Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.06 @ 13:43:30 Player: Nalzok Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (110) 550 Value Destroyed (3807) 3807 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1677) 1677 TOTAL SCORE: 10074 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 654 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -139 Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 339/760 System Corruption 12% Temperature Cool (12) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Improved Energy Well Heart of Steel > --- WEAPON (2) ------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY (16) --- Improved Deuterium Engine Light Treads Improved Medium Armor Plating Relay Coupler [NC] (33) Relay Coupler [NC] (25) Lightning Gun Improved EM Pulse Cannon Heavy Ion Cannon Plasma Cannon Autogun Gauss Cannon Proton Missile Launcher Heavy Rocket Launcher Remote Datajack Ripper Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Energy Well Heart of Steel > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Lightning Gun Improved EM Pulse Cannon Heavy Ion Cannon Plasma Cannon Autogun Gauss Cannon Proton Missile Launcher Heavy Rocket Launcher Remote Datajack Ripper Makeshift Axe [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 4 | . . . 2 . 2 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 143 | . 13 . 19 30 21 18 21 12 1 . 8 Power 15 | . 3 . 4 3 1 1 1 1 . . 1 Engine 9 | . 3 . 4 1 . . 1 . . . . Core 6 | . . . . 2 1 1 . 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 48 | . 2 . 5 13 11 5 4 5 . . 3 Treads 2 | . . . . . . . 1 1 . . . Leg 46 | . 2 . 5 13 11 5 3 4 . . 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | . 1 . 6 7 4 7 6 2 . . 3 Device 18 | . 1 . 3 3 1 4 3 1 . . 2 Storage 5 | . . . 1 1 1 . . 1 . . 1 Processor 7 | . . . 2 3 1 1 . . . . . Hackware 2 | . . . . . . 1 1 . . . . Protection 4 | . . . . . 1 1 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 44 | . 7 . 4 7 5 5 10 4 1 . 1 Energy Gun 13 | . 2 . . . 4 3 4 . . . . Energy Cannon 3 | . . . . . . 1 2 . . . . Ballistic Gun 15 | . 5 . 4 2 1 1 1 1 . . . Ballistic Cannon 7 | . . . . 4 . . . 2 . . 1 Launcher 1 | . . . . . . . . . 1 . . Special Weapon 4 | . . . . . . . 3 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . 2 Parts Lost 49 | . . . 4 16 1 11 7 10 . . . Power 7 | . . . 1 3 . 1 2 . . . . Propulsion 19 | . . . . 6 1 5 3 4 . . . Utility 11 | . . . 1 2 . 4 1 3 . . . Weapon 12 | . . . 2 5 . 1 1 3 . . . Highest Loss Streak 10 | . . . 2 4 1 4 4 10 . . . Average Slot Usage (%) 85 | . 97 100 98 87 93 96 87 71 69 69 76 Engine 3 | . 14 14 11 4 3 . 2 . . . . Core 4 | . . . . 3 3 7 2 4 7 7 7 Treads 1 | . . . . . . . . 2 7 7 6 Leg 22 | . 28 28 22 25 27 27 22 17 15 15 19 Device 9 | . 11 14 13 6 13 12 4 6 7 7 10 Storage 10 | . 14 14 11 9 7 7 7 13 15 15 15 Processor 10 | . . . 18 19 15 19 15 4 . . . Hackware 1 | . . . . . . 1 10 2 . . . Protection 1 | . . . . . 5 2 3 1 . . . Energy Gun 4 | . 11 . . . 7 11 5 2 . . . Ballistic Gun 7 | . 16 28 21 8 2 . 2 7 7 7 7 Ballistic Cannon 3 | . . . . 8 3 . . 4 5 . 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 11 12 10 20 37 42 39 38 58 58 58 62 Greatest Support 67 | 20 20 20 30 55 65 67 43 38 20 20 63 Greatest Overweight (x) 17 | . . . . 9 1 1 1 17 2 2 2 Average Overweight (x) . | . . . . . . . . 1 2 2 1 Largest Inventory Capacity 16 | 6 6 6 8 10 16 10 10 16 16 16 16 Average Capacity 11 | 6 6 6 6 9 10 10 10 14 16 16 16 Most Carried 16 | 5 6 6 8 10 10 10 10 16 16 16 16 Average Carried 10 | 4 5 6 6 8 9 9 9 11 16 16 16 Final Capacity 16 | 6 6 6 8 10 10 10 10 16 16 16 16 Final Carried 16 | 2 6 6 8 10 10 10 10 16 16 16 16 Class Distribution -------------------- 42% | Scavenger-Mutant 28% | Mutant 23% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Matter Collected 4305 | 200 170 8 293 858 582 250 260 742 78 . 864 Remotely . | . . . . . . . . . . . . Salvage Created 4024 | . 392 . 325 899 941 760 216 375 72 . 44 Parts 203 | . 35 . 20 46 33 36 11 13 6 . 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 4 | . 1 . . 1 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 14 5 . 17 Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 88 | . 11 . 9 23 11 18 3 8 3 . 2 Guns 56 | . 11 . 9 7 5 15 2 4 1 . 2 Cannons 26 | . . . . 16 3 2 1 4 . . . AOE 2 | . . . . . . . . . 2 . . Classes Destroyed 13 | . 4 . 2 5 2 . . . . . . Worker 10 | . . . . 4 3 . 3 . . . . Builder 2 | . . . . 2 . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 7 | . 2 . . 1 4 . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 32 | . 9 . 5 4 . 7 . 2 3 . 2 Grunt 32 | . 2 . 1 14 8 6 . 1 . . . Brawler 3 | . . . . . 1 . . 2 . . . Duelist 6 | . . . . 3 . 1 1 1 . . . Sentry 9 | . . . 3 1 . 3 1 1 . . . Hunter 4 | . . . . 1 1 1 . 1 . . . Programmer 2 | . . . . . 1 . 1 . . . . Best Kill Streak 9 | . 5 . 4 8 9 7 1 5 3 . 2 Combat Bots Only 7 | . 4 . 4 7 6 7 1 5 3 . 2 Max Kills in Single Turn 3 | . 1 . 1 2 2 2 1 1 3 . 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 2 | . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Damage Taken 7887 | . 308 . 707 2193 914 1568 607 1336 125 . 129 Core 1252 | . 41 . 70 427 172 204 76 200 42 . 20 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 83 82 22 . . . . . . . Volleys Fired 400 | . 44 . 53 95 55 80 28 32 3 . 10 Largest 2 | . 2 . 2 2 2 2 2 2 2 . 2 Hottest 143 | . 60 . 43 88 125 143 143 83 67 . 76 Shots Fired 704 | . 79 . 99 185 85 151 35 47 5 1 17 Gun 531 | . 79 . 99 73 69 140 23 31 3 1 13 Cannon 162 | . . . . 112 16 11 5 14 . . 4 Launcher 2 | . . . . . . . . . 2 . . Special 9 | . . . . . . . 7 2 . . . Kinetic 447 | . 48 . 99 185 32 10 10 42 3 1 17 Thermal 179 | . 31 . . . . 130 18 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 69 | . . . . . 53 11 . 3 2 . . Robot Hit Streak 15 | . 10 . 10 15 7 13 9 7 3 . 4 Robot Miss Streak 13 | . 4 . 3 13 6 4 4 5 2 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . 2 . . 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . Shots Hit Robots 491 | . 41 . 67 158 59 92 31 33 2 . 8 Core Hits 276 | . 23 . 24 104 37 35 24 21 4 . 4 Critical Hits 3 | . 1 . 1 1 . . . . . . . Critical Kills 3 | . 1 . 1 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 1 | . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7848 | . 425 . 683 2093 1375 1624 643 649 126 . 230 Guns 5621 | . 425 . 683 829 1029 1466 505 441 44 . 199 Cannons 2141 | . . . . 1260 346 158 138 208 . . 31 Explosions 82 | . . . . . . . . . 82 . . Melee . | . . . . . . . . . . . . Ramming 4 | . . . . 4 . . . . . . . Kinetic 4588 | . 196 . 683 2089 473 72 177 624 44 . 230 Thermal 2089 | . 229 . . . . 1394 466 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 1167 | . . . . . 902 158 . 25 82 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 12 12 12 12 Average Corruption 8 | . . . . . . . 1 8 12 12 12 Corruption Purged . | . . . . . . . . . . . . Effects 132 | . . . . . . . 5 67 27 7 26 Message Errors 26 | . . . . . . . 3 18 1 . 4 Matter Fused 18 | . . . . . . . . 8 5 2 3 Heat Flow Errors 10 | . . . . . . . . 6 2 . 2 Energy Discharges 20 | . . . . . . . . 10 5 1 4 Data Loss (minor) 15 | . . . . . . . 2 5 4 1 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . 1 3 Alerts 5 | . . . . . . . . 1 3 . 1 Misdirections 18 | . . . . . . . . 8 6 2 2 Targeting Errors 10 | . . . . . . . . 7 . . 3 Weapon Failures 5 | . . . . . . . . 4 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 6 | . . . . . . . . . . . 6 Projectiles 6 | . . . . . . . . . . . 6 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 61 | . . . . 57 2 . . 1 . . 1 Impact . | . . . . . . . . . . . . Kinetic 53 | . . . . 49 2 . . 1 . . 1 Secondary 8 | . . . . 8 . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . 5 . . Shots 1 | . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked 1 | . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 290 | . 70 . 9 192 290 187 120 217 149 . 151 Average Temperature 58 | . 29 . 5 44 84 75 27 88 73 . 73 Received Heat Transfer 2214 | . 30 . 153 774 426 489 117 213 . . 12 Effects 2 | . . . . . 2 . . . . . . Interference 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . Parts Fried 6 | . . . . . 6 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 9 | . . . . . . 8 . . 1 . . Heat Transferred 4240 | . 525 . . . . 2781 934 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Peak Influence 748 | . 205 . 386 397 244 748 485 . . . . Average Influence 280 | . 118 . 200 248 155 524 382 . . . . Maximum Alert Level 3 | . 1 . 1 1 1 3 2 . . . . Low Security (%) 34 | 100 70 100 35 22 70 10 . . . . . Level 1 42 | . 29 . 64 77 29 10 58 . . . . Level 2 17 | . . . . . . 52 41 . . . . Level 3 5 | . . . . . . 26 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 3 3 . 3 . . . . Investigation 2 | . . . . . 1 . 1 . . . . Extermination 2 | . . . . . 1 . 1 . . . . Reinforcement 8 | . 1 . 2 3 1 . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 2 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Distress Signals 6 | . . . 1 4 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 151 | . 16 . 22 44 18 20 9 13 2 . 7 Peak Tracking Total 9 | . 3 . 6 9 5 5 3 6 3 . 4 Tactical Retreats 8 | . 1 . 2 3 . 2 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Traps Triggered 4 | . 1 . . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . 8 . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Machines Disabled 7 | . . . 1 1 . 2 2 1 . . . Max in Single Turn 1 | . . . . 1 . 1 . 1 . . . Garrison Relay 2 | . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Machines Accessed 21 | . 3 . . 5 4 . 4 1 . 4 . Terminals 12 | . 3 . . 5 1 . 3 . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 55 | . 3 . . 7 8 . 7 1 . 29 . Successful 46 | . 2 . . 6 4 . 4 1 . 29 . Failed 9 | . 1 . . 1 4 . 3 . . . . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 16 | . 3 . . 7 1 . 5 . . . . Fabricators 3 | . . . . . 3 . . . . . . Repair Stations 5 | . . . . . 3 . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 40 | . 2 . . 6 . . 2 1 . 29 . Record 11 | . . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . . 6 . Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . . . . 1 . . 1 . . . . Emergency Access Points 2 | . . . . 2 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . 1 . 2 . . . . Scan Component 2 | . . . . . 1 . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 2 . . . 4 . 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . Parts Built 2 | . . . . . 2 . . . . . . Matter 168 | . . . . . 168 . . . . . . Time 84 | . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 38 | . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 5 | . . . . . . . 4 1 . . . Non-combat . | . . . . . . . . . . . . Combat 5 | . . . . . . . 4 1 . . . Robot Hacks Applied 5 | . . . . . . . 4 1 . . . overload_power 2 | . . . . . . . 2 . . . . amplify_resonance 1 | . . . . . . . 1 . . . . formatsys_high 2 | . . . . . . . 1 1 . . . Relay Couplers Released 12 | . . . . . 4 8 . . . . . Machine Destruction 8 | . . . . . . 8 . . . . . Programmers 4 | . . . . . 4 . . . . . . Attached 2 | . . . . . . 1 1 . . . . Robots Rewired 3 | . . . . . 1 . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Total Allies 8 | . . 2 . . 1 . 1 3 . . 1 Largest Group 2 | . . 2 2 . 1 . 1 2 2 2 2 Highest-Rated Group 110 | . . 41 41 . 32 . 32 46 46 46 110 Highest-Rated Ally 94 | . . 31 31 . 32 . 32 30 30 30 94 Total Orders . | . . . . . . . . . . . . Ally Attacks 88 | . . . 32 . 1 . 13 13 2 . 27 Total Damage 2010 | . . . 357 . 65 . 384 221 14 . 969 Kills 22 | . . . 7 . . . 3 3 . . 9 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Turns Passed 7969 | 2 846 48 485 1027 923 1040 831 1503 566 146 552 Spaces Moved 4241 | 1 577 41 248 487 544 558 467 668 307 82 261 Core 5 | . . . . 4 . . . 1 . . . Treads 206 | . . . . . . . 33 173 . . . Legs 4030 | 1 577 41 248 483 544 558 434 494 307 82 261 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 122 120 150 180 180 120 Average Speed 145 | 120 120 120 126 135 124 130 142 185 180 180 163 Slowest Speed 900 | 120 120 120 130 500 155 150 180 900 180 180 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 2 48 15 21 43 15 36 14 76 56 69 49 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 4 | . . . 1 1 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . 1 1 1 . Scrap Searched 4 | . . 1 . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 5 | . . . . . . . . 2 . . 3 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . . . . 2 . . 3 AOE . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Low Dat Pro Total 5401 | 4 663 40 342 676 714 722 595 878 313 81 373 Wait 435 | . 14 . 4 17 47 48 67 149 . . 89 Move 4230 | . 576 40 247 486 544 556 466 667 306 81 261 Hop . | . . . . . . . . . . . . Pick Up 70 | . 5 . 6 20 15 8 5 10 1 . . Fast Attach 51 | . 2 . 3 9 10 8 10 4 . . 5 Attach 30 | . . . 4 11 1 6 2 6 . . . Detach 5 | . . . . 2 1 . . 2 . . . Swap 62 | . 11 . 12 10 10 4 9 2 1 . 3 Drop 96 | 4 11 . 13 16 27 10 8 1 1 . 5 Fire 400 | . 44 . 53 95 55 80 28 32 3 . 10 Melee 1 | . . . . 1 . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . Rewire 10 | . . . . . 4 . . 5 1 . . Trap 8 | . . . . 8 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 459 | -10/Materials | Build established: Scavenger-Mutant 658 | -10/Materials | Discovered new exit (range 7) 849 | -10/Materials | Entered Mines 870 | -10/Mines | Learned 4 Materials zone layouts 877 | -10/Mines | Discovered new exit (range 15) 897 | -10/Mines | Entered Materials 897 | -9/Materials | Accompanied by 2 allies 897 | -9/Materials | Evolved 2 slots: Utility x2 898 | -9/Materials | Identified exit to Materials 902 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1148 | -9/Materials | Discovered exit to Materials (range 18) 1382 | -9/Materials | Entered another Materials area 1382 | -8/Materials | Evolved 2 slots: Propulsion x2 1791 | -8/Materials | Build established: Scavenger-Skirmisher 1902 | -8/Materials | Lost 4 parts (2n2w) 2116 | -8/Materials | Core integrity fell below 50% 2124 | -8/Materials | Destroyed 7 combat bots 2159 | -8/Materials | Lost 3 parts (1u2w) 2300 | -8/Materials | Lost 3 parts (1p1n1w) 2334 | -8/Materials | Discovered new exit (range 16) 2408 | -8/Materials | Identified exit to Factory 2409 | -8/Materials | Entered Factory 2409 | -7/Factory | Evolved 2 slots: Utility x2 2811 | -7/Factory | Fabricated Mic. Nuclear Core (x2) 3332 | -7/Factory | Identified exit to Garrison 3332 | -7/Factory | Entered Garrison 3494 | -7/Garrison | Destroyed 7 combat bots 3633 | -7/Garrison | Lost 4 parts (2n1u1w) 3674 | -7/Garrison | Triggered checkpoint 3685 | -7/Garrison | Garrison Relay disabled 3714 | -7/Garrison | Build established: Scavenger-Mutant 3764 | -7/Garrison | Triggered checkpoint 3838 | -7/Garrison | Triggered checkpoint 3925 | -7/Garrison | Garrison Relay disabled 4084 | -7/Garrison | Discovered new exit (range 17) 4098 | -7/Garrison | Core integrity fell below 50% 4155 | -7/Garrison | Identified exit to Factory 4165 | -7/Garrison | Installed Relay Interface Framework 4372 | -7/Garrison | Entered Factory 4487 | -7/Factory | Repaired EM Pulse Cannon 4721 | -7/Factory | Lost 4 parts (1p1n1u1w) 4748 | -7/Factory | Identified exit to Lower Caves 5203 | -7/Factory | Entered Lower Caves 5203 | -7/Lower Caves | Accompanied by 1 ally 5389 | -7/Lower Caves | Learned Factory security intel 5462 | -7/Lower Caves | Found Prototype Device 5501 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5673 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5688 | -7/Lower Caves | Identified Heart of Steel 5707 | -7/Lower Caves | System corruption reached 10% 5716 | -7/Lower Caves | Core integrity fell below 20% 5758 | -7/Lower Caves | Lost 10 parts (4n3u3w) 5968 | -7/Lower Caves | Build established: Mutant 6064 | -7/Lower Caves | Learned Factory machine intel 6355 | -7/Lower Caves | Discovered new exit (range 11) 6428 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6706 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6706 | -7/Lower Caves | Entered another Lower Caves area 6706 | -7/Lower Caves | Accompanied by 2 allies 7254 | -7/Lower Caves | Discovered new exit (range 4) 7272 | -7/Lower Caves | Entered Data Miner 7272 | -7/Data Miner | Accompanied by 2 allies 7272 | -7/Data Miner | Discovered new exit (range 6) 7307 | -7/Data Miner | Met Data Miner 7337 | -7/Data Miner | Learned location of Section 7 (-2) 7337 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7373 | -7/Data Miner | Received God Mode back door access code from Data Miner 7418 | -7/Data Miner | Entered Proximity Caves 7418 | -6/Proximity Caves | Accompanied by 2 allies 7638 | -6/Proximity Caves | Escorted by Enhanced Grunt 7969 | -6/Proximity Caves | Spotted B-75 Beast 7970 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07905_ System corrupted: Component data lost. 07907_ Autogun fries itself beyond repair. 07907_ Acquired 18 matter. 07910_ Lgt. Nuclear Core fries itself beyond repair. 07912_ Acquired 106 matter. 07915_ Identified Enh. Flexi-carbon Leg. 07915_ Dropped Aluminum Leg. 07921_ Dropped Imp. Treads. 07921_ Acquired Aluminum Leg. 07925_ Dropped Imp. Heat Sink. 07928_ Dropped Adv. Heat Sink. 07928_ Acquired Prototype Storage. 07928_ Identified Imp. Energy Well. 07932_ System corrupted: Matter fused (-7). 07935_ Acquired 26 matter. 07947_ &#F1B:U