Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 23:50:45 // Halloween2020/ForbiddenLore Player: ptdel Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (1055) 1055 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 2733 Bonus ------- High Alert Combat Kills 18 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (350) Ox6 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Improved Terrain Scanner Terrain Scan Processor Targeting Computer Relay Coupler [NC] (29) Relay Coupler [Grunt] (31) Relay Coupler [Demolisher] (24) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Ion Burst Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Compact Wheel Heat Sink Improved Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Terrain Scan Processor Targeting Computer Light Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 22 | 6 2 . 11 3 Power 4 | 1 . . 2 1 Engine 4 | 1 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 4 | . . . 3 1 Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 2 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 . 4 1 Energy Gun 2 | . 1 . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 18 | . 2 . 7 9 Power 4 | . . . 2 2 Propulsion 4 | . 1 . 1 2 Utility 2 | . . . . 2 Weapon 8 | . 1 . 4 3 Highest Loss Streak 9 | . 1 . 4 9 Average Slot Usage (%) 90 | . 90 66 93 95 Engine 10 | . 14 11 7 10 Treads 6 | . 24 11 . . Wheel 13 | . . . 20 20 Device 7 | . . . 10 10 Storage 22 | . 26 22 22 22 Processor 7 | . . . 10 11 Energy Gun 3 | . 4 11 3 . Energy Cannon 3 | . . . 1 10 Ballistic Gun 14 | . 20 11 16 10 Naked Turns . | . . . . . Heaviest Build 35 | 10 26 26 35 35 Greatest Support 40 | 40 40 20 32 32 Greatest Overweight (x) 10 | 1 1 1 1 10 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 Most Carried 12 | 5 6 6 12 10 Average Carried 7 | 2 5 5 8 8 Final Capacity 12 | 6 12 12 12 12 Final Carried 9 | 2 5 6 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 740 | 208 172 . 355 5 Remotely . | . . . . . Salvage Created 1027 | . 230 . 626 171 Parts 63 | . 9 . 42 12 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 27 | . 5 . 16 6 Guns 17 | . 5 . 11 1 Cannons 10 | . . . 5 5 Classes Destroyed 4 | . 1 . 3 . Worker 1 | . . . 1 . Swarmer 7 | . . . 4 3 Grunt 15 | . 5 . 8 2 Sentry 5 | . . . 4 1 Best Kill Streak 5 | . 4 . 5 4 Combat Bots Only 5 | . 4 . 5 4 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 1959 | . 508 14 679 758 Core 512 | . 109 14 133 256 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 56 . . . Volleys Fired 124 | . 56 . 48 20 Largest 2 | . 2 . 2 2 Hottest 120 | . 60 . 120 120 Shots Fired 209 | . 88 . 94 27 Gun 188 | . 88 . 86 14 Cannon 21 | . . . 8 13 Launcher . | . . . . . Special . | . . . . . Kinetic 160 | . 74 . 72 14 Thermal 49 | . 14 . 22 13 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 17 . 9 4 Robot Miss Streak 5 | . 2 . 5 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 148 | . 71 . 62 15 Core Hits 48 | . 17 . 24 7 Critical Hits 2 | . . . 2 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1916 | . 790 . 870 256 Guns 1429 | . 787 . 619 23 Cannons 484 | . . . 251 233 Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 1217 | . 662 . 532 23 Thermal 696 | . 125 . 338 233 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles 1 | . . . 1 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 1 . 1 . Targets Rammed 2 | . 1 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 244 | . 48 . 135 244 Average Temperature 58 | . 19 . 38 107 Received Heat Transfer 705 | . 282 9 246 168 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1050 | . 275 . 500 275 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 436 | . 170 86 294 436 Initial 191 | . . 71 35 191 Average 146 | . 85 72 121 280 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 80 | 100 100 100 90 39 Level 1 17 | . . . 9 51 Level 2 2 | . . . . 8 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 11 1 19 12 Peak Tracking Total 7 | . 5 1 4 7 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 6 | . 1 1 4 . Terminals 5 | . 1 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 11 | . 1 2 8 . Successful 6 | . . . 6 . Failed 5 | . 1 2 2 . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 4 | . 1 2 1 . Terminals 9 | . 1 2 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 5 | . . . 5 . Record 1 | . . . 1 . Open Door 2 | . . . 2 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 2 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 1681 | 71 320 207 627 456 Spaces Moved 628 | 41 91 114 285 97 Core 14 | 12 . . . 2 Treads 247 | 29 91 114 13 . Legs . | . . . . . Wheels 367 | . . . 272 95 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 100 110 Average Speed 131 | 141 166 180 105 117 Slowest Speed 550 | 160 180 180 180 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 25 11 44 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 1278 | 54 175 116 523 410 Wait 457 | . 21 2 160 274 Move 624 | 40 90 113 284 97 Hop . | . . . . . Pick Up 34 | 8 5 1 16 4 Fast Attach . | . . . . . Attach 21 | 6 2 . 11 2 Detach . | . . . . . Swap 1 | . . . . 1 Drop 7 | . . . 3 4 Fire 124 | . 56 . 48 20 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 3 exits: Mat / Rec / Gar) -9/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 14) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Utility x2 572 | -9/Materials | Discovered new exit (range 12) 599 | -9/Materials | Entered Storage 738 | -9/Storage | Identified exit to Recycling 738 | -9/Storage | Identified exit to Materials 839 | -9/Storage | Lost 4 parts (2p2w) 1222 | -9/Storage | Identified exit to Garrison 1226 | -9/Storage | Entered Garrison 1392 | -9/Garrison | Triggered checkpoint 1447 | -9/Garrison | Garrison Relay disabled 1634 | -9/Garrison | Triggered checkpoint 1636 | -9/Garrison | Core integrity fell below 50% 1676 | -9/Garrison | Core integrity fell below 20% 1682 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01497_ Field strength at 10. 01498_ Stasis field depleted. 01500_ ALERT: Garrison interior compromised. 01634_ Beams of light sweep through the air. An alarm sounds. 01637_ Com. Wheel destroyed. 01637_ S-10 Pest destroyed. 01638_ Lgt. Assault Rifle destroyed. 01640_ Ion Engine destroyed. 01641_ S-10 Pest destroyed. 01643_ G-34 Mercenary destroyed. 01647_ Overheating: Energy bleed (-5). 01650_ Com. Wheel destroyed. 01657_ Imp. Terrain Scanner destroyed. 01663_ Ion Burst Cannon destroyed. Garrison Door activated. 01677_ Lgt. Ion Engine destroyed. 01679_ S-10 Pest destroyed. 01680_ Lgt. Assault Rifle destroyed. 01681_ Terrain Scan Processor destroyed. 01681_ System corrupted by crushing effect (+3). 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