Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.11 @ 01:26:10 Player: Olga Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1473) 1473 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (895) 895 TOTAL SCORE: 6208 Bonus ------- Pacifist 270 Follower Combat Kills 33 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/700 Matter 47/300 Energy 85/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core High-powered Shotgun Gauss Rifle Flak Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Modified TNC Weapon Cycler Hardened Medium Armor Plating Layered Light Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Missile Launcher Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Titanium Leg High-powered Shotgun Gauss Rifle Gauss Rifle Flak Cannon Missile Launcher [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Modified TNC Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 60 | . 1 4 . 3 30 6 4 12 Power 9 | . . 1 . 1 6 1 . . Engine 5 | . . 1 . 1 2 1 . . Core 4 | . . . . . 4 . . . Reactor . | . . . . . . . . . Propulsion 12 | . . . . . 8 1 . 3 Treads . | . . . . . . . . . Leg 12 | . . . . . 8 1 . 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | . . 1 . . 5 4 . 2 Device 2 | . . . . . . 2 . . Storage . | . . . . . . . . . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 8 | . . 1 . . 4 1 . 2 Artifact . | . . . . . . . . . Weapon 27 | . 1 2 . 2 11 . 4 7 Energy Gun 5 | . 1 . . 1 3 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 7 | . . 1 . . 2 . 2 2 Ballistic Cannon 3 | . . 1 . 1 1 . . . Launcher 8 | . . . . . 2 . 2 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 Parts Lost 29 | . . . . . 18 . . 11 Power 3 | . . . . . 3 . . . Propulsion 11 | . . . . . 7 . . 4 Utility 10 | . . . . . 5 . . 5 Weapon 5 | . . . . . 3 . . 2 Highest Loss Streak 7 | . . . . . 7 . . 4 Average Slot Usage (%) 94 | . 85 98 100 100 92 85 100 93 Engine 7 | . 14 14 14 14 4 . 7 6 Core 1 | . . . . . 3 6 . . Leg 28 | . 28 28 28 28 32 24 30 27 Device 7 | . . . . . . 9 15 12 Storage 8 | . 14 14 14 14 9 7 7 6 Processor 9 | . . . . . 8 13 15 12 Protection 10 | . . 12 14 14 15 6 7 8 Ballistic Gun 9 | . . 12 14 14 7 7 6 10 Ballistic Cannon 6 | . . 12 14 14 7 7 7 . Naked Turns . | . . . . . . . . . Heaviest Build 44 | 11 12 26 26 26 33 37 40 44 Greatest Support 65 | 20 20 20 20 20 42 42 42 65 Greatest Overweight (x) 1 | . . 1 1 1 1 . . 1 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 8 7 Most Carried 8 | . 7 8 8 8 8 8 8 8 Average Carried 7 | . 6 7 8 8 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 8 8 8 8 8 5 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Matter Collected 1469 | 200 . 50 . . 865 . 193 161 Remotely . | . . . . . . . . . Salvage Created 1169 | . . . . . 704 40 285 140 Parts 66 | . . . . . 31 1 17 17 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . Prevented 11 | . . . . . . . 11 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Combat Hostiles Destroyed 32 | . . . . . 23 1 7 1 Melee 1 | . . . . . 1 . . . Guns 10 | . . . . . 10 . . . Cannons 13 | . . . . . 11 . 2 . AOE 7 | . . . . . . 1 5 1 Classes Destroyed 8 | . . . . . 5 . . 3 Swarmer 8 | . . . . . 4 . 4 . Grunt 16 | . . . . . 13 1 2 . Duelist 2 | . . . . . 1 . 1 . Sentry 3 | . . . . . 3 . . . Hunter 2 | . . . . . 2 . . . Zionite 11 | . . . . . . . . 11 Surgeon 1 | . . . . . . . . 1 Mutant 1 | . . . . . . . . 1 Best Kill Streak 7 | . . . . . 7 1 4 3 Combat Bots Only 7 | . . . . . 7 1 4 1 Max Kills in Single Turn 2 | . . . . . 1 1 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 1 2 1 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Damage Taken 4267 | . 32 . . . 2472 . 99 1664 Core 1009 | . . . . . 289 . 16 704 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 . . . 100 47 . . . Volleys Fired 102 | . 1 . . . 74 1 11 15 Largest 2 | . 2 . . . 2 2 2 2 Hottest 124 | . 90 . . . 124 69 80 72 Shots Fired 185 | . 2 . . . 136 2 16 29 Gun 78 | . 2 . . . 67 1 2 6 Cannon 75 | . . . . . 69 1 5 . Launcher 32 | . . . . . . . 9 23 Special . | . . . . . . . . . Kinetic 130 | . . . . . 115 2 7 6 Thermal 17 | . 2 . . . 15 . . . Explosive 23 | . . . . . . . . 23 Electromagnetic 15 | . . . . . 6 . 9 . Robot Hit Streak 9 | . . . . . 8 . 2 9 Robot Miss Streak 8 | . . . . . 8 . 2 1 Penetration Max 1 | . . . . . 1 . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 128 | . . . . . 103 . 6 19 Core Hits 112 | . . . . . 77 1 14 20 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . 1 Critical Strikes 3 | . . . . . 2 . . 1 Burn 1 | . . . . . 1 . . . Destroy 2 | . . . . . 1 . . 1 Melee Attacks 13 | . . . . . 5 . . 8 Impact . | . . . . . . . . . Slashing 13 | . . . . . 5 . . 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3805 | . . . . . 2055 59 429 1262 Guns 970 | . . . . . 855 . 23 92 Cannons 982 | . . . . . 940 . 42 . Explosions 1490 | . . . . . 115 59 364 952 Melee 346 | . . . . . 128 . . 218 Ramming 17 | . . . . . 17 . . . Kinetic 1702 | . . . . . 1545 . 65 92 Thermal 330 | . . . . . 275 . 55 . Explosive 1011 | . . . . . . 59 . 952 Electromagnetic 399 | . . . . . 90 . 309 . Impact . | . . . . . . . . . Slashing 346 | . . . . . 128 . . 218 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Effects 13 | . . . . . . . . 13 Message Errors 3 | . . . . . . . . 3 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 78 | . . . . . 1 . . 77 Projectiles . | . . . . . . . . . Explosions 78 | . . . . . 1 . . 77 Melee . | . . . . . . . . . Knockbacks 42 | . . . . . 40 . 2 . Impact . | . . . . . . . . . Kinetic 35 | . . . . . 33 . 2 . Secondary 7 | . . . . . 7 . . . Self-Inflicted Damage 176 | . . . . . 36 . . 140 Shots 8 | . . . . . 1 . . 7 Rammed . | . . . . . . . . . Targets Rammed 4 | . . . . . 4 . . . Kicked 4 | . . . . . 4 . . . Crushed . | . . . . . . . . . Highest Temperature 516 | . 30 . . . 516 28 100 281 Average Temperature 115 | . 18 . . . 137 16 35 64 Received Heat Transfer 1071 | . . . . . 945 . 9 117 Effects 1 | . . . . . 1 . . . Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 557 | . . . . . 557 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Peak Influence 208 | . 15 5 . . 208 139 . . Initial 50 | . . 5 . . . 50 . . Average 60 | . 14 4 . . 88 47 . . Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 98 | . 100 100 . 100 97 100 . . Level 1 1 | . . . . . 2 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 1 . . 5 2 . . Investigation 2 | . . 1 . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . . 4 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Distress Signals 3 | . . . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 1 . . . 40 1 8 40 Peak Tracking Total 27 | . . . . . 6 1 4 27 Tactical Retreats 6 | . . . . . 2 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Machines Disabled 5 | . . . . . . 4 . 1 Max in Single Turn 4 | . . . . . . 4 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Machines Accessed 10 | . . 1 1 . 2 6 . . Terminals 7 | . . . . . 2 5 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 12 | . . 1 1 . 2 8 . . Successful 5 | . . 1 1 . . 3 . . Failed 7 | . . . . . 2 5 . . Catastrophic 2 | . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 8 | . . . 1 . 2 5 . . Terminals 9 | . . . . . 2 7 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . 1 1 . . 3 . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . . . 2 4 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . . . 19 . . . Total Damage 204 | . . . . . 204 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Turns Passed 5092 | . 72 402 460 62 1258 486 705 1647 Spaces Moved 3411 | 1 56 217 242 39 514 416 592 1334 Core 29 | . . . . . . . . 29 Treads . | . . . . . . . . . Legs 3382 | 1 56 217 242 39 514 416 592 1305 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 190 120 105 110 112 50 Average Speed 124 | 120 120 180 190 125 118 110 112 116 Slowest Speed 190 | 120 120 190 190 190 190 112 112 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 2 18 63 66 16 43 11 80 86 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . 2 . . . . 3 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 61 | . . . . . 7 9 7 38 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 59 | . . . . . 5 9 7 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Total 4055 | . 58 229 243 50 1012 442 622 1399 Wait 383 | . . . . 9 347 8 9 10 Move 3401 | . 55 216 241 38 511 415 591 1334 Hop 1 | . . . . . 1 . . . Pick Up 49 | . 1 5 1 . 27 6 3 6 Fast Attach 13 | . . . . . 5 5 . 3 Attach 21 | . . 1 . . 15 . . 5 Detach . | . . . . . . . . . Swap 26 | . 1 3 . 3 10 1 4 4 Drop 40 | . . 4 1 . 13 6 3 13 Fire 102 | . 1 . . . 74 1 11 15 Melee 13 | . . . . . 5 . . 8 Ram . | . . . . . . . . . Kick 4 | . . . . . 4 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . 1 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 13) 73 | -10/Materials | Entered Mines 98 | -10/Mines | Met a Derelict shopkeep closing up shop 230 | -10/Mines | Learned Materials garrison access intel 314 | -10/Mines | Build established: Mutant 426 | -10/Mines | Discovered new exit (range 5) 466 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 466 | -10/Mines | Discovered new exit (range 5) 475 | -10/Mines | Entered Exiles 500 | -10/Exiles | Discovered new exit (range 15) 521 | -10/Exiles | Met 8R-AWN 553 | -10/Exiles | Met EX-HEX 626 | -10/Exiles | Met EX-DEC 664 | -10/Exiles | Met EX-BIN 690 | -10/Exiles | Aligned with FarCom system 692 | -10/Exiles | Given EX-Vault access code 740 | -10/Exiles | Opened EX-Vault 753 | -10/Exiles | Found Modified TNC 796 | -10/Exiles | Warned to stay clear of 0b10 Research branches 818 | -10/Exiles | Exiles lab attacked by MAIN.C 912 | -10/Exiles | Discovered new exit (range 14) 935 | -10/Exiles | Left Exiles lab with Modified TNC 935 | -10/Exiles | Entered Mines 936 | -9/Mines | Assembled infested the area 937 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 941 | -9/Mines | Assisted by a Guerilla fighting off Assembled 980 | -9/Mines | Met a Derelict bent on vengeance 982 | -9/Mines | Discovered new exit (range 5) 997 | -9/Mines | Entered Materials 997 | -8/Materials | Accompanied by 3 allies 997 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1325 | -8/Materials | Lost 4 parts (1p1n1u1w) 1597 | -8/Materials | Lost 5 parts (3n2u) 1640 | -8/Materials | Destroyed 7 combat bots 1957 | -8/Materials | Build established: Scavenger-Mutant 2165 | -8/Materials | Core integrity fell below 50% 2193 | -8/Materials | Lost 7 parts (1p2n2u2w) 2236 | -8/Materials | Discovered new exit (range 12) 2255 | -8/Materials | Entered Factory 2255 | -7/Factory | Evolved 2 slots: Utility x2 2450 | -7/Factory | Build established: Mutant 2696 | -7/Factory | Identified exit to Storage 2696 | -7/Factory | Identified exit to Lower Caves 2741 | -7/Factory | Entered Lower Caves 2898 | -7/Lower Caves | Learned 4 Factory zone layouts 3247 | -7/Lower Caves | Identified exit to Lower Caves 3331 | -7/Lower Caves | Encountered a Warlord checkpoint 3424 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3446 | -7/Lower Caves | Entered Zion 3509 | -7/Zion | Learned 12 Factory zone layouts 3515 | -7/Zion | Found Prototype Launcher 3521 | -7/Zion | Identified Gui. Missile Launcher 4311 | -7/Zion | Rebuked by Imprinter 4446 | -7/Zion | Discovered new exit (range 10) 4659 | -7/Zion | Attacked by Zionites 4710 | -7/Zion | Lost 4 parts (2n2u) 5063 | -7/Zion | Lost 3 parts (1n1u1w) 5083 | -7/Zion | Spotted PN-O96(B) 5086 | -7/Zion | Spotted VT-28L(B) 5088 | -7/Zion | P1-3CE came to Zion's defense 5090 | -7/Zion | Core integrity fell below 50% 5091 | -7/Zion | Core integrity fell below 20% 5093 | -7/Zion | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- Machinery. 05075_ Aluminum Leg destroyed. 05075_ Dropped Sml. Storage Unit. 05076_ Dropped Imp. Deuterium Engine. 05077_ Dropped Titanium Leg. 05077_ Dropped Mak. Leg. 05078_ Dropped Imp. Carbon-fiber Leg. 05078_ Dropped Mak. Armor Plating. 05079_ Dropped Lyr. Light Armor Plating. 05080_ HG-IN3(z) overheating. 05085_ HG-IN3(z) heat damages Mak. Leg. 05086_ VHLGMDNBN/7|ELNF 7DHFDF2 05086_ System Quarantine Field Array disabled. 05088_ P1-3CE: "How about picking on someone your own size!" 05088_ System Quarantine Field Array disabled. 05088_ Knocked back. 05089_ Penetrated by Slug. 05089_ Knocked back. 05093_ Weapon Cycler destroyed. 05093_ Modified TNC destroyed. 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""##??????????????####### ##????# | | """" ""#???????????##### ####?# | | #"" ""#???????????# # #?# | | #"" ""#??????????##[]" ### | | #"" ""##??????????#] ] ### | | """ ""##??????????## " ### | | #""" """######??????# ]## | | """"" ""###BB"############# | | "" ""#?#BB """""""""""## | | ""### """"""""## | | """# ## ##### ## | | z zz d M ####???######### | | z BB % @ ##????????####??## | | """ """""# BB ###??????#### ##??# | | """ """#### "" " """"""#????????# #### | | """"" """#?# """"""""""""#???????## ## | | ""#""" ""##?# "############???????# | | """#"" "##??#####???????????????????# | | """"" "#???????????????????????????# | | """ "#???????????????????????????# | | "##??????????????????????????# | | """#??????????????????????????# | | """ "#"#??????????????????????????# # | | """ ""#"#??????????????????????????# ## | | "" """"##??????????????????????????# ## # | | """"""""###???????????????????????????# # # | | """""""###?????????????????????????????# ######## | | "" """??????????????????????????????# #??????? | | ""#????????????????????????????## ##?????? | | ""??#?????????????????????????# #?????? | | ""##"##???????????????????????# #?????? | | """ """"#"#???????????????????????## ##?????? | | """ ""#""""#??????????????????????## #?????? | | #""""" """" ""#??????????????????????# ##?????? | | ##"""" """ "#?#?????????????????????## #?????? | | """"" "" "#"#?????????????????????# #?????? | | """" ""#??????????????????????# ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 475 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed MetafiberSchematicGreatsword Manual? 0 Play Time 00:50:38 Cumulative 85.5 hours Start 2021.11.10 @ 23:18:52 End 2021.11.11 @ 01:26:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0a2873a-dcf6-4754-9d58-298d808ca09a