Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 23:18:40 Player: Flex Pexico Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (1392) 1392 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6482 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 91/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Blade Saw > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Terrain Scanner 0b10 Alert Chip Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Heavy Hammer > --- INVENTORY -------- Reinforced Ion Engine Structural Scanner Hacking Suite Advanced Assault Cannon Advanced EMP Blaster [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 4 | . . . . . 3 1 . . . Weapon . | . . . . . . . . . . Parts Attached 112 | 7 7 3 . 3 64 18 6 1 3 Power 11 | 1 . . . 1 3 3 1 . 2 Engine 7 | 1 . . . 1 3 1 . . 1 Core 4 | . . . . . . 2 1 . 1 Reactor . | . . . . . . . . . . Propulsion 23 | 2 3 1 . 2 11 3 1 . . Treads 11 | 1 2 1 . 1 6 . . . . Leg . | . . . . . . . . . . Wheel 4 | 1 1 . . 1 1 . . . . Hover . | . . . . . . . . . . Flight 8 | . . . . . 4 3 1 . . Utility 28 | 2 2 . . . 16 7 1 . . Device 11 | 1 1 . . . 6 3 . . . Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . . . 1 . 1 . . Hackware 5 | . . . . . 1 4 . . . Protection 8 | . . . . . 8 . . . . Artifact . | . . . . . . . . . . Weapon 50 | 2 2 2 . . 34 5 3 1 1 Energy Gun 13 | 2 . . . . 9 2 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | . 2 1 . . 6 . . . . Ballistic Cannon 5 | . . . . . 4 . 1 . . Launcher 10 | . . 1 . . 7 . 2 . . Special Weapon 3 | . . . . . 3 . . . . Impact Weapon 8 | . . . . . 5 2 . 1 . Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 7 1 . . . Parts Lost 15 | . . 1 . 1 4 1 7 . 1 Power 5 | . . . . 1 1 . 2 . 1 Propulsion 6 | . . 1 . . 2 . 3 . . Utility 2 | . . . . . 1 1 . . . Weapon 2 | . . . . . . . 2 . . Highest Loss Streak 7 | . . 1 . 1 1 1 7 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 98 98 94 51 4 13 Engine 9 | . 14 14 14 12 8 5 2 . 6 Treads 15 | . 19 27 28 26 16 . . . . Wheel 6 | . 8 . . 1 9 . . . . Flight 3 | . . . . . 1 29 13 . . Device 9 | . 14 14 14 14 8 4 2 . . Storage 9 | . 14 14 14 14 9 . . . . Processor 5 | . . . . . 8 7 4 . . Hackware 7 | . . . . . 8 28 19 . . Protection 4 | . . . . . 8 . . . . Energy Gun 3 | . 13 . . . 2 5 2 . . Ballistic Gun 8 | . 14 27 28 28 3 . . . . Ballistic Cannon 2 | . . . . . 5 . . . . Launcher 1 | . . . . . 1 1 . . . Special Weapon 1 | . . . . . 2 . . . . Impact Weapon 2 | . . . . . 3 4 . 4 6 Naked Turns 85 | . . . . . . . 24 54 7 Heaviest Build 48 | 13 28 28 28 26 48 40 17 3 13 Greatest Support 43 | 20 40 40 40 43 43 24 24 3 3 Greatest Overweight (x) 12 | 1 2 2 . 2 12 1 . . 4 Average Overweight (x) 1 | . . . . . 3 . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 8 15 15 15 15 5 5 5 5 Most Carried 15 | 3 9 12 13 14 15 15 5 1 2 Average Carried 9 | 1 6 9 12 13 12 4 3 . . Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | 3 9 12 13 14 15 5 1 1 . Class Distribution -------------------- 72% | Mutant 7% | Skirmisher 5% | Hacker-Sprinter 4% | Scavenger-Mutant 3% | Hacker-Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Matter Collected 1721 | 270 128 27 . 42 895 319 . 40 . Remotely . | . . . . . . . . . . Salvage Created 2206 | 89 488 27 . 69 876 345 255 40 17 Parts 99 | 6 29 1 . 6 44 7 5 1 . Haulers Intercepted 7 | . 1 . . . 3 2 . 1 . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 39 | . 12 3 . 3 19 . 1 . 1 Guns 17 | . 12 1 . 3 1 . . . . Cannons 6 | . . . . . 6 . . . . AOE 14 | . . 2 . . 11 . 1 . . Classes Destroyed 14 | 2 4 . . 1 5 . 1 . 1 Worker 17 | . . . . 1 7 9 . . . Builder 4 | . . . . . 2 2 . . . Tunneler 2 | 1 . . . . . 1 . . . Hauler 7 | . 1 . . . 3 2 . 1 . Recycler 3 | 1 . . . . 1 1 . . . Operator 2 | . 2 . . . . . . . . Swarmer 12 | . 3 3 . 3 3 . . . . Cutter 1 | . . . . . . . . . 1 Grunt 18 | . 9 . . . 9 . . . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 3 | . . . . . 3 . . . . Specialist 2 | . . . . . 2 . . . . Compactor 1 | . . . . . . . 1 . . Best Kill Streak 12 | 2 4 3 . 2 5 12 1 1 1 Combat Bots Only 4 | . 4 3 . 2 4 . 1 . 1 Max Kills in Single Turn 3 | 1 1 2 . 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . . 3 . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Hostile Shots Fired 238 | . 60 18 . 27 85 . 8 . 40 Missed 75 | . 16 3 . 10 32 . . . 14 Damage Taken 2595 | . 513 122 . 135 891 . 455 . 479 Core 912 | . 101 9 . 22 71 . 417 . 292 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 47 87 . . . . Volleys Fired 132 | 4 54 5 . 15 53 . 1 . . Largest 2 | 2 2 2 . 2 2 . 1 . . Hottest 138 | 80 80 50 . 40 138 . 39 . . Shots Fired 243 | 8 108 10 . 30 86 . 1 . . Gun 188 | 8 108 9 . 30 33 . . . . Cannon 27 | . . . . . 27 . . . . Launcher 19 | . . 1 . . 17 . 1 . . Special 9 | . . . . . 9 . . . . Kinetic 153 | . 68 9 . 30 46 . . . . Thermal 71 | 8 40 . . . 23 . . . . Explosive 15 | . . 1 . . 13 . 1 . . Electromagnetic 4 | . . . . . 4 . . . . Robot Hit Streak 9 | 4 9 7 . 9 6 . 3 . . Robot Miss Streak 4 | 1 3 2 . 2 4 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 205 | 7 70 7 . 20 79 18 1 2 1 Core Hits 103 | 3 31 4 . 7 54 2 2 . . Critical Kills 4 | . 1 . . . 2 1 . . . Critical Parts Destroyed 4 | . 1 . . . 1 2 . . . Critical Strikes 9 | . 2 . . . 4 3 . . . Burn 1 | . . . . . 1 . . . . Destroy 2 | . 2 . . . . . . . . Smash 6 | . . . . . 3 3 . . . Melee Attacks 65 | . . . . . 26 33 . 4 2 Impact 60 | . . . . . 26 28 . 4 2 Slashing 5 | . . . . . . 5 . . . Piercing . | . . . . . . . . . . Sneak Attacks 24 | . . . . . 9 14 . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6143 | 75 633 145 . 158 2961 1502 442 180 47 Guns 1476 | 75 633 49 . 158 561 . . . . Cannons 361 | . . . . . 361 . . . . Explosions 1545 | . . 96 . . 1011 . 438 . . Melee 2757 | . . . . . 1028 1502 . 180 47 Ramming 4 | . . . . . . . 4 . . Kinetic 1225 | . 327 49 . 158 691 . . . . Thermal 612 | 75 306 . . . 231 . . . . Explosive 1458 | . . 96 . . 924 . 438 . . Electromagnetic 87 | . . . . . 87 . . . . Impact 2757 | . . . . . 1028 1502 . 180 47 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 1 1 7 7 7 Average Corruption 3 | . . . . . 1 1 6 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . 2 1 3 6 4 Message Errors 3 | . . . . . 1 . 1 1 . Matter Fused 1 | . . . . . . . . 1 . Heat Flow Errors 5 | . . . . . 1 1 1 1 1 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . . 1 2 Alerts 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 1400 | . . . . . 407 941 . 35 17 Projectiles . | . . . . . . . . . . Explosions 1 | . . . . . 1 . . . . Melee 1399 | . . . . . 406 941 . 35 17 Knockbacks 21 | . . . . . 19 2 . . . Impact 8 | . . . . . 6 2 . . . Kinetic 13 | . . . . . 13 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . 11 . 61 . . Shots 2 | . . . . . 1 . 1 . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 418 | 72 195 10 . . 270 418 121 194 221 Average Temperature 105 | 37 62 7 . . 83 202 70 109 127 Received Heat Transfer 696 | . 255 . . . 441 . . . . Effects 3 | . . . . . . 3 . . . Interference 2 | . . . . . . 2 . . . Matter Decay 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 20 | . . . . . 6 11 . 1 2 Impact Corruptions 47 | . . . . . 17 27 . 2 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1430 | 175 700 . . . 555 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Peak Influence 267 | 10 187 138 . 80 267 166 13 15 35 Initial 121 | . 6 72 . . 31 121 10 2 10 Average 66 | 3 139 134 . 70 47 77 4 6 11 Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 96 | 100 100 100 . 100 93 100 100 100 100 Level 1 3 | . . . . . 6 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 6 7 . . 2 Investigation 8 | . 1 . . . 1 6 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 6 | . 2 . . . 2 . . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Distress Signals 9 | . 4 . . . 3 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 23 3 . 3 32 8 6 . 14 Peak Tracking Total 9 | . 6 3 . 3 7 2 6 . 9 Tactical Retreats 9 | . 2 . . . 4 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Traps Triggered 7 | . . . . . 6 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Machines Accessed 22 | . 3 1 1 . 5 10 . 2 . Terminals 18 | . 3 . . . 5 8 . 2 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 57 | . 8 1 1 . 19 26 . 2 . Successful 29 | . 5 1 1 . 10 11 . 1 . Failed 28 | . 3 . . . 9 15 . 1 . Catastrophic 4 | . 1 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 19 | . 2 . 1 . 6 9 . 1 . Terminals 52 | . 8 . . . 19 23 . 2 . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 25 | . 5 1 1 . 10 7 . 1 . Record 4 | . . . . . 4 . . . . Part Schematic 1 | . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 3 | . 1 . . . 1 1 . . . Unreport Threat 2 | . . . . . 1 1 . . . Locate Traps 5 | . 3 . . . . 2 . . . Recall Investigation 1 | . . . . . . 1 . . . Recall Extermination 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals 1 | . . . . . . 1 . . . Assimilate 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . . . 5 7 . 1 . Full Trace Events 11 | . 1 . . . 4 6 . . . Feedback Events 3 | . . . . . 1 2 . . . Corruption 2 | . . . . . 1 1 . . . Hackware Fried 1 | . . . . . . 1 . . . Feedback Blocked 1 | . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 36 | . . . . . . 36 . . . Total Part Build Rating 3 | . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Total Allies 2 | . . . . . . 1 1 . . Largest Group 1 | . . . . . . 1 1 . . Highest-Rated Group 31 | . . . . . . 26 31 . . Highest-Rated Ally 31 | . . . . . . 26 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . 8 . . Total Damage 149 | . . . . . . . 149 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Turns Passed 5507 | 114 793 322 331 186 2861 472 103 154 171 Spaces Moved 3964 | 49 357 145 207 91 1283 1241 235 281 75 Core 427 | 3 . . . . 13 . 55 281 75 Treads 727 | 38 221 136 207 75 50 . . . . Legs . | . . . . . . . . . . Wheels 1389 | 8 136 9 . 16 1220 . . . . Hover . | . . . . . . . . . . Flight 1421 | . . . . . . 1241 180 . . Fastest Speed 26 | 50 95 110 160 110 110 26 26 50 50 Average Speed 95 | 143 138 156 160 151 142 26 32 50 191 Slowest Speed 650 | 160 160 160 160 160 650 91 50 50 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . 2 . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 63 27 61 25 58 30 91 7 37 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 32 | . . . . . 19 12 . 1 . Terrain Destroyed 130 | . . 6 . . 89 12 22 1 . Melee 21 | . . . . . 8 12 . 1 . Projectile 13 | . . . . . 13 . . . . AOE 96 | . . 6 . . 68 . 22 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Total 5335 | 82 560 228 207 115 2164 1337 258 286 98 Wait 956 | 18 129 74 . 3 684 18 15 . 15 Move 3948 | 48 356 140 206 90 1282 1237 234 280 75 Hop 4 | . . 2 . . . 2 . . . Pick Up 61 | 5 9 4 1 3 25 10 1 1 2 Fast Attach 19 | 5 1 . . . 11 1 1 . . Attach 39 | 2 1 1 . 1 15 11 5 1 2 Detach 6 | . . . . . 4 2 . . . Swap 54 | . 5 2 . 2 38 6 . . 1 Drop 50 | . 5 . . 1 26 17 . . 1 Fire 132 | 4 54 5 . 15 53 . 1 . . Melee 65 | . . . . . 26 33 . 4 2 Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Discovered new exit (range 8) 692 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Discovered new exit (range 3) 908 | -10/Materials | Entered Mines 1037 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1222 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1223 | -10/Mines | Discovered new exit (range 5) 1230 | -10/Mines | Entered Exiles 1269 | -10/Exiles | Met 8R-AWN 1296 | -10/Exiles | Met EX-HEX 1339 | -10/Exiles | Met EX-BIN 1358 | -10/Exiles | Aligned with FarCom system 1360 | -10/Exiles | Given EX-Vault access code 1397 | -10/Exiles | Opened EX-Vault 1408 | -10/Exiles | Found 0b10 Alert Chip 1444 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1463 | -10/Exiles | Exiles lab attacked by MAIN.C 1540 | -10/Exiles | Discovered new exit (range 14) 1561 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1561 | -10/Exiles | Entered Mines 1593 | -9/Mines | Core integrity fell below 50% 1731 | -9/Mines | Discovered new exit (range 16) 1747 | -9/Mines | Entered Materials 1747 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4018 | -8/Materials | Discovered new exit (range 6) 4177 | -8/Materials | Garrison activated, responded to threat 4608 | -8/Materials | Entered Factory 4608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4671 | -7/Factory | Fabricated System Shield? 4751 | -7/Factory | Hacking Suite fried by hacking feedback 4989 | -7/Factory | Discovered new exit (range 3) 5029 | -7/Factory | Discovered new exit (range 14) 5080 | -7/Factory | Sucked down chute 5080 | -7/Factory | Entered Waste 5081 | -7/Waste | Met a frightened Derelict 5088 | -7/Waste | Spotted C-40 Crusher 5091 | -7/Waste | Spotted C-40 Crusher 5091 | -7/Waste | Spotted C-40 Crusher 5095 | -7/Waste | EMP discharged 5123 | -7/Waste | Spotted C-40 Crusher 5123 | -7/Waste | Spotted C-40 Crusher 5123 | -7/Waste | Spotted C-40 Crusher 5125 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5125 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5128 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5147 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5152 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5155 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5157 | -7/Waste | Destroyed C-40 Crusher 5159 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5160 | -7/Waste | Core integrity fell below 50% 5175 | -7/Waste | Discovered new exit (range 16) 5183 | -7/Waste | Entered Factory 5190 | -7/Factory | Lost 7 parts (2p3n2w) 5336 | -7/Factory | Identified exit to DSF 5337 | -7/Factory | Entered DSF 5359 | -7/DSF | Additional patrols routed to DSF 5499 | -7/DSF | Core integrity fell below 20% 5508 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- patrols. System corrupted: Component data lost. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. System corrupted: Heat flow error (+268). System corrupted: Component data lost. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. C-17 Slicer knocked back. C-17 Slicer destroyed. Knocked back. X-67 Chaingunner destroyed. Imp. Deuterium Engine destroyed. Destroyed Reaction Control System. C-17 Slicer system corrupted by crushing effect. C-17 Slicer system terminally corrupted. Blade Saw fried. Lgt. Nuclear Core fried. Hvy. Hammer severed. Acquired Blade Saw. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????##?????????????????????????????????????? | | ?????????""#????????????????????????????????????? | | ?????????#"#????????????????????????????????????? | | ??????####"##???????#########???????????????????? | | ??????#"""""#########!!c@% #???????????????????? | | ??????#"""""## #***#!! # #???????????????? | | ????"##"" / ss c ???????????? | | ????""""" *!x% s s %*^^ ??????????? | | ????###""=[x##**#***### ###[[[#]]##???????????? | | ??????### !###**#***#?# #???[[#??#????????????? | | ???????## ####### ##?* ???##???????????????? | | ???????# #???# #??* #???????????????????? | | ???????# #???# #??* #???????????????????? | | ???????## ###???[ #?## ###???????????????????? | | ???????# **#???[ #??! !?????????????????????? | | ???????# **#???# #??! !?????????????????????? | | ???????# **#???# #??! !!????????????????????? | | ??????### ###????##??# ##????????????????????? | | ??????# "#??????????? #?????????????????????? | | ??????# "%#??????????? ?????????????????????? | | ??????# " ???????????????????????????????????? | | ??????# ?????????H???????????????????????? | | ??????# ???????????????????????????????? | | ??????# ##!!!#]]?????????????????????????????? | | ??????# #?!!!#?]]#???????????????????????????? | | ??????######??###???#???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayRiotTearclaws Manual? 0 Play Time 01:17:12 Cumulative 44.3 hours Start 2024.04.09 @ 22:02:53 End 2024.04.09 @ 23:18:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c416a5dc-5265-42d6-8af2-f66c9550f005