Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.18 @ 21:58:44 Player: FrigidRock Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (3336) 3336 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1488) 1488 TOTAL SCORE: 10964 Bonus ------- High Alert Combat Kills 6 MAIN.C Attacked Warlord 500 Warlord Defense Kill 982 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 103/240 System Corruption 5% Temperature Critical (666) Movement Treading (160) Location -4/Warlord Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (5) --- Medium Treads Spiked Medium Treads > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Advanced Focal Shield > --- WEAPON (3) ------- Quantum Rifle Advanced Beam Cannon > --- INVENTORY (5) ---- Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Kinecellerator Improved Weapon Cycler Improved Weapon Cycler Advanced Reaction Control System Advanced Focal Shield > --- WEAPON ----------- Quantum Rifle Vortex Cannon Vortex Cannon > --- INVENTORY -------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 105] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . 1 . . . . 1 1 . . . Utility 7 | . . 1 . 2 1 1 1 1 . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 130 | 9 . 20 7 11 12 33 4 8 5 2 19 Power 19 | 2 . 1 . 1 2 7 1 1 . . 4 Engine 10 | 2 . 1 . 1 2 4 . . . . . Core 7 | . . . . . . 3 1 1 . . 2 Reactor 2 | . . . . . . . . . . . 2 Propulsion 44 | 3 . 7 4 5 4 10 1 3 2 . 5 Treads 14 | 2 . 7 . . . . . . . . 5 Leg 15 | 1 . . 4 5 4 1 . . . . . Wheel . | . . . . . . . . . . . . Hover 15 | . . . . . . 9 1 3 2 . . Flight . | . . . . . . . . . . . . Utility 32 | 1 . 3 . 4 2 10 2 4 . 1 5 Device 21 | . . 2 . 1 2 8 2 . . 1 5 Storage 4 | 1 . . . . . . . 3 . . . Processor 5 | . . 1 . 1 . 2 . 1 . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 35 | 3 . 9 3 1 4 6 . . 3 1 5 Energy Gun 9 | . . 2 2 1 . . . . 3 . 1 Energy Cannon 12 | . . . . . 4 4 . . . . 4 Ballistic Gun 12 | 3 . 7 . . . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 1 2 1 . . . 1 Corrupted Parts 1 | . . . . 1 . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . Parts Lost 34 | . . 1 2 . . 6 1 4 12 . 8 Power 7 | . . . . . . 2 . 1 2 . 2 Propulsion 10 | . . . 1 . . 1 . 1 5 . 2 Utility 13 | . . 1 1 . . 2 1 2 4 . 2 Weapon 4 | . . . . . . 1 . . 1 . 2 Highest Loss Streak 11 | . . 1 1 . . 4 1 2 11 . 6 To Critical Strikes 3 | . . . . . . . . . 2 . 1 Average Slot Usage (%) 81 | . 85 84 91 89 92 87 89 95 67 28 61 Engine 8 | . 14 11 11 9 15 10 5 5 2 . . Treads 9 | . 28 31 28 . . . . . . . 13 Leg 7 | . . . 3 27 23 2 . . . . . Hover 5 | . . . . . . 17 23 25 17 5 . Device 14 | . . 6 11 9 15 25 18 17 8 2 19 Storage 6 | . 14 11 11 9 7 6 5 10 7 . . Processor 8 | . . 3 4 8 7 7 11 14 15 15 15 Protection 2 | . . . . 8 7 . . . . . . Energy Gun 8 | . . 7 21 18 6 . . . 4 5 4 Energy Cannon 4 | . . . . . 8 10 11 10 3 . 4 Ballistic Gun 3 | . 28 14 . . . 2 5 5 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 68 | 14 12 20 20 38 47 49 40 41 40 9 68 Greatest Support 140 | 40 40 60 60 40 45 45 45 60 51 12 140 Greatest Overweight (x) 6 | 4 . . 6 1 1 5 . 2 1 . . Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 20 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 2 2 8 8 8 8 8 5 3 6 4 5 Average Carried 5 | 1 2 6 7 7 6 5 3 2 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 2 2 8 7 8 7 6 3 3 4 4 2 Class Distribution -------------------- 65% | Mutant 13% | Scavenger-Mutant 11% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Tank | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Matter Collected 1980 | 290 . 336 348 257 168 341 . 50 25 4 161 Remotely . | . . . . . . . . . . . . Salvage Created 3837 | . 45 556 501 1490 276 462 27 134 109 . 237 Parts 196 | . 2 39 35 67 9 22 1 7 5 . 9 Haulers Intercepted 3 | . . . . 2 . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . 5 . 76 Prevented 12 | . . . . . . . . . . . 12 Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 88 | . 1 16 14 24 4 12 1 5 4 . 7 Guns 57 | . 1 14 14 23 . . . 1 4 . . Cannons 21 | . . . . . 4 5 1 4 . . 7 AOE 8 | . . 1 . . . 7 . . . . . Classes Destroyed 13 | . 1 3 2 6 1 . . . . . . Worker 2 | . . . 1 . . 1 . . . . . Tunneler 2 | . . 1 1 . . . . . . . . Hauler 3 | . . . . 2 . 1 . . . . . Recycler 2 | . . . . 1 1 . . . . . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 32 | . . 7 4 3 . 8 1 5 4 . . Grunt 34 | . 1 3 8 13 3 3 . . . . 3 Brawler 1 | . . . . 1 . . . . . . . Duelist 2 | . . . . 1 . . . . . . 1 Sentry 12 | . . 6 . 5 . 1 . . . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 3 | . . . . . 1 . . . . . 2 Assembled 2 | . . . 2 . . . . . . . . Thug 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | . 1 6 5 8 4 4 1 5 4 . 7 Combat Bots Only 7 | . 1 6 4 6 3 4 1 5 4 . 7 Max Kills in Single Turn 3 | . 1 2 3 1 1 3 1 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . 1 . . . 3 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Damage Taken 6564 | . 49 484 274 662 110 858 156 242 1212 . 2517 Core 1554 | . . 87 42 57 . 103 25 25 406 . 809 Absorbed by Shields 72 | . . 72 . . . . . . . . . Regen/Repaired (Parts) 40 | . . . . . . 40 . . . . . Core Remaining (%) 91 | 100 100 . 67 89 100 87 97 . . . . Volleys Fired 193 | . 4 41 20 56 12 26 1 7 12 . 14 Largest 3 | . 2 2 2 2 2 3 3 3 3 . 3 Hottest 212 | . 40 90 90 95 136 151 151 151 203 . 212 Shots Fired 384 | . 8 82 37 110 24 46 3 19 23 . 32 Gun 275 | . 8 82 34 110 . 2 1 7 23 . 8 Cannon 98 | . . . . . 24 36 2 12 . . 24 Launcher 11 | . . . 3 . . 8 . . . . . Special . | . . . . . . . . . . . . Kinetic 97 | . 8 74 . . . 2 1 7 5 . . Thermal 101 | . . . . . 24 36 2 12 18 . 9 Explosive 11 | . . . 3 . . 8 . . . . . Electromagnetic 152 | . . 8 34 110 . . . . . . . Entropic 23 | . . . . . . . . . . . 23 Robot Hit Streak 29 | . 5 18 21 29 20 13 5 6 5 . 10 Robot Miss Streak 5 | . 2 2 2 4 1 5 . 1 3 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . 2 2 . . . . . 3 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . . Shots Hit Robots 283 | . 5 62 26 94 17 32 2 9 14 . 22 Core Hits 180 | . 1 22 26 71 9 31 1 5 5 . 9 Critical Kills 2 | . . 1 . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . . 1 . . 1 . . . . . 7 Meltdown 1 | . . . . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . . . . Sunder 7 | . . . . . . . . . . . 7 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7654 | . 74 1011 589 2130 370 1439 62 215 378 . 1386 Guns 4125 | . 67 931 513 1932 . 22 21 90 378 . 171 Cannons 2329 | . . . . . 370 578 41 125 . . 1215 Explosions 1021 | . . 80 66 191 . 684 . . . . . Melee . | . . . . . . . . . . . . Ramming 179 | . 7 . 10 7 . 155 . . . . . Kinetic 1064 | . 67 799 . . . 22 21 90 65 . . Thermal 1935 | . . 80 66 191 370 578 41 125 313 . 171 Explosive 569 | . . . . . . 569 . . . . . Electromagnetic 2692 | . . 132 513 1932 . 115 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Entropic 1215 | . . . . . . . . . . . 1215 Highest Corruption 6 | . . . 2 3 . 6 . . . . 5 Average Corruption 2 | . . . 2 3 . 3 . . . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . 4 Effects 16 | . . . 7 2 . 7 . . . . . Message Errors 9 | . . . 4 2 . 3 . . . . . Matter Fused 1 | . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . 1 . . 2 . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 201 | . . . . 11 20 44 . . . . 126 Projectiles 146 | . . . . . 20 . . . . . 126 Explosions 40 | . . . . 11 . 29 . . . . . Melee 15 | . . . . . . 15 . . . . . Knockbacks 2 | . . . . . . 2 . . . . . Impact 2 | . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 416 | . . . 70 71 . 275 . . . . . Shots 14 | . . . 3 3 . 8 . . . . . Rammed 7 | . 1 . 1 . . 5 . . . . . Targets Rammed 10 | . 1 . 1 3 . 5 . . . . . Kicked 3 | . . . . 3 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 749 | . . 12 113 135 426 90 15 16 318 . 749 Average Temperature 96 | . . 7 16 38 157 45 7 13 115 . 348 Received Heat Transfer 1201 | . 36 142 116 261 90 153 63 46 48 . 246 Effects 22 | . . . . . 3 . . . . . 19 Shutdowns 7 | . . . . . 1 . . . . . 6 Energy Bleed 1 | . . . . . 1 . . . . . . Matter Decay 2 | . . . . . 1 . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 2 Damage (major) 6 | . . . . . . . . . . . 6 Damage (core) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . 1 . . . . . . . Combat Hostiles 2 | . . 1 . 1 . . . . . . . Parts Fried 23 | . . 2 2 19 . . . . . . . Impact Corruptions 3 | . . . . . . 3 . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . 2 2 . 1 . . . Heat Transferred 3071 | . . 100 50 350 629 1036 74 222 407 . 203 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 1 3 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Peak Influence 483 | . 35 444 294 368 233 483 185 278 . . . Initial 143 | . . 12 116 60 143 44 40 84 . . . Average 165 | . 8 232 162 180 120 202 89 152 . . . Maximum Alert Level 2 | . . 2 1 1 1 2 . 1 . . . Low Security (%) 63 | 100 100 45 63 54 86 51 100 79 . . . Level 1 31 | . . 40 36 45 13 36 . 20 . . . Level 2 4 | . . 14 . . . 12 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . 3 . 5 2 2 . . . . . Investigation 2 | . . 1 . 1 . . . . . . . Extermination 2 | . . . . . 1 1 . . . . . Reinforcement 8 | . . 2 . 4 1 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Distress Signals 8 | . . 3 . 1 1 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 181 | . 3 24 14 39 8 29 14 13 18 . 19 Peak Tracking Total 14 | . 2 7 4 7 4 7 12 7 9 . 14 Tactical Retreats 16 | . . 2 . 3 . 4 2 1 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 6 | . . 5 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . 7 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 7 | . . . . 1 . 5 . 1 . . . Max in Single Turn 4 | . . . . 1 . 4 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 15 | . . 1 . 4 2 3 . . 1 1 3 Terminals 8 | . . 1 . 4 2 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 34 | . . 2 . 12 4 7 . . 1 1 7 Successful 27 | . . 2 . 6 4 6 . . 1 1 7 Failed 7 | . . . . 6 . 1 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 20 | . . 2 . 12 4 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . . 2 . 6 4 2 . . 1 1 7 Record 2 | . . . . . . . . . . 1 1 Prototype ID Bank 8 | . . 1 . 2 . . . . . . 5 Open Door 2 | . . . . . . . . . 1 . 1 Level Access Points 1 | . . . . 1 . . . . . . . Unreport Threat 2 | . . . . 1 . 1 . . . . . Locate Traps 2 | . . . . . 2 . . . . . . Zone Layout 6 | . . 1 . 2 2 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Refit 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . . 3 2 2 . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 44 | . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Turns Passed 6001 | 70 192 561 747 965 710 931 80 241 258 234 1012 Spaces Moved 4519 | 34 112 241 408 396 344 1099 149 383 367 325 661 Core 13 | 10 . . 3 . . . . . . . . Treads 1196 | 19 112 241 345 . . . . . . . 479 Legs 850 | 5 . . 60 396 344 45 . . . . . Wheels . | . . . . . . . . . . . . Hover 2460 | . . . . . . 1054 149 383 367 325 182 Flight . | . . . . . . . . . . . . Fastest Speed 44 | 50 160 160 120 110 186 52 48 44 48 70 70 Average Speed 107 | 165 160 160 155 174 188 63 48 49 55 70 135 Slowest Speed 370 | 250 160 160 350 190 190 370 48 150 111 70 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 5 19 23 83 45 8 29 10 13 65 56 73 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . . 2 . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 88 | . . 4 12 20 . 43 . . 3 . 6 Melee . | . . . . . . . . . . . . Projectile 9 | . . . . . . . . . 3 . 6 AOE 79 | . . 4 12 20 . 43 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Total 5260 | 44 116 330 481 559 383 1293 154 416 400 330 754 Wait 310 | . . 8 42 74 1 100 . 18 11 1 55 Move 4508 | 33 111 240 407 395 343 1098 148 382 366 324 661 Hop . | . . . . . . . . . . . . Pick Up 42 | 1 . 13 . 8 6 8 . . 4 . 2 Fast Attach 52 | 7 . 8 3 1 1 12 1 2 . 2 15 Attach 29 | . . 2 . 2 3 11 2 2 3 . 4 Detach 7 | . . . . 1 . 6 . . . . . Swap 49 | 2 . 10 4 8 8 10 1 4 2 . . Drop 57 | 1 . 8 4 11 9 17 1 1 2 1 2 Fire 193 | . 4 41 20 56 12 26 1 7 12 . 14 Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . 5 . . . . . Kick 3 | . . . . 3 . . . . . . . Crush 2 | . 1 . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . 2 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 3) 263 | -10/Materials | Entered another Materials area 263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 757 | -9/Materials | Discovered new exit (range 15) 824 | -9/Materials | Entered Mines 978 | -9/Mines | Learned 4 Materials zone layouts 1016 | -9/Mines | Found a hidden stash of uninstalled traps 1106 | -9/Mines | Excavation squad dispatched 1106 | -9/Mines | A large section of the Mines collapsed 1356 | -9/Mines | Excavation squad dispatched 1535 | -9/Mines | Learned location of 1 exit from Proximity Caves 1558 | -9/Mines | Discovered new exit (range 12) 1571 | -9/Mines | Entered Materials 1571 | -8/Materials | Evolved 2 slots: Utility x2 1596 | -8/Materials | Identified exit to Factory 1776 | -8/Materials | Build established: Scavenger-Mutant 2466 | -8/Materials | Build established: Mutant 2536 | -8/Materials | Entered Factory 2536 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2894 | -7/Factory | Discovered new exit (range 8) 2905 | -7/Factory | Identified exit to Factory 3246 | -7/Factory | Entered another Factory area 3246 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3547 | -6/Factory | Lost 4 parts (2p1n1w) 3674 | -6/Factory | Repaired Gravmag System 3952 | -6/Factory | Discovered new exit (range 13) 3959 | -6/Factory | Identified exit to Factory 4103 | -6/Factory | Build established: Tank 4177 | -6/Factory | Entered another Factory area 4177 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4249 | -5/Factory | Discovered new exit (range 10) 4254 | -5/Factory | Identified exit to Factory 4257 | -5/Factory | Entered another Factory area 4257 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4283 | -4/Factory | Discovered new exit (range 19) 4291 | -4/Factory | Identified exit to Upper Caves 4313 | -4/Factory | Spotted B-86 Titan 4478 | -4/Factory | Discovered exit to Upper Caves (range 21) 4498 | -4/Factory | Entered Upper Caves 4501 | -4/Upper Caves | Learned Research stockpile data 4721 | -4/Upper Caves | Lost 11 parts (2p5n3u1w) 4748 | -4/Upper Caves | Discovered new exit (range 12) 4755 | -4/Upper Caves | Identified exit to Upper Caves 4756 | -4/Upper Caves | Entered another Upper Caves area 4779 | -4/Upper Caves | Discovered new exit (range 11) 4789 | -4/Upper Caves | Identified exit to Research 4933 | -4/Upper Caves | Build established: Mutant 4984 | -4/Upper Caves | Discovered new exit (range 8) 4988 | -4/Upper Caves | Identified exit to Warlord 4990 | -4/Upper Caves | Entered Warlord 5476 | -4/Warlord | Visited the Vortex Lab 5489 | -4/Warlord | Warlord's base attacked by MAIN.C 5493 | -4/Warlord | Found Prototype Energy Cannon 5493 | -4/Warlord | Identified Vortex Cannon 5496 | -4/Warlord | Found Vortex Cannon 5499 | -4/Warlord | Found Vortex Cannon 5802 | -4/Warlord | Build established: Gunner 5839 | -4/Warlord | Warlord forces counterattacked 5911 | -4/Warlord | Spotted Striker 5928 | -4/Warlord | Spotted Executioner 5934 | -4/Warlord | P-70 Sage assimilated allied ST-R8A(g) 5936 | -4/Warlord | Core integrity fell below 50% 5995 | -4/Warlord | Core integrity fell below 20% 6003 | -4/Warlord | Core destroyed Last Messages --------------- 05993_ Lgt. Quantum Reactor fries itself beyond repair. 05995_ Overheating: Core damaged (-115). 05995_ Penetrated by Slug. 05995_ Spk. Medium Treads destroyed. 05996_ Overheating: Lgt. Antimatter Reactor damaged (-7). 05996_ Destroyed Lgt. Antimatter Reactor. 05997_ Power failure, Lgt. Antimatter Reactor shutdown. 05997_ Imp. Heat Sink fries itself beyond repair. 05999_ Power failure, Lgt. Antimatter Reactor shutdown. 05999_ Overheating: Med. Treads damaged (-47). 05999_ Spk. Medium Treads severed. 05999_ Destroyed Flexi-carbon Leg. 05999_ L-61 Swordsman destroyed. 06000_ Overheating: Imp. Targeting Computer damaged (-3). 06000_ Overheating: Vortex Cannon damaged (-5). 06001_ Vortex Cannon destroyed. 06001_ Penetrated by Slug. 06002_ Overheating: Matter decay (-40). 06002_ Acquired 20 matter. 06003_ Overheating: Core damaged (-218). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #################????????????????????????????????? | | #"""""""" + #????????????????????????????????? | | #""""""" + #????????????????????????????????? | | #"" ## #??????????????##########????????? | | #"" ## #??????????????# #????????? | | #"" ## #??????????????# """ #????????? | | #"" ## #??????????????# """ #????????? | | #"" "## #??????????????# """ #????????? | | #" ]"## #??????????????# """ #????????? | | #" X "## #??????????????# """ #????????? | | #" " """"## #?##########???# #????????? | | #""""" """"## #?# #???# #????????? | | #"""" """"## ### =##?## #?###+###? | | #"""" """## ##; @ =##!##+#+####### #? | | ############# X#; %*=;!%;[# #? | | ############# ### =[=[! #? | | ^ #?# =%%##### #? | | #####/## ^^ #?# [=%; ??############=! #? | | #^^""" #?# #####"###???????# ##? | | + ^""" #?# # ###?????# %#?? | | """ # """ #?#####+##;# #?????#/%[#?? | | """ # ##### ##% #?????#!=%#?? | | """ # !# ###?###"=!!### | | """ + [%!%! =[ #### [!%%== = | | """ # ["[ =!%= % #%!%%=![!% | | # #####+###### ## % !=] ###! !%]]*=* | | # ## ### ## =*%!% ! %*=%!!%=%%% | | # ## #?# ### = %%[%%=%= %*[% = | | # ## #?# ^^#?# % %%=%%! =!%=!% | | ######## + #?# #?# ===/ % !=%= | | ???????# ## #?# #### % [ %"% !*%=%% | | ???????# ## #?##### ] # % ! [ | | ######## ## #?????# =%! # = | | #""" # ## #?????# ! ####% % | | #" # ## #?????# #??# | | #" + ##########?????##### #"####+###??# # # | | #" " # ########???????????### #?????????# #?# | | #" " # ##"""""#?????????????? #?????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 525 Matter Stores 320 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 50 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionSpacefoldSabre Manual? 0 Play Time 01:09:35 Cumulative 38.2 hours Start 2022.04.18 @ 20:35:36 End 2022.04.18 @ 21:58:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4896a0d-b997-43f8-b207-afbcfb20e3fc