Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 01:43:17 // Halloween2020/ForbiddenLore Player: rusmal Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (57) 285 Value Destroyed (1223) 1223 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 2541 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/400 Matter 165/300 Energy 280/280 System Corruption 0% Temperature Cool (241) Movement Walking (210) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (22) --- Cooled Ion Engine Light Treads Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Medium Storage Unit Medium Storage Unit Improved Sensor Array Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Beam Rifle Improved Medium Laser Assault Cannon Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Medium Laser Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Flight Unit Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Medium Storage Unit Medium Storage Unit Improved Sensor Array Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Beam Rifle Improved Medium Laser Assault Cannon Assault Cannon Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 60 | 7 13 40 Power 7 | 1 1 5 Engine 7 | 1 1 5 Core . | . . . Reactor . | . . . Propulsion 20 | 2 3 15 Treads 2 | . . 2 Leg 16 | 2 3 11 Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 12 | 1 4 7 Device 1 | . 1 . Storage 11 | 1 3 7 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 21 | 3 5 13 Energy Gun 10 | 2 2 6 Energy Cannon 3 | . . 3 Ballistic Gun 5 | 1 1 3 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 2 . Unidentified Prototypes 3 | . . 3 Parts Lost 15 | . . 15 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 9 | . . 9 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 99 | . 99 98 Engine 12 | . 14 10 Treads 1 | . . 3 Leg 28 | . 28 28 Storage 29 | . 26 32 Energy Gun 10 | . 13 7 Energy Cannon 1 | . . 3 Ballistic Gun 11 | . 13 8 Ballistic Cannon 1 | . . 2 Naked Turns . | . . . Heaviest Build 64 | 13 41 64 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | 1 2 3 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 22 | 6 16 22 Average Capacity 17 | 5 14 20 Most Carried 22 | 6 16 22 Average Carried 15 | 3 12 19 Final Capacity 22 | 6 16 22 Final Carried 22 | 6 16 22 Class Distribution -------------------- 54% | Mutant 27% | Hauler-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1051 | 256 285 510 Remotely . | . . . Salvage Created 1966 | . 504 1462 Parts 137 | . 37 100 Haulers Intercepted 5 | . 2 3 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 42 | . 9 33 Guns 34 | . 9 25 Cannons 8 | . . 8 Classes Destroyed 10 | . 6 4 Worker 2 | . . 2 Builder 1 | . 1 . Hauler 5 | . 2 3 Recycler 3 | . . 3 Operator 3 | . 2 1 Watcher 1 | . 1 . Swarmer 18 | . 3 15 Grunt 17 | . 6 11 Duelist 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 6 | . 4 6 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2474 | . 349 2125 Core 428 | . 27 401 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 89 . Volleys Fired 179 | . 47 132 Largest 2 | . 2 2 Hottest 112 | . 60 112 Shots Fired 357 | . 94 263 Gun 305 | . 94 211 Cannon 52 | . . 52 Launcher . | . . . Special . | . . . Kinetic 211 | . 47 164 Thermal 85 | . . 85 Explosive . | . . . Electromagnetic 61 | . 47 14 Robot Hit Streak 18 | . 5 18 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 223 | . 42 181 Core Hits 80 | . 20 60 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2915 | . 525 2390 Guns 2134 | . 525 1609 Cannons 772 | . . 772 Explosions . | . . . Melee . | . . . Ramming 9 | . . 9 Kinetic 1231 | . 169 1062 Thermal 1147 | . . 1147 Explosive . | . . . Electromagnetic 528 | . 356 172 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles 2 | . . 2 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 348 | . 78 348 Average Temperature 68 | . 33 74 Received Heat Transfer 660 | . 150 510 Effects 2 | . . 2 Interference 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 2331 | . . 2331 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 465 | . 128 465 Initial 5 | . . 5 Average 133 | . 42 234 Maximum Alert Level 2 | . . 2 Low Security (%) 71 | 100 100 41 Level 1 23 | . . 49 Level 2 4 | . . 9 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 77 | . 21 56 Peak Tracking Total 7 | . 4 7 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts 45 | . 45 . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed 2 | . 2 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 16 | . 10 6 Terminals 11 | . 7 4 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 41 | . 22 19 Successful 29 | . 12 17 Failed 12 | . 10 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 17 | . 12 5 Terminals 27 | . 17 10 Fabricators . | . . . Repair Stations 12 | . 3 9 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Prototype ID Bank 2 | . 1 1 Alert Level 3 | . 2 1 Unreport Threat 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 11 | . 2 9 Scan Component 5 | . 1 4 Repair 5 | . 1 4 Refit 1 | . . 1 Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 5 5 Terminals 10 | . 5 5 Botnet 8 | . 4 4 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 13 | . 8 5 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . 1 4 Time 155 | . 26 129 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3815 | 75 1914 1826 Spaces Moved 1735 | 51 997 687 Core 5 | 5 . . Treads . | . . . Legs 1730 | 46 997 687 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 158 | 117 154 165 Slowest Speed 210 | 120 180 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 4 98 42 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2476 | 63 1278 1135 Wait 362 | . 142 220 Move 1733 | 50 996 687 Hop . | . . . Pick Up 49 | 5 18 26 Fast Attach 26 | 7 5 14 Attach 16 | . . 16 Detach 8 | 1 2 5 Swap 18 | . 8 10 Drop 39 | . 15 24 Fire 179 | . 47 132 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 45 | . 45 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 546 | -10/Materials | Repaired Assault Rifle 694 | -10/Materials | Discovered new exit (range 9) 1044 | -10/Materials | Discovered new exit (range 16) 1897 | -10/Materials | Discovered new exit (range 13) 1898 | -10/Materials | Discovered new exit (range 14) 1990 | -10/Materials | Entered another Materials area 1990 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2167 | -9/Materials | Lost 4 parts (1p3w) 2402 | -9/Materials | Build established: Hauler-Mutant 2790 | -9/Materials | Core integrity fell below 50% 2908 | -9/Materials | Build established: Scavenger-Mutant 3195 | -9/Materials | Core integrity fell below 20% 3406 | -9/Materials | Repaired Aluminum Leg 3582 | -9/Materials | Build established: Hauler-Mutant 3618 | -9/Materials | Repaired Lgt. Armor Plating 3645 | -9/Materials | Repaired Aluminum Leg 3697 | -9/Materials | Repaired Imp. Medium Laser 3723 | -9/Materials | Discovered new exit (range 4) 3816 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Backup Laser I x1 03652_ Dropped Backup Laser I. 03697_ Repair station completes Imp. Medium Laser repairs. 03699_ Acquired Backup Laser I. 03709_ Dropped Backup Laser I. 03711_ Acquired Imp. Medium Laser. 03723_ EXIT=FOUND 03724_ K-01 Serf cleans the Nuclear Reactor. 03766_ U-05 Engineer lays Concrete. 03784_ G-34 Mercenary destroyed. 03796_ G-47 Trooper destroyed. 03796_ U-05 Engineer builds a Door. 03798_ U-05 Engineer builds a Wall. 03799_ G-34 Mercenary destroyed. 03805_ Y-45 Defender destroyed. 03809_ Imp. Medium Laser permanently disabled. 03809_ Overheating: Short circuit. 03810_ Overheating: System interference. 03810_ Assault Cannon temporarily disabled. 03810_ Broken Imp. Medium Laser destroyed. 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