Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 18:50:44 Player: MoYuYu Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (100) 500 Value Destroyed (3236) 3236 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 7844 Bonus ------- High Alert Combat Kills 148 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heart of Steel Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Battery High-capacity Matter Pod Enhanced Optical Array Improved Power Shielding Heart of Steel > --- WEAPON ----------- Axe Power Sword > --- INVENTORY -------- Improved Deuterium Engine Core Shielding Gatling Laser Axe [Rating: 63] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . Utility 5 | . . 1 1 1 . . 2 . Weapon . | . . . . . . . . . Parts Attached 136 | 6 8 31 16 20 19 1 28 7 Power 14 | 1 1 3 . 3 2 1 3 . Engine 13 | 1 1 3 . 2 2 1 3 . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 44 | 2 2 14 7 5 1 . 12 1 Treads . | . . . . . . . . . Leg 44 | 2 2 14 7 5 1 . 12 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 50 | 1 3 6 6 5 14 . 10 5 Device 20 | . 1 2 3 1 7 . 4 2 Storage 10 | 1 2 . 1 1 4 . 1 . Processor 5 | . . 2 2 . . . 1 . Hackware . | . . . . . . . . . Protection 15 | . . 2 . 3 3 . 4 3 Artifact . | . . . . . . . . . Weapon 28 | 2 2 8 3 7 2 . 3 1 Energy Gun 9 | . 2 3 1 1 1 . . 1 Energy Cannon 8 | . . 1 1 5 1 . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 4 | . . 3 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 1 | . . 1 . . . . . . Parts Lost 45 | . . 3 . 5 14 . 8 15 Power 5 | . . . . . 3 . . 2 Propulsion 13 | . . . . 2 4 . 2 5 Utility 17 | . . . . 2 5 . 4 6 Weapon 10 | . . 3 . 1 2 . 2 2 Highest Loss Streak 15 | . . 2 . 5 5 . 6 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 96 99 99 91 78 57 70 70 Engine 8 | . 14 11 9 6 5 4 7 9 Leg 27 | . 28 33 36 29 20 7 13 17 Device 12 | . 10 11 17 14 13 7 5 2 Storage 10 | . 14 11 9 7 8 15 13 10 Processor 7 | . . 9 8 7 7 7 9 5 Protection 3 | . . 1 . 6 5 . 5 12 Energy Gun 7 | . 5 19 6 5 1 7 2 . Energy Cannon 5 | . . . 8 8 12 7 4 . Ballistic Gun 2 | . 21 . . . . . . . Peak Build Rating 63 | 6 14 18 25 41 53 26 63 58 Average Rating 24 | 3 9 15 23 29 33 24 37 34 On Entrance 20 | . 6 14 18 25 37 23 26 39 Naked Turns 21 | . . . . . . . . 21 Heaviest Build 54 | 12 22 32 43 54 54 22 45 41 Greatest Support 65 | 20 20 39 52 57 57 20 65 60 Greatest Overweight (x) 3 | . 1 . . 1 2 1 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 5 5 5 Average Capacity 11 | 6 9 10 13 15 12 5 5 5 Most Carried 15 | 6 10 10 15 15 15 5 5 4 Average Carried 10 | 2 7 9 12 13 11 5 4 3 Final Capacity 15 | 8 10 10 15 15 5 5 5 5 Final Carried 15 | 6 10 10 15 15 5 5 3 3 Class Distribution -------------------- 91% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Matter Collected 2483 | 204 292 350 194 429 359 39 540 76 Remotely . | . . . . . . . . . Salvage Created 3654 | . 378 1494 426 375 172 . 693 116 Parts 214 | . 26 103 14 19 6 . 40 6 Haulers Intercepted 2 | . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . . . Prevented 2 | . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 82 | . 12 32 11 7 5 . 13 2 Melee 15 | . . . . . . . 13 2 Guns 34 | . 12 15 3 3 1 . . . Cannons 11 | . . . 5 4 2 . . . AOE 19 | . . 15 3 . 1 . . . Classes Destroyed 15 | . 4 9 . 2 . . . . Worker 3 | . . 3 . . . . . . Builder 4 | . . 4 . . . . . . Tunneler 2 | . 1 . . . . . 1 . Hauler 2 | . . 2 . . . . . . Recycler 2 | . . 1 . . . . 1 . Mechanic 1 | . . 1 . . . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . . 2 1 . . . . . Swarmer 21 | . 6 7 . . 3 . 5 . Grunt 37 | . 6 17 7 3 . . 4 . Duelist 7 | . . 1 2 . 1 . 3 . Protector 1 | . . 1 . . . . . . Sentry 12 | . . 6 2 2 1 . . 1 Hunter 2 | . . . . 1 . . . 1 Programmer 2 | . . . . 1 . . 1 . Best Kill Streak 10 | . 3 10 4 3 3 . 5 1 Combat Bots Only 5 | . 3 5 3 3 3 . 5 1 Max Kills in Single Turn 3 | . 2 3 2 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . 3 1 . 1 . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Hostile Shots Fired 778 | . 42 117 39 183 193 13 79 112 Missed 222 | . 9 41 11 48 71 5 18 19 Damage Taken 8324 | . 350 1046 470 1383 2221 163 1200 1491 Core 1647 | . 67 167 34 134 298 90 269 588 Absorbed by Shields 169 | . . . . . . . 169 . Redirected to Shielding 145 | . . . . . . . 90 55 Core Remaining (%) 69 | 100 73 58 93 . . 25 . . Volleys Fired 189 | . 29 66 31 45 16 . 1 1 Largest 2 | . 2 2 2 2 2 . 2 1 Hottest 160 | . 90 90 133 133 160 . 160 80 Shots Fired 336 | . 58 120 55 66 34 . 2 1 Gun 224 | . 58 110 23 28 3 . 1 1 Cannon 97 | . . . 27 38 31 . 1 . Launcher 15 | . . 10 5 . . . . . Special . | . . . . . . . . . Kinetic 51 | . 50 . 1 . . . . . Thermal 130 | . . . 49 44 34 . 2 1 Explosive 15 | . . 10 5 . . . . . Electromagnetic 140 | . 8 110 . 22 . . . . Robot Hit Streak 17 | . 9 17 12 13 5 . 1 2 Robot Miss Streak 5 | . 3 2 3 3 2 . 5 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 306 | . 35 97 42 58 23 . 36 15 Core Hits 203 | . 21 75 48 27 8 . 19 5 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . . 1 . 1 . 5 1 Meltdown 1 | . . . . . 1 . . . Blast 1 | . . . 1 . . . . . Sever 6 | . . . . . . . 5 1 Melee Attacks 67 | . . . . 5 . . 43 19 Impact . | . . . . . . . . . Slashing 62 | . . . . . . . 43 19 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . 5 . . 2 . Combat Hostiles 5 | . . . . 5 . . . . Follow-up Attacks 6 | . . . . . . . 2 4 Damage Inflicted 7989 | . 456 3020 1151 818 588 . 1406 550 Guns 2562 | . 456 1507 358 175 45 . . 21 Cannons 1571 | . . . 366 643 535 . 27 . Explosions 1940 | . . 1513 427 . . . . . Melee 1899 | . . . . . . . 1379 520 Ramming 17 | . . . . . 8 . . 9 Kinetic 377 | . 358 . 19 . . . . . Thermal 2944 | . . 890 705 721 580 . 27 21 Explosive 1050 | . . 623 427 . . . . . Electromagnetic 1702 | . 98 1507 . 97 . . . . Impact . | . . . . . . . . . Slashing 1899 | . . . . . . . 1379 520 Piercing . | . . . . . . . . . Highest Corruption 4 | . 2 1 . 4 4 4 1 3 Average Corruption 2 | . 2 1 . 3 4 4 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 70 | . 5 14 . 10 34 . 5 2 Message Errors 22 | . 1 4 . 4 10 . 1 2 Matter Fused 17 | . 3 2 . 1 11 . . . Heat Flow Errors 8 | . . 2 . . 4 . 2 . Energy Discharges 5 | . . 2 . . 1 . 2 . Parts Rejected 2 | . . . . 1 1 . . . Data Loss (minor) 9 | . 1 3 . 2 3 . . . Data Loss (major) 3 | . . . . 1 2 . . . Misfires 2 | . . . . . 2 . . . Alerts 1 | . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 126 | . . 17 16 1 . . 92 . Projectiles 2 | . . . 1 1 . . . . Explosions 32 | . . 17 15 . . . . . Melee 92 | . . . . . . . 92 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 121 | . . 118 . . . . . 3 Shots 6 | . . 6 . . . . . . Rammed 3 | . . . . . . . . 3 Targets Rammed 4 | . . . . . 1 . . 3 Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 271 | . 20 246 99 271 249 . 210 6 Average Temperature 67 | . 6 71 44 90 69 . 77 4 Received Heat Transfer 1722 | . 150 366 252 288 525 54 87 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . Combat Hostiles 2 | . . 2 . . . . . . Parts Fried 14 | . 1 13 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 8 | . . 1 3 3 1 . . . Heat Transferred 4529 | . . 1156 1084 1089 1100 . 50 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . 8 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Peak Influence 628 | . 326 628 407 150 . . 260 140 Initial 250 | . . 40 250 93 . . . 105 Average 229 | . 154 428 273 68 . . 57 106 Maximum Alert Level 2 | . 1 2 2 . . . 1 . Low Security (%) 53 | 100 83 12 15 100 . . 95 100 Level 1 21 | . 16 12 73 . . . 4 . Level 2 24 | . . 75 10 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 4 2 3 7 . . 4 . Investigation 3 | . 1 . . 1 . . 1 . Extermination 1 | . . . . 1 . . . . Reinforcement 9 | . 3 1 3 2 . . . . Assault 1 | . . 1 . . . . . . Garrison 6 | . . . . 3 . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Distress Signals 11 | . 4 3 1 1 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 159 | . 20 45 23 14 19 9 22 7 Peak Tracking Total 10 | . 5 8 5 4 9 10 8 4 Tactical Retreats 18 | . 2 5 2 . 4 . 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Traps Triggered 2 | . 1 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Disabled 5 | . 1 4 . . . . . . Max in Single Turn 2 | . 1 2 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Accessed 19 | . 6 5 3 1 1 . 3 . Terminals 14 | . 4 5 3 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 36 | . 13 13 3 1 1 . 5 . Successful 17 | . 6 3 3 . 1 . 4 . Failed 19 | . 7 10 . 1 . . 1 . Catastrophic 3 | . 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 7 7 . 1 . . . . Terminals 30 | . 10 13 3 . . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Terminal Hacks 15 | . 5 3 3 . 1 . 3 . Record 2 | . . . . . . . 2 . Prototype ID Bank 4 | . 1 2 1 . . . . . Open Door 1 | . . . . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . . . Alert Level 4 | . 1 1 1 . . . 1 . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 4 4 2 1 . . 2 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total Allies 1 | . . . . . . 1 . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Turns Passed 7730 | 63 822 1883 1332 1197 1347 67 818 201 Spaces Moved 3563 | 48 470 736 590 449 818 41 307 104 Core 45 | 12 . . . . . . . 33 Treads . | . . . . . . . . . Legs 3518 | 36 470 736 590 449 818 41 307 71 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 130 120 50 Average Speed 130 | 102 131 120 120 120 142 164 166 102 Slowest Speed 260 | 120 190 120 120 190 260 200 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 75 57 42 12 84 9 7 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 6 | . . . . . 5 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 84 | . . 69 15 . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 84 | . . 69 15 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total 6226 | 59 618 1629 1155 1039 970 41 546 169 Wait 2146 | . 95 760 509 492 100 . 155 35 Move 3556 | 47 469 735 589 448 817 40 307 104 Hop . | . . . . . . . . . Pick Up 55 | 6 7 11 6 14 5 . 5 1 Fast Attach 41 | 6 3 3 . 3 6 1 15 4 Attach 32 | . . 4 2 6 10 . 7 3 Detach 10 | . . 1 . 1 2 . 4 2 Swap 63 | . 5 24 14 11 3 . 6 . Drop 69 | . 10 25 4 14 8 . 7 1 Fire 189 | . 29 66 31 45 16 . 1 1 Melee 59 | . . . . 5 . . 39 15 Ram 3 | . . . . . . . . 3 Kick 1 | . . . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 8) 854 | -10/Materials | Discovered new exit (range 7) 886 | -10/Materials | Entered another Materials area 886 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1461 | -9/Materials | Discovered new exit (range 13) 2486 | -9/Materials | First assault squad dispatched 2761 | -9/Materials | Discovered new exit (range 5) 2769 | -9/Materials | Entered another Materials area 2769 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4075 | -8/Materials | Discovered new exit (range 13) 4088 | -8/Materials | Identified exit to Factory 4101 | -8/Materials | Entered Factory 4101 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4949 | -7/Factory | Garrison activated, responded to threat 5027 | -7/Factory | Lost 5 parts (2n2u1w) 5197 | -7/Factory | Discovered new exit (range 8) 5206 | -7/Factory | Identified exit to Lower Caves 5298 | -7/Factory | Entered Lower Caves 5312 | -7/Lower Caves | Learned Factory garrison access intel 5339 | -7/Lower Caves | Found Prototype Device 5354 | -7/Lower Caves | Identified Heart of Steel 5822 | -7/Lower Caves | Spotted B-75 Beast 6252 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6289 | -7/Lower Caves | Core integrity fell below 50% 6325 | -7/Lower Caves | Encountered a Warlord checkpoint 6359 | -7/Lower Caves | Lost 5 parts (1n2u2w) 6379 | -7/Lower Caves | Lost 3 allies 6633 | -7/Lower Caves | Discovered new exit (range 10) 6644 | -7/Lower Caves | Identified exit to Lower Caves 6645 | -7/Lower Caves | Entered another Lower Caves area 6696 | -7/Lower Caves | Discovered new exit (range 9) 6710 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6710 | -7/Lower Caves | Identified exit to Factory 6712 | -7/Lower Caves | Entered Factory 6712 | -6/Factory | Evolved 2 slots: Utility x2 6713 | -6/Factory | Loaded intel: 4 garrison access locations 7287 | -6/Factory | Garrison activated, responded to threat 7387 | -6/Factory | Lost 6 parts (2n3u1w) 7530 | -6/Factory | Identified exit to Garrison 7530 | -6/Factory | Entered Garrison 7599 | -6/Garrison | Build established: Scavenger-Mutant 7689 | -6/Garrison | Core integrity fell below 50% 7706 | -6/Garrison | Core integrity fell below 20% 7710 | -6/Garrison | Released all parts (2) 7731 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07694_ Slug penetrates Wall. 07695_ Hcp. Battery destroyed. 07697_ Penetrated by Slug. 07697_ Axe destroyed. 07701_ Slug penetrates Wall. 07701_ Penetrated by Slug. 07703_ Slug penetrates Wall. 07703_ Axe destroyed. 07703_ Slug penetrates Wall. 07705_ Penetrated by Slug. 07707_ Slug penetrates Wall. 07709_ Penetrated by Slug. 07709_ Flexi-carbon Leg destroyed. 07710_ Released Gatling Laser. 07710_ Released Enh. Optical Array. 07728_ Slammed into H-66 Slayer. 07728_ Penetrated by Slug. 07729_ Slammed into H-66 Slayer. 07730_ Destabilizing: System corrupted (+2). 07731_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ?????????# ????# ??????????????????????????????? | | ?????????? ???## ??????????????????????????????? | | ?????????? ??? ??????????????????????????????? | | ??????????? ??? ??????????????????????????????? | | ??????????? ?? ??####????????????????????????? | | ???????????? ?? ??# #????????????????????????? | | ????????????? ?# #?## #????????????????????????? | | ????????????? ## #??# #????????????????????????? | | ????????? ####h#######??????????????????? | | ????????? +h h%@ #??????????????????? | | ????????? ########## ###????????????????? | | ???????????????# #????????# #????????????????? | | ???????????????# #????????# ###????????????????? | | ???????????????# #????????# #??????????????????? | | ???????????????# #????????# #??????????????????? | | ???????????????# #????????# #??????????????????? | | ???????????????# ##########[#??????????????????? | | ???????????????# =%!%[ %![ #??????????????????? | | ???????????????# !######=### #??????????????????? | | ???????????????# #????# #?# #??????????????????# | | ???????????????# #????# #?# #??????????????????# | | ???????????????# ###### ######################## | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????########## ############### ######## | | ????????????????????????# #?????????????###??????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 730 Matter Stores 500 Matter Capacity 650 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageDataDiverter Manual? 0 Play Time 01:33:41 Cumulative 37.3 hours Start 2025.01.17 @ 12:13:57 End 2025.01.19 @ 18:50:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 16 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: cfeeba32-fe94-4230-83bc-cd7d36ac3ec1