Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 15:13:25 Player: Voidriven Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (718) 718 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2433 Bonus ------- None Cogmind --------- Core Integrity 179/550 Matter 90/300 Energy 92/100 System Corruption 5% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit ECM Suite > --- WEAPON (2) ------- Shotgun > --- INVENTORY (15) --- Small Storage Unit Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit ECM Suite Light Armor Plating Shield Generator > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Small Storage Unit Medium Matter Pod ECM Suite Particle Cannon Light Assault Rifle Shotgun Shotgun Improved Assault Rifle Improved Assault Rifle Improved Light Cannon [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 31 | 6 2 9 14 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 2 4 Treads . | . . . . Leg 9 | 2 1 2 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 4 3 Device 5 | . 1 3 1 Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 . 2 6 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 . . 4 Ballistic Cannon 3 | . . 1 2 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . . 2 16 Power 1 | . . . 1 Propulsion 7 | . . 1 6 Utility 5 | . . 1 4 Weapon 5 | . . . 5 Highest Loss Streak 16 | . . 2 16 To Critical Strikes 1 | . . . 1 Average Backups 8 | 4 4 10 9 Power . | 1 1 1 . Propulsion 1 | . 1 1 . Utility 2 | . 1 3 2 Weapon 3 | 1 1 4 5 Tool/Special . | . . . . Unused Backups 4 | 1 . 1 2 Power . | . . . . Propulsion 1 | 1 . . . Utility 1 | . . 1 . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 93 90 68 Engine 11 | . 14 11 7 Leg 30 | . 28 32 24 Device 13 | . 7 16 10 Storage 11 | . 14 11 9 Energy Gun 3 | . 14 1 . Ballistic Gun 5 | . 14 3 2 Ballistic Cannon 6 | . . 7 9 Launcher 3 | . . 6 . Peak Build Rating 19 | 6 7 15 19 Average Rating 9 | 2 6 11 13 On Entrance 7 | . 6 7 15 Naked Turns . | . . . . Heaviest Build 42 | 13 14 36 42 Greatest Support 47 | 20 20 30 47 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 5 8 14 15 Most Carried 15 | 5 7 15 15 Average Carried 8 | 4 4 10 9 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 2 7 15 2 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 615 | 223 89 231 72 Remotely . | . . . . Salvage Created 653 | . 152 224 277 Parts 41 | . 7 16 18 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 4 7 6 Guns 6 | . 4 . 2 Cannons 7 | . . 3 4 AOE 4 | . . 4 . Classes Destroyed 6 | . 1 3 2 Builder 1 | . . 1 . Recycler 1 | . . . 1 Swarmer 1 | . . . 1 Grunt 10 | . 4 3 3 Duelist 1 | . . 1 . Sentry 5 | . . 3 2 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 285 | . 33 21 231 Missed 80 | . 13 7 60 Hits 205 | . 20 14 171 Melee 4 | . . 4 . Projectile 201 | . 20 10 171 Critical Strikes 8 | . . 1 7 Damage Taken 2774 | . 234 356 2184 Core 590 | . 32 187 371 Absorbed by Shields 51 | . . . 51 Core Remaining (%) 80 | 100 87 53 . Volleys Fired 75 | . 23 22 30 Largest 2 | . 2 2 2 Hottest 66 | . 60 60 66 Shots Fired 114 | . 46 23 45 Gun 68 | . 46 4 18 Cannon 39 | . . 12 27 Launcher 7 | . . 7 . Special . | . . . . Kinetic 83 | . 23 15 45 Thermal 24 | . 23 1 . Explosive 7 | . . 7 . Electromagnetic . | . . . . Robot Hit Streak 9 | . 6 9 6 Robot Miss Streak 4 | . 3 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 72 | . 29 16 27 Core Hits 40 | . 11 13 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1474 | . 331 541 602 Guns 561 | . 331 27 203 Cannons 641 | . . 242 399 Explosions 272 | . . 272 . Melee . | . . . . Ramming . | . . . . Kinetic 1046 | . 175 269 602 Thermal 156 | . 156 . . Explosive 272 | . . 272 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Matter Fused 3 | . . . 3 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 28 | . . 28 . Projectiles 16 | . . 16 . Explosions 12 | . . 12 . Melee . | . . . . Knockbacks 8 | . . 2 6 Impact . | . . . . Kinetic 7 | . . 2 5 Secondary 1 | . . . 1 Self-Inflicted Damage 84 | . . 84 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 264 | . 48 2 264 Average Temperature 69 | . 21 1 122 Received Heat Transfer 983 | . 132 42 809 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 350 | . 350 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 96 | . 76 96 60 Initial 6 | . . 6 . Average 29 | . 29 37 12 Influence Increases 578 | . 116 276 186 Destroy 0b10 Robot/C 340 | . 80 140 120 Destroy 0b10 Robot/NC 10 | . . 5 5 Destroy Leader 100 | . 20 50 30 Disable Machine 45 | . . 45 . Destroy Structure 38 | . 1 36 1 Lose Combat Pursuer 45 | . 15 . 30 Influence Decreases 578 | . 100 291 187 Entered New Map 11 | . . 10 1 Time Decay 421 | . 100 271 50 Lost Part 146 | . . 10 136 Squads Dispatched 9 | . 2 2 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 9 9 18 Peak Tracking Total 14 | . 3 4 14 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 4 1 Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 11 | . 1 8 2 Successful 6 | . . 6 . Failed 5 | . 1 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . . 6 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access 2 | . . . 2 Terminal Hacks 4 | . . 4 . Record 2 | . . 2 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 966 | . 137 727 102 Sensors 447 | . 137 310 . ECM 826 | . . 724 102 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1246 | 79 254 727 186 Spaces Moved 587 | 46 146 328 67 Core 15 | 15 . . . Treads . | . . . . Legs 572 | 31 146 328 67 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 110 Average Speed 155 | 97 120 184 134 Slowest Speed 200 | 120 120 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 33 31 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . . 13 . Terrain Destroyed 53 | . . 53 . Melee . | . . . . Projectile . | . . . . AOE 53 | . . 53 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 806 | 80 179 428 119 Wait 68 | 20 1 46 1 Move 584 | 45 145 327 67 Hop . | . . . . Pick Up 35 | 8 7 18 2 Fast Attach 1 | 1 . . . Attach 23 | 5 1 5 12 Detach . | . . . . Swap 9 | . 1 5 3 Drop 11 | 1 1 5 4 Fire 75 | . 23 22 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 356 | -9/Materials | Discovered new exit (range 4) 531 | -9/Materials | Discovered new exit (range 14) 1061 | -9/Materials | Entered another Materials area 1061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1236 | -8/Materials | Core integrity fell below 50% 1236 | -8/Materials | Garrison activated, responded to threat 1247 | -8/Materials | Self-destructed Last Messages --------------- Slug penetrates Wall. Imp. Light Cannon destroyed. Slug penetrates Wall. R-06 Scavenger destroyed. Ion Engine destroyed. System corrupted: Matter fused (-10). Slug penetrates Wall. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. [Achievement: Troublemaker] Critical hit (Burn: +37). Slug penetrates Wall. VSS Leg destroyed. W-25 Informer sends out distress signal. G-47 Trooper destroyed. Critical hit (Burn: +37). Med. Matter Pod destroyed. Penetrated by Slug. Lgt. Assault Rifle destroyed. R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????#+###+#??????????????############ | | ?????????????????? ??????????????# # | | ??????????????????? ??????????????# # | | ???????????????????? #?????????????# # | | ????????????????????# #?????????????# + """" | | ????????????????????# #?????????????# # """" | | ????????????????????# #?????????????# # """" | | ???????????????????## ##????????????#% ####### | | ???????????????????# ##########+###[[ #????? | | ???????????????????# [= #????? | | ???????????????????+ * *=! #????? | | ???????????????????# ""%!= ####?? | | ???????????????????# ######### "G%%! """#?? | | ???????????????????## ##???????# "" T"#?? | | ????????????????????# #????????# % """#?? | | ????????????????????# #????????# ####?? | | ????????????????????# #????????# % #????? | | ????????????????????# #???????# #????? | | ????????????????????# #???????+ !%! !! #????? | | ????????????????????# #???????# *= != #????? | | ????????????????????# #???????# #####T###????? | | ????????????????????# #???????# #???###??????? | | ????????????????????# #???????# #????????????? | | ????????????????????# w ####### #????????????? | | ????????????????????# gY@ #????????????? | | ????????????????????# #????????????? | | ????????????????????#=*s % #????????????? | | ????????????????????#sYh####### #????????????? | | ????????????????????#Y r#????????####????????????? | | ????????????????????#% %#????????????????????????? | | ????????????????????+ +????????????????????????? | | ??????????????????? # #????????????????????????? | | ?????????????????? # ?????????????????????????? | | ?????????????????##?# ?????????????????????????? | | ???????????????????? % ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ]?????????????????????????? | | ??????????????????## ?????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed MachineSuperquantumShredder Manual? 0 Play Time 00:19:47 Cumulative 5.1 hours Start 2025.07.31 @ 14:55:21 End 2025.07.31 @ 15:13:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 25x17 Zoom Use 30% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71b952ea-49cb-4345-91a4-425770bd5121