Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 12:44:06 Player: Leha44581 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (180) 900 Value Destroyed (7533) 7533 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (6957) 6957 TOTAL SCORE: 21250 Bonus ------- Pacifist 200 High Alert Combat Kills 2516 Follower Combat Kills 1241 Entered Garrisons 1000 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 89/100 System Corruption 8% Temperature Cool (9) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit > --- WEAPON (4) ------- Axe > --- INVENTORY (15) --- Light Treads Advanced Heat Sink Matter Compressor (250) System Restoration Module Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Target Analyzer Improved Weapon Cycler Improved Focal Shield EM Disruption Field Relay Coupler [Grunt] Relay Coupler [Grunt] > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Heavy Mass Driver > --- INVENTORY -------- Fusion Compressor Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Large Storage Unit Matter Compressor Matter Compressor Improved Particle Charger Stasis Canceller Improved Light Armor Plating Improved Focal Shield System Restoration Module Long-range Tractor Beam [Rating: 85] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [Grunt] Protection Heavy Reactive Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Mass Driver Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . 2 . . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . Utility 6 | . . . 1 . 1 . . . . 1 . . . 1 . 2 Weapon 2 | . . . 1 . . . . . . . . . . 1 . . Parts Attached 158 | 6 1 . 9 1 7 18 . 9 13 4 22 13 5 9 19 22 Power 15 | 1 . . 1 . 1 2 . 2 2 . 4 . . . 1 1 Engine 5 | 1 . . 1 . 1 . . . 1 . 1 . . . . . Core 9 | . . . . . . 2 . 2 1 . 2 . . . 1 1 Reactor 1 | . . . . . . . . . . . 1 . . . . . Propulsion 44 | 2 . . . . 3 5 . 4 3 2 4 2 3 3 8 5 Treads 24 | 1 . . . . 2 5 . 3 2 1 2 . 3 1 1 3 Leg 13 | . . . . . . . . . . . 1 1 . 2 7 2 Wheel 7 | 1 . . . . 1 . . 1 1 1 1 1 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 52 | 1 1 . 4 . 1 5 . . 1 2 9 7 2 3 6 10 Device 22 | . . . . . . 1 . . . 1 5 1 . 2 6 6 Storage 4 | 1 1 . . . . . . . . . . . . . . 2 Processor 6 | . . . . . 1 . . . . 1 . 3 . 1 . . Hackware 3 | . . . . . . . . . . . 1 . 1 . . 1 Protection 17 | . . . 4 . . 4 . . 1 . 3 3 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | 2 . . 4 1 2 6 . 3 7 . 5 4 . 3 4 6 Energy Gun 4 | 1 . . 1 . . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . . . . 1 . 1 . 1 Ballistic Gun 29 | 1 . . 3 1 2 6 . 3 5 . 5 2 . . 1 . Ballistic Cannon 7 | . . . . . . . . . 1 . . . . 2 3 1 Launcher 1 | . . . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . 4 . 1 . . 1 . . Parts Lost 58 | . . . 1 . . 8 . 3 2 . 10 . 2 3 11 18 Power 4 | . . . 1 . . . . . . . 1 . . . 1 1 Propulsion 22 | . . . . . . 3 . 2 . . 4 . 2 2 5 4 Utility 14 | . . . . . . 3 . . 1 . 2 . . . . 8 Weapon 18 | . . . . . . 2 . 1 1 . 3 . . 1 5 5 Highest Loss Streak 13 | . . . 1 . . 4 . 1 1 . 3 . 1 2 5 13 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 93 | . 85 85 98 100 99 94 90 89 89 92 92 99 97 93 83 85 Engine 1 | . 14 14 11 11 9 . . . . . 5 . . . . . Core 6 | . . . . . . 8 9 9 9 7 1 7 7 6 6 4 Treads 18 | . 14 14 11 11 18 26 27 18 18 23 14 7 18 16 5 9 Leg 2 | . . . . . . . . . . . 2 7 . 2 16 11 Wheel 5 | . 14 14 11 11 9 . . 7 9 7 10 15 8 4 . . Device 6 | . . . . . . 2 9 9 9 7 7 7 7 6 12 15 Storage 7 | . 14 14 11 11 9 9 9 9 9 7 7 7 7 6 6 5 Processor 5 | . . . . . 8 6 . . . 7 7 7 7 12 13 9 Hackware 2 | . . . . . . . . . . . 2 7 7 6 6 10 Protection 9 | . . . 20 22 18 13 9 9 9 7 6 6 6 5 . 1 Energy Gun 1 | . 14 14 16 . . . . . . . . . . . . 4 Ballistic Gun 20 | . 14 14 16 33 27 26 27 26 26 15 15 22 23 17 3 1 Ballistic Cannon 2 | . . . . . . . . . . 7 6 . . 5 11 4 Peak Build Rating 85 | 6 7 6 14 16 26 37 37 38 38 47 55 57 56 67 70 85 Average Rating 42 | 4 6 6 12 15 21 32 37 35 36 45 43 54 52 59 63 73 On Entrance 32 | . 6 6 6 13 16 26 37 37 36 38 46 53 56 53 67 59 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 77 | 12 27 27 42 40 47 71 71 76 77 77 77 54 54 69 76 75 Greatest Support 60 | 20 10 10 10 10 20 60 60 60 10 10 20 20 20 60 60 60 Greatest Overweight (x) 10 | 1 2 2 4 3 4 5 1 7 7 7 7 2 5 6 3 10 Average Overweight (x) 3 | . 1 2 3 3 3 . 1 6 6 7 3 2 4 4 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 6 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 4 6 13 14 14 14 15 13 14 14 13 15 14 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 6 6 15 15 15 15 15 13 15 15 15 15 15 14 11 4 Class Distribution -------------------- 37% | Scavenger-Gunner 23% | Tank 21% | Scavenger-Tank 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Gunner | -6/Garrison Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Matter Collected 8777 | 216 . . 256 48 196 1225 . 717 682 208 1409 263 601 384 2211 361 Remotely 1470 | . . . . . . . . . . . 358 . . 114 998 . Salvage Created 6258 | . . . 525 80 76 808 . 784 306 256 1012 263 707 468 716 257 Parts 370 | . . . 53 10 12 63 . 43 26 11 48 14 42 12 24 12 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 165 | . . . 16 3 4 25 . 23 7 6 28 3 16 9 20 5 Guns 129 | . . . 15 3 4 25 . 23 7 2 23 3 16 7 1 . Cannons 34 | . . . . . . . . . . 4 5 . . 2 19 4 AOE 2 | . . . 1 . . . . . . . . . . . . 1 Classes Destroyed 13 | . . . 6 . 1 4 . . . . 1 . 1 . . . Worker 4 | . . . 2 . 1 . . . 1 . . . . . . . Builder 4 | . . . 1 . . . . . 1 . . 1 . . . 1 Operator 3 | . . . . . 1 . . . . . . 1 . . . 1 Watcher 4 | . . . 1 . . . . . 1 . . 2 . . . . Swarmer 58 | . . . 9 . 4 12 . 11 2 . 13 . 4 . 3 . Grunt 64 | . . . 5 3 . 2 . 8 1 5 10 2 3 8 15 2 Brawler 2 | . . . . . . . . . . . . . 2 . . . Duelist 2 | . . . . . . . . . . . 1 . . . . 1 Sentry 18 | . . . 2 . . 4 . 2 4 . 2 1 2 1 . . Specialist 5 | . . . . . . 4 . . . . . . 1 . . . Hunter 2 | . . . . . . 1 . 1 . . . . . . . . Programmer 12 | . . . . . . 1 . 1 . 1 2 . 4 . 1 2 Behemoth 2 | . . . . . . 1 . . . . . . . . 1 . Best Kill Streak 12 | . . . 7 1 5 5 . 10 3 2 12 3 4 3 5 2 Combat Bots Only 12 | . . . 4 1 4 5 . 10 3 2 12 2 4 3 5 2 Max Kills in Single Turn 3 | . . . 3 1 1 2 . 2 2 1 1 2 2 1 1 2 Gunslinging 1 | . . . 1 . . . . 1 . . . . 1 . . . Exploded 1 | . . . 1 . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1263 | . . . 80 13 34 229 . 171 29 15 164 20 57 103 179 169 Missed 344 | . . . 22 2 11 58 . 37 6 4 42 7 17 45 53 40 Damage Taken 13478 | . . . 644 133 182 2194 . 1193 362 179 1648 110 653 696 2468 3016 Core 2149 | . . . 74 28 33 201 . 101 20 . 147 17 32 95 390 1011 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 1059 | . . . . . . 223 . 396 40 . 388 . . . . 12 Core Remaining (%) 70 | 100 . 100 . 74 . . . . 35 . . . 72 . 42 . Volleys Fired 497 | . . . 35 9 9 107 . 74 35 12 79 8 33 28 59 9 Largest 4 | . . . 3 3 3 3 . 3 3 3 3 3 3 4 3 3 Hottest 200 | . . . 110 64 64 78 . 78 78 101 101 101 101 149 158 200 Shots Fired 1268 | . . . 92 27 26 237 . 205 71 36 212 24 100 95 130 13 Gun 1044 | . . . 92 27 26 237 . 205 71 24 148 24 100 67 19 4 Cannon 224 | . . . . . . . . . . 12 64 . . 28 111 9 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1231 | . . . 57 27 26 237 . 205 71 36 212 24 100 95 130 11 Thermal 14 | . . . 14 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 23 | . . . 21 . . . . . . . . . . . . 2 Robot Hit Streak 16 | . . . 12 5 3 13 . 7 13 6 9 16 6 6 6 3 Robot Miss Streak 11 | . . . 5 7 7 6 . 4 5 3 4 1 4 11 5 1 Penetration Max 1 | . . . . . . 1 . . . . 1 1 1 1 . . Secondary Targets 17 | . . . 2 1 . 7 . 3 1 . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 1 . . . 1 . . . Shots Hit Robots 625 | . . . 45 13 10 129 . 95 26 22 110 16 44 44 64 7 Core Hits 276 | . . . 25 6 11 48 . 37 13 11 49 11 22 16 20 7 Critical Kills 9 | . . . . . . . . 2 . . 4 . 1 2 . . Critical Parts Destroyed 16 | . . . 2 . 1 1 . 1 . . 3 . 6 1 1 . Critical Strikes 53 | . . . 3 . 1 1 . 3 . . 11 . 7 7 19 1 Burn 1 | . . . 1 . . . . . . . . . . . . . Destroy 25 | . . . 2 . 1 1 . 3 . . 7 . 7 3 1 . Blast 27 | . . . . . . . . . . . 4 . . 4 18 1 Melee Attacks 1 | . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16444 | . . . 847 161 192 2279 . 1768 683 545 2455 465 1165 1228 3773 883 Guns 10188 | . . . 574 161 192 2279 . 1768 516 397 1638 465 1165 837 176 20 Cannons 5394 | . . . . . . . . . . 148 817 . . 391 3597 441 Explosions 862 | . . . 273 . . . . . 167 . . . . . . 422 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 15305 | . . . 317 161 192 2279 . 1768 516 545 2455 465 1165 1228 3773 441 Thermal 373 | . . . 373 . . . . . . . . . . . . . Explosive 589 | . . . . . . . . . 167 . . . . . . 422 Electromagnetic 177 | . . . 157 . . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 3 3 5 1 1 8 Average Corruption 2 | . . . . . . . . . . . 2 3 3 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . . . . . . 19 4 42 . 8 . Message Errors 22 | . . . . . . . . . . . 5 1 13 . 3 . Matter Fused 15 | . . . . . . . . . . . 4 1 9 . 1 . Heat Flow Errors 9 | . . . . . . . . . . . 2 1 4 . 2 . Energy Discharges 10 | . . . . . . . . . . . 2 1 7 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . . . . . . . 3 . 4 . 1 . Misfires 4 | . . . . . . . . . . . 1 . 2 . 1 . Alerts 3 | . . . . . . . . . . . 1 . 2 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 426 | . . . 75 . . . . . 32 . 55 . . . 173 91 Projectiles 282 | . . . . . . . . . . . 42 . . . 173 67 Explosions 144 | . . . 75 . . . . . 32 . 13 . . . . 24 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 42 | . . . . . . . . . . 1 17 . . 6 17 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . . . . . 1 16 . . 6 17 1 Secondary 1 | . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 507 | . . . 48 . . . . . 82 . 109 . . . . 268 Shots 8 | . . . 1 . . . . . 2 . 1 . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 396 | . . . 350 101 90 396 . 126 39 27 126 231 173 199 252 119 Average Temperature 83 | . . . 110 49 36 133 . 36 18 9 28 107 61 79 84 41 Received Heat Transfer 3713 | . . . 141 72 . 321 . 396 144 45 465 42 159 336 723 869 Effects 12 | . . . 7 . . 5 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . . . . . . Interference 6 | . . . 6 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . Heat Transferred 570 | . . . 570 . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Peak Influence 2117 | . . . 394 258 260 2117 1035 1464 1074 570 1153 822 1737 1090 1152 675 Initial 1031 | . . . . 153 100 51 1031 672 713 488 273 604 575 911 665 604 Average 888 | . . . 111 213 152 1105 1031 1135 844 471 716 694 1231 966 902 558 Maximum Alert Level 5 | . . . 1 1 1 5 3 4 3 2 4 3 5 3 4 2 Low Security (%) 8 | 100 100 100 77 12 78 5 . . . . . . . . . . Level 1 8 | . . . 22 87 21 9 . . . 29 20 . . . . . Level 2 17 | . . . . . . 5 . . 2 70 26 67 11 . 11 100 Level 3 33 | . . . . . . 35 100 33 97 . 44 32 14 100 65 . Level 4 25 | . . . . . . 22 . 65 . . 8 . 66 . 23 . Level 5 6 | . . . . . . 21 . . . . . . 8 . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 1 . . . 2 . . . . 2 . 3 Investigation 2 | . . . . . . . . . 1 . . . . 1 . . Extermination 2 | . . . . . . . . . . . . . . . . 2 Reinforcement 3 | . . . . . 1 . . . 1 . . . . 1 . . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Distress Signals 5 | . . . 1 . . . . . 2 . . 1 . . . 1 Communications Jammed 2 | . . . . . . . . . . . . 1 . 1 . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 255 | . . . 28 5 12 44 1 28 18 10 33 8 22 10 21 15 Peak Tracking Total 10 | . . . 7 2 5 6 1 7 4 5 10 2 5 3 5 8 Tactical Retreats 12 | . . . 3 2 . 1 . . 1 2 1 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Traps Triggered 28 | . . . . . . 5 . 7 1 2 5 . 5 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Machines Disabled 35 | . . . 1 . . 4 . 5 7 . 3 2 3 1 4 5 Max in Single Turn 3 | . . . 1 . . 1 . 1 2 . 2 2 2 1 2 3 Garrison Relay 5 | . . . . . . 3 . 1 . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Machines Accessed 24 | . . . 3 . 2 3 1 3 3 1 1 2 2 2 . 1 Terminals 18 | . . . 3 . 1 3 . 3 3 . 1 1 2 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . 1 . 1 . . 1 . 1 . 1 . . Total Hacks 46 | . . . 6 . 5 4 1 4 7 2 2 3 6 4 . 2 Successful 21 | . . . 4 . 2 1 1 2 4 2 1 1 . 2 . 1 Failed 25 | . . . 2 . 3 3 . 2 3 . 1 2 6 2 . 1 Catastrophic 9 | . . . . . . 2 . 1 . . 1 1 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 37 | . . . 6 . 4 4 . 4 7 . 2 2 6 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 3 . . Garrison Access 6 | . . . . . 1 . 1 . . 2 . 1 . 1 . . Terminal Hacks 14 | . . . 4 . 1 1 . 2 4 . 1 . . . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . 1 . . . . . Zone Layout 4 | . . . 2 . . . . . 2 . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . 2 . 1 . 1 . . Unlock Access 5 | . . . . . 1 . 1 . . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . 1 . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 2 . 2 2 . 2 1 1 1 2 2 1 . 1 Full Trace Events 4 | . . . . . . 1 . . . . . . 2 1 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . . . 1 . . 1 . 1 . 1 . Signal Jammer 1 | . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 13 . 3 . . 3 . . . . . Machine Destruction 19 | . . . . . . 13 . 3 . . 3 . . . . . Attached 2 | . . . . . . . . . . . 1 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Total Allies 21 | . . . . . . 5 . 2 10 . 2 . 2 . . . Largest Group 10 | . . . . . . 3 2 2 10 7 2 . 2 . . . Highest-Rated Group 173 | . . . . . . 63 59 59 173 125 157 . 160 . . . Highest-Rated Ally 95 | . . . . . . 39 39 39 29 29 95 . 80 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 187 | . . . . . . 44 . 38 48 17 17 . 23 . . . Total Damage 4477 | . . . . . . 756 . 559 623 228 1117 . 1194 . . . Kills 48 | . . . . . . 16 . 6 10 2 5 . 9 . . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Turns Passed 13490 | 45 21 38 591 232 462 3066 39 1474 888 561 1315 328 2284 504 852 790 Spaces Moved 6570 | 36 19 21 296 142 292 1313 17 625 373 248 733 245 1418 214 269 309 Core 6 | 1 . . . . . . . . . . . . . . . 5 Treads 1797 | 1 . . . . 7 1291 17 103 . . . . . 46 73 259 Legs 241 | . . . . . . . . . . . . . . . 196 45 Wheels 4526 | 34 19 21 296 142 285 22 . 522 373 248 733 245 1418 168 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 110 125 125 140 243 185 140 185 95 110 110 155 190 165 Average Speed 168 | 89 100 110 129 125 139 199 243 194 184 185 131 110 147 179 218 230 Slowest Speed 550 | 160 110 110 140 125 240 245 243 400 185 185 185 110 155 240 400 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 3 8 35 45 27 96 4 69 59 7 89 6 75 6 42 9 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . 1 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . . 3 . . . Terrain Destroyed 192 | . . . 16 . . . . 2 23 3 18 41 12 16 37 24 Melee . | . . . . . . . . . . . . . . . . . Projectile 86 | . . . . . . . . 2 1 3 5 7 12 16 37 3 AOE 106 | . . . 16 . . . . . 22 . 13 34 . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Total 8084 | 46 21 36 438 179 335 1614 16 764 523 327 948 285 1543 269 368 372 Wait 438 | . . 16 73 25 . 43 . 7 84 56 54 7 46 10 2 15 Move 6550 | 35 18 20 295 141 291 1312 16 623 372 247 731 244 1416 213 267 309 Hop . | . . . . . . . . . . . . . . . . . Pick Up 95 | 5 1 . 15 1 12 27 . 2 5 4 10 . 4 2 3 4 Fast Attach 98 | 5 1 . 7 1 3 8 . 4 6 2 13 13 5 8 9 13 Attach 55 | 1 . . 2 . 4 10 . 4 5 2 9 . . 1 10 7 Detach 44 | . 1 . 2 . 3 3 . 1 6 1 3 4 1 1 10 8 Swap 5 | . . . . . . . . 1 2 . . . . . . 2 Drop 110 | . . . 9 2 13 28 . 5 6 3 16 9 6 6 3 4 Fire 497 | . . . 35 9 9 107 . 74 35 12 79 8 33 28 59 9 Melee 1 | . . . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 115 | . . . . . . 4 . 42 . . 32 . 32 . 5 . Rewire 76 | . . . . . . 72 . 1 2 . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 7) 67 | -10/Materials | Entered Mines 73 | -10/Mines | Discovered new exit (range 16) 89 | -10/Mines | Met a Derelict bent on vengeance 105 | -10/Mines | Entered Materials 105 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 336 | -9/Materials | Identified exit to Mines 437 | -9/Materials | Build established: Tank 696 | -9/Materials | Entered Mines 697 | -9/Mines | Assembled infested the area 702 | -9/Mines | Assisted by a Guerilla fighting off Assembled 750 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 917 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 917 | -9/Mines | Discovered new exit (range 5) 920 | -9/Mines | Discovered new exit (range 7) 928 | -9/Mines | Entered Materials 928 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 929 | -8/Materials | Identified exit to Factory 1388 | -8/Materials | Identified exit to Garrison 1390 | -8/Materials | Entered Garrison 1424 | -8/Garrison | Spotted B-75 Beast 1466 | -8/Garrison | Destroyed B-75 Beast 1483 | -8/Garrison | Lost 4 parts (2n2u) 1512 | -8/Garrison | Triggered checkpoint 1634 | -8/Garrison | Triggered checkpoint 1797 | -8/Garrison | Discovered new exit (range 8) 1840 | -8/Garrison | Triggered checkpoint 2032 | -8/Garrison | Triggered checkpoint 2162 | -8/Garrison | Triggered checkpoint 2185 | -8/Garrison | Garrison Relay disabled 2271 | -8/Garrison | Discovered new exit (range 10) 2317 | -8/Garrison | Garrison Relay disabled 2333 | -8/Garrison | Garrison Relay disabled 2438 | -8/Garrison | Triggered checkpoint 2512 | -8/Garrison | Discovered new exit (range 9) 2566 | -8/Garrison | Triggered checkpoint 2803 | -8/Garrison | Found Hvy. Reactive Plating 2808 | -8/Garrison | Found Hvy. Reactive Plating 3180 | -8/Garrison | Build established: Scavenger-Gunner 3992 | -8/Garrison | Build established: Scavenger-Tank 4456 | -8/Garrison | Entered Materials 4456 | -8/Materials | Accompanied by 2 allies 4493 | -8/Materials | Identified exit to Garrison 4495 | -8/Materials | Entered Garrison 4495 | -8/Garrison | Accompanied by 2 allies 4497 | -8/Garrison | Triggered checkpoint 4651 | -8/Garrison | Rescued a captive Derelict 4652 | -8/Garrison | Rescued a captive Derelict 4807 | -8/Garrison | Triggered checkpoint 4809 | -8/Garrison | Triggered checkpoint 4820 | -8/Garrison | Triggered checkpoint 4828 | -8/Garrison | Core integrity fell below 50% 4886 | -8/Garrison | Destroyed 10 combat bots 4975 | -8/Garrison | Triggered checkpoint 5220 | -8/Garrison | Discovered new exit (range 15) 5339 | -8/Garrison | Triggered checkpoint 5465 | -8/Garrison | Triggered checkpoint 5499 | -8/Garrison | Discovered new exit (range 41) 5499 | -8/Garrison | Discovered new exit (range 7) 5499 | -8/Garrison | Discovered new exit (range 60) 5509 | -8/Garrison | Garrison Relay disabled 5711 | -8/Garrison | Triggered checkpoint 5761 | -8/Garrison | Installed Relay Interface Framework 5864 | -8/Garrison | Spotted B-75 Beast 5864 | -8/Garrison | Spotted B-75 Beast 5969 | -8/Garrison | Entered Storage 6567 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6567 | -8/Storage | Discovered new exit (range 8) 6857 | -8/Storage | Entered Factory 6857 | -7/Factory | Accompanied by 7 allies 6857 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7014 | -7/Factory | Lost 7 allies 7143 | -7/Factory | Build established: Scavenger-Gunner 7412 | -7/Factory | Identified exit to Garrison 7418 | -7/Factory | Entered Garrison 7482 | -7/Garrison | Triggered checkpoint 7620 | -7/Garrison | Triggered checkpoint 7830 | -7/Garrison | Triggered checkpoint 7931 | -7/Garrison | Lost 3 parts (1n1u1w) 7941 | -7/Garrison | Destroyed 12 combat bots 8004 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 8039 | -7/Garrison | Phase Generator disabled 8045 | -7/Garrison | Discovered new exit (range 7) 8113 | -7/Garrison | Found embedded Infiltrators 8126 | -7/Garrison | Triggered checkpoint 8176 | -7/Garrison | Garrison Relay disabled 8190 | -7/Garrison | Triggered checkpoint 8201 | -7/Garrison | Discovered new exit (range 12) 8296 | -7/Garrison | Triggered checkpoint 8428 | -7/Garrison | Triggered checkpoint 8514 | -7/Garrison | Triggered checkpoint 8555 | -7/Garrison | Lost 3 parts (1n1u1w) 8733 | -7/Garrison | Entered Factory 9052 | -7/Factory | Identified exit to Garrison 9061 | -7/Factory | Entered Garrison 9143 | -7/Garrison | Build established: Gunner 9155 | -7/Garrison | Triggered checkpoint 9329 | -7/Garrison | Triggered checkpoint 9458 | -7/Garrison | Discovered new exit (range 10) 9490 | -7/Garrison | Found embedded Infiltrators 9497 | -7/Garrison | Triggered checkpoint 9591 | -7/Garrison | Triggered checkpoint 9625 | -7/Garrison | Triggered checkpoint 9703 | -7/Garrison | Discovered new exit (range 10) 9741 | -7/Garrison | Triggered checkpoint 10188 | -7/Garrison | Discovered new exit (range 11) 10229 | -7/Garrison | Triggered checkpoint 10375 | -7/Garrison | Build established: Scavenger-Gunner 11048 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 11345 | -7/Garrison | Entered Factory 11345 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11846 | -6/Factory | Identified exit to Garrison 11849 | -6/Factory | Entered Garrison 11871 | -6/Garrison | Heavy support dispatched to Factory 11871 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 11933 | -6/Garrison | Triggered checkpoint 12041 | -6/Garrison | Spotted B-75 Beast 12065 | -6/Garrison | Triggered checkpoint 12114 | -6/Garrison | Destroyed B-75 Beast 12126 | -6/Garrison | Lost 4 parts (1p1n2w) 12277 | -6/Garrison | Triggered checkpoint 12328 | -6/Garrison | Triggered checkpoint 12328 | -6/Garrison | Triggered checkpoint 12369 | -6/Garrison | Core integrity fell below 50% 12395 | -6/Garrison | Lost 5 parts (3n2w) 12477 | -6/Garrison | Triggered checkpoint 12646 | -6/Garrison | Build established: Gunner 12668 | -6/Garrison | Triggered checkpoint 12677 | -6/Garrison | Discovered new exit (range 11) 12701 | -6/Garrison | Entered Factory 12701 | -5/Factory | Evolved 2 slots: Utility x2 13167 | -5/Factory | Build established: Tank 13301 | -5/Factory | First assault squad dispatched 13434 | -5/Factory | Lost 4 parts (1n1u2w) 13471 | -5/Factory | Core integrity fell below 50% 13484 | -5/Factory | Core integrity fell below 20% 13491 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13482_ System corrupted by crushing effect (+4). 13482_ Knocked back. 13482_ R-10 Processor collects Imp. Focal Shield. 13482_ K-01 Serf collects debris. 13485_ Imp. Target Analyzer destroyed. 13485_ System corrupted by crushing effect (+4). 13485_ K-01 Serf destroyed. 13485_ K-01 Serf collects debris. 13485_ U-05 Engineer lays Concrete. 13485_ K-01 Serf collects debris. 13486_ R-10 Processor collects Lgt. Treads. 13486_ U-05 Engineer lays Concrete. 13488_ Acquired Axe. 13488_ R-10 Processor collects Stasis Canceller. 13488_ U-05 Engineer lays Concrete. 13488_ K-01 Serf collects debris. 13489_ U-05 Engineer lays Concrete. 13490_ R-10 Processor collects Carbon-fiber Leg. 13491_ R-10 Processor collects Welding Torch. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????# #????? # #? | | ?????????????????????####/########?##+# ## | | ?????????????????????# "# ## | | ?????????????????????# ##/###########%# ## | | ????????????????? ?# # #"##+######### | | ??????????????? ?# # """ """ # + | | ?????????????? ?# # """ """ # ###### | | ??????????#+#+# ## # """ """ # """ #????# | | ??????????# !! # # """ #????# | | ??????????# ! # !! # """ #????# | | ?????????## + !! "" # """ #????# | | ?????????# # ! "" # #????# | | ?????????#T # T" #%/ #????# | | ?????????## # [ ""%#*! #????# | | ?????????# "" +! #????# | | ?????????# u %####### #????? | | ????###### ############?????# #????? | | ???? #?????????????????# #????? | | ??????"" ##?????????????????# #????? | | ??????"" Rg #??????????????????#+###### | | ??????"" R #??????????????????# """" | | ??????"" ! Yg#########+#####????# """" | | ??????"" k /!! ^ #????# % """ | | ??????"" / #????# | | ??????"" = % T" +????# | | ????? # k b@ """ ??????# | | ????? ?# g ^ """ ??????# | | ????? ????# g % #######^* """ ???????# | | | ??????????# # ??????#*/ ??????######## | | ????????? # ??????#^ """ ????????????? | | ???????? + ??????# """ ???????????? | | ???????? # ??????+ """ ? ?????????? | | ???????? ?# ??????# ?????????????? | | ?????????? ?# ??????# ???????????? | | ????????????#?#?? ??????## ######??????????? | | ?????????????????????????? #???????????????# | | ?????????????????????????? #???????????????# | | ?????????????????????????? #???????????????# | | ?????????????????????????? #???????????????# | | ?????????????????????????? #???????????????# | | ?????????????????????????? ????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 25 Energy Capacity 315 Matter Stores 499 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: EM 25 Power Shielding 33 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 74 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Infiltrator No Signal Safety First Challenges ------------ None Game ------ Seed MachineSkeletonCapacitor Manual? 0 Play Time 02:12:17 Cumulative 15.6 hours Start 2025.03.30 @ 10:24:21 End 2025.03.30 @ 12:44:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fcd93fd-2c64-4cbe-bb5d-f3a98a0a2538