Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.07 @ 08:23:12 Player: ohmijan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (161) 805 Value Destroyed (5220) 5220 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (590) 590 TOTAL SCORE: 9315 Bonus ------- High Alert Combat Kills 590 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 310/310 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Storage Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cooled Deuterium Engine Long-range Sensor Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Targeting Computer Weapon Cycler Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Precision Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Improved Titanium Leg Hardened Light Armor Plating Heavy Laser Enhanced Autogun Flak Cannon Proton Missile Launcher Rocket Launcher Powered Hammer [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Precision Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 201 | 8 19 29 59 36 50 Power 22 | 1 2 2 6 3 8 Engine 16 | 1 2 2 2 3 6 Core 6 | . . . 4 . 2 Reactor . | . . . . . . Propulsion 42 | 3 6 3 16 2 12 Treads 4 | 1 1 . 2 . . Leg 19 | . . . 7 2 10 Wheel 16 | 2 5 3 5 . 1 Hover 1 | . . . . . 1 Flight 2 | . . . 2 . . Utility 29 | 2 3 3 4 9 8 Device 11 | . 1 1 1 3 5 Storage 4 | 2 1 . . 1 . Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 11 | . . 2 3 4 2 Artifact . | . . . . . . Weapon 108 | 2 8 21 33 22 22 Energy Gun 18 | . 3 4 7 . 4 Energy Cannon 1 | . . 1 . . . Ballistic Gun 37 | 2 4 7 12 8 4 Ballistic Cannon 15 | . . . 2 6 7 Launcher 23 | . 1 6 9 3 4 Special Weapon 1 | . . 1 . . . Impact Weapon 13 | . . 2 3 5 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . 1 5 1 3 Parts Lost 42 | . 2 . 8 2 30 Power 3 | . 1 . . . 2 Propulsion 16 | . . . 4 . 12 Utility 11 | . . . 2 2 7 Weapon 12 | . 1 . 2 . 9 Highest Loss Streak 13 | . 2 . 4 1 13 Average Slot Usage (%) 98 | . 100 98 99 100 93 Engine 5 | . 14 10 . 5 5 Core 3 | . . . 8 1 1 Leg 17 | . . . 12 30 28 Wheel 13 | . 26 32 21 . . Device 8 | . . 5 4 11 16 Storage 10 | . 24 11 9 7 6 Processor 11 | . 2 11 9 14 14 Protection 8 | . . 5 13 10 3 Energy Gun 2 | . . 5 4 . . Ballistic Gun 8 | . 22 7 6 6 5 Ballistic Cannon 3 | . . . 4 5 4 Launcher 1 | . 4 4 . . 1 Impact Weapon 1 | . . 2 1 2 . Naked Turns 4 | . . . . . 4 Heaviest Build 67 | 15 46 49 58 67 61 Greatest Support 80 | 26 32 36 80 80 80 Greatest Overweight (x) 3 | 1 1 1 1 1 3 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 14 | 8 14 12 12 12 12 Average Capacity 11 | 6 12 12 12 12 11 Most Carried 14 | 7 14 12 12 12 12 Average Carried 11 | 4 12 11 11 11 10 Final Capacity 12 | 8 12 12 12 12 4 Final Carried 12 | 7 12 12 12 12 2 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 5211 | 288 318 446 1390 1179 1590 Remotely . | . . . . . . Salvage Created 5664 | 86 372 621 1753 1347 1485 Parts 332 | 2 27 45 106 76 76 Haulers Intercepted 9 | . 2 2 3 . 2 Recyclers Shooed 7 | . . . . 3 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 105 | . 8 9 36 25 27 Guns 44 | . 7 3 18 9 7 Cannons 28 | . . . 7 8 13 AOE 33 | . 1 6 11 8 7 Classes Destroyed 16 | 1 4 4 4 2 1 Worker 22 | . 1 1 11 5 4 Builder 6 | . . 1 1 3 1 Tunneler 1 | . . . 1 . . Hauler 9 | . 2 2 3 . 2 Recycler 9 | 1 1 . . 3 4 Mechanic 1 | . . . 1 . . Operator 1 | . . 1 . . . Watcher 7 | . . 4 3 . . Swarmer 10 | . 6 . 3 1 . Grunt 54 | . 2 4 22 14 12 Brawler 3 | . . . 1 1 1 Duelist 3 | . . . . 2 1 Protector 1 | . . . . . 1 Sentry 20 | . . 5 8 2 5 Hunter 7 | . . . 2 1 4 Programmer 7 | . . . . 4 3 Best Kill Streak 16 | 1 4 5 16 9 7 Combat Bots Only 12 | . 3 4 12 6 4 Max Kills in Single Turn 3 | 1 1 3 3 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 2 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 7601 | . 384 446 1911 1244 3616 Core 1190 | . 72 61 349 156 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 71 84 36 . . Volleys Fired 423 | 4 46 34 121 89 129 Largest 2 | 2 2 2 2 2 2 Hottest 128 | 40 63 110 113 87 128 Shots Fired 710 | 8 80 43 216 160 203 Gun 423 | 8 74 21 145 80 95 Cannon 209 | . . 1 53 71 84 Launcher 72 | . 6 15 18 9 24 Special 6 | . . 6 . . . Kinetic 566 | 8 63 15 155 151 174 Thermal 51 | . . 11 35 . 5 Explosive 33 | . . 4 9 3 17 Electromagnetic 60 | . 17 13 17 6 7 Robot Hit Streak 19 | 4 7 8 14 18 19 Robot Miss Streak 8 | 1 3 3 8 4 5 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 5 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 496 | 7 49 21 137 120 162 Core Hits 333 | 2 19 34 96 65 117 Critical Hits 10 | . . 1 1 2 6 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 7 | . . 1 1 2 3 Melee Attacks 72 | . . 7 19 36 10 Impact 72 | . . 7 19 36 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13220 | 59 679 866 4309 3117 4190 Guns 5559 | 59 549 265 1974 1307 1405 Cannons 3226 | . . . 711 1158 1357 Explosions 4403 | . 130 601 1596 652 1424 Melee . | . . . . . . Ramming 32 | . . . 28 . 4 Kinetic 8126 | 59 446 164 2230 2465 2762 Thermal 629 | . . 112 517 . . Explosive 3032 | . . 143 1229 343 1317 Electromagnetic 1401 | . 233 447 305 309 107 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 2 . 5 2 7 Average Corruption 2 | . 1 . 5 1 3 Corruption Purged . | . . . . . . Effects 51 | . 5 . 16 7 23 Message Errors 11 | . . . 4 1 6 Matter Fused 6 | . . . 2 . 4 Heat Flow Errors 6 | . . . 2 . 4 Energy Discharges 5 | . 1 . 1 1 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 8 | . 1 . 1 4 2 Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Targeting Errors 9 | . 1 . 3 1 4 Weapon Failures 3 | . 2 . 1 . . Overload Shots . | . . . . . . Overflow Damage 190 | . 5 . 76 73 36 Projectiles 105 | . . . 30 73 2 Explosions 85 | . 5 . 46 . 34 Melee . | . . . . . . Knockbacks 35 | . . . 4 19 12 Impact . | . . . . . . Kinetic 33 | . . . 4 17 12 Secondary 2 | . . . . 2 . Self-Inflicted Damage 344 | . 88 123 14 119 . Shots 14 | . 5 7 . 2 . Rammed 1 | . . . 1 . . Targets Rammed 3 | . . . 1 . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 455 | . 99 84 455 323 361 Average Temperature 81 | . 29 26 93 66 88 Received Heat Transfer 2115 | . 63 114 648 330 960 Effects 8 | . . . 3 1 4 Shutdowns 3 | . . . 1 . 2 Energy Bleed 2 | . . . . 1 1 Matter Decay 3 | . . . 2 . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 2 2 . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1286 | . . 248 1038 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . 1 1 7 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 907 | 5 186 308 505 644 907 Initial 292 | . 3 15 66 196 292 Average 269 | 1 85 129 266 263 510 Maximum Alert Level 3 | . 1 1 2 2 3 Low Security (%) 46 | 100 99 90 34 45 . Level 1 22 | . . 9 40 20 21 Level 2 28 | . . . 25 33 63 Level 3 2 | . . . . . 14 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . . 1 9 4 13 Investigation 5 | . . 1 4 . . Extermination 5 | . . . . 3 2 Reinforcement 11 | . . . 4 1 6 Assault 2 | . . . . . 2 Garrison 4 | . . . 1 . 3 Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 3 | . . . . . 3 Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 11 | . 1 4 5 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 188 | . 17 16 53 38 64 Peak Tracking Total 9 | . 3 5 8 6 9 Tactical Retreats 16 | . 2 . 1 5 8 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 7 | . 3 1 1 2 . Indirectly 2 | . 2 . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 22 | . 2 5 8 2 5 Max in Single Turn 2 | . 2 2 2 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 37 | . 9 10 9 4 5 Terminals 25 | . 7 7 7 1 3 Fabricators . | . . . . . . Repair Stations 5 | . 1 1 1 1 1 Recycling Units 4 | . 1 1 . 1 1 Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . 1 . . Total Hacks 105 | . 30 28 29 9 9 Successful 52 | . 13 16 14 3 6 Failed 53 | . 17 12 15 6 3 Catastrophic 13 | . 5 2 4 1 1 Database Lockouts . | . . . . . . Manual 47 | . 24 10 10 2 1 Terminals 68 | . 23 16 23 2 4 Fabricators . | . . . . . . Repair Stations 20 | . 3 8 4 3 2 Recycling Units 11 | . 4 2 . 2 3 Scanalyzers 4 | . . 2 . 2 . Garrison Access 2 | . . . 2 . . Terminal Hacks 29 | . 9 5 11 1 3 Record 2 | . . 1 . 1 . Robot Analysis 2 | . 1 1 . . . Open Door 3 | . . . . . 3 Branch Access Points 2 | . 1 . 1 . . Alert Level 5 | . 1 . 4 . . Unreport Threat 3 | . . . 3 . . Locate Traps 3 | . 2 1 . . . Disarm Traps 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 5 | . 3 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . 1 8 3 . 2 Scan Component 8 | . 1 4 2 . 1 Repair 6 | . . 4 1 . 1 Recycling Unit Hacks 3 | . . 1 . 1 1 Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . . 1 Retrieve Components 1 | . . 1 . . . Scanalyzer 3 | . . 2 . 1 . Insert Component 2 | . . 1 . 1 . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 1 | . 1 . . . . Track 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Monitor 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 35 | . 9 9 9 4 4 Full Trace Events 8 | . 1 3 4 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 3 1 . 1 Time 198 | . . 122 32 . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . 7 . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 7308 | 90 855 836 2024 2197 1306 Spaces Moved 4317 | 61 601 554 1124 1321 656 Core 14 | 4 . . . . 10 Treads 45 | 3 42 . . . . Legs 2365 | . . . 444 1321 600 Wheels 1855 | 54 559 554 680 . 8 Hover 38 | . . . . . 38 Flight . | . . . . . . Fastest Speed 50 | 50 90 100 90 130 50 Average Speed 115 | 95 105 100 109 130 123 Slowest Speed 200 | 160 160 100 153 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 74 55 74 25 56 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 58 | . . 6 16 27 9 Terrain Destroyed 420 | . 3 28 124 95 170 Melee 53 | . . 6 12 27 8 Projectile 46 | . . . 10 11 25 AOE 321 | . 3 22 102 57 137 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 5904 | 82 759 775 1692 1613 983 Wait 677 | 1 45 126 301 101 103 Move 4312 | 60 600 553 1123 1320 656 Hop . | . . . . . . Pick Up 92 | 8 23 10 27 12 12 Fast Attach 48 | 7 2 5 16 2 16 Attach 41 | . 2 4 9 6 20 Detach 13 | . . 3 1 3 6 Swap 113 | 1 15 20 35 28 14 Drop 110 | 1 26 13 39 16 15 Fire 423 | 4 46 34 121 89 129 Melee 72 | . . 7 19 36 10 Ram 1 | . . . 1 . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 13) 434 | -10/Materials | Discovered new exit (range 3) 590 | -10/Materials | Identified exit to Mines 807 | -10/Materials | Build established: Mutant 946 | -10/Materials | Entered another Materials area 946 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -9/Materials | Discovered new exit (range 16) 1585 | -9/Materials | Repaired Lgt. Ion Engine 1619 | -9/Materials | Repaired Arm. Wheel 1652 | -9/Materials | Repaired Arm. Wheel 1782 | -9/Materials | Entered another Materials area 1782 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1841 | -8/Materials | Repaired Arm. Wheel 2666 | -8/Materials | Core integrity fell below 50% 2677 | -8/Materials | Destroyed 12 combat bots 2724 | -8/Materials | Discovered new exit (range 12) 2894 | -8/Materials | Garrison activated, responded to threat 2895 | -8/Materials | Lost 4 parts (2n1u1w) 3239 | -8/Materials | Discovered new exit (range 12) 3806 | -8/Materials | Entered Factory 3806 | -7/Factory | Evolved 2 slots: Utility x2 4245 | -7/Factory | Discovered new exit (range 16) 4263 | -7/Factory | Identified exit to Lower Caves 5062 | -7/Factory | Discovered new exit (range 9) 5168 | -7/Factory | Identified exit to Storage 5598 | -7/Factory | Discovered new exit (range 10) 5609 | -7/Factory | Identified exit to Factory 6003 | -7/Factory | Entered Storage 6055 | -7/Storage | Repaired Imp. Titanium Leg 6304 | -7/Storage | Found Prototype Launcher 6304 | -7/Storage | Identified Gui. Missile Launcher 6803 | -7/Storage | First assault squad dispatched 6891 | -7/Storage | Lost 4 parts (2n1u1w) 6943 | -7/Storage | Core integrity fell below 50% 7072 | -7/Storage | Garrison activated, responded to threat 7261 | -7/Storage | Released all parts (6) 7278 | -7/Storage | Core integrity fell below 20% 7290 | -7/Storage | Lost 13 parts (1p5n2u5w) 7309 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07268_ K-01 Serf collects debris. 07270_ Acquired Imp. Cooling System. 07272_ K-01 Serf collects debris. 07272_ Acquired Imp. Heat Sink. 07275_ The unstable cave ceiling collapses. 07275_ Acquired 11 matter. 07275_ K-01 Serf collects debris. 07277_ Acquired 14 matter. 07279_ K-01 Serf collects debris. 07283_ The unstable cave ceiling collapses. 07283_ K-01 Serf collects debris. 07285_ R-06 Scavenger collects Gravmag System. 07287_ The unstable cave ceiling collapses. 07288_ LBQ=RCRYNKTUG QIT98HNVRFIPXPJJ%O5Y2H2S 07288_ U-05 Engineer builds a Wall. 07291_ Imp. Cooling System destroyed. 07296_ Antigrav System destroyed. 07299_ A-02 Transporter destroyed. 07301_ Imp. Heat Sink destroyed. 07305_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????# ## # # #########^ +?? ?? | | ????????????????# ## ######???????##+##???????? | | ????????????????# ##= ############?????????????? | | ????????????????# ## ## #?????????????? | | ????????????????# ## # """"" #?????????????? | | ????????????????# # # ! = #?????????????? | | ???????????????## ## ### /! 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Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Let's See Who's Tougher Challenges ------------ None Game ------ Seed SurveybotAngularTearclaws Manual? 0 Play Time 02:31:49 Cumulative 36.9 hours Start 2021.05.06 @ 11:21:44 End 2021.05.07 @ 08:23:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad8f8d6e-5ccb-4fec-a22b-5200cd16f47c