Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 05:14:01 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (116) 580 Value Destroyed (4680) 4680 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (4706) 4706 TOTAL SCORE: 17466 Bonus ------- High Alert Combat Kills 378 Follower Combat Kills 2608 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -1080 Cogmind --------- Core Integrity 1150/1150 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (40) Location -4/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Improved Antigrav System > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Linear Gravjet Medium Battery (150) Mapping Drone Bay (3/3) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Armored Medium Treads Zionite Glidesys I Antigrav System Antigrav System Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Advanced Terrain Scanner Experimental Terrain Scan Processor Particle Accelerator Experimental Reaction Control System Graphene Brace > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle > --- INVENTORY -------- Experimental Power Amplifier Experimental Power Amplifier Experimental Cooling System Experimental Cooling System Coolant Network Zionite Biocell Particle Accelerator Particle Accelerator Experimental Thermal Shield Tech Extrapolator Mapping Drone Bay Hacking Drone Bay Heavy Gatling Laser Zionite Laser-M Neutron Cannon System Spiker CPS Tube CR-A16's Pointy Stick [Rating: 141] Favorites ----------- Power Heavy Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Zionite Glidesys II Utility High-capacity Storage Unit Device Experimental Cooling System Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Plasma Rifle Energy Gun Advanced Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Companion Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Slots Evolved 12 | . . 2 . . . 6 . . . . . 2 . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . . 3 . . . . . 1 . . . 2 . Utility 5 | . . 2 . . . 2 . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 163 | 7 . 17 13 1 23 32 . 1 10 25 2 21 3 . 8 . . Power 18 | 1 . 2 2 . 1 7 . . . 4 . . 1 . . . . Engine 7 | 1 . 1 2 . . 3 . . . . . . . . . . . Core 2 | . . 1 . . 1 . . . . . . . . . . . . Reactor 9 | . . . . . . 4 . . . 4 . . 1 . . . . Propulsion 52 | 2 . 6 2 . 7 9 . . . 10 2 9 . . 5 . . Treads 27 | 2 . 3 2 . 3 8 . . . . . 9 . . . . . Leg 2 | . . . . . . . . . . 2 . . . . . . . Wheel 6 | . . 3 . . 3 . . . . . . . . . . . . Hover 17 | . . . . . 1 1 . . . 8 2 . . . 5 . . Flight . | . . . . . . . . . . . . . . . . . . Utility 57 | 2 . 5 5 . 13 11 . 1 6 5 . 8 1 . . . . Device 30 | 1 . 2 1 . 5 9 . 1 6 2 . 3 . . . . . Storage 7 | 1 . 1 1 . 2 . . . . 1 . 1 . . . . . Processor 8 | . . 1 . . 2 2 . . . . . 3 . . . . . Hackware 2 | . . 1 . . . . . . . . . . 1 . . . . Protection 10 | . . . 3 . 4 . . . . 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 36 | 2 . 4 4 1 2 5 . . 4 6 . 4 1 . 3 . . Energy Gun 10 | . . 2 . . . 2 . . 1 4 . 1 . . . . . Energy Cannon 7 | . . 1 2 . . . . . 1 . . 3 . . . . . Ballistic Gun 4 | 2 . 1 1 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . 3 . . Launcher 2 | . . . 1 . 1 . . . . . . . . . . . . Special Weapon 6 | . . . . . . 3 . . . 2 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 3 . 2 7 . 1 3 12 . 3 . . . . . Parts Lost 38 | . 4 3 . . 3 2 . 1 . 6 . 5 11 . 3 . . Power 5 | . . 1 . . . 1 . . . . . 2 1 . . . . Propulsion 11 | . 2 . . . 2 . . . . 3 . . 4 . . . . Utility 12 | . 1 1 . . 1 1 . 1 . . . 2 4 . 1 . . Weapon 10 | . 1 1 . . . . . . . 3 . 1 2 . 2 . . Highest Loss Streak 11 | . 4 1 . . 2 2 . 1 . 4 . 3 11 . 2 . . To Critical Strikes 2 | . . 1 . . . . . . . . . . 1 . . . . Average Backups 16 | 3 5 7 13 14 16 18 18 17 17 17 18 18 11 4 4 5 5 Power . | . 1 1 . 1 . . 2 1 1 . . . . . . . . Propulsion . | 1 2 . . 1 1 1 . . . . . . . . . 2 2 Utility 9 | . . 4 7 8 7 7 11 10 10 12 13 11 7 3 2 2 2 Weapon 2 | . 1 1 3 3 3 3 2 2 2 2 3 4 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . 1 4 . 6 11 . . 2 4 . 1 6 . . . 4 Power 1 | . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . 2 Utility 22 | . . . 3 . 2 5 . . 1 4 . . 5 . . . 2 Weapon 8 | . . . 1 . 3 3 . . . . . 1 . . . . . Tool/Special 4 | . . . . . . 2 . . 1 . . . 1 . . . . Average Slot Usage (%) 90 | . 99 91 100 100 89 81 93 92 89 95 99 88 38 . 14 25 25 Engine 4 | . 14 3 11 11 10 5 . . . . . . . . . . . Reactor 8 | . . . . . . 5 13 17 17 16 18 15 3 . . . . Treads 16 | . 28 5 22 22 6 21 26 25 25 4 . 21 12 . . . . Leg 1 | . . . . . . . . . . 6 11 . . . . . . Wheel 3 | . . 14 . . 14 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 16 18 2 . . 7 25 25 Device 19 | . 14 11 19 22 15 14 26 24 23 24 25 20 6 . 2 . . Storage 7 | . 14 11 11 11 11 6 6 6 5 6 6 5 2 . . . . Processor 6 | . . 9 3 . 6 10 6 6 6 6 6 9 5 . . . . Protection 3 | . . . 9 11 8 3 . . . . . 2 . . . . . Energy Gun 5 | . . 10 . . . 5 13 12 10 6 6 9 2 . . . . Energy Cannon 4 | . . 1 21 19 4 . . . . 5 5 1 1 . . . . Slashing Weapon 1 | . . . . . 6 3 . . . . . . . . . . . Peak Build Rating 141 | 7 8 19 23 23 38 118 109 117 119 134 128 141 110 3 33 33 33 Average Rating 78 | 5 7 16 22 22 29 82 109 115 112 121 126 126 46 3 19 33 33 On Entrance 54 | . 7 4 19 22 21 36 109 109 116 116 127 127 102 3 3 33 33 Avg Prop Armor Cover (%) 14 | . . 12 . . 12 13 . . 44 10 10 2 . . 31 . 33 Naked Turns 49 | . . . . . . . . . . . . . 39 2 8 . . Heaviest Build 104 | 13 13 23 49 43 66 94 90 98 104 104 88 104 89 . 12 . . Greatest Support 197 | 40 40 40 40 40 45 175 145 145 145 145 68 197 175 3 27 48 9 Greatest Overweight (x) 4 | . 3 2 1 1 4 3 . . 2 3 1 3 . . 3 . . Average Overweight (x) . | . . . . . 1 . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 10 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 18 | 7 8 8 14 15 18 20 20 20 19 20 20 20 11 5 5 5 5 Most Carried 20 | 5 7 10 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Carried 17 | 3 5 7 13 14 17 19 20 19 19 19 19 19 11 5 4 5 5 Final Capacity 20 | 8 8 10 15 15 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 4 7 9 13 15 17 20 20 19 20 20 20 20 5 5 5 5 5 Class Distribution -------------------- 50% | Scavenger-Mutant 28% | Commander-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Matter Collected 4837 | 306 54 196 150 42 2160 513 20 47 205 520 60 497 . . 67 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6011 | 120 207 382 984 234 412 986 89 224 83 400 . 1890 . . . . . Parts 278 | 7 14 17 56 15 20 44 3 5 6 40 . 51 . . . . . Haulers Intercepted 5 | . . . 1 . . 1 . . . . . 3 . . . . . Recyclers Shooed 7 | . . 1 . . . 3 . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . 12 . 4 2 . . 36 . . . . . . Prevented 6 | . . . . . . . 3 . . . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Combat Hostiles Destroyed 88 | . 5 5 19 5 3 14 1 3 . 8 . 24 . . 1 . . Melee 4 | . . . . . 2 2 . . . . . . . . . . . Guns 37 | . 5 2 . . . 10 . 2 . 7 . 11 . . . . . Cannons 33 | . . 3 19 5 . . . . . 1 . 4 . . 1 . . AOE 5 | . . . . . 1 2 . . . . . 2 . . . . . Classes Destroyed 21 | 2 2 1 4 . 2 5 1 1 . 3 . . . . . . . Worker 4 | . . . 2 . . 1 . . . . . 1 . . . . . Builder 2 | . . . . . . 2 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 5 | . . . 1 . . 1 . . . . . 3 . . . . . Recycler 8 | 1 . 2 1 . . 1 . . . . . 3 . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 5 | . . . 2 . . 2 . . . . . 1 . . . . . Swarmer 10 | . . . 4 1 . . . . . . . 5 . . . . . Cutter 2 | . . . . . . 2 . . . . . . . . . . . Grunt 27 | . 5 2 9 . . 7 . . . . . 4 . . . . . Researcher 1 | . . . . . . . . 1 . . . . . . . . . Sentry 16 | . . 3 6 4 . 1 . . . . . 2 . . . . . Hunter 6 | . . . . . . 1 . 2 . . . 3 . . . . . Programmer 13 | . . . . . . 2 . 1 . . . 10 . . . . . Heavy 2 | . . . . . . 1 . . . . . . . . 1 . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . . . . Ranger 1 | . . . . . 1 . . . . . . . . . . . . Scrapper 2 | . . . . . 2 . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . 5 . . . . . . . Assembled 2 | . . . . . . . . . . 2 . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | 2 1 2 4 2 1 3 1 2 . 3 . 6 . . 1 . . Combat Bots Only 5 | . 1 2 4 2 1 3 1 2 . 3 . 5 . . 1 . . Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 1 1 1 1 . 2 . . 1 . . Gunslinging 1 | . . . . . . 1 . . . . . 1 . . . . . Exploded 2 | . . . . . 1 1 . . . . . 2 . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Hostile Shots Fired 762 | . 71 28 72 6 49 142 21 25 . 56 3 215 10 . 55 . 9 Missed 233 | . 10 10 24 2 14 44 4 7 . 22 1 75 . . 15 . 5 Hits 529 | . 61 18 48 4 35 98 17 18 . 34 2 140 10 . 40 . 4 Melee 13 | . . . . . 1 2 . . . . . . 10 . . . . Projectile 516 | . 61 18 48 4 34 96 17 18 . 34 2 140 . . 40 . 4 AOE 3 | . . . . . . 3 . . . . . . . . . . . Critical Strikes 22 | . . 1 1 . 5 3 . . . 1 . 3 6 . 2 . . Actively Blocked 6 | . . . . . . . . . . 1 . 3 2 . . . . Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . Damage Taken 9596 | . 691 265 722 53 614 1395 479 326 . 837 47 2407 437 . 1269 . 54 Core 1586 | . 124 28 134 29 102 168 27 48 . 30 . 97 272 . 527 . . Absorbed by Shields 692 | . . . . . 136 255 . . . . . 297 . . . . 4 Ignored by Resistances 240 | . . . . . . . . . . 230 10 . . . . . . Core Remaining (%) 50 | 100 50 . . . 26 . . . . . 67 . . . 10 . . Volleys Fired 410 | 20 25 20 62 8 4 47 9 14 4 57 . 108 7 . 25 . . Largest 2 | 2 2 2 2 2 1 2 2 2 1 2 . 2 2 . 2 . . Hottest 190 | 40 40 124 136 136 43 176 176 176 90 178 . 190 190 . 94 . . Shots Fired 683 | 40 50 39 119 16 4 78 19 26 4 77 . 171 12 . 28 . . Gun 414 | 40 50 31 2 . . 63 19 26 . 31 . 146 6 . . . . Cannon 247 | . . 8 115 16 . . . . 4 45 . 25 6 . 28 . . Launcher 10 | . . . 2 . 4 4 . . . . . . . . . . . Special 12 | . . . . . . 11 . . . 1 . . . . . . . Kinetic 130 | 40 50 12 . . . . . . . . . . . . 28 . . Thermal 509 | . . 23 117 16 . 63 19 26 4 76 . 153 12 . . . . Explosive 10 | . . . 2 . 4 4 . . . . . . . . . . . Electromagnetic 22 | . . 4 . . . . . . . . . 18 . . . . . Robot Hit Streak 13 | 7 8 10 10 10 5 13 8 6 . 3 . 12 6 . 13 . . Robot Miss Streak 5 | 2 3 2 3 3 1 3 2 3 . 4 . 5 5 . 1 . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . Secondary Targets 7 | . . . . . . 1 . 1 . 2 . 3 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . 1 . 1 . . . . . Shots Hit Robots 453 | 27 31 31 63 25 19 68 12 14 3 19 . 107 11 . 23 . . Core Hits 168 | 7 14 12 25 5 9 34 1 5 2 11 . 38 2 . 3 . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . . . . . . 4 2 3 . . . 16 . . . . . Burn 22 | . . . . . . 4 2 3 . . . 13 . . . . . Corrupt 3 | . . . . . . . . . . . . 3 . . . . . Melee Attacks 76 | . . . . 15 23 32 . . 3 . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 58 | . . . . . 23 32 . . 3 . . . . . . . . Piercing 3 | . . . . . . . . . . . . . 3 . . . . Sneak Attacks 22 | . . . . 15 1 3 . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14130 | 214 248 456 1337 206 1215 3053 547 461 230 906 . 4268 346 . 643 . . Guns 7165 | 214 248 311 . . . 1309 547 461 . 722 . 3172 181 . . . . Cannons 3244 | . . 145 1306 206 . . . . . 184 . 644 116 . 643 . . Explosions 1542 | . . . 31 . 208 851 . . . . . 452 . . . . . Melee 2179 | . . . . . 1007 893 . . 230 . . . 49 . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1213 | 214 248 108 . . . . . . . . . . . . 643 . . Thermal 9268 | . . 305 1306 206 . 1439 547 461 . 906 . 3801 297 . . . . Explosive 960 | . . . 31 . 208 721 . . . . . . . . . . . Electromagnetic 510 | . . 43 . . . . . . . . . 467 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2130 | . . . . . 1007 893 . . 230 . . . . . . . . Piercing 49 | . . . . . . . . . . . . . 49 . . . . Highest Corruption 27 | . . . . . . 1 1 1 1 . . 12 27 27 27 . . Average Corruption 2 | . . . . . . 1 1 1 1 . . 4 21 27 27 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . 7 6 9 . . . 30 6 . 11 . . Message Errors 17 | . . . . . . 1 1 5 . . . 7 2 . 1 . . Matter Fused 16 | . . . . . . 2 3 1 . . . 6 1 . 3 . . Heat Flow Errors 9 | . . . . . . 2 1 1 . . . 3 1 . 1 . . Energy Discharges 9 | . . . . . . 1 . . . . . 8 . . . . . Data Loss (minor) 6 | . . . . . . 1 . 2 . . . 2 . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . . . Misfires 2 | . . . . . . . 1 . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . 2 . . . . . Misdirections 3 | . . . . . . . . . . . . . 2 . 1 . . Weapon Failures 3 | . . . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 413 | . . . 45 1 143 51 . . . . . 170 . . 3 . . Projectiles 112 | . . . 45 1 . . . . . . . 63 . . 3 . . Explosions 136 | . . . . . . 29 . . . . . 107 . . . . . Melee 165 | . . . . . 143 22 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . 25 . . . . . . . . 83 . . . . . Shots 2 | . . . 1 . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . 12 237 93 6 79 222 222 183 . 269 . 267 258 . 166 7 . Average Temperature 58 | . 7 74 23 4 37 27 71 23 . 84 . 71 57 . 87 5 . Received Heat Transfer 1857 | . 378 102 243 9 303 264 72 . . 297 12 177 . . . . . Effects 3 | . . . . . . . . . . 3 . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . . Parts Fried 4 | . . 1 . . . . . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . 1 1 . . . 5 . . . . . Combat Hostiles 6 | . . . . . . . 1 1 . . . 4 . . . . . Parts Melted 53 | . . 1 7 . 2 8 2 6 . 2 . 25 . . . . . Heat Transferred 15133 | . . 666 2368 370 . 2300 900 1050 . 629 . 6550 300 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Maximum Alert Level 3 | . . . 1 . . 3 . . . . . 2 1 . . . . Low Security (%) 59 | 100 100 100 87 100 . 39 . . . . . 14 67 100 100 100 100 Level 1 17 | . . . 12 . . . . . . . . 59 32 . . . . Level 2 20 | . . . . . . 48 . . . . . 26 . . . . . Level 3 2 | . . . . . . 10 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 910 | 10 65 50 259 58 . 910 . . . . . 674 235 48 55 32 22 Initial 233 | . . 1 5 25 . . . . . . . . 233 48 37 18 22 Average 195 | 1 16 17 96 23 . 329 . . . . . 327 146 48 36 20 22 Influence Increases 4327 | 15 165 145 680 333 34 1452 30 80 . . . 1340 6 5 28 14 . Destroy 0b10 Robot/C 1960 | . 100 100 380 100 . 700 20 60 . . . 480 . . 20 . . Destroy 0b10 Robot/NC 170 | 15 5 10 35 . 25 40 . . . . . 40 . . . . . Destroy Leader 490 | . 30 30 96 . . 186 10 20 . . . 118 . . . . . Allied During Kill 344 | . . . 18 40 9 277 . . . . . . . . . . . Successful Hack 105 | . . 5 20 13 . 27 . . . . . 21 . 5 . 14 . Select Force Hacks 210 | . . . . 180 . . . . . . . 30 . . . . . Disable Machine 480 | . . . 90 . . 120 . . . . . 270 . . . . . Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . . . . . Destroy Structure 283 | . . . 26 . . 57 . . . . . 186 6 . 8 . . Lose Combat Pursuer 135 | . 30 . 15 . . 45 . . . . . 45 . . . . . Influence Decreases 4305 | 15 160 135 629 391 42 544 815 203 . . . 672 605 21 46 17 10 Entered New Map 923 | . . 4 10 41 8 . 337 24 . . . . 435 21 16 17 10 Time Decay 2630 | 15 120 111 449 350 4 412 478 169 . . . 462 60 . . . . Lost Part 260 | . 40 20 . . . . . 10 . . . 50 110 . 30 . . Lost Ally 192 | . . . 20 . 30 132 . . . . . 10 . . . . . Purge Threat 300 | . . . 150 . . . . . . . . 150 . . . . . Squads Dispatched 32 | . 4 2 1 . . 15 . . . . . 9 . . 1 . . Investigation 4 | . 1 . . . . 2 . . . . . 1 . . . . . Extermination 7 | . . . . . . 3 . . . . . 4 . . . . . Reinforcement 13 | . 3 2 1 . . 4 . . . . . 2 . . 1 . . Assault 2 | . . . . . . . . . . . . 2 . . . . . Garrison 6 | . . . . . . 6 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Distress Signals 3 | . . . . . . 1 . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 211 | . 18 6 24 2 44 49 1 3 . 15 1 34 6 . 3 . 5 Peak Tracking Total 11 | . 8 3 4 2 9 11 1 2 . 5 1 5 6 . 2 . 8 Tactical Retreats 9 | . 2 . 1 . . 3 . . . . . 2 1 . . . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Traps Triggered 6 | . . . 2 . . . . . . . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Machines Disabled 39 | . . . 6 . 2 8 . . 3 1 . 19 . . . . . Max in Single Turn 13 | . . . 1 . 1 6 . . 1 . . 13 . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Machines Accessed 42 | . 1 3 6 12 2 12 . . . . . 4 . 1 . 1 . Terminals 21 | . . 2 6 6 . 5 . . . . . 1 . 1 . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . . 6 . 3 . . . . . 2 . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . 1 . Total Hacks 99 | . 2 12 17 29 2 27 . . . . . 6 . 2 . 2 . Successful 50 | . 1 6 9 18 2 9 . . . . . 3 . 1 . 1 . Failed 48 | . 1 5 8 11 . 18 . . . . . 3 . 1 . 1 . Catastrophic 16 | . 1 1 3 1 . 9 . . . . . 1 . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual 48 | . . 8 6 20 . 12 . . 1 . . 1 . . . . . Terminals 56 | . . 10 17 14 . 11 . . . . . 2 . 2 . . . Fabricators 4 | . . . . . . 4 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 28 | . 2 . . 15 . 8 . . . . . 3 . . . . . Scanalyzers 6 | . . 2 . . . 4 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . 2 . Terminal Hacks 19 | . . 3 8 3 2 1 . . . . . 1 . 1 . . . Record 1 | . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Open Door 2 | . . . 1 . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 1 . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 2 . . . . . . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . 1 1 2 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . 4 . 2 . . . . . 1 . . . . . Retrieve Components 8 | . 1 . . 4 . 2 . . . . . 1 . . . . . Scanalyzer 5 | . . 1 . . . 4 . . . . . . . . . . . Retrieve Study 5 | . . 1 . . . 4 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 16 | . . 2 1 11 . 1 . . . . . 1 . . . . . Terminals 8 | . . 2 1 5 . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . Skim 7 | . . 2 . 5 . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 6 . . . . . . . 1 . . . . . Tunnel 7 | . . . . 6 . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 3 4 8 . 11 . . . . . 3 . . . 1 . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . . 3 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 2 . . 9 . 1 . . . . . 6 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 7 . 6 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Total Allies 44 | . . . 10 7 10 9 . . 7 . . 1 . . . . . Largest Group 15 | . . . 10 15 15 7 1 1 7 6 . 1 . . . . . Highest-Rated Group 347 | . . . 88 155 325 347 40 40 343 247 . 24 . . . . . Highest-Rated Ally 112 | . . . 16 27 47 112 40 40 96 96 . 24 . . . . . Total Orders 33 | . . . 2 . 20 7 . . . . . 4 . . . . . STAY 16 | . . . 1 . 14 1 . . . . . . . . . . . FOLLOW 5 | . . . 1 . 1 3 . . . . . . . . . . . GUARD 4 | . . . . . 4 . . . . . . . . . . . . AID 1 | . . . . . 1 . . . . . . . . . . . . DROP 1 | . . . . . . 1 . . . . . . . . . . . PICKUP 2 | . . . . . . 2 . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . 4 . . . . . Ally Attacks 455 | . . . 7 1 265 103 . . . 79 . . . . . . . Total Damage 9611 | . . . 31 10 4899 3290 . . . 1381 . . . . . . . Kills 84 | . . . 1 . 50 22 . . . 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 10 | . . . . . 10 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Active Infowar (turns) 12642 | 4 389 . . . 2216 2042 1231 1120 2578 1335 1145 582 . . . . . Optics 3410 | . . . . . 2216 1194 . . . . . . . . . . . Terrain 9611 | . . . . . . 1620 1231 1120 2578 1335 1145 582 . . . . . Seismic 393 | 4 389 . . . . . . . . . . . . . . . . T.N.C. 703 | . . . . . . 703 . . . . . . . . . . . ECM 1 | . . . . . . . . . 1 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 . . 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . 4 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . 4 . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Turns Passed 19808 | 174 390 375 1219 1085 4080 2061 1231 1120 2994 1858 1145 1788 137 2 117 5 27 Spaces Moved 10905 | 72 181 260 484 492 2618 945 669 637 1755 1190 426 843 151 3 102 17 60 Core 245 | 13 1 . . . . . . . 72 . . . 133 3 23 . . Treads 6930 | 59 180 45 484 492 788 930 669 637 1683 188 . 757 18 . . . . Legs 833 | . . . . . . . . . . 458 375 . . . . . . Wheels 2045 | . . 215 . . 1830 . . . . . . . . . . . . Hover 852 | . . . . . . 15 . . . 544 51 86 . . 79 17 60 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 160 90 160 160 105 160 165 165 50 44 110 110 50 50 32 28 40 Average Speed 149 | 140 160 103 186 193 130 166 165 165 161 129 189 157 63 50 43 31 40 Slowest Speed 306 | 160 200 160 200 200 200 216 165 165 165 306 200 271 161 50 200 40 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 39 22 68 96 91 24 83 67 88 72 62 26 75 . 90 2 15 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 14 | . . . . 11 . . . 1 1 . . 1 . . . . . Known Exits Taken 6 | . . 1 1 . 1 1 . . . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 . . 1 . . 1 1 1 1 1 . . . . . . Scrap Searched 15 | . . . . . 5 . 3 5 1 . 1 . . . . . . Spaces Dug 55 | . . . 18 . 3 15 2 5 . 8 . 4 . . . . . Terrain Destroyed 308 | . . . 18 . 61 62 5 10 . 44 . 101 3 . 4 . . Melee 12 | . . . . . 3 9 . . . . . . . . . . . Projectile 105 | . . . . . . 22 5 10 . 44 . 17 3 . 4 . . AOE 191 | . . . 18 . 58 31 . . . . . 84 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac DSF Fac Gar Total 13620 | 113 242 327 687 599 3253 1319 778 680 1915 1426 764 1127 170 2 140 16 62 Wait 1602 | 4 34 10 90 80 518 182 101 22 64 83 324 88 2 . . . . Move 10889 | 71 180 259 483 491 2617 944 668 636 1754 1189 425 843 150 2 101 16 60 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 177 | 11 3 13 17 2 34 30 . 2 33 17 3 9 . . 3 . . Fast Attach 97 | . . 5 3 . 1 14 . 2 9 21 2 27 5 . 8 . . Attach 78 | 7 . 9 . . 12 15 . 2 12 13 . 6 1 . 1 . . Detach 20 | . . . 1 . 1 9 . . 3 2 . 3 1 . . . . Swap 83 | . . 4 13 3 14 11 . . 7 12 4 15 . . . . . Drop 185 | . . 7 18 . 29 35 . 2 26 32 5 28 1 . 2 . . Fire 410 | 20 25 20 62 8 4 47 9 14 4 57 . 108 7 . 25 . . Melee 76 | . . . . 15 23 32 . . 3 . . . 3 . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory -5/DSF -4/Factory -4/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Utility x2 595 | -9/Materials | Lost 4 parts (2n1u1w) 762 | -9/Materials | Central database locked down 846 | -9/Materials | Identified exit to Mines 846 | -9/Materials | Identified exit to Storage 895 | -9/Materials | Discovered new exit (range 16) 940 | -9/Materials | Entered Storage 1500 | -9/Storage | Identified exit to Recycling 1846 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2107 | -9/Storage | Used back door to open Recycling access 2136 | -9/Storage | Build established: Commander-Mutant 2159 | -9/Storage | Entered Recycling 2159 | -9/Recycling | Accompanied by 8 allies 2584 | -9/Recycling | Discovered new exit (range 7) 2808 | -9/Recycling | Learned location of Zion (-6) 2884 | -9/Recycling | Learned 2 Materials zone layouts 2950 | -9/Recycling | Learned Materials emergency access door positions 3144 | -9/Recycling | Learned Storage garrison access intel 3152 | -9/Recycling | Scanned before Scraplab entrance 3182 | -9/Recycling | Entered Scraplab 3195 | -9/Recycling | Discovered new exit (range 3) 3244 | -9/Recycling | Entered Scraptown 3244 | -9/Scraptown | Accompanied by 15 allies 3364 | -9/Scraptown | Visited Symbiants 3468 | -9/Scraptown | Visited UFD Registry 3470 | -9/Scraptown | Registered with UFD as "Technonuts" 3491 | -9/Scraptown | Visited Cyclists 3502 | -9/Scraptown | Entered Cyclist Reading Room 3534 | -9/Scraptown | Visited TADAMA 3561 | -9/Scraptown | Visited Fellowship of the Rings 3572 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4172 | -9/Scraptown | Visited Chapter 10 4193 | -9/Scraptown | Visited Scrapoid Pod Storage 4215 | -9/Scraptown | Visited Sword Containment 4262 | -9/Scraptown | Visited Infowarlord's Domain 4298 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4312 | -9/Scraptown | Found DCF Scrap (28 items) 4348 | -9/Scraptown | Visited Scrapoid Research Area 4409 | -9/Scraptown | Visited Junk Repository 4434 | -9/Scraptown | Visited Science Guys 4754 | -9/Scraptown | Found Scrapoid Pod 4815 | -9/Scraptown | Visited Derelict Rescue Squad 4825 | -9/Scraptown | Found DRS Beacon 4854 | -9/Scraptown | Found Exp. Terrain Scan Processor 5315 | -9/Scraptown | Discovered new exit (range 13) 5428 | -9/Scraptown | Visited Red Mages 5440 | -9/Scraptown | Visited Spacefarers 6337 | -9/Scraptown | Met Optimus 6337 | -9/Scraptown | Accepted into 0bPrime 6737 | -9/Scraptown | Civil war broke out across Scraptown 6740 | -9/Scraptown | Core integrity fell below 50% 6791 | -9/Scraptown | Scrapoid Pod released 09S07-D (x5) 6834 | -9/Scraptown | Identified exit to Factory 6987 | -9/Scraptown | Lost 4 allies 7067 | -9/Scraptown | Found Scrapoid Pod 7117 | -9/Scraptown | Build established: Mutant 7153 | -9/Scraptown | Lost 3 allies 7185 | -9/Scraptown | Found System Spiker 7216 | -9/Scraptown | Optimus destroyed in the chaos of civil war 7246 | -9/Scraptown | Scrapoid Pod released 09S12-D (x5) 7324 | -9/Scraptown | Entered Factory 7324 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 7354 | -6/Factory | Lost 17 allies 7505 | -6/Factory | Fabricated Hvy. Siege Treads (x1) 8075 | -6/Factory | Cargo convoy interrupted 8103 | -6/Factory | Garrison activated, responded to threat 8280 | -6/Factory | Spotted B-75 Beast 8365 | -6/Factory | Build established: Commander-Assassin 8497 | -6/Factory | Found PL-3XN's Ring of Power 8791 | -6/Factory | Build established: Commander-Mutant 8932 | -6/Factory | Identified exit to Lower Caves 9165 | -6/Factory | Garrison activated, responded to threat 9259 | -6/Factory | Lost 4 allies 9385 | -6/Factory | Entered Lower Caves 9385 | -6/Lower Caves | Accompanied by 1 ally 9651 | -6/Lower Caves | Build established: Scavenger-Mutant 9669 | -6/Lower Caves | Spotted B-75 Beast 9693 | -6/Lower Caves | Destroyed B-75 Beast 9830 | -6/Lower Caves | Discovered new exit (range 19) 9989 | -6/Lower Caves | Learned location of 1 exit from Factory 10616 | -6/Lower Caves | Entered another Lower Caves area 10616 | -6/Lower Caves | Accompanied by 1 ally 10639 | -6/Lower Caves | Discovered new exit (range 14) 10653 | -6/Lower Caves | Found Alien Artifact 10653 | -6/Lower Caves | Identified Core Expander 10653 | -6/Lower Caves | Installed Core Expander, added new Power slot 11236 | -6/Lower Caves | Discovered new exit (range 15) 11500 | -6/Lower Caves | Learned location of 1 exit from Factory 11736 | -6/Lower Caves | Entered Zion 11785 | -6/Zion | Discovered new exit (range 15) 11841 | -6/Zion | System corruption cleaned by Quarantine Array 12084 | -6/Zion | Found CR-A16's Pointy Stick 12158 | -6/Zion | Given the Hacking Drone Bay 12158 | -6/Zion | Found Prototype Device 12477 | -6/Zion | Learned location of Warlord (-4) 12490 | -6/Zion | Given A8's code to call for help 12519 | -6/Zion | Discovered new exit (range 20) 12672 | -6/Zion | Turned away by Imprinter 12853 | -6/Zion | Learned Factory emergency access door positions 14043 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14044 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14238 | -6/Zion | Gained Derelict followers 14424 | -6/Zion | Identified Hacking Drone Bay 14433 | -6/Zion | Found Prototype Device 14433 | -6/Zion | Identified Exp. Thermal Shield 14681 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14730 | -6/Zion | Entered Deep Caves 14730 | -6/Deep Caves | Accompanied by 6 allies 14963 | -6/Deep Caves | Attacked by Z-Imprinter 14964 | -6/Deep Caves | Z-Facility disabled 14977 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 14994 | -6/Deep Caves | Destroyed Z-Imprinter 15155 | -6/Deep Caves | Found Prototype Protection 15155 | -6/Deep Caves | Identified Zio. Weapon Casing 15318 | -6/Deep Caves | Discovered new exit (range 20) 15513 | -6/Deep Caves | Lost 4 parts (2n2w) 15523 | -6/Deep Caves | Lost 4 allies 15691 | -6/Deep Caves | Found Zio. Weapon Casing 15763 | -6/Deep Caves | Found Zio. Weapon Casing 16132 | -6/Deep Caves | Found Exp. Thermal Shield 16588 | -6/Deep Caves | Entered Proximity Caves 16612 | -5/Proximity Caves | Activated DRS Beacon 17099 | -5/Proximity Caves | Learned location of 1 exit from Factory 17143 | -5/Proximity Caves | Discovered new exit (range 19) 17334 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17530 | -5/Proximity Caves | Spotted B-75 Beast 17733 | -5/Proximity Caves | Entered Factory 17733 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17734 | -5/Factory | Identified exit to Upper Caves 17734 | -5/Factory | Identified exit to Factory 18308 | -5/Factory | Build established: Mutant 18446 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 18753 | -5/Factory | Tech Extrapolator generated special schematic: Machine Rigger 18824 | -5/Factory | Build established: Scavenger-Mutant 19463 | -5/Factory | System corruption reached 10% 19509 | -5/Factory | Lost 3 parts (1p1u1w) 19521 | -5/Factory | Sucked down chute 19521 | -5/Factory | Entered Waste 19536 | -5/Waste | EMP discharged 19540 | -5/Waste | Spotted C-40 Crusher 19566 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19569 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19572 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19575 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19578 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19581 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19584 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19598 | -5/Waste | Crushed by Compactor (1 part destroyed) 19601 | -5/Waste | Spotted C-40 Crusher 19603 | -5/Waste | Spotted C-40 Crusher 19609 | -5/Waste | Spotted C-40 Crusher 19619 | -5/Waste | Spotted C-40 Crusher 19620 | -5/Waste | Spotted C-40 Crusher 19625 | -5/Waste | Crushed by Compactor (1 part destroyed) 19636 | -5/Waste | EMP discharged 19651 | -5/Waste | Discovered new exit (range 12) 19656 | -5/Waste | Lost 11 parts (1p4n4u2w) 19658 | -5/Waste | Entered Factory 19660 | -5/Factory | Identified exit to DSF 19660 | -5/Factory | Entered DSF 19692 | -5/DSF | Core integrity fell below 50% 19697 | -5/DSF | Additional patrols routed to DSF 19738 | -5/DSF | Core integrity fell below 20% 19771 | -5/DSF | Discovered exit to Factory (range 14) 19777 | -5/DSF | Entered Factory 19777 | -4/Factory | Evolved 2 slots: Propulsion x2 19781 | -4/Factory | Identified exit to Garrison 19782 | -4/Factory | Entered Garrison 19809 | -4/Garrison | Self-destructed Last Messages --------------- 19762_ Acquired 5 matter. 19762_ Slug penetrates Wall. 19763_ Acquired 18 matter. 19766_ Acquired Imp. Antigrav System. 19771_ EXIT=FOUND: FACTORY 19776_ System corrupted: Matter fused (-10). PARAMETERS=PROPULSION+2 LOCATION=FACTORY GOAL=ESCAPE 19781_ Connecting with Garrison Access... >>Unlock Access door unlocked. 19781_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 19806_ Triggered Stasis Trap. 19806_ A bubble of rippling energy engulfs the area. 19806_ Field strength at 91. 19807_ Field strength at 82. 19808_ Field strength at 73. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ^ #?????????????????????? | | ########################s #?????????????????????? | | ss #?????????????????????? | | #?????????????????????? | | ### #?????????????????????? | | ??# ######### ###########?????????????????????? | | ??# #???????# #???????????????????????????????? | | ??# #???????# #???????????????????????????????? | | ??# #???????# #???????????????????????????????? | | ??# #???????" #???????????????????????????????? | | ??# #???????" #???????????????????????????????? | | ??# #???????" #???????????????????????????????? | | ??# #???????# #???????????????????????????????? | | ??# #???????# ???????????????????????????????? | | ??# #???????# ???????????????????????????????? | | ??# #???????# #???????????????????????????????? | | ??# #???????# #???????????????????????????????? | | ??# #???????? ????????????????????????????????? | | ??# #???????? ????????????????????????????????? | | ??# #???????? ????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 71 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 1010 Power Amplification 40 Armor Coverage 375 Resistance: TH 30 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 6 Particle Charging 45 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Deep Structural Scanner | -5/Factory | Extrapolated Mak. Hacking Suite | -5/Factory | Extrapolated Mak. System Restoration Module | -5/Factory | Extrapolated Mak. Thermal Plating | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Machine Rigger | -5/Factory | Extrapolated Ripper | -5/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Hvy. Siege Treads | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Gravmag System | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Scientist At Large Uncivil War Challenges ------------ None Game ------ Seed GhostSensorWell Manual? 0 Play Time 02:24:08 Cumulative 447.3 hours Start 2025.10.30 @ 01:56:45 End 2025.10.30 @ 05:14:01 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 565 Rogue 565 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 84 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 369aff4f-2022-4435-8688-19714da6e475