldier unfolds itself. 03663_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????#### ??????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ???????????????????# ???## ##??????????????????? | | ?????????????######## ### #??????????????????? | | ?????????? % g g wu s@ #??????????????????? | | ?????????? g r s s #??????????????????? | | ?????????? tr u #??????????????????? | | ???????????############## #??????????????????? | | ????????????????????????##### #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #???????????? #??? | | ????????????????????????????# #???????????? #??? | | ????????????????????????????# #???????????? #??? | | ????????????????????????????# #???????????? #??? | | ???????????w????????????????# ##########??# #??? | | ????????????????????????????# # #??# #??? | | ????????????????????????????# # #??# #??? | | ????????????????????????????# # """ #??# #??? | | ????????????????????????????# + """ #??# #??? | | ????????????????????????????# # """ #??# ^ #??? | | ????????????????????????????# # #??# #??? | | ????????????????????????????# ########### #??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????############### #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ?????????????????????????################## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed GaussSurveybotTrap Manual? 0 Play Time 00:28:01 Cumulative 58.7 hours Start 2022.06.30 @ 20:29:08 End 2022.06.30 @ 21:00:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18005044-f7da-4082-b9a0-016ac8aa59fb