Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 13:48:28 Player: human Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (2495) 2495 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1188) 1188 TOTAL SCORE: 8233 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 580 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 22/300 Energy 136/325 System Corruption 28% Temperature Hot (207) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Weight Redist. System Triangulator 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Improved Kinecellerator > --- WEAPON (5) ------- High-powered Shock Rifle Disruptor Cannon Advanced Plasma Cannon Heavy Rocket Launcher > --- INVENTORY (5) ---- Recalibrator Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Compact Battery Targeting Computer Targeting Computer Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Power Sword Power Sword Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Compact Wheel Cesium-ion Thruster Huge Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Transmission Jammer Advanced ECM Suite Force Field Recalibrator Improved Recalibrator Hacking Drone Bay [Rating: 71] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Hammer Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Precision Grenade Launcher Impact Weapon Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 5 | . . . 1 . . . 3 1 Weapon 3 | . . . 1 . . . 1 1 Parts Attached 150 | 6 13 7 18 . . 6 34 66 Power 22 | 1 1 1 4 . . 1 4 10 Engine 16 | 1 1 1 4 . . 1 2 6 Core 5 | . . . . . . . 2 3 Reactor 1 | . . . . . . . . 1 Propulsion 42 | 2 . 2 4 . . 3 11 20 Treads 17 | 2 . 1 2 . . 3 3 6 Leg 13 | . . . . . . . . 13 Wheel 11 | . . . 2 . . . 8 1 Hover . | . . . . . . . . . Flight 1 | . . 1 . . . . . . Utility 37 | 1 3 1 4 . . 1 10 17 Device 8 | . . . . . . . 4 4 Storage 11 | 1 3 . 3 . . . 2 2 Processor 11 | . . 1 1 . . 1 1 7 Hackware 1 | . . . . . . . 1 . Protection 6 | . . . . . . . 2 4 Artifact . | . . . . . . . . . Weapon 49 | 2 9 3 6 . . 1 9 19 Energy Gun 4 | . . . . . . . 2 2 Energy Cannon 13 | . 3 . 3 . . . . 7 Ballistic Gun 11 | 2 3 . . . . . 2 4 Ballistic Cannon 2 | . . . . . . . 2 . Launcher 10 | . 3 2 2 . . . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 1 . . . . 1 Slashing Weapon 5 | . . . . . . . 1 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 7 | . 1 . . . . . 3 3 Corrupted Parts 3 | . . . . . . . . 3 System Corruption 12 | . . . . . . . . 12 Parts Lost 77 | . 2 3 8 . . . 23 41 Power 10 | . 1 1 2 . . . 4 2 Propulsion 28 | . . 2 2 . . . 8 16 Utility 17 | . . . . . . . 4 13 Weapon 22 | . 1 . 4 . . . 7 10 Highest Loss Streak 19 | . 2 2 5 . . . 10 19 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 72 | . 84 93 90 . 66 72 81 60 Engine 4 | . 14 12 10 . . 3 5 2 Treads 9 | . 28 26 19 . . 17 17 1 Leg 2 | . . . . . . . . 11 Wheel 9 | . . . 1 . 22 4 4 . Device 1 | . . . . . . . 2 6 Storage 9 | . 14 14 11 . 11 11 6 5 Processor 16 | . . 9 18 . 22 22 15 11 Protection 1 | . . . . . . . 3 1 Energy Cannon 4 | . 3 23 22 . . . . 3 Ballistic Gun 1 | . 17 . . . . . 3 1 Launcher 1 | . 6 2 2 . . . 2 . Impact Weapon 5 | . . 2 2 . 11 11 1 . Slashing Weapon 2 | . . . . . . . 4 7 Peak Build Rating 71 | 6 11 12 17 6 10 26 63 71 Average Rating 23 | 3 6 10 13 6 8 16 47 44 On Entrance 11 | . 6 11 8 6 6 10 26 27 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 12 21 21 39 22 22 36 71 69 Greatest Support 98 | 40 40 40 40 32 32 48 98 75 Greatest Overweight (x) 3 | . . . 1 . . . 3 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 25 15 15 15 25 15 Average Capacity 13 | 6 8 10 13 15 15 15 15 12 Most Carried 15 | 5 10 10 11 9 15 15 15 15 Average Carried 11 | 2 5 8 9 9 13 14 14 9 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 2 9 9 9 9 15 15 12 3 Class Distribution -------------------- 64% | Mutant 9% | Gunner 8% | Scavenger-Gunner 7% | Derelict-Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Matter Collected 1622 | 196 111 118 304 . 45 60 232 556 Remotely . | . . . . . . . . . Salvage Created 2398 | . 233 49 422 . . . 504 1190 Parts 105 | . 11 2 27 . . . 29 36 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 50 | . 5 5 11 . . . 13 16 Melee 15 | . . 1 3 . . . 2 9 Guns 2 | . . . . . . . 2 . Cannons 12 | . . 1 6 . . . 1 4 AOE 20 | . 5 3 1 . . . 8 3 Classes Destroyed 15 | . 4 1 4 . . . 3 3 Worker 1 | . . . . . . . 1 . Builder 2 | . . . 1 . . . 1 . Tunneler 2 | . 1 . . . . . 1 . Hauler 1 | . 1 . . . . . . . Recycler 3 | . . . . . . . . 3 Mechanic 1 | . 1 . . . . . . . Watcher 2 | . . . 1 . . . 1 . Swarmer 12 | . . 5 3 . . . 4 . Cutter 1 | . . . . . . . . 1 Grunt 21 | . 5 . 4 . . . 6 6 Brawler 2 | . . . 1 . . . . 1 Duelist 2 | . . . . . . . 1 1 Sentry 5 | . . . 3 . . . 1 1 Hunter 4 | . . . . . . . . 4 Programmer 3 | . . . . . . . 1 2 Best Kill Streak 7 | . 4 3 5 . . . 7 6 Combat Bots Only 6 | . 3 3 5 . . . 6 3 Max Kills in Single Turn 4 | . 2 2 2 . . . 4 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 2 1 . . . 4 1 Melee 1 | . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Hostile Shots Fired 903 | . 61 42 116 . . . 359 325 Missed 252 | . 21 8 34 . . . 104 85 Damage Taken 10730 | . 552 321 1308 . . . 3925 4624 Core 2010 | . 111 60 298 . . . 532 1009 Absorbed by Shields 9 | . . . . . . . . 9 Redirected to Shielding 101 | . . . . . . . 101 . Core Remaining (%) 48 | 100 . 31 . . . 25 37 . Volleys Fired 61 | . 13 10 9 . . . 15 14 Largest 4 | . 2 2 3 . . . 3 4 Hottest 261 | . 50 136 204 . . . 136 261 Shots Fired 136 | . 26 16 25 . . . 38 31 Gun 55 | . 19 . . . . . 21 15 Cannon 58 | . . 12 23 . . . 8 15 Launcher 23 | . 7 4 2 . . . 9 1 Special . | . . . . . . . . . Kinetic 51 | . 19 . . . . . 20 12 Thermal 46 | . . 12 23 . . . . 11 Explosive 23 | . 7 4 2 . . . 9 1 Electromagnetic 16 | . . . . . . . 9 7 Robot Hit Streak 8 | . 8 4 8 . . . 6 5 Robot Miss Streak 6 | . 2 3 1 . . . 6 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 141 | . 18 9 27 . . . 34 53 Core Hits 101 | . 14 4 11 . . . 37 35 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 4 | . . 1 3 . . . . . Critical Strikes 13 | . . 1 5 . . . . 7 Smash 6 | . . 1 5 . . . . . Sever 7 | . . . . . . . . 7 Melee Attacks 90 | . . 4 11 . . . 27 48 Impact 17 | . . 4 11 . . . . 2 Slashing 73 | . . . . . . . 27 46 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . 11 Damage Inflicted 6230 | . 580 348 781 . . . 1542 2979 Guns 571 | . 83 . . . . . 260 228 Cannons 811 | . . 102 351 . . . 131 227 Explosions 2738 | . 497 193 185 . . . 878 985 Melee 2110 | . . 53 245 . . . 273 1539 Ramming . | . . . . . . . . . Kinetic 601 | . 83 . . . . . 309 209 Thermal 644 | . . 102 351 . . . . 191 Explosive 2738 | . 497 193 185 . . . 878 985 Electromagnetic 137 | . . . . . . . 82 55 Impact 298 | . . 53 245 . . . . . Slashing 1812 | . . . . . . . 273 1539 Piercing . | . . . . . . . . . Highest Corruption 28 | . . . . . . . 2 28 Average Corruption 13 | . . . . . . . 1 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . . . . 44 Message Errors 10 | . . . . . . . . 10 Matter Fused 14 | . . . . . . . . 14 Heat Flow Errors 7 | . . . . . . . . 7 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . 2 Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 271 | . . 18 81 . . . 44 128 Projectiles 1 | . . 1 . . . . . . Explosions 151 | . . . 17 . . . 14 120 Melee 119 | . . 17 64 . . . 30 8 Knockbacks 3 | . . . 1 . . . 2 . Impact 1 | . . . 1 . . . . . Kinetic 1 | . . . . . . . 1 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 637 | . 52 38 178 . . . 170 199 Shots 19 | . 4 1 3 . . . 7 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 390 | . 34 295 294 . . . 390 255 Average Temperature 114 | . 13 114 124 . . . 161 92 Received Heat Transfer 2242 | . 291 . 480 . . . 543 928 Effects 2 | . . . 2 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 4 | . . 1 3 . . . . . Impact Corruptions 5 | . . 1 4 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 1025 | . . 185 629 . . . . 211 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Peak Influence 427 | . 183 214 286 102 . . 388 427 Initial 142 | . . 70 5 102 . . . 142 Average 158 | . 93 88 177 102 . . 134 223 Maximum Alert Level 2 | . . 1 1 . . . 1 2 Low Security (%) 62 | 100 100 93 47 100 . . 67 42 Level 1 37 | . . 6 52 . . . 32 57 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . . . . . 4 8 Investigation 2 | . . . . . . . . 2 Extermination 4 | . . . . . . . 2 2 Reinforcement 6 | . 1 . . . . . 2 3 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Distress Signals 4 | . . . 2 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 8 8 21 . . 3 38 41 Peak Tracking Total 9 | . 4 3 6 . . 3 9 7 Tactical Retreats 14 | . . 2 2 . . 1 7 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 3 | . . . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 20 | . . . 3 . . . 3 14 Max in Single Turn 4 | . . . 2 . . . 2 4 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 22 | . 3 . 7 . . . 4 8 Terminals 10 | . 3 . 6 . . . . 1 Fabricators 4 | . . . . . . . 3 1 Repair Stations 3 | . . . . . . . 1 2 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 3 | . . . 1 . . . . 2 Garrison Access 1 | . . . . . . . . 1 Total Hacks 50 | . 6 . 28 . . . 5 11 Successful 20 | . 3 . 13 . . . 2 2 Failed 30 | . 3 . 15 . . . 3 9 Catastrophic 6 | . . . 1 . . . 1 4 Database Lockouts . | . . . . . . . . . Manual 37 | . 5 . 17 . . . 7 8 Terminals 31 | . 6 . 24 . . . . 1 Fabricators 6 | . . . . . . . 4 2 Repair Stations 3 | . . . . . . . 1 2 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 7 | . . . 4 . . . . 3 Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 8 | . 2 . 5 . . . . 1 Record 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 Alert Level 2 | . . . 2 . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . 1 . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 4 . . . . 1 Insert Component 3 | . . . 2 . . . . 1 Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 . 4 . . . . . Terminals 5 | . 1 . 4 . . . . . Botnet 4 | . . . 4 . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 2 . 7 . . . 4 7 Full Trace Events 3 | . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 47 | . . . . . . . 47 . Total Part Build Rating 10 | . . . . . . . 10 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . 1 Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total Allies 15 | . . . . . 4 . 4 7 Largest Group 4 | . . . . . 4 4 4 3 Highest-Rated Group 210 | . . . . . 153 153 112 210 Highest-Rated Ally 96 | . . . . . 40 40 40 96 Zionite Dispatches 3 | . . . . . . . 1 2 Light 1 | . . . . . . . . 1 Fire 1 | . . . . . . . 1 . Demo 1 | . . . . . . . . 1 Total Orders . | . . . . . . . . . Ally Attacks 91 | . . . . . . 26 11 54 Total Damage 2093 | . . . . . . 531 239 1323 Kills 16 | . . . . . . 5 3 8 Allies Corrupted 2 | . . . . . . . . 2 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 95 | . . . . . . . 74 21 Traps 1 | . . . . . . . . 1 Emergency Access 3 | . . . . . . . . 3 Items 74 | . . . . . . . 59 15 Garrisons 2 | . . . . . . . 1 1 Patrols 2 | . . . . . . . 2 . Reinforcements 5 | . . . . . . . 5 . Guards 8 | . . . . . . . 7 1 Zionite Intel Received 1 | . . . . . . . 1 . Active Garrisons 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Turns Passed 6390 | 89 313 402 506 5 2201 445 1150 1279 Spaces Moved 4459 | 52 151 202 254 6 2095 296 650 753 Core 6 | 6 . . . . . . . . Treads 1343 | 46 151 202 236 . . 212 442 54 Legs 629 | . . . . . . . . 629 Wheels 2481 | . . . 18 6 2095 84 208 70 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 100 100 100 100 92 115 Average Speed 122 | 147 160 160 157 100 100 142 146 128 Slowest Speed 250 | 160 160 160 240 100 100 160 165 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 6 53 54 34 3 91 56 23 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 2 . . 2 5 . . Spaces Dug 39 | . . . . . . . 34 5 Terrain Destroyed 269 | . 39 19 45 . . . 92 74 Melee 22 | . . . . . . . 18 4 Projectile 4 | . . . . . . . . 4 AOE 243 | . 39 19 45 . . . 74 66 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total 5121 | 65 199 257 316 5 2200 318 782 979 Wait 224 | . . 29 13 . 100 5 24 53 Move 4451 | 51 150 201 253 5 2094 295 649 753 Hop . | . . . . . . . . . Pick Up 120 | 8 16 5 10 . 6 7 22 46 Fast Attach 13 | . . . . . . 1 3 9 Attach 102 | 6 4 4 8 . . 2 26 52 Detach 12 | . . . . . . . 4 8 Swap 35 | . 9 3 10 . . 3 5 5 Drop 25 | . 7 1 2 . . 5 7 3 Fire 61 | . 13 10 9 . . . 15 14 Melee 78 | . . 4 11 . . . 27 36 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 90 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Entered Mines 481 | -10/Mines | Met a Derelict bent on vengeance 685 | -10/Mines | Discovered new exit (range 15) 705 | -10/Mines | Core integrity fell below 50% 805 | -10/Mines | Entered Materials 805 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1119 | -9/Materials | Build established: Gunner 1236 | -9/Materials | Lost 5 parts (1p1n3w) 1290 | -9/Materials | Core integrity fell below 50% 1293 | -9/Materials | Discovered new exit (range 15) 1311 | -9/Materials | Entered Mines 1312 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1316 | -9/Mines | Entered Zion 1332 | -7/Zion | Lost 3 parts (1p1n1w) 1501 | -7/Zion | Build established: Mutant 1954 | -7/Zion | Received a visual enhancement algorithm 2261 | -7/Zion | Given A8's code to call for help 2264 | -7/Zion | Discovered new exit (range 7) 2454 | -7/Zion | Met Imprinter 2643 | -7/Zion | Given the Hacking Drone Bay 2645 | -7/Zion | Found Prototype Device 2776 | -7/Zion | Learned location of Armory (-3) 3148 | -7/Zion | Imprinted 3150 | -7/Zion | Declared Zion's savior 3517 | -7/Zion | Entered Proximity Caves 3517 | -6/Proximity Caves | Accompanied by 4 allies 3933 | -6/Proximity Caves | Discovered new exit (range 8) 3962 | -6/Proximity Caves | Entered Factory 3962 | -6/Factory | Accompanied by 2 allies 3962 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3963 | -6/Factory | Identified Hacking Drone Bay 4175 | -6/Factory | Build established: Derelict-Mutant 4268 | -6/Factory | Fabricated Hvy. Machine Gun (x2) 4482 | -6/Factory | Spotted B-75 Beast 4835 | -6/Factory | Lost 6 parts (1p2n2u1w) 4858 | -6/Factory | Retrieved Zion intel report: Active Garrisons 4859 | -6/Factory | Zion Fire squad teleported in 4926 | -6/Factory | Lost 4 allies 4993 | -6/Factory | Lost 4 parts (1p1n2w) 5042 | -6/Factory | Cargo convoy interrupted 5100 | -6/Factory | Discovered new exit (range 5) 5108 | -6/Factory | Core integrity fell below 50% 5112 | -6/Factory | Entered another Factory area 5112 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5139 | -5/Factory | Lost 10 parts (1p4n2u3w) 5250 | -5/Factory | Lost 4 parts (2n2u) 5377 | -5/Factory | Lost 3 parts (3n) 5450 | -5/Factory | Lost 4 parts (1n1u2w) 5485 | -5/Factory | System corruption reached 10% 5635 | -5/Factory | Core integrity fell below 50% 5671 | -5/Factory | Zion Light squad teleported in 5716 | -5/Factory | Lost 19 parts (1p5n6u7w) 6021 | -5/Factory | Zion Demo squad teleported in 6022 | -5/Factory | Enhanced Grunt warped into view, answering call for help 6022 | -5/Factory | Core integrity fell below 20% 6023 | -5/Factory | Enhanced Grunt warped into view, answering call for help 6052 | -5/Factory | Lost 6 parts (3n3u) 6070 | -5/Factory | Lost 3 allies 6391 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 06377_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 06379_ XP=APB|:XVP/RUMXMIKMT|JNRGI%79ZY#H>0W 06379_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06379_ Carbon-fiber Leg destroyed. 06384_ ALERT: Garrison Access compromised, dispatching assault squad. 06384_ Garrison Access disabled. 06384_ Relay Coupler [Behemoth] tumbles out of Garrison Access. 06384_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 06384_ Hvy. Phase Cannon severed. 06384_ A-15 Conveyor calls for reinforcements. 06384_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06387_ Tesla Rifle destroyed. 06389_ The unstable cave ceiling collapses. 06389_ C-35 Carver destroyed. Map ----- +----------------------------------------------------+ | ????# # #??# #???????? "??????? | | ????# # #??#+#????????? "??????? | | ????# # * #??????????????? ???????? | | ###########+####+######??????????????? ???????? | | #???????????????? ????????? | | %[ ^ +??????????????????????????? | | *% [ #??????????????????????????? | | ######+### #### #??????????????????????????? | | *=% ##? #??????????????????????????? | | !% ##?? #??????????????????????????? | | ! #???## #?????!????????????????????? | | = #?????? +??????????????????????????? | | !% #??????? #??????????????????????????? | | * #????????#??????????????????????????? | | ##???????????????????????????????????? | | #???????????????????????????????????? | | / ???H????????????????????????????? | | " "F "" ###??????????????????????????????????? | | " """" #????????????????????????????????????? | | " """" #????????????????????????????????????? | | " #????????????????????????????????????? | | %"###########????????????????????????????????????? | | " #?????????????????######??????????????????????? | | " #????????????????### ##??????? #?????????? | | " #?????????######## ## u #?????????? | | "##?????????# %@ #?????????? | | ##??????????# ""G" c #### #?????????? | | #???????????# " " ###?????????????????????? | | #???????????# ??????????????????????? | | #???????????# """ """ ??????????????????????? | | #???????????# """ """ ??????????????????????? | | #???????????# """ """ # ??????????????????????? | | #???????????# #[ ?????????????????????? | | #???????????# """ """ # ?????????????????????? | | #???????????# """ """ # ?????????????????????? | | #???????????# """ """ # ?????????????????????? | | #???????????# #* ????????????????????? | | #???????????#####+#+###########??????????????????? | | #???????????????# #????????????? | | #???????????????# #########??????????????????? | | #???????????????# #??????????????????????????? | | #?############### #??????????????????????????? | | ###" ! # #??????????????????????????? | | + """ """ # #??????????????????????????? | | #### """ """ # ####################???????? | | ???# """ """ # ??????? | | #### # ^ ??????? | | # """ + ^ ?????? | | # """ # ?????? | | # """ ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 14 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Machine Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed InsulationVampiricArmor Manual? 0 Play Time 02:13:22 Cumulative 40.2 hours Start 2024.09.14 @ 19:55:35 End 2024.10.13 @ 13:48:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43054415-b4d1-406f-967b-12389d325462