Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 08:41:55 Player: souux Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (5271) 5271 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1420) 1420 TOTAL SCORE: 10831 Bonus ------- High Alert Combat Kills 562 Follower Combat Kills 158 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Relay Coupler [Swarmer] (15) Relay Coupler [Grunt] (1) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Hacking Suite Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Advanced Terrain Scanner Layered Medium Armor Plating Relay Coupler [Brawler] > --- WEAPON ----------- Particle Gun Plasma Rifle Plasma Rifle Remote Datajack > --- INVENTORY -------- Improved Heavy Treads Scrap Suit Gravity Neutralizer Core Analyzer Layered Medium Armor Plating Medium Reactive Plating Hacking Suite Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Dynamic Insulation System Plasma Cutter Ripper [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Heavy Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Brawler] Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . 1 . . 1 Utility 4 | . . . . 1 2 . 1 Weapon 2 | . . 2 . . . . . Parts Attached 114 | 6 20 16 2 19 11 28 12 Power 18 | 1 3 2 . 5 . 5 2 Engine 13 | 1 2 2 . 3 . 4 1 Core 5 | . 1 . . 2 . 1 1 Reactor . | . . . . . . . . Propulsion 21 | 2 6 4 . 1 4 2 2 Treads 4 | . . . . . . 2 2 Leg 6 | . 6 . . . . . . Wheel 11 | 2 . 4 . 1 4 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 37 | 1 4 2 1 6 4 12 7 Device 11 | . 1 . . 1 2 4 3 Storage 5 | 1 1 . . 1 1 1 . Processor 1 | . . . 1 . . . . Hackware 7 | . . . . . . 3 4 Protection 13 | . 2 2 . 4 1 4 . Artifact . | . . . . . . . . Weapon 38 | 2 7 8 1 7 3 9 1 Energy Gun 10 | 1 1 1 . 3 . 3 1 Energy Cannon 3 | . 2 1 . . . . . Ballistic Gun 19 | 1 4 6 . 4 1 3 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon 2 | . . . . . . 2 . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 . 3 . 1 . Parts Lost 38 | . 4 . . 7 3 11 13 Power 3 | . 1 . . . . 1 1 Propulsion 9 | . 2 . . 2 2 1 2 Utility 12 | . . . . 2 1 5 4 Weapon 14 | . 1 . . 3 . 4 6 Highest Loss Streak 7 | . 4 . . 4 2 4 7 To Critical Strikes . | . . . . . . . . Average Backups 16 | 4 11 14 14 16 18 21 20 Power 1 | . . 1 1 1 2 2 . Propulsion 1 | 3 3 3 2 1 . . . Utility 9 | . 2 4 5 7 9 14 17 Weapon 3 | 1 4 4 5 4 6 2 . Tool/Special . | . . . . . . . . Unused Backups 43 | . 9 9 1 3 1 4 16 Power 2 | . . . . 1 . 1 . Propulsion 8 | . 3 4 . . . 1 . Utility 22 | . 2 2 . 1 . 1 16 Weapon 9 | . 4 2 1 . 1 1 . Tool/Special 2 | . . 1 . 1 . . . Average Slot Usage (%) 93 | . 95 99 100 99 97 87 82 Engine 7 | . 8 11 11 7 7 6 5 Core 1 | . 5 . . 1 . . . Treads 2 | . . . . . . 2 12 Leg 5 | . 25 4 . . . . . Wheel 12 | . 1 17 22 26 20 10 . Device 10 | . 9 6 2 7 21 10 16 Storage 9 | . 14 11 11 9 7 7 5 Processor 1 | . . . 8 6 . . . Hackware 2 | . . . . . . 3 9 Protection 6 | . 2 4 . 4 8 12 5 Energy Gun 3 | . . . . . . 4 18 Ballistic Gun 24 | . 21 43 34 35 27 19 . Launcher 1 | . . . 9 . . . . Special Weapon 1 | . . . . . . 3 5 Peak Build Rating 79 | 6 14 18 18 31 42 59 79 Average Rating 32 | 4 11 15 16 23 34 47 74 On Entrance 23 | . 6 13 17 17 31 41 59 Naked Turns . | . . . . . . . . Heaviest Build 152 | 11 37 45 40 82 104 152 119 Greatest Support 162 | 32 32 32 28 44 40 107 162 Greatest Overweight (x) 7 | . 3 2 1 2 7 5 1 Average Overweight (x) 1 | . . 1 1 . 2 2 . Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 25 Average Capacity 19 | 7 13 15 15 19 20 24 22 Most Carried 25 | 8 15 15 15 20 20 25 25 Average Carried 17 | 5 11 14 14 17 19 22 22 Final Capacity 25 | 8 15 15 15 20 20 25 5 Final Carried 25 | 6 15 15 15 20 20 25 3 Class Distribution -------------------- 33% | Bothacker-Tank 19% | Mutant 15% | Gunner 14% | Scavenger-Tank 10% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Matter Collected 5226 | 266 415 437 221 1137 669 1706 375 Remotely . | . . . . . . . . Salvage Created 5531 | 58 478 547 224 1125 828 1898 373 Parts 262 | . 32 45 17 60 38 64 6 Haulers Intercepted 2 | . . . . 2 . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 110 | . 13 13 7 21 13 36 7 Melee 1 | . . . . . . . 1 Guns 106 | . 13 13 7 21 13 33 6 AOE 3 | . . . . . . 3 . Classes Destroyed 13 | 1 2 2 . 7 . 1 . Worker 6 | . . 1 . 3 2 . . Builder 2 | . . . . 2 . . . Tunneler 1 | . . . . 1 . . . Hauler 2 | . . . . 2 . . . Recycler 3 | 1 . 1 . . 1 . . Swarmer 25 | . 3 6 3 2 . 11 . Grunt 59 | . 10 3 4 10 11 18 3 Brawler 3 | . . . . 1 2 . . Duelist 2 | . . . . 1 . . 1 Sentry 10 | . . 4 . 4 . 1 1 Specialist 5 | . . . . 2 . 3 . Programmer 3 | . . . . . . 1 2 Heavy 1 | . . . . 1 . . . Butcher 2 | . . . . . . 2 . Best Kill Streak 11 | 1 3 6 3 11 6 6 2 Combat Bots Only 6 | . 3 6 3 5 5 6 2 Max Kills in Single Turn 2 | 1 2 2 2 1 2 2 1 Gunslinging 1 | . 1 1 1 . 1 . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Hostile Shots Fired 698 | . 78 56 9 113 47 258 137 Missed 171 | . 13 20 1 36 12 65 24 Hits 527 | . 65 36 8 77 35 193 113 Melee 14 | . . . . 5 7 1 1 Projectile 513 | . 65 36 8 72 28 192 112 Critical Strikes 23 | . 1 1 . 5 5 7 4 Damage Taken 9117 | . 803 428 83 1456 461 3207 2679 Core 1738 | . 188 51 6 44 20 567 862 Absorbed by Shields 173 | . . . . . 173 . . Ignored by Resistances 232 | . . . . . . 232 . Regen/Repaired (Parts) 524 | . 160 . . . 364 . . Core Remaining (%) 63 | 100 24 . 85 92 . 16 . Volleys Fired 357 | 6 52 24 8 62 35 121 49 Largest 4 | 2 2 4 4 4 4 4 3 Hottest 215 | 60 136 83 92 97 92 215 215 Shots Fired 1018 | 12 101 90 26 246 137 329 77 Gun 992 | 12 99 90 26 246 137 316 66 Cannon 2 | . 2 . . . . . . Launcher 9 | . . . . . . 9 . Special 15 | . . . . . . 4 11 Kinetic 836 | 6 89 90 26 246 137 242 . Thermal 146 | . 6 . . . . 74 66 Explosive 9 | . . . . . . 9 . Electromagnetic 12 | 6 6 . . . . . . Robot Hit Streak 34 | 3 8 10 5 11 22 34 15 Robot Miss Streak 11 | 3 2 3 3 9 3 11 3 Penetration Max . | . . . . . . . . Secondary Targets 21 | . 2 2 2 1 4 9 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 Shots Hit Robots 652 | 6 65 49 15 156 90 220 51 Core Hits 322 | 2 25 22 9 75 37 135 17 Critical Kills 4 | . 1 1 . . 2 . . Critical Parts Destroyed 3 | . 1 . . . 1 1 . Critical Strikes 19 | 1 2 1 . . 3 10 2 Burn 11 | . . . . . . 9 2 Destroy 7 | . 2 1 . . 3 1 . Corrupt 1 | 1 . . . . . . . Melee Attacks 15 | . . . . . 5 8 2 Impact 5 | . . . . . 5 . . Slashing 10 | . . . . . . 8 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10807 | 71 754 634 231 2598 1341 4162 1016 Guns 10073 | 71 679 634 231 2497 1341 3714 906 Cannons 20 | . 20 . . . . . . Explosions 596 | . 47 . . 101 . 448 . Melee 73 | . . . . . . . 73 Ramming 45 | . 8 . . . . . 37 Kinetic 7638 | 16 563 634 231 2497 1341 2356 . Thermal 2493 | . 128 . . 101 . 1358 906 Explosive 448 | . . . . . . 448 . Electromagnetic 110 | 55 55 . . . . . . Impact . | . . . . . . . . Slashing 73 | . . . . . . . 73 Piercing . | . . . . . . . . Highest Corruption 18 | . . . . 2 5 18 9 Average Corruption 8 | . . . . 2 5 8 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 89 | . . . . . 15 74 . Message Errors 24 | . . . . . 3 21 . Matter Fused 21 | . . . . . 2 19 . Heat Flow Errors 10 | . . . . . 3 7 . Energy Discharges 9 | . . . . . 1 8 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 8 | . . . . . 1 7 . Data Loss (major) 4 | . . . . . 1 3 . Misfires 5 | . . . . . 1 4 . Alerts 3 | . . . . . 2 1 . Weapon Failures 4 | . . . . . 1 3 . Overload Shots . | . . . . . . . . Overflow Damage 121 | . . . . 118 . . 3 Projectiles . | . . . . . . . . Explosions 118 | . . . . 118 . . . Melee 3 | . . . . . . . 3 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 157 | . . . . 99 . 45 13 Shots 3 | . . . . 1 . 2 . Rammed 16 | . . . . . . . 16 Targets Rammed 18 | . 1 . . . . . 17 Kicked 1 | . 1 . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 837 | 40 150 123 87 329 176 635 837 Average Temperature 141 | 18 49 41 19 104 60 174 265 Received Heat Transfer 2673 | . 420 105 24 324 207 954 639 Effects 51 | . . . . 2 . 18 31 Shutdowns 9 | . . . . . . 3 6 Energy Bleed 7 | . . . . 2 . 2 3 Interference 8 | . . . . . . 3 5 Matter Decay 6 | . . . . . . 3 3 Short Circuit 6 | . . . . . . 3 3 Damage (minor) 6 | . . . . . . 2 4 Damage (major) 4 | . . . . . . . 4 Damage (core) 5 | . . . . . . 2 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | 1 . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Parts Melted 17 | . . . . . . 10 7 Heat Transferred 6226 | . 285 . . 100 . 4016 1825 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Maximum Alert Level 4 | . . . . 1 . 4 3 Low Security (%) 60 | 100 100 100 100 68 100 4 . Level 1 10 | . . . . 31 . 22 6 Level 2 16 | . . . . . . 24 84 Level 3 7 | . . . . . . 25 9 Level 4 5 | . . . . . . 22 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1436 | . 103 153 70 359 161 1436 753 Initial 753 | . . 42 . . 156 98 753 Average 272 | . 28 55 13 143 98 700 534 Influence Increases 4115 | 5 407 372 184 942 394 1488 323 Destroy 0b10 Robot/C 2380 | . 260 260 140 540 260 720 200 Destroy 0b10 Robot/NC 95 | 5 . 10 . 40 15 25 . Destroy Leader 374 | . 50 70 30 124 30 20 50 Allied During Kill 58 | . . . 14 32 . . 12 Successful Hack 75 | . 33 . . 4 38 . . Disable Machine 60 | . 15 . . 15 . 15 15 Anti-Garrison Action 600 | . . . . . . 600 . Destroy Structure 113 | . 4 2 . 37 6 63 1 Lose Combat Pursuer 360 | . 45 30 . 150 45 45 45 Influence Decreases 3775 | 5 307 472 184 596 600 192 1419 Entered New Map 973 | . . 58 . . 190 42 683 Time Decay 2240 | 5 285 414 184 486 380 . 486 Lost Part 362 | . 22 . . 70 30 110 130 Lost Ally 200 | . . . . 40 . 40 120 Squads Dispatched 19 | . 2 2 1 6 2 . 6 Investigation 6 | . 2 1 1 . 1 . 1 Extermination 3 | . . . . . 1 . 2 Reinforcement 6 | . . 1 . 3 . . 2 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Distress Signals 5 | . 2 2 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 167 | . 28 15 8 35 16 39 26 Peak Tracking Total 7 | . 4 6 3 5 5 7 6 Tactical Retreats 15 | . 2 2 . 6 2 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Traps Triggered 10 | . 3 1 . . . 5 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Machines Disabled 9 | . 1 1 . 1 . 5 1 Max in Single Turn 1 | . 1 1 . 1 . 1 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled 5 | . . . . . . 5 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Machines Accessed 20 | . 8 1 1 3 3 3 1 Terminals 15 | . 7 1 . 3 1 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 59 | . 29 2 1 8 14 4 1 Successful 35 | . 20 . 1 3 10 . 1 Failed 24 | . 9 2 . 5 4 4 . Catastrophic 4 | . . 1 . . . 3 . Database Lockouts . | . . . . . . . . Manual 28 | . 15 2 . 7 . 4 . Terminals 32 | . 17 2 . 8 1 4 . Fabricators . | . . . . . . . . Repair Stations 24 | . 12 . . . 12 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 4 | . 2 . 1 . 1 . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 19 | . 11 . . . 8 . . Scan Component 10 | . 6 . . . 4 . . Repair 9 | . 5 . . . 4 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 10 | . 7 . . 3 . . . Terminals 10 | . 7 . . 3 . . . Botnet 9 | . 6 . . 3 . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 1 . 3 2 3 . Full Trace Events 3 | . 2 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 9 | . 5 . . . 4 . . Time 300 | . 172 . . . 128 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 9 | . . . . . . 2 7 Non-combat . | . . . . . . . . Combat 9 | . . . . . . 2 7 Robot Hacks Applied 9 | . . . . . . 2 7 overwrite_iff 1 | . . . . . . . 1 formatsys_high 8 | . . . . . . 2 6 Relay Couplers Released 17 | . . . . . . 15 2 Machine Destruction 17 | . . . . . . 15 2 Attached 7 | . . . . . . 3 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Total Allies 13 | . . . 4 . . 2 7 Largest Group 3 | . . . 3 3 . 1 2 Highest-Rated Group 63 | . . . 63 63 . 21 47 Highest-Rated Ally 47 | . . . 31 31 . 21 47 Total Orders . | . . . . . . . . Ally Attacks 70 | . . . 6 34 . 3 27 Total Damage 821 | . . . 42 363 . 82 334 Kills 9 | . . . . 6 . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Active Infowar (turns) 5813 | . 1174 849 241 757 574 1174 1044 Sensors 276 | . . . . . . . 276 Terrain 951 | . . . . . . . 951 Seismic 4769 | . 1174 849 241 757 574 1174 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Turns Passed 9994 | 78 1760 1347 954 1378 886 2329 1262 Spaces Moved 4487 | 47 767 528 783 664 334 1028 336 Core 20 | 9 2 . . . . . 9 Treads 427 | . . . . . . 100 327 Legs 841 | . 739 102 . . . . . Wheels 3199 | 38 26 426 783 664 334 928 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 110 96 120 125 50 Average Speed 136 | 90 177 128 110 108 123 146 157 Slowest Speed 260 | 100 260 190 110 125 195 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 47 | 4 93 49 101 38 9 82 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 3 | . . . 3 . . . . Spaces Dug 6 | . . . . . 5 1 . Terrain Destroyed 66 | . 2 . . 41 5 18 . Melee 6 | . . . . . 5 1 . Projectile . | . . . . . . . . AOE 60 | . 2 . . 41 . 17 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Total 7564 | 71 1082 1146 861 1161 710 1553 980 Wait 2134 | 2 187 525 52 354 296 193 525 Move 4480 | 46 766 527 782 663 333 1027 336 Hop . | . . . . . . . . Pick Up 149 | 11 32 17 7 27 9 35 11 Fast Attach 14 | 1 4 4 . . 4 1 . Attach 59 | 5 11 2 . 12 6 15 8 Detach 1 | . . . . . . . 1 Swap 131 | . 10 21 4 27 16 38 15 Drop 108 | . 19 26 8 16 6 25 8 Fire 357 | 6 52 24 8 62 35 121 49 Melee 15 | . . . . . 5 8 2 Ram 9 | . . . . . . . 9 Kick 1 | . 1 . . . . . . Crush 8 | . . . . . . . 8 Escape Stasis 32 | . . . . . . 32 . Rewire 35 | . . . . . . 35 . Trap . | . . . . . . . . Miscellaneous 31 | . . . . . . 23 8 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Core integrity fell below 50% 193 | -10/Materials | Discovered new exit (range 8) 195 | -10/Materials | Lost 4 parts (1p2n1w) 261 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 14) 802 | -10/Materials | Discovered new exit (range 5) 1116 | -10/Materials | Discovered new exit (range 6) 1302 | -10/Materials | Repaired Imp. Aluminum Leg 1353 | -10/Materials | Repaired Imp. Aluminum Leg 1392 | -10/Materials | Repaired Lgt. Nuclear Core 1421 | -10/Materials | Repaired Assault Rifle 1466 | -10/Materials | Repaired Broken Particle Gun 1767 | -10/Materials | Discovered new exit (range 14) 1839 | -10/Materials | Entered another Materials area 1839 | -9/Materials | Evolved 2 slots: Weapon x2 1902 | -9/Materials | Discovered new exit (range 14) 2119 | -9/Materials | Discovered new exit (range 11) 2145 | -9/Materials | Build established: Tank 2288 | -9/Materials | Discovered new exit (range 15) 2777 | -9/Materials | Build established: Scavenger-Gunner 2805 | -9/Materials | Discovered new exit (range 16) 3083 | -9/Materials | Build established: Gunner 3143 | -9/Materials | Discovered new exit (range 14) 3186 | -9/Materials | Entered Mines 3209 | -9/Mines | Met a Derelict bent on vengeance 3407 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3429 | -9/Mines | Learned location of Storage (-9) 3429 | -9/Mines | Discovered new exit (range 13) 3453 | -9/Mines | Identified exit to Materials 3462 | -9/Mines | Met a Derelict shopkeep closing up shop 3715 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3720 | -9/Mines | Found Scrap Suit 4003 | -9/Mines | Received a Mining Laser from a helpful Derelict 4005 | -9/Mines | Discovered exit to Materials (range 6) 4140 | -9/Mines | Entered Materials 4140 | -8/Materials | Accompanied by 3 allies 4140 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4545 | -8/Materials | Build established: Scavenger-Gunner 5083 | -8/Materials | Build established: Scavenger-Tank 5156 | -8/Materials | Garrison activated, responded to threat 5190 | -8/Materials | Lost 4 parts (1n1u2w) 5450 | -8/Materials | Discovered new exit (range 15) 5518 | -8/Materials | Entered Factory 5518 | -7/Factory | Evolved 2 slots: Utility x2 5532 | -7/Factory | Identified exit to DSF 5589 | -7/Factory | Repaired Arm. Wheel 5623 | -7/Factory | Repaired Hvy. Assault Rifle 5657 | -7/Factory | Repaired Hvy. Assault Rifle 5691 | -7/Factory | Repaired Hvy. Assault Rifle 6401 | -7/Factory | Identified exit to Garrison 6404 | -7/Factory | Entered Garrison 6456 | -7/Garrison | Triggered checkpoint 6488 | -7/Garrison | Installed Relay Interface Framework 6512 | -7/Garrison | Garrison Relay disabled 6806 | -7/Garrison | Build established: Bothacker-Tank 6825 | -7/Garrison | Triggered checkpoint 7022 | -7/Garrison | Triggered checkpoint 7098 | -7/Garrison | Discovered new exit (range 10) 7255 | -7/Garrison | Garrison Relay disabled 7414 | -7/Garrison | Triggered checkpoint 7552 | -7/Garrison | Triggered checkpoint 7736 | -7/Garrison | Lost 3 parts (1n1u1w) 7862 | -7/Garrison | Triggered checkpoint 7976 | -7/Garrison | Garrison Relay disabled 8094 | -7/Garrison | Triggered checkpoint 8118 | -7/Garrison | Crushed by falling debris 8118 | -7/Garrison | System corruption reached 10% 8149 | -7/Garrison | Lost 3 parts (1p2u) 8186 | -7/Garrison | Triggered checkpoint 8240 | -7/Garrison | Core integrity fell below 50% 8251 | -7/Garrison | Core integrity fell below 20% 8258 | -7/Garrison | Lost 4 parts (2u2w) 8380 | -7/Garrison | Garrison Relay disabled 8440 | -7/Garrison | Discovered new exit (range 14) 8720 | -7/Garrison | Discovered new exit (range 9) 8733 | -7/Garrison | Entered Factory 8733 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9733 | -6/Factory | Cargo convoy interrupted 9783 | -6/Factory | First assault squad dispatched 9832 | -6/Factory | Lost 3 allies 9833 | -6/Factory | Core integrity fell below 50% 9950 | -6/Factory | Lost 6 parts (2u4w) 9985 | -6/Factory | Core integrity fell below 20% 9995 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09977_ Critical hit (Blast). 09978_ Slammed into H-61 Shepherd. 09979_ H-61 Shepherd calls for reinforcements. 09979_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09981_ Imp. Heavy Treads destroyed. 09981_ Critical hit (Blast). 09981_ Knocked back. 09982_ Slammed into H-61 Shepherd. 09982_ Destabilizing: Core damaged (-25). 09983_ Slammed into H-61 Shepherd. 09984_ Knocked back. 09987_ Slammed into H-61 Shepherd. 09988_ Imp. Heat Sink destroyed. 09988_ System corrupted by crushing effect (+2). 09989_ Slammed into H-61 Shepherd. 09992_ Relay Coupler [Brawler] destroyed. 09992_ System corrupted by crushing effect (+5). 09993_ Slammed into H-61 Shepherd. 09994_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????? ? ??????????????????????????? | | ???????????????? ??????????????????????????? | | ???????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????? ?? ???????????????????????? | | ?????????????#####??#+#+###?##???????????????????? | | ?????????????? ?# +? ?????? ????#????????? | | ?????????????? ?# # ????????????????????? | | ??????????????? 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" " # ## ###########+#### | | ???# " " " # ! ##* ! #??### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Relay Coupler Types 3 Relay Coupler Value 46 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 60% | -10/Materials Imp. Aluminum Leg | 57% | -10/Materials Lgt. Nuclear Core | 54% | -10/Materials Assault Rifle | 57% | -10/Materials Particle Gun | 85% | -10/Materials | Broken Arm. Wheel | 17% | -7/Factory Hvy. Assault Rifle | 6% | -7/Factory Hvy. Assault Rifle | 21% | -7/Factory Hvy. Assault Rifle | 26% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Gun Specialist Challenges ------------ None Game ------ Seed GuidedAnalysisThruster Manual? 0 Play Time 02:03:46 Cumulative 31.1 hours Start 2025.09.29 @ 06:13:05 End 2025.09.29 @ 08:41:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d67cfddb-caab-403b-b573-efe8d858a32d