Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.06 @ 05:24:51 Player: Heclapar Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (116) 580 Value Destroyed (4436) 4436 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (1974) 1974 TOTAL SCORE: 14770 Bonus ------- Follower Combat Kills 728 Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 320 Friendly Fire -174 Cogmind --------- Core Integrity 0/1150 Matter 199/300 Energy 94/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Launcher Guidance Computer Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Salvage Targeting Computer Improved Salvage Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Layered Heavy Armor Plating > --- WEAPON ----------- Phase Gun Vortex Rail HERF Cannon > --- INVENTORY -------- Light Fission Core Reinforced Fission Core Antimatter Reactor Light Antimatter Reactor Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Power Amplifier Improved Launcher Guidance Computer Force Field Heavy Laser Plasma Rifle KE Penetrator Hypervelocity Coil Gun Heavy Gauss Cannon Tesla Bomb Launcher Tesla Bomb Launcher Chainsword [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Tesla Bomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . 1 . . . . 1 . . . . . . . Utility 6 | . . . . . 1 2 1 . . . . 1 . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 192 | . 9 2 . 2 34 8 5 11 4 . 5 7 1 20 15 11 13 9 36 Power 16 | . 1 1 . . 2 . . 1 . . . . . 2 . 1 1 1 6 Engine 5 | . . 1 . . 2 . . 1 . . . . . 1 . . . . . Core 6 | . 1 . . . . . . . . . . . . . . 1 . . 4 Reactor 5 | . . . . . . . . . . . . . . 1 . . 1 1 2 Propulsion 48 | . 1 . . 1 10 1 1 6 1 . . 1 . 5 2 4 5 . 10 Treads 14 | . . . . . 4 . . . . . . 1 . . . . 4 . 5 Leg 30 | . 1 . . 1 3 1 1 5 1 . . . . 5 2 4 1 . 5 Wheel 4 | . . . . . 3 . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 45 | . 4 1 . 1 9 3 3 1 . . 1 5 1 4 4 . . 1 7 Device 22 | . . 1 . 1 4 1 1 1 . . . 4 1 2 1 . . . 5 Storage 7 | . 4 . . . 3 . . . . . . . . . . . . . . Processor 5 | . . . . . 1 1 . . . . . 1 . . . . . . 2 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . Protection 10 | . . . . . 1 1 1 . . . 1 . . 2 3 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 83 | . 3 . . . 13 4 1 3 3 . 4 1 . 9 9 6 7 7 13 Energy Gun 44 | . 2 . . . 5 2 . 2 1 . 2 1 . 6 6 4 4 4 5 Energy Cannon 3 | . . . . . . . . . . . . . . 1 . . . . 2 Ballistic Gun 15 | . 1 . . . 5 1 . 1 1 . . . . 1 . 1 . 2 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 11 | . . . . . . . . . 1 . 2 . . 1 2 1 2 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 1 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 1 . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 1 1 . . . . . 1 . 2 . . 2 . . Corrupted Parts 12 | . . . . . . . . . . . . . . . 1 2 5 3 1 System Corruption 68 | . . . . . . . . . . . . . . . 1 10 30 17 10 Parts Lost 72 | . 5 . . . 10 . . 1 1 . . . 1 3 9 5 . 7 30 Power 7 | . 1 . . . . . . . . . . . . 1 . 1 . . 4 Propulsion 29 | . 1 . . . 5 . . 1 1 . . . 1 2 4 1 . 2 11 Utility 14 | . . . . . 2 . . . . . . . . . 3 . . 3 6 Weapon 22 | . 3 . . . 3 . . . . . . . . . 2 3 . 2 9 Highest Loss Streak 30 | . 3 . . . 2 . . 1 1 . . . 1 2 5 2 . 4 30 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 95 | . 94 99 100 100 95 99 99 99 99 100 100 99 90 99 93 90 100 87 80 Engine 5 | . 5 10 14 14 9 7 6 6 6 6 6 5 5 4 . . . . . Core 1 | . 7 3 . . . . . . . . . . . . . 3 4 . 4 Reactor 1 | . . . . . . . . . . . . . . . 5 . . 5 3 Treads 4 | . . . . . 9 7 6 4 . . . 5 5 5 . . . 21 1 Leg 23 | . 26 28 28 28 10 6 13 15 32 33 33 29 25 28 29 27 34 9 24 Wheel 3 | . . . . . 12 15 13 11 . . . . . . . . . . . Device 9 | . . 2 14 14 7 15 11 6 6 6 6 9 11 11 12 11 11 9 9 Storage 8 | . 26 24 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 4 Processor 6 | . . . . . 5 7 6 6 6 6 6 11 11 11 8 5 5 5 9 Hackware 3 | . . . . . . . . 6 6 6 6 5 5 5 5 5 5 5 2 Protection 6 | . . . . . 3 7 13 13 13 13 13 6 2 4 6 11 11 5 3 Energy Gun 15 | . 6 28 28 28 16 9 13 20 19 20 19 17 13 16 15 15 14 6 4 Ballistic Gun 3 | . 19 . . . 8 9 2 . . . . . . . . . . 3 3 Naked Turns 35 | . . . . . . . . . . . . . . . . . . . 35 Heaviest Build 123 | 10 21 21 18 18 63 71 75 73 73 72 74 74 69 77 86 91 95 89 123 Greatest Support 118 | 20 20 20 20 30 40 20 20 85 85 85 85 85 85 95 110 110 118 118 110 Greatest Overweight (x) 8 | . 1 1 . . 8 3 3 3 1 . . . . 1 1 2 . 1 2 Average Overweight (x) . | . . . . . 1 3 3 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 9 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 10 10 10 10 20 20 19 20 19 18 20 20 20 20 20 20 20 20 20 Average Carried 16 | 6 7 9 9 9 13 19 18 19 18 18 19 19 19 19 19 18 19 18 14 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 10 10 19 20 19 18 18 18 20 20 20 20 20 20 20 17 2 Class Distribution -------------------- 26% | Scavenger-Skirmisher 19% | Scavenger-Mutant 18% | Tank 15% | Scavenger-Tank 11% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Matter Collected 2763 | 200 311 10 . 20 325 174 . 166 90 . 139 60 20 317 187 144 91 155 354 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6050 | . 515 67 . 43 1244 66 21 291 154 . 306 . 274 565 851 608 80 501 464 Parts 229 | . 32 11 . 7 43 1 1 8 5 . 9 . 7 13 33 13 1 20 25 Haulers Intercepted 6 | . 1 . . . 3 . . . . . . . . 2 . . . . . Recyclers Shooed 5 | . 1 . . . 3 . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . 12 4 . 13 . . . 5 9 . 7 . Prevented 48 | . . . . . . . . . . . . . . . 24 11 . 13 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 97 | . 13 5 . 3 20 . 1 5 4 . 6 . 1 5 8 9 2 11 4 Melee 2 | . . . . . . . . . . . . . . . . . . 2 . Guns 68 | . 13 5 . 3 19 . 1 4 3 . 3 . 1 3 6 4 1 . 2 Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 AOE 15 | . . . . . . . . . 1 . 2 . . . 1 1 1 8 1 Classes Destroyed 16 | . 3 . . . 5 . . . . . 1 . 1 1 1 1 1 . 2 Worker 4 | . . . . . 4 . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . . 2 Hauler 6 | . 1 . . . 3 . . . . . . . . 2 . . . . . Recycler 5 | . . . . . 3 1 . . . . . . . . . . . . 1 Watcher 2 | . . . . . 1 . . . . . . . . 1 . . . . . Swarmer 28 | . 3 5 . 3 6 . 1 1 . . . . . 1 . 1 . 7 . Grunt 44 | . 10 . . . 9 . . 4 3 . 3 . . . 4 4 1 4 2 Brawler 5 | . . . . . . . . . . . 1 . . 1 2 1 . . . Duelist 2 | . . . . . . . . . . . . . . . . 2 . . . Sentry 9 | . . . . . 4 . . . 1 . 1 . . 1 1 1 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 Hunter 2 | . . . . . 1 . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . 2 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . Packrat 3 | . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 11 | . 7 3 . 3 6 1 1 3 3 . 3 . 1 2 4 5 2 11 3 Combat Bots Only 11 | . 7 3 . 3 4 . 1 3 3 . 3 . 1 2 4 5 2 11 1 Max Kills in Single Turn 2 | . 1 2 . 2 2 1 1 1 1 . 1 . 1 1 2 1 1 2 2 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 . 1 . . . 1 1 1 2 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Damage Taken 12834 | . 821 39 . 42 1255 34 29 431 445 . 369 95 49 465 1087 1175 134 1227 5137 Core 2274 | . 208 . . 17 220 . . 39 40 . 25 . 49 35 64 303 . 107 1167 Absorbed by Shields 136 | . . . . . . . . . . . . . . . . . . . 136 Regen/Repaired (Parts) 222 | . . . . . 55 28 18 . . . . . . 121 . . . . . Core Remaining (%) 66 | 100 . . . 10 60 100 . . . . 87 . . . . . . 44 . Volleys Fired 312 | . 56 6 . 3 72 2 2 10 15 . 18 5 8 23 28 16 7 12 29 Largest 3 | . 2 2 . 2 3 3 3 3 3 . 3 3 3 3 3 3 3 1 3 Hottest 224 | . 105 105 . 105 163 103 103 152 152 . 195 195 150 119 180 180 144 46 224 Shots Fired 759 | . 104 12 . 6 212 4 6 27 33 . 38 15 24 71 69 39 13 13 73 Gun 711 | . 104 12 . 6 212 4 6 27 28 . 33 15 24 71 63 37 10 6 53 Cannon 17 | . . . . . . . . . . . . . . . . . . . 17 Launcher 31 | . . . . . . . . . 5 . 5 . . . 6 2 3 7 3 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 167 | . 88 . . . 44 1 2 . . . . . . 5 . . . 2 25 Thermal 447 | . 16 12 . 6 168 3 4 27 28 . 33 15 24 62 17 1 4 4 23 Explosive 10 | . . . . . . . . . 5 . 5 . . . . . . . . Electromagnetic 122 | . . . . . . . . . . . . . . 4 52 38 9 7 12 Entropic 13 | . . . . . . . . . . . . . . . . . . . 13 Robot Hit Streak 32 | . 11 6 . 2 32 3 1 14 22 . 7 7 17 20 29 17 8 3 10 Robot Miss Streak 5 | . 3 4 . 2 5 1 3 2 3 . 2 2 1 2 3 2 2 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 14 | . 3 1 . . 7 . 1 . . . . . . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . . . . . 1 1 . . . . Shots Hit Robots 548 | . 74 7 . 3 151 3 2 22 24 . 26 12 21 56 51 25 9 8 54 Core Hits 243 | . 26 5 . 3 56 . 1 10 17 . 21 1 3 17 25 15 5 18 20 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . 4 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 32 | . . . . . 11 . . 1 . . 3 1 1 2 4 . 1 . 8 Burn 23 | . . . . . 11 . . 1 . . 3 1 1 2 4 . . . . Destroy 5 | . . . . . . . . . . . . . . . . . . . 5 Blast 2 | . . . . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . . . . . . . 1 . 1 Melee Attacks 82 | . . . . . 20 13 6 . . . . . . . 2 . 8 5 28 Impact 39 | . . . . . 20 13 6 . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . . . . . . 2 . 8 5 28 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13362 | . 801 97 . 58 2112 123 49 408 809 . 856 225 407 1263 1378 932 623 1400 1821 Guns 8893 | . 801 97 . 58 2058 35 49 408 355 . 450 225 407 1263 1023 592 131 48 893 Cannons 427 | . . . . . . . . . . . . . . . . . . . 427 Explosions 3458 | . . . . . . . . . 454 . 406 . . . 355 335 451 1278 179 Melee 579 | . . . . . 54 88 . . . . . . . . . . 41 74 322 Ramming 5 | . . . . . . . . . . . . . . . . 5 . . . Kinetic 1569 | . 629 . . . 313 . 14 . . . . . . 123 . . . . 490 Thermal 6493 | . 172 97 . 58 1745 35 35 408 355 . 450 225 407 1068 356 260 119 363 340 Explosive 901 | . . . . . . . . . 454 . 406 . . . . . . . 41 Electromagnetic 3444 | . . . . . . . . . . . . . . 72 1022 667 463 963 257 Impact 142 | . . . . . 54 88 . . . . . . . . . . . . . Slashing 437 | . . . . . . . . . . . . . . . . . 41 74 322 Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 371 | . . . . . . . . . . . . . . . . . . . 371 Highest Corruption 48 | . . . . . 1 1 . . 2 2 2 . 13 17 18 31 31 48 20 Average Corruption 13 | . . . . . 1 1 . . 1 2 2 . 8 13 17 26 29 34 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 179 | . . . . . 4 5 . . 6 1 8 . 4 43 40 29 2 30 7 Message Errors 39 | . . . . . . 1 . . 1 . 4 . 2 8 9 3 2 6 3 Matter Fused 40 | . . . . . 1 . . . 2 1 4 . 1 13 5 4 . 8 1 Heat Flow Errors 19 | . . . . . 1 . . . 1 . . . . 9 1 6 . 1 . Energy Discharges 25 | . . . . . 1 1 . . 1 . . . 1 6 7 5 . 3 . Parts Rejected 4 | . . . . . . . . . . . . . . 1 2 . . 1 . Data Loss (minor) 17 | . . . . . . 2 . . . . . . . 4 6 2 . 3 . Data Loss (major) 6 | . . . . . . 1 . . . . . . . . 2 1 . 2 . Misfires 12 | . . . . . . . . . 1 . . . . 2 3 2 . 2 2 Alerts 5 | . . . . . 1 . . . . . . . . . . 1 . 3 . Misdirections 3 | . . . . . . . . . . . . . . . 1 1 . . 1 Weapon Failures 9 | . . . . . . . . . . . . . . . 4 4 . 1 . Overload Shots 1 | . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 321 | . . . . . 19 63 . . . . . . . . 73 . . 92 74 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 197 | . . . . . . . . . . . . . . . 73 . . 92 32 Melee 124 | . . . . . 19 63 . . . . . . . . . . . . 42 Knockbacks 5 | . . . . . 1 1 . . . . . . . . . . . . 3 Impact 2 | . . . . . 1 1 . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 417 | . . . . . . . . . . . 31 . . . 52 89 39 157 49 Shots 14 | . . . . . . . . . . . 1 . . . 2 2 2 5 2 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 758 | . 224 204 . 135 498 33 60 268 182 . 189 246 . 221 322 270 63 199 758 Average Temperature 108 | . 76 88 . 69 116 16 32 75 26 . 73 116 . 91 121 84 27 84 233 Received Heat Transfer 3501 | . 456 . . . 639 . . 180 153 . 99 66 . 18 249 177 45 189 1230 Effects 16 | . . . . . 1 . . 3 . . . 1 . . . . . . 11 Shutdowns 4 | . . . . . 1 . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . 1 Interference 3 | . . . . . . . . 3 . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . 1 4 . 1 . Combat Hostiles 6 | . . . . . . . . . . . . . . . 1 4 . 1 . Parts Fried 21 | . . . . . 2 . . . . . . . . . 4 7 . 7 1 Impact Corruptions 3 | . . . . . 1 2 . . . . . . . . . . . . . Robots Melted 5 | . . . . . 1 . . 1 . . 1 . . 2 . . . . . Combat Hostiles 5 | . . . . . 1 . . 1 . . 1 . . 2 . . . . . Parts Melted 34 | . 1 . . . 12 . 1 4 . . 5 . . 8 3 . . . . Heat Transferred 14796 | . 383 211 . 124 5164 74 74 888 629 . 1184 555 942 2195 1059 150 200 420 544 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 2 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Peak Influence 325 | . 307 198 . 85 325 135 184 . . . . 232 81 75 . . . . 147 Initial 109 | . . 78 . . 33 109 56 . . . . 69 81 35 . . . . 72 Average 119 | . 156 145 . 81 193 94 132 . . . . 166 60 40 . . . . 70 Maximum Alert Level 1 | . 1 . . . 1 . . . . . . 1 . . . . . . . Low Security (%) 79 | 100 62 100 . 100 45 100 100 . . . . 45 100 100 . . . . 100 Level 1 20 | . 37 . . . 54 . . . . . . 54 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 4 . . . 7 1 2 . . . . 2 . 1 . 1 . . 3 Investigation 13 | . 3 . . . 6 1 2 . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . . . . . . . 1 . . . . 1 Reinforcement 4 | . 1 . . . 1 . . . . . . . . . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Distress Signals 7 | . 4 . . . 2 . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 184 | . 20 6 . 3 29 5 3 7 5 . 10 5 6 6 9 12 22 20 16 Peak Tracking Total 13 | . 6 3 . 3 5 2 3 3 3 . 4 5 5 2 4 6 13 8 7 Tactical Retreats 17 | . 1 . . . 2 1 . . . . . . . . 2 3 3 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Traps Triggered 9 | . 1 . . . 1 1 3 . . . . 1 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . 9 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . 1 1 . . . . . . 1 9 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Machines Disabled 13 | . 1 . . 1 1 . . . . . . 1 . . . 1 . 4 4 Max in Single Turn 4 | . 1 . . 1 1 . . . . . . . . . . 1 . 4 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Machines Accessed 38 | . 3 . 2 1 9 5 4 . . 4 . 1 . 5 1 . 2 . 1 Terminals 14 | . 3 . . . 7 1 1 . . . . . . 1 . . . . 1 Fabricators 3 | . . . . . . 1 1 . . . . . . 1 . . . . . Repair Stations 6 | . . . . . 1 1 2 . . . . 1 . 1 . . . . . Recycling Units 4 | . . . . . . 2 . . . . . . . 2 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 145 | . 14 . 24 1 40 12 6 . . 32 . 3 . 7 1 . 3 . 2 Successful 114 | . 11 . 24 1 24 6 5 . . 32 . 2 . 4 1 . 3 . 1 Failed 30 | . 3 . . . 15 6 1 . . . . 1 . 3 . . . . 1 Catastrophic 6 | . . . . . 2 1 1 . . . . 1 . 1 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . Manual 46 | . 12 . 1 . 22 6 4 . . . . . . . . . . . 1 Terminals 51 | . 14 . . . 28 4 1 . . . . . . 2 . . . . 2 Fabricators 5 | . . . . . . 2 2 . . . . . . 1 . . . . . Repair Stations 12 | . . . . . 2 2 3 . . . . 3 . 2 . . . . . Recycling Units 6 | . . . . . . 4 . . . . . . . 2 . . . . . Scanalyzers 10 | . . . . . 10 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 76 | . 7 . 24 1 5 . 1 . . 32 . . . 1 1 . 3 . 1 Record 37 | . . . 23 . . . . . . 11 . . . . . . 2 . 1 Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 2 . . . . 3 . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . 1 . 1 . . Open DSF 2 | . . . . . . . 1 . . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . 2 . . . . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . . . 2 2 2 . . . . 2 . 2 . . . . . Scan Component 5 | . . . . . 1 1 1 . . . . 1 . 1 . . . . . Repair 5 | . . . . . 1 1 1 . . . . 1 . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . . . . . . . . . . . Insert Component 6 | . . . . . 6 . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . . . 7 2 2 . . . . . . . . . . . . Terminals 11 | . 3 . . . 7 1 . . . . . . . . . . . . . Botnet 11 | . 3 . . . 7 1 . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 2 . . . . . . . . . . . . Report 2 | . . . . . . 1 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . 9 3 3 . . . . 1 . 3 . . . . 1 Full Trace Events 10 | . 2 . . . 6 1 . . . . . 1 . . . . . . . Feedback Events 2 | . . . . . 1 1 . . . . . . . . . . . . . Corruption 2 | . . . . . 1 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 3 . . . . 11 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . 53 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . Parts Repaired 4 | . . . . . 1 1 1 . . . . . . 1 . . . . . Time 151 | . . . . . 19 38 22 . . . . 22 . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Total Allies 5 | . . . . . . 3 . . . . 1 . . . . 1 . . . Largest Group 3 | . . . . . . 3 3 3 . . 1 1 1 . . 1 1 . . Highest-Rated Group 96 | . . . . . . 93 93 93 . . 96 96 96 . . 29 29 . . Highest-Rated Ally 96 | . . . . . . 31 31 31 . . 96 96 96 . . 29 29 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 98 | . . . . . . 16 10 21 . . 24 12 5 . . . 10 . . Total Damage 2717 | . . . . . . 228 169 383 . . 1060 492 231 . . . 154 . . Kills 20 | . . . . . . 3 2 3 . . 5 4 . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . 3 . 1 . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Turns Passed 10340 | 4 558 237 294 259 1572 641 353 418 847 95 522 159 195 1072 779 487 681 514 653 Spaces Moved 6520 | 4 274 163 244 180 885 388 227 294 616 80 377 87 134 628 482 287 517 255 398 Core 76 | . . . . . 4 . . . . . . . . . . . . . 72 Treads 352 | . . . . . 94 . . . . . . . . . . . 1 255 2 Legs 4576 | 4 274 163 244 180 94 . . 86 616 80 377 87 134 628 482 287 516 . 324 Wheels 1516 | . . . . . 693 388 227 208 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 90 125 125 110 120 120 120 120 120 120 120 120 120 160 50 Average Speed 125 | 120 132 129 120 129 124 125 125 119 120 120 120 120 120 120 133 138 120 176 111 Slowest Speed 450 | 120 190 190 120 130 450 125 125 125 190 120 120 120 120 190 190 260 160 240 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 2 47 41 63 56 59 14 8 52 78 68 61 3 79 12 62 46 62 50 11 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 7 | . . . 1 1 . . . . 2 1 1 . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . . . . . 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 1 1 . . 1 1 . 1 1 . Scrap Searched 11 | . . 1 . 1 . . . . 3 . 1 . . . 2 2 . 1 . Spaces Dug 65 | . . . . . 18 13 4 . . . . . . . 2 . 6 1 21 Terrain Destroyed 209 | . . . . . 18 13 4 1 23 . 15 . . . 4 14 6 16 95 Melee 63 | . . . . . 18 12 4 . . . . . . . 2 . 6 1 20 Projectile 25 | . . . . . . 1 . 1 . . . . . . . . . . 23 AOE 121 | . . . . . . . . . 23 . 15 . . . 2 14 . 15 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Total 7956 | 3 377 177 246 203 1164 518 280 337 691 79 412 132 152 896 560 351 554 303 521 Wait 624 | . 26 3 . 11 88 96 39 13 54 . 8 22 2 182 23 27 4 20 6 Move 6502 | 3 273 162 243 179 884 387 226 293 615 79 376 87 133 627 481 286 516 254 398 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 141 | . 10 1 1 3 37 8 2 4 2 . 2 7 3 24 10 8 2 2 15 Fast Attach 17 | . 2 2 . . 5 . . 1 . . . . . 5 1 . 1 . . Attach 82 | . 4 . . 1 14 3 3 . 1 . . 4 . 6 9 8 . 4 25 Detach 2 | . . . . . 2 . . . . . . . . . . . . . . Swap 93 | . 3 . . 1 15 5 2 10 3 . 5 3 1 9 5 3 12 5 11 Drop 83 | . 3 3 2 5 18 4 . 6 1 . 1 4 5 20 1 . 4 1 5 Fire 312 | . 56 6 . 3 72 2 2 10 15 . 18 5 8 23 28 16 7 12 29 Melee 82 | . . . . . 20 13 6 . . . . . . . 2 . 8 5 28 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . 4 Rewire 4 | . . . . . . . . . . . 2 . . . . 2 . . . Trap 9 | . . . . . 9 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Core integrity fell below 50% 232 | -10/Materials | Discovered new exit (range 9) 246 | -10/Materials | Lost 3 parts (1p1n1w) 248 | -10/Materials | Destroyed 7 combat bots 304 | -10/Materials | Build established: Mutant 411 | -10/Materials | Core integrity fell below 20% 563 | -10/Materials | Entered Mines 726 | -10/Mines | Discovered new exit (range 12) 748 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 751 | -10/Mines | Found Prototype Device 751 | -10/Mines | Identified Exp. Sensor Array 772 | -10/Mines | Build established: Scavenger-Mutant 796 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 796 | -10/Mines | Discovered new exit (range 5) 800 | -10/Mines | Entered Exiles 816 | -10/Exiles | Discovered new exit (range 15) 830 | -10/Exiles | Met 8R-AWN 851 | -10/Exiles | Met EX-HEX 890 | -10/Exiles | Met EX-BIN 905 | -10/Exiles | Aligned with FarCom system 906 | -10/Exiles | Given EX-Vault access code 935 | -10/Exiles | Opened EX-Vault 947 | -10/Exiles | Found YOLO Cannon 973 | -10/Exiles | Warned to stay clear of 0b10 Research branches 986 | -10/Exiles | Exiles lab attacked by MAIN.C 1034 | -10/Exiles | Learned location of Zion (-7) 1084 | -10/Exiles | Discovered new exit (range 10) 1094 | -10/Exiles | Left Exiles lab with YOLO Cannon 1094 | -10/Exiles | Entered Mines 1150 | -9/Mines | Learned location of Recycling (-8) 1296 | -9/Mines | Discovered new exit (range 11) 1324 | -9/Mines | Found the Drone Emporium 1336 | -9/Mines | Found Prototype Device 1353 | -9/Mines | Entered Materials 1353 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1355 | -8/Materials | Identified Decoy Drone Bay 1614 | -8/Materials | Build established: Scavenger-Skirmisher 2017 | -8/Materials | Central database locked down 2197 | -8/Materials | Discovered new exit (range 8) 2210 | -8/Materials | Identified exit to Factory 2382 | -8/Materials | Discovered new exit (range 5) 2488 | -8/Materials | Repaired Deuterium Engine? 2662 | -8/Materials | Discovered exit to Factory (range 4) 2925 | -8/Materials | Entered Factory 2925 | -7/Factory | Evolved 2 slots: Utility x2 3243 | -7/Factory | Allied Derelicts emerged from ambush trap array 3451 | -7/Factory | Discovered new exit (range 11) 3494 | -7/Factory | Repaired Pulse Rifle 3566 | -7/Factory | Entered another Factory area 3566 | -6/Factory | Accompanied by 3 allies 3566 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3704 | -6/Factory | Repaired Kinecellerator 3874 | -6/Factory | Discovered new exit (range 3) 3919 | -6/Factory | Entered Lower Caves 3919 | -6/Lower Caves | Accompanied by 3 allies 3945 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4327 | -6/Lower Caves | Discovered new exit (range 8) 4337 | -6/Lower Caves | Entered another Lower Caves area 4365 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4437 | -6/Lower Caves | Discovered new exit (range 15) 4502 | -6/Lower Caves | Build established: Tank 4531 | -6/Lower Caves | Learned location of Extension (-4) 4718 | -6/Lower Caves | Learned Factory stockpile data 4828 | -6/Lower Caves | Encountered a Warlord checkpoint 5164 | -6/Lower Caves | Discovered new exit (range 12) 5184 | -6/Lower Caves | Entered Data Miner 5184 | -6/Data Miner | Discovered new exit (range 6) 5207 | -6/Data Miner | Met Data Miner 5230 | -6/Data Miner | Learned location of Section 7 (-2) 5230 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5252 | -6/Data Miner | Received God Mode back door access code from Data Miner 5279 | -6/Data Miner | Entered Proximity Caves 5346 | -5/Proximity Caves | Escorted by Enhanced Grunt 5753 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5765 | -5/Proximity Caves | Discovered new exit (range 15) 5776 | -5/Proximity Caves | Learned location of Armory (-3) 5801 | -5/Proximity Caves | Entered Factory 5801 | -5/Factory | Accompanied by 1 ally 5801 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5853 | -5/Factory | Incoming investigation squad redirected 5875 | -5/Factory | Garrison activated, responded to threat 5960 | -5/Factory | Sucked down chute 5960 | -5/Factory | Entered Waste 5975 | -5/Waste | 1 allies followed down the chute 5975 | -5/Waste | EMP discharged 5990 | -5/Waste | Spotted C-40 Crusher 6011 | -5/Waste | Destroyed C-40 Crusher 6022 | -5/Waste | Spotted C-40 Crusher 6025 | -5/Waste | Spotted C-40 Crusher 6057 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6070 | -5/Waste | Spotted C-40 Crusher 6075 | -5/Waste | EMP discharged 6075 | -5/Waste | System corruption reached 10% 6100 | -5/Waste | Spotted C-40 Crusher 6103 | -5/Waste | Spotted C-40 Crusher 6140 | -5/Waste | Discovered new exit (range 10) 6155 | -5/Waste | Entered Factory 6157 | -5/Factory | Discovered new exit (range 11) 6252 | -5/Factory | Identified exit to DSF 6330 | -5/Factory | Repaired Flexi-carbon Leg 6477 | -5/Factory | Build established: Scavenger-Skirmisher 6622 | -5/Factory | Fabricated Mass Driver (x2) 7026 | -5/Factory | Found Prototype Launcher 7027 | -5/Factory | Identified Tesla Bomb Launcher 7030 | -5/Factory | Found Tesla Bomb Launcher 7227 | -5/Factory | Entered Upper Caves 7536 | -5/Upper Caves | Build established: Scavenger-Gunner 7538 | -5/Upper Caves | Spotted B-75 Beast 7592 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7830 | -5/Upper Caves | Lost 5 parts (2n2u1w) 7857 | -5/Upper Caves | Destroyed B-75 Beast 7924 | -5/Upper Caves | Discovered new exit (range 11) 7939 | -5/Upper Caves | Encountered a Warlord checkpoint 8006 | -5/Upper Caves | Entered another Upper Caves area 8019 | -5/Upper Caves | Encountered a Warlord checkpoint 8027 | -5/Upper Caves | Build established: Scavenger-Tank 8075 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8136 | -5/Upper Caves | Crushed by falling debris 8212 | -5/Upper Caves | System corruption reached 30% 8333 | -5/Upper Caves | Identified exit to Warlord 8493 | -5/Upper Caves | Entered Warlord 8493 | -5/Warlord | Accompanied by 1 ally 8534 | -5/Warlord | System corruption cleaned by Quarantine Array 8692 | -5/Warlord | Visited the Vortex Lab 8699 | -5/Warlord | Found Prototype Energy Gun 8700 | -5/Warlord | Identified Vortex Shotgun 8707 | -5/Warlord | Found Prototype Energy Gun 8707 | -5/Warlord | Identified Vortex Rail 8708 | -5/Warlord | Warlord's base attacked by MAIN.C 9047 | -5/Warlord | Spotted Striker 9048 | -5/Warlord | Spotted Striker 9053 | -5/Warlord | Destroyed Striker 9058 | -5/Warlord | Warlord forces counterattacked 9151 | -5/Warlord | Discovered new exit (range 14) 9174 | -5/Warlord | Entered Proximity Caves 9176 | -4/Proximity Caves | Core integrity fell below 50% 9217 | -4/Proximity Caves | Attracted the attention of an 0b10 base 9238 | -4/Proximity Caves | Destroyed 11 combat bots 9459 | -4/Proximity Caves | Spotted B-86 Titan 9579 | -4/Proximity Caves | Lost 4 parts (2n2u) 9675 | -4/Proximity Caves | Discovered new exit (range 5) 9688 | -4/Proximity Caves | Entered Factory 9688 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9832 | -4/Factory | Build established: Scavenger-Mutant 10205 | -4/Factory | System corruption reached 10% 10256 | -4/Factory | Core integrity fell below 50% 10282 | -4/Factory | Released all parts (6) 10313 | -4/Factory | Lost 30 parts (4p11n6u9w) 10314 | -4/Factory | Core integrity fell below 20% 10341 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10287_ U-05 Engineer lays Concrete. 10287_ U-05 Engineer builds a Wall. 10287_ K-01 Serf collects debris. 10287_ Acquired 16 matter. 10300_ YR4YI=VAOFZFBVCOAXTOJRJK%15ILRNVS8IU9 10302_ W-44 Eye sends out distress signal. 10306_ Acquired Unknown Device. 10308_ Identified Adv. Actuator Array. 10309_ Dropped Adv. Actuator Array. 10313_ ALERT: Rogue bot located, Programmers report to Factory Zone 5I. 10318_ Penetrated by Slug. 10324_ Triggered Stasis Trap. 10324_ A bubble of rippling energy engulfs the area. 10324_ Field strength at 94. 10324_ Field strength at 88. 10325_ Field strength at 82. 10326_ Field strength at 76. 10327_ Field strength at 70. 10330_ TYX Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????###########??????????? | | ????????????????# ########???? | | ????????????????# Y #???? | | ????????????????# !!@##"### #???? | | ????????????????# !! ### ######## | | ????????????????# # # | | ????????????????# # """ """ # | | ????????????????# ! # """ """ # | | ????????????????# [# """ """ # | | ???????????##########s##### # | | ???????????# p # """ """ # | | ???????????# p # """ """ # | | ???????????+ p gg + """ """ # | | ???????????# # # | | ???????????# # """ ]# | | ???????????# ####+##### """ ? | | ???????????# # ! ## """ ?# | | ? #####????# # w ##!** ?? | | # #### # """ ##!** ?? | | # # """ ##!* ? | | # # """ ############? | | # # #???????????? | | # + """ #???????????? | | + # """ #???????????? | | # ###### ### """ #???????????? | | # # ##?# #?# ] #???????????? | | # # ### #?#/ #???????????? | | # #"""##/###########???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 40 Energy Capacity 525 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Hvy. Hammer | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Mass Driver | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Charge!!! Hehehe Challenges ------------ None Game ------ Seed ShrapnelBombDisintegrator Manual? 0 Play Time 02:02:33 Cumulative 45.5 hours Start 2022.12.05 @ 14:43:28 End 2022.12.06 @ 05:24:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54007cf2-1863-438d-9442-1916928eba6c