Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.21 @ 00:25:15 Player: maxwell Result: Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (1691) 1691 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (262) 262 TOTAL SCORE: 6288 Bonus ------- Follower Combat Kills 92 Aligned with FarCom 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/700 Matter 173/300 Energy 13/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Machine Analyzer Improved Signal Interpreter Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Wheel Coolant Injector Coolant Injector High-capacity Storage Unit Propulsion Shielding Reflective Plating Medium Reflective Plating Long-range Tractor Beam Lightning Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Hypervelocity Gauss Rifle Rocket Launcher Improved Grenade Launcher Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Propulsion Shielding Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Field Lobotomy Kit > --- INVENTORY -------- Improved Deuterium Engine Coolant Injector Coolant Injector High-capacity Storage Unit Propulsion Shielding Hardened Heavy Armor Plating Reflective Plating Medium Reflective Plating Long-range Tractor Beam Lightning Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Flak Gun Flak Gun Hypervelocity Gauss Rifle Bore Cannon Bore Cannon Rocket Launcher Improved Grenade Launcher Stasis Beam Greatsword [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Propulsion Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Field Lobotomy Kit Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . Weapon . | . . . . . . . . . . Parts Attached 74 | 2 9 . . 4 36 8 1 3 11 Power 9 | . . . . 1 4 2 . . 2 Engine 6 | . . . . 1 3 1 . . 1 Core 3 | . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . . 1 10 . . 1 . Treads 8 | 2 . . . 1 5 . . . . Leg . | . . . . . . . . . . Wheel 6 | . . . . . 5 . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | . 6 . . 1 13 6 1 2 1 Device 10 | . 1 . . 1 5 2 1 . . Storage 4 | . 4 . . . . . . . . Processor 3 | . . . . . 2 1 . . . Hackware 2 | . . . . . 1 1 . . . Protection 11 | . 1 . . . 5 2 . 2 1 Artifact . | . . . . . . . . . . Weapon 21 | . 3 . . 1 9 . . . 8 Energy Gun 8 | . 2 . . 1 5 . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 3 | . 1 . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . 4 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 . Parts Lost 28 | . . . . 3 11 . . 1 13 Power 5 | . . . . 1 2 . . . 2 Propulsion 8 | . . . . 1 4 . . 1 2 Utility 7 | . . . . . 3 . . . 4 Weapon 8 | . . . . 1 2 . . . 5 Highest Loss Streak 13 | . . . . 2 8 . . 1 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 100 99 86 84 84 84 83 Engine 8 | . 14 14 14 13 6 6 . . . Core 2 | . . . . . 2 . 7 7 6 Treads 15 | . 28 28 28 28 5 . . . . Wheel 6 | . . . . . 11 15 15 14 13 Device 12 | . 8 14 14 13 14 1 14 14 13 Storage 10 | . 14 14 14 14 9 7 7 7 7 Processor 6 | . . . . . 10 15 15 14 14 Protection 7 | . 2 . . . 13 21 15 15 20 Energy Gun 14 | . 22 28 28 28 5 . . . . Slashing Weapon 3 | . . . . . 7 7 7 7 3 Naked Turns . | . . . . . . . . . . Heaviest Build 122 | 11 90 90 90 92 114 117 116 119 122 Greatest Support 40 | 40 40 40 40 40 40 20 20 26 26 Greatest Overweight (x) 30 | . 2 2 2 2 30 5 5 5 4 Average Overweight (x) 3 | . 1 2 2 2 4 5 5 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 20 25 25 25 25 25 25 25 25 Most Carried 25 | 6 20 22 23 25 25 25 25 25 25 Average Carried 21 | 5 13 21 22 24 21 24 23 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 20 22 23 23 25 24 24 25 15 Class Distribution -------------------- 80% | Mutant 19% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 844 | 192 118 . . 39 300 50 86 49 10 Remotely . | . . . . . . . . . . Salvage Created 2158 | . 318 32 . 138 1117 97 57 399 . Parts 140 | . 27 5 . 8 65 11 3 21 . Haulers Intercepted 3 | . 2 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 5 10 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 51 | . 10 5 . 7 23 2 1 3 . Melee 18 | . . . . . 12 2 1 3 . Guns 33 | . 10 5 . 7 11 . . . . Classes Destroyed 16 | . 4 1 . 1 5 1 1 3 . Worker 1 | . . . . . 1 . . . . Builder 1 | . . . . . 1 . . . . Hauler 3 | . 2 . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 6 | . 3 . . . 3 . . . . Swarmer 20 | . 6 3 . 3 8 . . . . Grunt 20 | . 4 . . 3 11 . . 2 . Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . . Researcher 1 | . . . . . . . . 1 . Sentry 4 | . . . . . 4 . . . . Hunter 1 | . . . . . . . 1 . . Programmer 2 | . . . . . . 2 . . . Decomposer 1 | . . . . . . . . 1 . Samaritan 3 | . . . . . . . . 3 . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 4 | . 3 3 . 3 4 1 1 3 . Combat Bots Only 4 | . 3 3 . 3 4 1 1 3 . Max Kills in Single Turn 2 | . 2 2 . 1 2 1 1 1 . Gunslinging 1 | . . 1 . . 1 . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 5968 | . 249 182 . 276 1323 121 75 152 3590 Core 997 | . . 46 . 73 148 16 . . 714 Absorbed by Shields 117 | . . . . . . . . . 117 Redirected to Shielding 117 | . . . . . 76 . . 4 37 Regen/Repaired (Parts) 24 | . . . . . 24 . . . . Core Remaining (%) 75 | 100 . . . 52 73 . . . . Volleys Fired 82 | . 23 10 . 15 21 . . . 13 Largest 2 | . 2 2 . 2 2 . . . 2 Hottest 130 | . 130 130 . 130 130 . . . 93 Shots Fired 154 | . 45 20 . 30 37 . . . 22 Gun 149 | . 45 20 . 30 37 . . . 17 Cannon 3 | . . . . . . . . . 3 Launcher . | . . . . . . . . . . Special 2 | . . . . . . . . . 2 Kinetic 18 | . . . . . . . . . 18 Thermal 130 | . 41 20 . 30 37 . . . 2 Explosive . | . . . . . . . . . . Electromagnetic 4 | . 4 . . . . . . . . Robot Hit Streak 17 | . 7 4 . 17 15 . . . 10 Robot Miss Streak 9 | . 9 7 . 6 5 . . . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 197 | . 36 20 . 30 73 5 1 11 21 Core Hits 194 | . 50 20 . 34 64 2 1 8 15 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . . . 8 . . . . Sever 8 | . . . . . 8 . . . . Melee Attacks 117 | . . . . . 73 17 12 14 1 Impact . | . . . . . . . . . . Slashing 117 | . . . . . 73 17 12 14 1 Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . 4 . . 5 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4876 | . 467 183 . 403 2388 245 57 774 359 Guns 1803 | . 422 183 . 383 511 . . . 304 Cannons 55 | . . . . . . . . . 55 Explosions 45 | . 45 . . . . . . . . Melee 2953 | . . . . . 1877 245 57 774 . Ramming 20 | . . . . 20 . . . . . Kinetic 304 | . . . . . . . . . 304 Thermal 1559 | . 427 183 . 383 511 . . . 55 Explosive . | . . . . . . . . . . Electromagnetic 40 | . 40 . . . . . . . . Impact . | . . . . . . . . . . Slashing 2953 | . . . . . 1877 245 57 774 . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . . . . 2 6 10 1 Message Errors 3 | . . . . . . . 1 2 . Matter Fused 6 | . . . . . . 1 4 1 . Heat Flow Errors 4 | . . . . . . 1 . 3 . Energy Discharges 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 1 1 1 Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 310 | . . . . . 207 . . 103 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 310 | . . . . . 207 . . 103 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 4 | . . . . 4 . . . . . Targets Rammed 4 | . . . . 4 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 199 | . 185 184 . 199 196 145 . 189 28 Average Temperature 91 | . 83 84 . 114 103 73 . 83 14 Received Heat Transfer 814 | . 93 49 . 105 513 . . 54 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1878 | . 515 220 . 495 630 . . . 18 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 265 | . 144 122 . 174 265 139 . . . Initial 106 | . . 52 . . 19 106 . . . Average 57 | . 67 17 . 30 102 62 . . . Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 . 100 79 100 . . . Level 1 6 | . . . . . 20 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . . . 3 2 . . . Investigation 1 | . . . . . 1 . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 2 | . . . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 7 | . . 3 . . 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . 15 7 . 8 37 3 1 3 2 Peak Tracking Total 5 | . 3 3 . 4 5 1 1 3 1 Tactical Retreats 4 | . . . . . 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 4 | . 1 . . . 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 13 | . 4 . 2 . 5 . 1 . 1 Terminals 8 | . 4 . . . 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . 12 . 2 . 10 . 1 . 6 Successful 19 | . 6 . 2 . 4 . 1 . 6 Failed 12 | . 6 . . . 6 . . . . Catastrophic 2 | . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 23 | . 12 . 1 . 10 . . . . Terminals 20 | . 12 . . . 8 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 4 . 2 . 2 . 1 . 6 Record 1 | . . . 1 . . . . . . Part Schematic 6 | . . . . . . . . . 6 Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . Terminals 2 | . 2 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 4 . . . 4 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Total Allies 4 | . . 3 . . . . . . 1 Largest Group 3 | . . 3 2 2 . . . . 1 Highest-Rated Group 169 | . . 40 24 24 . . . . 169 Highest-Rated Ally 169 | . . 16 16 16 . . . . 169 Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . 5 . 23 . . . . 18 Total Damage 496 | . . 56 . 210 . . . . 230 Kills 6 | . . 2 . 2 . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 13227 | 4 1167 2760 1211 1564 2973 843 1277 1131 297 Spaces Moved 5369 | 1 419 827 379 440 1179 469 798 708 149 Core 1 | . . . . . 1 . . . . Treads 2283 | 1 419 827 379 440 217 . . . . Legs . | . . . . . . . . . . Wheels 3085 | . . . . . 961 469 798 708 149 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 125 | 160 160 320 320 320 125 155 155 150 150 Average Speed 219 | 160 249 320 320 320 187 155 155 150 150 Slowest Speed 1550 | 160 320 320 320 320 1550 155 155 155 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 2 82 97 69 98 82 13 92 70 11 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . 2 1 1 . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 8 | . . 1 . 1 . . 2 4 . Spaces Dug 51 | . . . . . 29 10 11 1 . Terrain Destroyed 56 | . 3 . . . 29 10 11 1 2 Melee 51 | . . . . . 29 10 11 1 . Projectile 2 | . . . . . . . . . 2 AOE 3 | . 3 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Total 6436 | 4 496 922 379 559 1768 551 815 746 196 Wait 698 | . 21 84 . 93 415 49 . 16 20 Move 5360 | . 418 826 378 439 1178 468 797 707 149 Hop . | . . . . . . . . . . Pick Up 55 | . 17 2 1 4 20 4 3 3 1 Fast Attach 29 | . 6 . . . 18 2 . 2 1 Attach 34 | 2 1 . . 4 13 3 . 2 9 Detach 9 | . 1 . . . 6 1 . 1 . Swap 12 | . 2 . . . 5 3 1 . 1 Drop 36 | 2 7 . . . 19 4 2 1 1 Fire 82 | . 23 10 . 15 21 . . . 13 Melee 117 | . . . . . 73 17 12 14 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . . 4 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 0) 5 | -11/Junkyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 15) 145 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 736 | -10/Materials | Discovered new exit (range 9) 837 | -10/Materials | Discovered new exit (range 14) 1172 | -10/Materials | Entered Mines 1317 | -10/Mines | Assembled infested the area 2017 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2079 | -10/Mines | Discovered new exit (range 11) 2223 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2468 | -10/Mines | Learned location of Storage (-7) 2742 | -10/Mines | Learned location of 1 exit from Materials 2899 | -10/Mines | Discovered new exit (range 9) 3901 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3901 | -10/Mines | Discovered new exit (range 5) 3932 | -10/Mines | Entered Exiles 3932 | -10/Exiles | Accompanied by 2 allies 4012 | -10/Exiles | Met 8R-AWN 4064 | -10/Exiles | Met EX-HEX 4227 | -10/Exiles | Met EX-DEC 4278 | -10/Exiles | Learned location of Zion (-7) 4480 | -10/Exiles | Met EX-BIN 4524 | -10/Exiles | Aligned with FarCom system 4528 | -10/Exiles | Given EX-Vault access code 4601 | -10/Exiles | Opened EX-Vault 4630 | -10/Exiles | Found Field Lobotomy Kit 4701 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5117 | -10/Exiles | Discovered new exit (range 10) 5143 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 5143 | -10/Exiles | Entered Mines 5143 | -9/Mines | Accompanied by 2 allies 5255 | -9/Mines | Discovered new exit (range 13) 5719 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6633 | -9/Mines | Discovered new exit (range 6) 6707 | -9/Mines | Entered Materials 6707 | -8/Materials | Evolved 4 slots: Utility x4 6708 | -8/Materials | Identified exit to Factory 7563 | -8/Materials | Lost 8 parts (2p2n3u1w) 9339 | -8/Materials | Repaired Propulsion Shielding 9655 | -8/Materials | Discovered exit to Factory (range 15) 9680 | -8/Materials | Entered Factory 9680 | -7/Factory | Evolved 2 slots: Utility x2 10485 | -7/Factory | Discovered new exit (range 3) 10488 | -7/Factory | Identified exit to Lower Caves 10523 | -7/Factory | Entered Lower Caves 10843 | -7/Lower Caves | Build established: Assassin 11299 | -7/Lower Caves | Spotted B-75 Beast 11462 | -7/Lower Caves | Encountered a Warlord checkpoint 11568 | -7/Lower Caves | Discovered new exit (range 6) 11797 | -7/Lower Caves | Identified exit to Lower Caves 11800 | -7/Lower Caves | Entered another Lower Caves area 12004 | -7/Lower Caves | Discovered new exit (range 4) 12007 | -7/Lower Caves | Identified exit to Factory 12229 | -7/Lower Caves | Learned Factory non-interactive machine intel 12430 | -7/Lower Caves | Discovered new exit (range 12) 12608 | -7/Lower Caves | Encountered a Warlord checkpoint 12825 | -7/Lower Caves | Found Alien Artifact 12825 | -7/Lower Caves | Identified Core Expander 12825 | -7/Lower Caves | Installed Core Expander, added new Utility slot 12929 | -7/Lower Caves | Identified exit to Zion 12931 | -7/Lower Caves | Entered Zion 12987 | -7/Zion | System corruption cleaned by Quarantine Array 13070 | -7/Zion | Assimilated A8 with FLK Orb 13071 | -7/Zion | Attacked by Zionites 13175 | -7/Zion | 1C-UTU came to Zion's defense 13218 | -7/Zion | Core integrity fell below 50% 13225 | -7/Zion | Core integrity fell below 20% 13228 | -7/Zion | Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Last Messages --------------- 13210_ Flak Gun destroyed. 13211_ Com. Wheel destroyed. 13211_ Imp. Light Armor Plating destroyed. 13212_ Flak Gun destroyed. 13213_ Wheel destroyed. 13213_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 13216_ Hvy. Ion Cannon severed. 13218_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 13219_ Imp. Sensor Array destroyed. 13219_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 13220_ Greatsword destroyed. 13221_ Stasis Beam destroyed. 13223_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 13223_ HV Slug penetrates Wall. 13224_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 13225_ Bore Cannon destroyed. 13225_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 13225_ Coolant Injector severed. 13227_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 13227_ Bore Cannon severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#####?????????? | | ??????????????????????????????????#""#"#?????????? | | ?????????????????????????????????? " ""#?????????? | | ?????????????????????????????????? "#?????????? | | ?????????????????????????????????? "#?????????? | | ?????????????????????????????????? #??????????? | | ????????????????????????????????#"" ""#?????????? | | ???????????????# ???????????????# #?????????? | | ??????????????? ????????????# ##????????? | | ???????????????? ???????????## #????????? | | ????????????????? ???######## #????????? | | ??????????????????# ##?# %* #????????? | | ??????????????????# ### #### #????????? | | ???????????????????# ## #??# #????????? | | ????????????????????#= ## #??## #????????? | | ????????????????????#%* # ##??# ### #????????? | | ???????????????????##= l@! ########??# #????????? | | #########?????????## ### ##"#?##????????? | | """"""""#?????????# p """#??????????? | | """"""""#?????????# / < " ??????????? | | ############ ##### #????????? | | #?????? #????????? | | #???????? ?????????? | | ############ ####??????????????????? | | """"""""#??????????# ##????????????????????? | | """"""""#???????##### ##???????????????????? | | #########??????## #?# ##??????????????????? | | ???????????????# ### ###????????????????? | | ???????????????# ## ##???????????????? | | ???????????????# #???????????????? | | ??????########## #???????????????? | | ??????#"" ##???????????????? | | ?????#"""" ##????????????????? | | ?????#""""X ### ##????????????????? | | ?????##""" #?## #????????????????? | | ??????###### ##??##### # #????????????????? | | ???????????## ####???????#### #????????????????? | | ????????????####?????????????# #????????????????? | | ????????????????????????????## ##???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 100 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 750 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyGuidanceDerivative Manual? 0 Play Time 00:35:59 Cumulative 306.8 hours Start 2023.04.20 @ 19:55:57 End 2023.04.21 @ 00:25:15 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 429 Adventurer 4 Explorer 19 Win Type - Total 13 Types 10/0/0/2/1/0/0/0/0 Lore% 71 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b8f77c8-b326-4524-abd3-168fe2920d4d