Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 01:42:43 Player: arcadio Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (184) 184 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 759 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 176/300 Energy 99/100 System Corruption 22% Temperature Cool (2) Movement Flying (120) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Structural Scanner > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun EMP Blaster > --- INVENTORY -------- Flight Unit Flight Unit Structural Scanner Light Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 34 | 6 18 10 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 5 3 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 8 | . 5 3 Utility 5 | 1 3 1 Device 3 | . 2 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 17 | 2 9 6 Energy Gun 6 | 2 4 . Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 3 | . 3 . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 99 90 Engine 13 | . 14 13 Wheel 6 | . 10 . Flight 20 | . 17 26 Device 13 | . 13 12 Storage 3 | . 5 . Processor 9 | . 8 11 Energy Gun 13 | . 19 . Ballistic Gun 7 | . 1 19 Special Weapon 2 | . 2 3 Special Melee Weapon 3 | . 4 . Naked Turns . | . . . Heaviest Build 12 | 11 12 6 Greatest Support 26 | 26 26 8 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 6 6 5 Most Carried 8 | 6 8 5 Average Carried 5 | 3 6 4 Final Capacity 8 | 8 5 5 Final Carried 6 | 6 5 1 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 494 | 260 177 57 Remotely . | . . . Salvage Created 459 | . 403 56 Parts 43 | . 38 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 9 3 Guns 12 | . 9 3 Classes Destroyed 7 | . 7 . Worker 1 | . 1 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 12 | . 9 3 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 812 | . 110 702 Core 265 | . 17 248 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | . 51 30 Largest 2 | . 2 2 Hottest 100 | . 100 100 Shots Fired 95 | . 63 32 Gun 60 | . 45 15 Cannon . | . . . Launcher 3 | . . 3 Special 32 | . 18 14 Kinetic 13 | . 1 12 Thermal 48 | . 34 14 Explosive 2 | . . 2 Electromagnetic 32 | . 28 4 Robot Hit Streak 7 | . 7 1 Robot Miss Streak 6 | . 6 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 26 | . 24 2 Core Hits 20 | . 16 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 7 | . 7 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 439 | . 365 74 Guns 348 | . 319 29 Cannons . | . . . Explosions 91 | . 46 45 Melee . | . . . Ramming . | . . . Kinetic 17 | . . 17 Thermal 125 | . 125 . Explosive 5 | . . 5 Electromagnetic 292 | . 240 52 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 18 | . 2 18 Average Corruption 4 | . 2 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 2 | . . 2 Heat Flow Errors 2 | . . 2 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 24 | . . 24 Projectiles . | . . . Explosions 24 | . . 24 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 114 | . 35 79 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 462 | . 160 462 Average Temperature 91 | . 38 172 Received Heat Transfer . | . . . Effects 9 | . . 9 Shutdowns 2 | . . 2 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (major) 5 | . . 5 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | . 225 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 264 | . 264 151 Initial 85 | . . 85 Average 105 | . 101 137 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 82 100 Level 1 11 | . 17 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 18 3 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 14 | . 14 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Recall Reinforcements 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked 2 | . 2 . Non-combat 2 | . 2 . Combat . | . . . Robot Hacks Applied 3 | . 3 . parse_system 1 | . 1 . no_distress 1 | . 1 . check_alert 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1043 | 71 654 318 Spaces Moved 1285 | 64 737 484 Core 6 | 4 2 . Treads . | . . . Legs . | . . . Wheels 205 | 60 145 . Hover . | . . . Flight 1074 | . 590 484 Fastest Speed 37 | 50 37 37 Average Speed 46 | 88 49 37 Slowest Speed 200 | 100 200 40 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 2 1 Cave-ins Triggered 4 | . . 4 Exploration Rate (%) 65 | 4 93 98 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug 54 | . 18 36 Terrain Destroyed 56 | . 20 36 Melee . | . . . Projectile 32 | . 18 14 AOE 24 | . 2 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1564 | 75 927 562 Wait 115 | . 79 36 Move 1276 | 63 733 480 Hop 2 | . 1 1 Pick Up 21 | 6 14 1 Fast Attach 12 | 6 5 1 Attach 7 | . 3 4 Detach 2 | . 2 . Swap 15 | . 10 5 Drop 25 | . 22 3 Fire 81 | . 51 30 Melee 7 | . 7 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 371 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 12) 447 | -10/Materials | Identified exit to Materials 502 | -10/Materials | Discovered new exit (range 7) 504 | -10/Materials | Identified exit to Mines 580 | -10/Materials | Discovered exit to Materials (range 16) 679 | -10/Materials | Discovered exit to Materials (range 16) 726 | -10/Materials | Entered Mines 789 | -10/Mines | Discovered exit to Materials (range 6) 808 | -10/Mines | Discovered exit to Materials (range 9) 825 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 853 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 853 | -10/Mines | Discovered new exit (range 5) 854 | -10/Mines | Identified exit to Exiles 993 | -10/Mines | Crushed by falling debris 994 | -10/Mines | System corruption reached 10% 995 | -10/Mines | Crushed by falling debris 995 | -10/Mines | Core integrity fell below 50% 1005 | -10/Mines | Crushed by falling debris 1005 | -10/Mines | Core integrity fell below 20% 1026 | -10/Mines | Lost 5 parts (1n2u2w) 1044 | -10/Mines | Crushed by falling debris 1044 | -10/Mines | Smashed by cave-in Last Messages --------------- 00994_ System corrupted: Component data lost. 00995_ The unstable cave ceiling collapses. 00995_ Crushed by falling debris. 00995_ Broken Sensor Array destroyed. 00995_ System corrupted by crushing effect (+4). 00995_ Signal Interpreter destroyed. 00995_ System corrupted by crushing effect (+2). 00998_ Overheating: Matter decay (-69). 01005_ The unstable cave ceiling collapses. 01005_ Crushed by falling debris. 01012_ X1KBE#P9JW#HSJDMWBJSF0VFO AOF:6K10P V 01026_ System corrupted: Lgt. Assault Rifle jammed. 01038_ Lgt. Ion Engine destroyed. 01038_ Destroyed Lgt. Ion Engine. 01044_ The unstable cave ceiling collapses. 01044_ Crushed by falling debris. 01044_ Flight Unit destroyed. 01044_ System corrupted by crushing effect (+1). 01044_ Lgt. Assault Rifle destroyed. 01044_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????####???????????? | | ????????????????????????## #####???????? | | ????????????????????????# ##??????? | | ????????????????????????# """ ##?????? | | ????????????????????????# """ #?????? | | ?????????????????????????# """ #?????? | | ????????????????????????## ##?????? | | ????????????????????????# ###??????? | | ???????????######???????# ##????????? | | ???????????### ####???## ##?????????? | | ???????????## ########## ##??????????? | | ???????????### # #### ##???????????? | | ????????????## @ # #?????????###? | | ????????????### # ##????##### ## | | ????????????### ###?#### # | | ?????????????## #t| ###### # | | ?????????????### #%#####?# ## | | ?????????????#### ###!#####?# #######? | | ???????????????###### #?#* ##??????? | | ????????????????######### #?# ##???????? | | ????????????????????????# #?#[=#????????? | | ????????????????????????# #?# =##???????? | | ????????????????????????# #?# #???????# | | ????????????????????????# ### #???????# | | ????????????????????????# ## #??###### | | ?????????????????????#### # #?## ## | | ?????????????????????# ##?# | | ????????????????###### #??# | | ????????????????# ## #??# | | ????????????????# #### ### #??## | | ????????????????# #??# #?## ##???# ## | | ???????????????## ##?# #??# ##????# #### | | ???????????????# ### #??# #?????# #??? | | ??????????????## ## #### ####### #??? | | ?????????????## #??? | | ?????????????# ##############??? | | ?????????????# ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataTerrabombGenerator Manual? 0 Play Time 00:35:47 Cumulative 35.5 hours Start 2022.03.31 @ 00:16:57 End 2022.04.01 @ 01:42:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d5a76e9-461b-4852-9d61-16643805f064