Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 15:35:51 Player: MAXX-P31 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (413) 2065 Value Destroyed (16644) 16644 Prototype IDs (53) 1060 Alien Tech Used (3) 600 Bonus (5118) 5118 TOTAL SCORE: 32887 Bonus ------- High Alert Combat Kills 1263 Follower Combat Kills 355 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 297/300 Energy 100/100 System Corruption 67% Temperature Cool (9) Movement Core (200) Ox3 Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (6) ------- Core Cannon > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Dynamic Insulation System Drone Bay (2/2) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit High-capacity Battery Improved Signal Interpreter Advanced Target Analyzer Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Core Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- Particle Reactor Armored Heavy Treads Armored Heavy Treads Centrium Wheel Centrium Wheel High-capacity Storage Unit Energy Well Matter Compressor Advanced Sensor Array Encrypted Comm Array Advanced Transmission Jammer Drone Bay Drone Bay Hypervelocity EM Gauss Rifle Quantum Rifle Enhanced Quantum Rifle Nova Cannon Railgun Enhanced Gauss Cannon Hardcell Cannon Gamma Bomb Array Fusion Bomb Launcher Plasma Sword [Rating: 182] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Heavy Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher EMP Blaster Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Slots Evolved 16 | . . . 2 2 . . 2 2 . 2 2 . . 2 . 2 . Power 2 | . . . . . . . . . . 1 . . . . . 1 . Propulsion 2 | . . . . 1 . . . . . 1 . . . . . . . Utility 8 | . . . . 1 . . 2 1 . . 2 . . 1 . 1 . Weapon 4 | . . . 2 . . . . 1 . . . . . 1 . . . Parts Attached 257 | 8 5 10 19 19 19 8 21 3 16 7 19 2 . 7 40 14 40 Power 33 | 1 2 2 1 2 2 1 2 . 1 . 1 1 . 1 6 4 6 Engine 13 | 1 2 2 1 2 1 1 1 . 1 . . . . . . . 1 Core 5 | . . . . . 1 . 1 . . . . 1 . . 2 . . Reactor 15 | . . . . . . . . . . . 1 . . 1 4 4 5 Propulsion 56 | 3 . 4 5 8 4 4 6 . 2 2 5 . . . 5 . 8 Treads 45 | 2 . 2 5 8 4 4 6 . 2 2 1 . . . 2 . 7 Leg 9 | . . 2 . . . . . . . . 4 . . . 3 . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 68 | 2 1 1 3 2 2 1 7 2 2 4 5 1 . 2 15 4 14 Device 43 | 1 . . 2 1 2 . 4 2 2 3 3 1 . 2 12 2 6 Storage 9 | 1 1 . 1 . . 1 . . . . . . . . . 2 3 Processor 8 | . . . . 1 . . 2 . . 1 . . . . 2 . 2 Hackware 2 | . . . . . . . . . . . 1 . . . 1 . . Protection 6 | . . 1 . . . . 1 . . . 1 . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 100 | 2 2 3 10 7 11 2 6 1 11 1 8 . . 4 14 6 12 Energy Gun 34 | . . . . . 2 . 1 . 4 1 7 . . 2 9 2 6 Energy Cannon 15 | . 2 . 1 3 . . . . 1 . . . . 1 2 3 2 Ballistic Gun 42 | 2 . 3 8 4 7 2 5 1 5 . 1 . . . 2 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 6 | . . . 1 . 2 . . . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . 1 . . 2 . . . 3 . . 1 18 . 5 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 System Corruption 20 | . . . . . . . . . . . . . . . . . 20 Parts Lost 94 | . . 5 3 . 2 1 . . 9 . 3 2 . 2 10 5 52 Power 18 | . . 2 . . 1 1 . . 1 . . 1 . . 1 1 10 Propulsion 16 | . . 2 . . . . . . 2 . 1 . . . 1 . 10 Utility 23 | . . 1 1 . 1 . . . 1 . 1 1 . 1 1 . 15 Weapon 37 | . . . 2 . . . . . 5 . 1 . . 1 7 4 17 Highest Loss Streak 10 | . . 2 3 . 1 1 . . 6 . 2 2 . 2 3 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 20 | 2 7 13 17 19 19 21 24 24 23 23 24 23 24 24 24 21 18 Power 1 | . 1 1 3 3 2 2 2 2 1 1 1 . . . . . . Propulsion 3 | . . 1 5 4 4 5 5 5 4 3 3 3 3 3 4 4 2 Utility 6 | . 3 4 5 6 5 5 6 5 5 7 9 8 9 8 8 8 8 Weapon 8 | . 2 4 3 6 8 8 10 12 12 12 11 11 11 11 9 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 3 . 4 10 . 2 7 2 . 2 2 . . . 11 . 8 Power 5 | . 1 . . 2 . . 2 . . . . . . . . . . Propulsion 18 | . . . 3 1 . 1 3 . . . . . . . 6 . 4 Utility 12 | . 2 . . 3 . 1 . 1 . . 1 . . . 2 . 2 Weapon 16 | . . . 1 4 . . 2 1 . 2 1 . . . 3 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 94 99 99 99 99 99 99 95 99 96 97 100 96 96 89 74 Engine 6 | . 14 13 11 9 8 8 6 . 2 10 6 5 5 3 . . . Reactor 2 | . . . . . . . . . . . 3 . . . 7 9 8 Treads 16 | . 28 6 22 26 27 27 23 20 19 22 19 . . . . 8 7 Leg 4 | . . 21 . . . . . . . . 1 21 21 19 15 . . Device 17 | . 14 9 6 9 13 18 17 22 24 19 18 20 21 26 27 28 19 Storage 7 | . 14 14 11 9 9 9 7 6 6 5 5 5 5 4 4 5 11 Processor 5 | . . . . 8 4 . 4 6 6 8 10 10 10 9 9 8 7 Protection 1 | . . . 4 . . . 7 3 . . 3 5 5 . . . . Energy Gun 7 | . . . . . 4 . . . 14 . 14 26 26 22 24 13 6 Energy Cannon 4 | . 14 1 5 6 11 . . . 3 . . . . 2 1 8 4 Ballistic Gun 17 | . 13 26 38 29 17 35 29 32 11 28 10 . . . . 1 2 Peak Build Rating 182 | 7 11 11 24 32 37 42 54 58 66 78 117 118 113 137 157 171 182 Average Rating 70 | 5 9 8 16 29 30 38 48 56 58 74 91 110 113 127 145 162 144 On Entrance 66 | . 7 11 10 24 29 32 41 48 58 66 77 117 113 113 137 146 170 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . 1 Heaviest Build 213 | 13 36 36 62 66 72 114 124 119 131 141 147 140 134 156 172 213 208 Greatest Support 135 | 40 40 40 40 60 70 74 84 68 70 88 91 90 90 90 120 120 135 Greatest Overweight (x) 9 | . . 3 1 1 1 1 1 1 2 1 7 1 1 1 2 1 9 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 15 19 20 20 21 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 13 15 20 20 20 25 25 25 25 25 25 24 24 25 25 25 25 Average Carried 21 | 2 7 13 17 19 19 21 24 24 24 24 24 23 24 24 24 24 22 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 13 12 20 20 20 25 25 25 25 25 24 24 24 25 25 25 5 Class Distribution -------------------- 30% | Scavenger-Gunner 21% | Scavenger-Executioner 18% | Scavenger-Skirmisher 9% | Mutant 8% | Tank 3% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Matter Collected 10168 | 347 411 225 1026 1148 671 523 1786 200 392 747 417 80 . 100 830 329 936 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 19647 | 149 448 349 1918 1437 858 692 2350 . 679 872 1283 342 . 1077 3554 1565 2074 Parts 838 | 12 23 21 117 74 49 39 132 . 23 51 38 2 . 14 105 55 83 Haulers Intercepted 23 | . 1 . 3 5 . 4 4 . . 2 1 . . 1 2 . . Recyclers Shooed 18 | . . 2 7 1 . 2 . . . 2 2 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Combat Hostiles Destroyed 260 | . 11 7 34 23 20 6 27 . 13 8 13 5 . 11 38 13 31 Melee 4 | . . . . . . . . . . . . . . . . . 4 Guns 151 | . 3 4 23 22 9 6 18 . 4 8 11 2 . 5 26 3 7 Cannons 47 | . 6 2 4 . 11 . . . 3 . . . . . 3 4 14 AOE 26 | . 2 1 6 . . . 9 . 3 . . . . . 2 1 2 Classes Destroyed 23 | 2 3 3 4 1 3 1 . . 1 . . 1 . . 2 . 2 Worker 37 | . . 1 3 4 . . 15 . . 3 5 . . . 3 1 2 Builder 22 | . . 1 3 . . 2 5 . . 1 . . . . 2 3 5 Tunneler 7 | 4 . . 1 . . . . . . . . . . . . 2 . Hauler 23 | . 1 . 3 5 . 4 4 . . 2 1 . . 1 2 . . Recycler 30 | 1 1 1 5 3 . 1 7 . . . 1 . . 2 4 3 1 Mechanic 3 | . . . 1 1 . . . . . . 1 . . . . . . Operator 4 | . . . . 1 . . . . . . 1 . . . 1 . 1 Watcher 20 | . . . 3 4 1 . 4 . . 2 2 . . 1 2 1 . Swarmer 38 | . 6 3 6 6 4 . 5 . 4 . . . . 1 3 . . Cutter 2 | . . . . . 2 . . . . . . . . . . . . Grunt 91 | . 5 2 20 10 3 1 12 . 3 3 8 . . 1 13 . 10 Brawler 5 | . . . 1 . . . 2 . . . . . . 2 . . . Duelist 4 | . . . 1 1 . . . . . . . . . . 2 . . Protector 1 | . . . . . . . . . . . . . . . . . 1 Researcher 7 | . . . . . . . . . . . . . . . 7 . . Sentry 40 | . . 2 6 6 4 4 3 . . . 2 . . 4 3 3 3 Specialist 7 | . . . . . . . . . 4 . . . . . 3 . . Hunter 22 | . . . . . 5 . 1 . 1 . . . . 2 2 6 5 Programmer 35 | . . . . . 2 . 4 . . 5 3 . . 1 10 3 7 Heavy 3 | . . . . . . 1 . . 1 . . . . . . 1 . Q-Series 3 | . . . . . . . . . . . . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Lightning 2 | . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . 1 . . Protovariant G 1 | . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . 1 . . . . . Savage 3 | . . . . . . . . . . . . 3 . . . . . Best Kill Streak 10 | 2 4 3 6 6 4 4 7 . 5 3 7 3 . 7 6 10 6 Combat Bots Only 6 | . 4 3 4 6 4 2 4 . 5 3 4 3 . 5 6 5 5 Max Kills in Single Turn 4 | 1 2 1 3 2 2 2 4 . 3 2 3 1 . 2 3 2 3 Gunslinging 1 | . . . 1 1 . . 1 . . . . . . 1 . . 1 Exploded 3 | . 2 1 3 . . . 2 . 2 . . . . . 2 1 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Hostile Shots Fired 1662 | . 45 61 92 79 89 17 136 . 97 19 82 12 . 37 280 96 520 Missed 415 | . 6 18 28 23 15 3 38 . 23 4 24 5 . 9 69 23 127 Hits 1247 | . 39 43 64 56 74 14 98 . 74 15 58 7 . 28 211 73 393 Melee 8 | . . . 3 . 2 . . . . . . . . 2 . . 1 Projectile 1239 | . 39 43 61 56 72 14 98 . 74 15 58 7 . 26 211 73 392 AOE 56 | . . 8 . . 2 . . . . . . . . . . 24 22 Critical Strikes 56 | . 1 1 3 2 3 2 1 . 3 . 2 2 . 2 8 3 23 Actively Blocked 35 | . . . . . . . . . . . . . . 2 8 3 22 Part Disruptions 7 | . . . . . . . . . 2 . . . . . 1 . 4 Damage Taken 26518 | . 412 716 1064 812 1181 502 1008 . 1375 377 1194 205 . 679 4265 1856 10872 Core 2876 | . 83 122 121 84 91 121 103 . 109 60 55 35 . 124 545 28 1195 Absorbed by Shields 1752 | . . . . . 16 . 137 . . . . . . . . 780 819 Reduced by Siege Mode 319 | . . . . . . . . . . . . . . . . 82 237 Regen/Repaired (Parts) 109 | . . . . . . . . . . 109 . . . . . . . Core Remaining (%) 71 | 100 . 18 69 . . 46 85 . 87 94 . . 92 . 48 . . Volleys Fired 700 | 14 32 29 73 67 70 29 78 . 24 29 34 7 . 23 86 31 74 Largest 6 | 2 2 2 4 4 4 4 4 . 5 5 5 5 . 5 6 6 6 Hottest 657 | 40 112 112 128 272 272 114 112 . 400 165 456 447 . 418 552 578 657 Shots Fired 2678 | 28 61 57 278 268 210 117 282 . 103 145 169 35 . 99 421 184 221 Gun 2231 | 28 22 46 246 238 116 117 269 . 85 145 169 35 . 96 375 106 138 Cannon 394 | . 39 11 21 30 75 . . . 16 . . . . 3 46 78 75 Launcher 53 | . . . 11 . 19 . 13 . 2 . . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1376 | 28 22 46 246 238 83 117 269 . 18 145 69 . . . 21 24 50 Thermal 1162 | . . . 21 30 108 . . . 83 . 100 35 . 99 392 153 141 Explosive 30 | . . . 11 . 2 . 10 . 2 . . . . . . . 5 Electromagnetic 110 | . 39 11 . . 17 . 3 . . . . . . . 8 7 25 Robot Hit Streak 31 | 3 6 18 12 19 14 12 16 . 16 9 24 14 . 16 24 31 16 Robot Miss Streak 9 | 5 2 5 8 9 3 5 5 . 3 3 3 2 . 5 3 3 3 Penetration Max 4 | . . . . . 2 1 1 . . 2 1 . . . 1 1 4 Secondary Targets 21 | . . . 2 4 . . 1 . 1 . 3 . . 1 6 . 3 Max Gunslinging Chain 1 | . . . 1 1 . . 1 . 1 . 1 . . 1 1 . 1 Shots Hit Robots 1659 | 14 35 34 147 154 111 67 167 . 71 82 114 28 . 73 284 119 159 Core Hits 825 | 6 17 14 86 71 38 23 96 . 32 36 69 16 . 49 145 43 84 Critical Kills 39 | . . 1 1 2 . 2 1 . . 13 6 . . . 2 2 9 Critical Parts Destroyed 60 | . . . . 2 4 4 1 . . 27 9 . . . 1 . 12 Critical Strikes 157 | . . 1 1 5 4 6 2 . 6 40 19 2 . 1 33 9 28 Burn 52 | . . . . . . . . . 6 . 4 2 . 1 29 7 3 Meltdown 6 | . . . 1 1 . . . . . . . . . . 2 2 . Destroy 96 | . . 1 . 4 4 6 2 . . 40 15 . . . 2 . 22 Corrupt 1 | . . . . . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 29 | . . . . . . . . . . . . . . . 8 . 21 Impact . | . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . . . . 8 . 21 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 48402 | 174 786 512 2849 2926 2081 1085 4628 . 1628 750 2900 939 . 2361 9380 4093 11310 Guns 30383 | 174 162 375 1738 2695 1144 1085 3330 . 1176 666 2822 939 . 2361 7709 1899 2108 Cannons 11887 | . 520 102 330 181 901 . . . 293 . . . . . 1143 1737 6680 Explosions 4979 | . 104 24 771 . 36 . 1258 . 159 54 . . . . 497 382 1694 Melee 643 | . . . . . . . . . . . . . . . . . 643 Ramming 510 | . . 11 10 50 . . 40 . . 30 78 . . . 31 75 185 Kinetic 13195 | 174 162 375 1738 2695 792 1085 3330 . 158 666 281 . . . 456 298 985 Thermal 28691 | . 104 24 330 181 1253 . 26 . 1311 . 2541 939 . 2361 8733 3176 7712 Explosive 3331 | . . . 771 . . . 1156 . 159 . . . . . . 382 863 Electromagnetic 2032 | . 520 102 . . 36 . 76 . . 54 . . . . 160 162 922 Impact . | . . . . . . . . . . . . . . . . . . Slashing 643 | . . . . . . . . . . . . . . . . . 643 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 67 | . 1 1 . . 2 2 3 . 5 2 . . . 1 23 5 67 Average Corruption 6 | . 1 1 . . 1 2 1 . 4 1 . . . 1 7 3 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 231 | . 4 4 . . 12 11 29 . 8 8 . . . 2 71 13 69 Message Errors 47 | . . 1 . . 3 1 8 . 1 1 . . . 1 11 1 19 Matter Fused 49 | . 4 3 . . 1 5 4 . 1 2 . . . . 10 4 15 Heat Flow Errors 28 | . . . . . 2 2 1 . . 1 . . . . 13 2 7 Energy Discharges 38 | . . . . . 2 1 6 . 2 2 . . . 1 12 3 9 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 20 | . . . . . 2 1 4 . 2 2 . . . . 4 2 3 Data Loss (major) 8 | . . . . . 1 . 1 . . . . . . . 5 . 1 Misfires 4 | . . . . . . 1 1 . . . . . . . 1 1 . Alerts 3 | . . . . . . . . . 1 . . . . . 1 . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . 5 Weapon Failures 25 | . . . . . 1 . 4 . 1 . . . . . 11 . 8 Overload Shots 3 | . . . . . . . . . . . . 1 . . 2 . . Overflow Damage 1487 | . 6 . 5 . 17 . 19 . . . 1 . . . 66 62 1311 Projectiles 1391 | . 6 . . . 17 . . . . . . . . . 50 53 1265 Explosions 79 | . . . 5 . . . 19 . . . . . . . 16 . 39 Melee 17 | . . . . . . . . . . . 1 . . . . 9 7 Knockbacks 8 | . . . . 1 . . . . . . . . . . . . 7 Impact 1 | . . . . 1 . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . 6 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 498 | . 31 . 111 . 48 . 13 . . . . . . . 160 135 . Shots 13 | . 1 . 3 . 4 . 1 . . . . . . . 2 2 . Rammed 52 | . . . 5 7 . . 3 . . 3 3 . . . . 4 27 Targets Rammed 63 | . . 2 5 9 . . 4 . . 3 5 . . . 3 4 28 Kicked 5 | . . 1 . . . . . . . . 1 . . . 3 . . Crushed 6 | . . 1 . 2 . . 1 . . . 1 . . . . . 1 Highest Temperature 500 | . 269 269 207 232 500 291 252 . 230 227 216 267 . 185 492 332 276 Average Temperature 74 | . 106 98 54 62 103 57 28 . 64 56 56 115 . 50 116 81 68 Received Heat Transfer 3607 | . 72 162 330 423 234 9 215 . 139 63 270 377 . 45 669 34 565 Effects 9 | . . . . . 2 . . . . . . . . . 7 . . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . . Siege Activations 3 | . . . . . . . . . . . . . . . . 2 1 Total Turns 79 | . . . . . . . . . . . . . . . . 31 48 Longest Duration 48 | . . . . . . . . . . . . . . . . 22 48 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 Robots Corrupted 5 | . . . . . . . . . . . . . . . . 1 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 4 Parts Fried 15 | . 3 . . . . . . . . . . . . . . 3 9 Impact Corruptions 2 | . . . . . . . . . . . 1 . . . . 1 . Robots Melted 29 | . . . 1 1 . . . . 3 . 2 3 . 6 8 5 . Combat Hostiles 28 | . . . 1 1 . . . . 3 . 2 3 . 6 7 5 . Parts Melted 162 | . . . 3 2 6 . . . 8 . 13 2 . 21 91 15 1 Heat Transferred 40445 | . 50 . 592 333 2312 . 50 . 3607 . 4652 1905 . 4212 14982 4594 3156 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 2 1 . . . . 3 . . . . . . . 2 . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Maximum Alert Level 5 | . . . 2 2 5 3 3 1 1 . . . . . 2 2 2 Low Security (%) 41 | 100 100 100 65 3 9 . . 15 37 100 100 . . 100 67 2 2 Level 1 30 | . . . 28 76 8 . 61 84 62 . . . . . 17 49 63 Level 2 16 | . . . 6 20 29 . 34 . . . . . . . 15 48 34 Level 3 6 | . . . . . 16 100 3 . . . . . . . . . . Level 4 3 | . . . . . 27 . . . . . . . . . . . . Level 5 1 | . . . . . 8 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . Peak Influence 1737 | 10 116 118 457 456 1737 898 784 380 360 189 162 . . 92 629 501 544 Initial 846 | . . 31 . 191 170 846 384 380 116 189 . . . . 20 348 278 Average 326 | . 41 43 168 329 844 824 423 272 243 79 31 . . 25 189 363 331 Influence Increases 10205 | 25 365 192 1110 835 1627 387 995 . 334 399 405 30 . 297 1335 601 1268 Destroy 0b10 Robot/C 5460 | . 220 140 680 460 540 200 540 . 260 160 260 20 . 220 900 260 600 Destroy 0b10 Robot/NC 750 | 25 10 15 95 90 10 45 175 . . 40 55 . . 20 70 50 50 Destroy Leader 1146 | . 52 20 172 128 30 80 156 . 50 48 66 10 . 44 118 92 80 Allied During Kill 128 | . . . . . 99 29 . . . . . . . . . . . Successful Hack 244 | . 41 . 5 49 . . 24 . . 58 8 . . 5 41 13 . Disable Machine 660 | . . 15 75 75 . 30 60 . 15 75 . . . . 150 30 135 Anti-Garrison Action 850 | . . . . . 850 . . . . . . . . . . . . Destroy Structure 787 | . 12 2 83 3 68 3 40 . 9 18 16 . . 8 56 156 313 Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 165 | . 30 . . 15 30 . . . . . . . . . . . 90 Influence Decreases 9762 | 25 284 273 655 1028 152 1279 1062 612 140 759 267 168 . 261 750 727 1320 Entered New Map 2935 | . . 50 . 264 92 891 461 398 50 171 . 52 . . 16 273 217 Time Decay 5435 | 25 284 208 508 614 . 318 601 214 . 468 237 96 . 241 634 404 583 Lost Part 883 | . . 15 8 . 20 10 . . 90 . 30 20 . 20 100 50 520 Lost Ally 100 | . . . . . 40 60 . . . . . . . . . . . Purge Threat 409 | . . . 139 150 . . . . . 120 . . . . . . . Squads Dispatched 54 | . 2 . 4 2 . 1 6 1 3 3 2 . . 4 11 7 8 Investigation 7 | . 2 . 4 . . . 1 . . . . . . . . . . Extermination 20 | . . . . . . . 3 1 . 2 1 . . 1 5 3 4 Reinforcement 14 | . . . . 1 . 1 1 . 3 1 1 . . . 2 1 3 Assault 2 | . . . . . . . . . . . . . . . 1 . 1 Garrison 11 | . . . . 1 . . 1 . . . . . . 3 3 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Distress Signals 15 | . . . 3 . 1 2 3 . . . 1 . . . 3 1 1 Communications Jammed 54 | . . . . . . . 6 . . . . . . 1 22 . 25 Distress Signals 53 | . . . . . . . 6 . . . . . . 1 21 . 25 Times Spotted 384 | . 18 8 44 33 33 12 39 . 13 11 19 5 . 13 58 17 61 Peak Tracking Total 10 | . 5 3 4 3 5 3 4 . 4 3 5 4 . 4 7 4 10 Tactical Retreats 11 | . 2 1 . 1 1 . . . . . . . . . . . 6 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Traps Triggered 20 | . 3 . 4 . 5 . . . . 1 . . . 1 2 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Machines Disabled 47 | . . 1 5 5 1 2 4 . 2 5 . . . . 10 2 10 Max in Single Turn 4 | . . 1 2 1 1 1 2 . 1 4 . . . . 2 1 2 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Machines Accessed 64 | . 6 . 5 13 3 2 5 2 . 8 2 1 1 3 8 3 2 Terminals 47 | . 6 . 5 11 3 1 2 2 . 3 1 1 . 3 6 1 2 Fabricators 2 | . . . . . . . 1 . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . 1 . . Recycling Units 5 | . . . . 1 . 1 . . . 1 1 . . . . 1 . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . . . . . Garrison Access 5 | . . . . 1 . . 1 . . 1 . . . . 1 1 . Total Hacks 137 | . 16 . 14 31 4 2 10 4 . 23 5 2 1 3 11 9 2 Successful 68 | . 8 . 5 17 . 1 5 1 . 15 3 2 1 2 3 4 1 Failed 69 | . 8 . 9 14 4 1 5 3 . 8 2 . . 1 8 5 1 Catastrophic 19 | . . . 3 2 2 1 2 1 . 3 . . . . 4 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 43 | . 11 . 4 14 . 1 2 . . 4 2 . . . . 4 1 Terminals 100 | . 16 . 14 26 4 1 4 4 . 8 3 2 . 3 9 4 2 Fabricators 3 | . . . . . . . 1 . . 2 . . . . . . . Repair Stations 5 | . . . . . . . . . . 4 . . . . 1 . . Recycling Units 12 | . . . . 3 . 1 . . . 2 2 . . . . 4 . Scanalyzers 9 | . . . . . . . 3 . . 6 . . . . . . . Garrison Access 7 | . . . . 2 . . 2 . . 1 . . . . 1 1 . Terminal Hacks 40 | . 5 . 4 11 . 1 2 1 . 3 2 2 1 2 3 2 1 Record 3 | . . . . . . . . . . . . 2 . . . . 1 Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 1 2 . . 1 . . 2 . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 . . . Branch Access Points 3 | . . . . 1 . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 8 | . . . 2 2 . . 1 . . . . . . 1 1 1 . Unreport Threat 3 | . . . 1 1 . . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . . . . 2 . 1 . . . . . . . . 1 . . Registered Prototypes 2 | . 1 . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 . . 5 . . . . . . . Retrieve Study 7 | . . . . . . . 2 . . 5 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 15 | . 3 . 1 5 . . 1 . . 2 1 . . . . 2 . Terminals 7 | . 3 . 1 3 . . . . . . . . . . . . . Botnet 6 | . 2 . 1 3 . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . 1 . . . . . . . Haulers 2 | . . . . . . . 1 . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 2 . . . . . 1 1 . . . . 2 . Reject 4 | . . . . 1 . . . . . 1 1 . . . . 1 . Mask 2 | . . . . 1 . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 . 5 11 3 2 4 1 . 5 2 . . 2 8 3 2 Full Trace Events 4 | . 1 . 1 1 . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 2 . . 5 . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . . . Time 88 | . . . . . . . . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Total Allies 6 | . . . . . 6 . . . . . . . . . . . . Largest Group 5 | . . . . . 5 4 . . . . . . . . . . . Highest-Rated Group 105 | . . . . . 105 81 . . . . . . . . . . . Highest-Rated Ally 21 | . . . . . 21 21 . . . . . . . . . . . Initial Warlord ECA Mod 10 | . . . . . . 3 2 1 1 10 9 9 9 8 7 6 6 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . 1 . . . Ranger 1 | . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 83 | . . . . . 63 20 . . . . . . . . . . . Total Damage 1677 | . . . . . 1223 454 . . . . . . . . . . . Kills 15 | . . . . . 8 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Active Infowar (turns) 13846 | 20 935 414 . . 1636 716 1558 449 96 1327 826 810 316 714 2300 679 1050 Sensors 8480 | . . . . . . . 652 449 96 1327 826 810 316 714 1566 674 1050 Seismic 4274 | 20 935 414 . . 1636 716 553 . . . . . . . . . . Machine Analysis 2 | . . . . . . . 2 . . . . . . . . . . Jamming 4503 | . . . . . . . 410 449 96 . . . . 619 2191 679 59 Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Turns Passed 22112 | 237 935 589 2323 2025 2947 716 1925 449 425 1458 1003 943 316 714 2314 977 1816 Spaces Moved 8256 | 104 481 240 858 708 1209 271 681 192 92 492 308 457 166 274 882 307 534 Core 4 | 2 . . . . . . . . . . . . . . . . 2 Treads 6309 | 102 481 40 858 708 1209 271 681 192 92 492 281 . . . 64 307 531 Legs 1942 | . . 200 . . . . . . . . 27 457 166 274 818 . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 150 200 226 221 235 190 190 190 190 182 250 50 Average Speed 214 | 157 160 186 227 239 212 203 227 226 258 238 236 190 190 190 192 250 238 Slowest Speed 610 | 160 160 330 240 240 240 240 240 226 321 241 610 190 190 190 330 250 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 5 81 47 72 72 82 27 20 6 53 18 8 68 23 7 71 11 53 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . . 2 . . . . . Known Exits Taken 10 | . . . . 1 . . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 2 | . . 1 . . . . . . . . . 1 . . . . . Spaces Dug 12 | . . . . . . . . . . . . . . 2 1 . 9 Terrain Destroyed 427 | . 10 2 83 . 25 . 31 . 9 9 6 . . 3 33 57 159 Melee 1 | . . . . . . . . . . . . . . . . . 1 Projectile 134 | . . . . . 1 . 1 . . . . . . 3 6 30 93 AOE 277 | . 10 2 83 . 24 . 30 . 9 . . . . . 27 27 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac DSF Fac Fac Upp Upp Res Tes Res Qua Total 10978 | 145 590 325 1064 928 1449 375 896 213 212 693 482 506 167 399 1259 419 856 Wait 1044 | 17 52 36 67 76 59 42 52 . 59 134 89 29 2 81 134 45 70 Move 8239 | 103 480 239 857 708 1207 270 680 191 91 491 307 456 165 273 881 306 534 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 147 | 2 12 4 18 14 2 10 9 9 7 9 5 3 . 5 16 4 18 Fast Attach 151 | 8 2 3 . 7 5 3 13 . 9 4 15 1 . 4 41 6 30 Attach 71 | . . 5 6 3 1 . 1 2 4 2 . 2 . 2 5 5 33 Detach 32 | 1 2 1 1 4 . . 1 . 1 1 . . . 1 4 2 13 Swap 178 | . 3 2 20 11 17 10 31 3 8 9 7 6 . 5 25 9 12 Drop 247 | . 7 4 17 29 13 11 27 8 9 11 20 1 . 5 56 7 22 Fire 700 | 14 32 29 73 67 70 29 78 . 24 29 34 7 . 23 86 31 74 Melee 29 | . . . . . . . . . . . . . . . 8 . 21 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 5 | . . 1 . . . . . . . . 1 . . . 3 . . Crush 58 | . . 1 5 9 . . 4 . . 3 4 . . . . 4 28 Escape Stasis 7 | . . . . . 7 . . . . . . . . . . . . Rewire 69 | . . . . . 68 . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Met a group of wandering Federalists 243 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Discovered new exit (range 13) 611 | -10/Materials | Discovered new exit (range 15) 1173 | -10/Materials | Entered Mines 1259 | -10/Mines | Core integrity fell below 50% 1569 | -10/Mines | Discovered new exit (range 8) 1571 | -10/Mines | Learned Materials security intel 1677 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1714 | -10/Mines | Core integrity fell below 20% 1762 | -10/Mines | Entered Materials 1762 | -9/Materials | Evolved 2 slots: Weapon x2 1943 | -9/Materials | Discovered new exit (range 14) 2054 | -9/Materials | Build established: Tank 2374 | -9/Materials | Discovered new exit (range 15) 2680 | -9/Materials | Discovered new exit (range 9) 2733 | -9/Materials | Lost 3 parts (1u2w) 2870 | -9/Materials | Discovered new exit (range 10) 3082 | -9/Materials | Build established: Scavenger-Gunner 3365 | -9/Materials | Discovered new exit (range 10) 3536 | -9/Materials | Discovered new exit (range 12) 4085 | -9/Materials | Entered another Materials area 4085 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4158 | -8/Materials | Build established: Gunner 4603 | -8/Materials | Build established: Scavenger-Gunner 5222 | -8/Materials | Discovered new exit (range 5) 5737 | -8/Materials | Garrison activated, responded to threat 6110 | -8/Materials | Identified exit to Garrison 6110 | -8/Materials | Entered Garrison 6445 | -8/Garrison | Triggered checkpoint 6575 | -8/Garrison | Triggered checkpoint 7066 | -8/Garrison | Discovered new exit (range 14) 7292 | -8/Garrison | Triggered checkpoint 7486 | -8/Garrison | Triggered checkpoint 7700 | -8/Garrison | Discovered new exit (range 9) 7872 | -8/Garrison | Discovered new exit (range 12) 7924 | -8/Garrison | Triggered checkpoint 8934 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9057 | -8/Garrison | Entered Materials 9057 | -8/Materials | Accompanied by 4 allies 9654 | -8/Materials | Discovered new exit (range 15) 9685 | -8/Materials | Core integrity fell below 50% 9740 | -8/Materials | Build established: Gunner 9773 | -8/Materials | Entered Factory 9773 | -7/Factory | Evolved 2 slots: Utility x2 10054 | -7/Factory | Build established: Tank 11121 | -7/Factory | Build established: Skirmisher 11171 | -7/Factory | Garrison activated, responded to threat 11666 | -7/Factory | Discovered new exit (range 7) 11690 | -7/Factory | Identified exit to Factory 11698 | -7/Factory | Entered another Factory area 11698 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11984 | -6/Factory | Build established: Scavenger-Skirmisher 12147 | -6/Factory | Identified exit to DSF 12147 | -6/Factory | Entered DSF 12204 | -6/DSF | Additional patrols routed to DSF 12389 | -6/DSF | Sterilization system engaged 12409 | -6/DSF | Ambient heat levels rising (+10) 12413 | -6/DSF | Lost 6 parts (1p1n1u3w) 12424 | -6/DSF | Ambient heat levels rising (+10) 12439 | -6/DSF | Ambient heat levels rising (+10) 12454 | -6/DSF | Ambient heat levels rising (+10) 12464 | -6/DSF | Lost 3 parts (1n2w) 12469 | -6/DSF | Ambient heat levels rising (+10) 12470 | -6/DSF | Discovered new exit (range 16) 12484 | -6/DSF | Ambient heat levels rising (+10) 12499 | -6/DSF | Ambient heat levels rising (+10) 12514 | -6/DSF | Ambient heat levels rising (+10) 12529 | -6/DSF | Ambient heat levels rising (+10) 12544 | -6/DSF | Ambient heat levels rising (+10) 12559 | -6/DSF | Ambient heat levels rising (+10) 12568 | -6/DSF | Identified exit to Factory 12572 | -6/DSF | Entered Factory 12572 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12912 | -5/Factory | Repaired Imp. Cooling System 12957 | -5/Factory | Repaired Imp. Deuterium Engine 14007 | -5/Factory | Discovered new exit (range 10) 14028 | -5/Factory | Identified exit to Factory 14030 | -5/Factory | Entered another Factory area 14030 | -4/Factory | Evolved 2 slots: Utility x2 14761 | -4/Factory | Discovered new exit (range 10) 14783 | -4/Factory | Identified exit to Upper Caves 15033 | -4/Factory | Entered Upper Caves 15050 | -4/Upper Caves | Spotted B-86 Titan 15070 | -4/Upper Caves | Destroyed B-86 Titan 15074 | -4/Upper Caves | Met a Warlord Commander 15075 | -4/Upper Caves | Learned location of Warlord (-4) 15076 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 15118 | -4/Upper Caves | Found Encrypted Comm Array 15340 | -4/Upper Caves | Learned location of Testing (-3) 15464 | -4/Upper Caves | Discovered new exit (range 6) 15472 | -4/Upper Caves | Identified exit to Upper Caves 15477 | -4/Upper Caves | Ambushed by wild Derelicts 15976 | -4/Upper Caves | Entered another Upper Caves area 15988 | -4/Upper Caves | Discovered new exit (range 15) 16015 | -4/Upper Caves | Identified exit to Research 16292 | -4/Upper Caves | Entered Research 16292 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16320 | -3/Research | Garrison activated, responded to threat 16681 | -3/Research | Joined by Warlord Ranger squad 16759 | -3/Research | Build established: Scavenger-Executioner 16914 | -3/Research | Discovered new exit (range 9) 16978 | -3/Research | Identified exit to Testing 17006 | -3/Research | Entered Testing 17514 | -3/Testing | Spotted PG-3IGYWL8DDJ 17525 | -3/Testing | Destroyed PG-3IGYWL8DDJ 17546 | -3/Testing | Found Prototype Device 17546 | -3/Testing | Identified Exp. Thermal Shield 17661 | -3/Testing | Scanned by Researcher 17803 | -3/Testing | Found Prototype Energy Gun 17803 | -3/Testing | Identified Hyp. EM Gauss Rifle 17991 | -3/Testing | Found Prototype Hackware 17991 | -3/Testing | Identified Ghost Barrier 18042 | -3/Testing | Found Prototype Device 18042 | -3/Testing | Identified AEGIS Remote Shield 18155 | -3/Testing | Spotted Striker 18160 | -3/Testing | Destroyed Striker 18315 | -3/Testing | Found Prototype Device 18315 | -3/Testing | Identified Adv. Kinecellerator 18321 | -3/Testing | Found Prototype Processor 18321 | -3/Testing | Identified Exp. Terrain Scan Processor 18398 | -3/Testing | Found Gamma Bomb Array 18503 | -3/Testing | System corruption reached 10% 18674 | -3/Testing | Garrison activated, responded to threat 18995 | -3/Testing | Lost 3 parts (1u2w) 19006 | -3/Testing | First assault squad dispatched 19102 | -3/Testing | Discovered new exit (range 15) 19316 | -3/Testing | Identified exit to Research 19318 | -3/Testing | Core integrity fell below 50% 19320 | -3/Testing | Entered Research 19320 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19494 | -2/Research | Identified exit to Quarantine 20078 | -2/Research | Garrison activated, responded to threat 20297 | -2/Research | Entered Quarantine 20348 | -2/Quarantine | Found Fusion Bomb Launcher 20418 | -2/Quarantine | Found Alien Energy Cannon 20418 | -2/Quarantine | Identified Core Cannon 20493 | -2/Quarantine | Found Alien Artifact 20493 | -2/Quarantine | Identified Subatomic Replicator 20509 | -2/Quarantine | Used Subatomic Replicator to replicate Core Cannon 20825 | -2/Quarantine | Lost 8 parts (3p1n2u2w) 20868 | -2/Quarantine | Lost 4 parts (1p1n2w) 21192 | -2/Quarantine | Met incapacitated Sigix Warrior 21192 | -2/Quarantine | Lockdown squad dispatched 21199 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 21218 | -2/Quarantine | Found Sigix Containment Pod 21361 | -2/Quarantine | Spotted Lightning 21361 | -2/Quarantine | Spotted Lightning 21364 | -2/Quarantine | Spotted Lightning 21383 | -2/Quarantine | System corruption reached 10% 21439 | -2/Quarantine | Lost 5 parts (2u3w) 21494 | -2/Quarantine | System corruption reached 30% 21494 | -2/Quarantine | Destroyed Lightning 21559 | -2/Quarantine | Destroyed Lightning 21772 | -2/Quarantine | Build established: Mutant 21827 | -2/Quarantine | Core integrity fell below 50% 21878 | -2/Quarantine | Lost 5 parts (2p3u) 22037 | -2/Quarantine | Core integrity fell below 20% 22047 | -2/Quarantine | First assault squad dispatched 22058 | -2/Quarantine | Lost 10 parts (2p3n2u3w) 22065 | -2/Quarantine | Released all parts (9) 22096 | -2/Quarantine | Lost 7 parts (1n4u2w) 22103 | -2/Quarantine | Found Alien Artifact 22103 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 22103 | -2/Quarantine | Warped through subspace 22113 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 22088_ G-73 Enforcer unfolds itself. 22088_ B-74 Champion unfolds itself. 22088_ G-73 Enforcer unfolds itself. 22088_ M-36 Artificer unfolds itself. 22089_ K-01 Serf collects debris. 22091_ Acquired Lgt. Quantum Reactor. 22094_ K-01 Serf collects debris. 22094_ M-36 Artificer repairs Lightning. 22096_ Acquired Core Cannon. 22098_ Acquired 40 matter. 22099_ K-01 Serf collects debris. 22099_ Med. Treads+ destroyed. 22103_ Acquired Alien Artifact. 22103_ Identified Hpw. Transdimensional Reconstructor. 22103_ Warped through subspace. 22104_ System corrupted: Matter fused (-8). 22104_ Lgt. Quantum Reactor destroyed. 22108_ Mic. Antimatter Reactor destroyed. 22111_ Quantum Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????+ ?????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# w ######?????????????????????? | | ??????????????+### #?????????????????????? | | #?????????????? #?????????????????????? | | #???????????????? #?????????????????????? | | #?????????????????? g +?????????????????????? | | ?????????????????????gg #?????????????????????? | | ??????????????????????# l #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# +?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# /?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# ??????????????????????? | | #?????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Energy Generation 65 Energy Capacity 1725 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 4 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Exp. Hacking Suite | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Shock Maul | -3/Testing | Archive Exp. Flexi-carbon Leg | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Exp. System Shield | -3/Testing | Archive Exp. Optical Array | -3/Testing | Archive Adv. EM Shield | -3/Testing | Archive Enh. Armored Medium Treads | -3/Testing | Archive Adv. Micro-nuke Launcher | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Centrium Light Armor Plating | -3/Testing | Archive Centrium Medium Armor Plating | -3/Testing | Archive Robot Schematics ------------------ R-10 Processor | -3/Testing | Archive S-43 Plague | -3/Testing | Archive Y-72 Warden | -3/Testing | Archive E-15 Imp | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Cooling System | 51% | -5/Factory Imp. Deuterium Engine | 6% | -5/Factory Studied --------- Gauss Rifle | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Hyp. Gauss Rifle | -5/Factory | Hacked Rocket Launcher | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Flak Gun | -5/Factory | Hacked Hvy. Flak Cannon | -5/Factory | Hacked Alien Tech Used ----------------- Core Cannon Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Fancy Inventory I Like You, Cogmind Well-fed Force Field Challenges ------------ None Game ------ Seed CompositePlatingJammer Manual? 0 Play Time 02:28:23 Cumulative 273.4 hours Start 2025.10.25 @ 13:04:48 End 2025.10.25 @ 15:35:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 64 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5163ed86-1b1b-4903-a175-5d0e16ef1774