Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.27 @ 02:38:40 Player: User Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (859) 859 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2824 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -9/Garrison Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Heat Sink Experimental Targeting Computer Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Reactive Plating Drone Bay > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Heat Sink Experimental Targeting Computer Improved Utility Shielding Hardened Light Armor Plating Light Assault Rifle [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 38 | 5 3 5 17 3 5 Power 7 | 1 . . 4 1 1 Engine 7 | 1 . . 4 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 2 5 1 1 Treads . | . . . . . . Leg 5 | . . . 3 1 1 Wheel 8 | 2 2 2 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 1 . 3 . 2 Device 2 | . . . 1 . 1 Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 12 | 2 . 3 5 1 1 Energy Gun 4 | . . 1 2 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 7 | 2 . 2 2 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 26 | . . 4 12 1 9 Power 6 | . . 1 3 . 2 Propulsion 7 | . . . 4 1 2 Utility 2 | . . . . . 2 Weapon 11 | . . 3 5 . 3 Highest Loss Streak 8 | . . 2 8 1 8 Average Slot Usage (%) 85 | . 81 73 86 91 88 Engine 13 | . 14 5 15 14 17 Leg 12 | . . . 12 21 21 Wheel 9 | . 26 28 6 . . Device 7 | . . . 10 11 10 Storage 11 | . 12 14 11 11 11 Protection 8 | . . . 11 11 10 Energy Gun 5 | . . . 5 7 9 Energy Cannon 1 | . . . 2 . . Ballistic Gun 15 | . 28 25 11 14 8 Naked Turns . | . . . . . . Heaviest Build 39 | 7 11 11 27 32 39 Greatest Support 32 | 32 32 24 26 26 23 Greatest Overweight (x) 7 | . . . 7 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 6 | 4 6 6 6 6 6 Average Capacity 5 | 4 5 6 6 6 6 Most Carried 6 | 4 4 6 6 6 6 Average Carried 5 | 2 3 5 4 5 5 Final Capacity 6 | 4 6 6 6 6 6 Final Carried 6 | 3 4 4 6 5 3 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 715 | 250 . 53 292 51 69 Remotely . | . . . . . . Salvage Created 1007 | . . 116 615 189 87 Parts 76 | . . 9 48 10 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 29 | . . 7 15 4 3 Melee 1 | . . 1 . . . Guns 23 | . . 6 10 4 3 Cannons 5 | . . . 5 . . Classes Destroyed 4 | . . 1 3 . . Watcher 4 | . . . 4 . . Swarmer 13 | . . 7 5 . 1 Grunt 8 | . . . 4 2 2 Sentry 8 | . . . 6 2 . Best Kill Streak 7 | . . 3 7 3 2 Combat Bots Only 7 | . . 3 7 3 2 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 2939 | . . 825 1232 206 676 Core 609 | . . 205 292 32 80 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 . 18 . . . Volleys Fired 142 | . . 31 79 15 17 Largest 2 | . . 2 2 2 2 Hottest 125 | . . 40 125 79 79 Shots Fired 239 | . . 48 129 30 32 Gun 212 | . . 48 102 30 32 Cannon 27 | . . . 27 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 151 | . . 48 68 20 15 Thermal 88 | . . . 61 10 17 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . . 4 15 12 8 Robot Miss Streak 6 | . . 5 6 3 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . 1 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 146 | . . 24 84 19 19 Core Hits 57 | . . 11 31 7 8 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1871 | . . 212 1139 252 268 Guns 1588 | . . 182 894 252 260 Cannons 245 | . . . 245 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 38 | . . 30 . . 8 Kinetic 907 | . . 182 506 135 84 Thermal 926 | . . . 633 117 176 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . 3 . . Projectiles 3 | . . . 3 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . 13 . . 3 Shots . | . . . . . . Rammed 12 | . . 9 . . 3 Targets Rammed 14 | . . 9 . . 5 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 380 | . . . 150 42 380 Average Temperature 78 | . . . 44 27 146 Received Heat Transfer 696 | . . 30 384 99 183 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 1 1 Heat Transferred 2183 | . . . 1443 296 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 390 | . 30 166 390 297 290 Initial 195 | . . 11 60 155 195 Average 198 | . 4 116 246 231 241 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 46 | 100 100 100 30 27 16 Level 1 53 | . . . 69 72 83 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 1 1 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 6 | . 1 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 2 11 26 8 16 Peak Tracking Total 10 | . 2 3 7 3 10 Tactical Retreats 7 | . . . 2 . 5 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . 4 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 13 | . 1 2 5 5 . Terminals 11 | . 1 1 5 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 32 | . 1 6 16 9 . Successful 19 | . . 2 12 5 . Failed 13 | . 1 4 4 4 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 30 | . 1 5 16 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 18 | . . 2 12 4 . Record 4 | . . . 3 1 . Prototype ID Bank 2 | . . . 1 1 . Open Door 3 | . . 1 . 2 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Reprogram Traps 2 | . . . 2 . . Assault Status 1 | . . . 1 . . Zone Layout 3 | . . 1 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 2 3 . Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 1725 | 62 71 332 667 367 226 Spaces Moved 1030 | 53 70 257 334 210 106 Core 19 | 13 . . 6 . . Treads . | . . . . . . Legs 509 | . . . 193 210 106 Wheels 502 | 40 70 257 135 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 150 120 Average Speed 119 | 87 90 90 125 150 144 Slowest Speed 400 | 100 100 90 400 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 20 38 43 30 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 1305 | 69 78 319 461 233 145 Wait 24 | . . 11 13 . . Move 1026 | 52 69 256 333 210 106 Hop . | . . . . . . Pick Up 42 | 10 4 5 18 3 2 Fast Attach . | . . . . . . Attach 32 | 5 3 3 15 2 4 Detach . | . . . . . . Swap 6 | . . 2 2 1 1 Drop 9 | 2 2 2 1 2 . Fire 142 | . . 31 79 15 17 Melee . | . . . . . . Ram 9 | . . 9 . . . Kick 5 | . . . . . 5 Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 12) 134 | -10/Materials | Entered Mines 260 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 306 | -10/Mines | Build established: Mutant 400 | -10/Mines | Core integrity fell below 50% 436 | -10/Mines | Core integrity fell below 20% 459 | -10/Mines | Discovered new exit (range 10) 466 | -10/Mines | Entered Materials 466 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 711 | -9/Materials | Lost 8 parts (2p4n2w) 727 | -9/Materials | Destroyed 7 combat bots 844 | -9/Materials | Identified exit to Mines 844 | -9/Materials | Identified exit to Storage 888 | -9/Materials | Core integrity fell below 50% 961 | -9/Materials | Discovered new exit (range 9) 1133 | -9/Materials | Entered Storage 1378 | -9/Storage | Core integrity fell below 20% 1398 | -9/Storage | Found Prototype Processor 1500 | -9/Storage | Identified exit to Garrison 1500 | -9/Storage | Entered Garrison 1518 | -9/Garrison | Triggered checkpoint 1654 | -9/Garrison | Triggered checkpoint 1669 | -9/Garrison | Triggered checkpoint 1718 | -9/Garrison | Triggered checkpoint 1726 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Beams of light sweep through the air. An alarm sounds. Drone retrieved by Drone Bay. S-10 Pest destroyed. Hvy. Ion Engine destroyed. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Beams of light sweep through the air. An alarm sounds. Hvy. Assault Rifle destroyed. Reactive Plating destroyed. Lgt. Assault Rifle destroyed. Beam Rifle destroyed. Imp. Aluminum Leg destroyed. Slammed into S-10 Pest. Kicked S-10 Pest out of the way. Slammed into S-10 Pest. Kicked S-10 Pest out of the way. Drone Bay destroyed. Slammed into S-10 Pest. Aluminum Leg destroyed. Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ???????????????????? #???????????????????????????? | | ???????????????????? #???????????????????????????? | | ???????????????????? #???????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????? #???????????????????????????? | | ???################ #???????????????????????????? | | ???# #???????????????????????????? | | ???# ^ +???????????????????????????? | | ???# ########### ####???????????????????????????? | | ???# #?????????# #??????????????????????????????? | | ???# #?????????# #??????????????????????????????? | | ???# #??## ##### #??????????????????????????????? | | ???# # +%#?#####????????????????????????? | | ####=*#??######## #?# #????????????????????????? | | ##%=#?????????#g###Ys #### #???????????????????? | | ##%*##????????# l Ysss@ #???????????????????? | | #????????##############???????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????????????? | | #####?????????????????????????????????????? | | ""## ##?????????????????????????????????????????? | | ???? #??????????????????????????????????????????? | | ???? #??????????????????????????????????????????? | | ???? #??????????????????????????????????????????? | | ????? #??????????????????????????????????????????? | | ????? #??????????????????????????????????????????? | | ????? #??????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Utility Shielding 66 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeDeepRipper Manual? 0 Play Time 00:21:40 Cumulative 18.3 hours Start 2021.09.27 @ 02:19:16 End 2021.09.27 @ 02:38:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fb33182f-1453-48b9-a00c-74fb03a24bc6