Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 09:00:32 Player: applejuice Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1399) 1399 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (589) 589 TOTAL SCORE: 5083 Bonus ------- High Alert Combat Kills 89 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 99/100 System Corruption 37% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Light Nuclear Core Light Treads Particle Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Compact Battery Signal Interpreter > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Aluminum Leg Compact Battery Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Latent Energy Streamer Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 45 | 6 3 1 2 2 3 5 23 Power 11 | 1 . . . . 1 3 6 Engine 6 | 1 . . . . . 2 3 Core 5 | . . . . . 1 1 3 Reactor . | . . . . . . . . Propulsion 10 | 2 . . . . . . 8 Treads 4 | 2 . . . . . . 2 Leg 6 | . . . . . . . 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 1 . . . 1 1 6 Device 4 | . . . . . . 1 3 Storage 3 | 1 . . . . . . 2 Processor 1 | . 1 . . . . . . Hackware 1 | . . . . . 1 . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 14 | 2 2 1 2 2 1 1 3 Energy Gun 2 | 2 . . . . . . . Energy Cannon 8 | . 1 1 2 2 1 . 1 Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 22 | . . . . . . 5 17 Power 10 | . . . . . . 4 6 Propulsion 4 | . . . . . . 1 3 Utility 6 | . . . . . . . 6 Weapon 2 | . . . . . . . 2 Highest Loss Streak 5 | . . . . . . 3 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 76 | . 85 100 72 85 70 68 78 Engine 9 | . 14 14 14 14 9 6 3 Core 4 | . . . . . 9 3 11 Treads 18 | . 28 28 28 28 18 11 5 Leg 3 | . . . . . . . 11 Device 2 | . . . . . . 4 6 Storage 13 | . 14 14 14 14 9 9 17 Processor 10 | . 1 14 14 14 9 9 8 Hackware 2 | . . . . . 7 9 . Energy Cannon 8 | . 13 28 1 14 9 9 8 Ballistic Cannon 2 | . . . . . . 6 4 Launcher 1 | . 13 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 38 | 12 14 14 26 26 23 29 38 Greatest Support 40 | 40 40 40 40 40 40 40 35 Greatest Overweight (x) 8 | 1 . . . . . 1 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 Most Carried 8 | 4 8 8 8 7 8 8 8 Average Carried 7 | 1 7 7 7 6 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 4 7 8 8 6 8 6 4 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Matter Collected 949 | 243 47 30 . . . 309 320 Remotely . | . . . . . . . . Salvage Created 1244 | . 106 171 . . . 261 706 Parts 79 | . 10 11 . . . 21 37 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 34 | . 2 4 . . . 8 20 Cannons 20 | . 1 4 . . . 4 11 AOE 12 | . 1 . . . . 4 7 Classes Destroyed 9 | . 2 . . . . 5 2 Worker 1 | . . . . . . 1 . Recycler 1 | . . . . . . 1 . Operator 1 | . . . . . . 1 . Watcher 2 | . 2 . . . . . . Swarmer 8 | . . . . . . 4 4 Grunt 19 | . 2 4 . . . 2 11 Sentry 5 | . . . . . . 2 3 Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 6 | . 3 2 . . . 6 6 Combat Bots Only 6 | . 2 2 . . . 5 6 Max Kills in Single Turn 5 | . 1 1 . . . 5 2 Gunslinging . | . . . . . . . . Exploded 4 | . 1 . . . . 4 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 160 | . 5 13 . . 12 42 88 Missed 39 | . 2 6 . . 5 6 20 Damage Taken 2390 | . 33 102 . . 82 693 1480 Core 458 | . . 41 . . 12 164 241 Absorbed by Shields 76 | . . . . . . . 76 Core Remaining (%) 91 | 100 . . . 83 . . . Volleys Fired 90 | . 7 7 . 1 . 35 40 Largest 2 | . 1 2 . 1 . 1 1 Hottest 120 | . 60 120 . 100 . 60 100 Shots Fired 97 | . 7 15 . 1 . 35 39 Gun . | . . . . . . . . Cannon 95 | . 6 15 . 1 . 35 38 Launcher 2 | . 1 . . . . . 1 Special . | . . . . . . . . Kinetic 46 | . . . . . . 30 16 Thermal 39 | . 6 15 . 1 . . 17 Explosive 2 | . 1 . . . . . 1 Electromagnetic 10 | . . . . . . 5 5 Robot Hit Streak 9 | . 5 5 . . . 9 7 Robot Miss Streak 3 | . 1 1 . . . 2 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 59 | . 5 9 . . . 23 22 Core Hits 38 | . 4 6 . . . 9 19 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . . 2 Meltdown 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3481 | . 151 160 . . . 1035 2135 Guns . | . . . . . . . . Cannons 2102 | . 88 160 . . . 541 1313 Explosions 1379 | . 63 . . . . 494 822 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 847 | . . . . . . 541 306 Thermal 1978 | . 88 160 . . . . 1730 Explosive 241 | . 63 . . . . 178 . Electromagnetic 415 | . . . . . . 316 99 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 37 | . 3 3 3 3 . 13 37 Average Corruption 9 | . 2 3 3 3 . 10 18 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 105 | . 2 4 19 10 . 20 50 Message Errors 21 | . 1 1 4 1 . 3 11 Matter Fused 29 | . . 1 7 5 . 5 11 Heat Flow Errors 11 | . . . 5 1 . 1 4 Energy Discharges 8 | . . 1 . 2 . 2 3 Parts Fused 4 | . . . . . . 1 3 Data Loss (minor) 14 | . . . 2 1 . 3 8 Data Loss (major) 9 | . . . 1 . . 5 3 Misfires 4 | . . 1 . . . . 3 Alerts 1 | . 1 . . . . . . Misdirections 1 | . . . . . . . 1 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 512 | . . . . . . 136 376 Projectiles 296 | . . . . . . 29 267 Explosions 216 | . . . . . . 107 109 Melee . | . . . . . . . . Knockbacks 8 | . . . . . . 7 1 Impact . | . . . . . . . . Kinetic 7 | . . . . . . 6 1 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 440 | . . . . . . 147 293 Shots 7 | . . . . . . 2 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 264 | . 106 264 257 107 . 240 262 Average Temperature 82 | . 51 100 120 37 . 91 63 Received Heat Transfer 653 | . 18 57 . . . 243 335 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 2 | . . . . . . . 2 Heat Transferred 2118 | . 185 333 . . . . 1600 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 1001 | . . . . . . 655 346 LE Corruption 19 | . . . . . . 11 8 Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Peak Influence 701 | . 130 150 . 15 55 313 701 Initial 98 | . . 50 . . 5 22 98 Average 178 | . 76 100 . 6 22 148 339 Maximum Alert Level 3 | . . . . . . 1 3 Low Security (%) 70 | 100 100 100 . 100 100 73 36 Level 1 15 | . . . . . . 26 24 Level 2 14 | . . . . . . . 38 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . . . 2 1 . Investigation 2 | . 1 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 39 | . 4 4 . . 1 13 17 Peak Tracking Total 4 | . 3 2 . . 2 4 4 Tactical Retreats 2 | . . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Traps Triggered 6 | . 2 . . . . 2 2 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Disabled 8 | . 1 . . . . 5 2 Max in Single Turn 3 | . 1 . . . . 3 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Accessed 16 | . 3 . 5 . 3 4 1 Terminals 7 | . 2 . . . 1 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 89 | . 13 . 50 . 7 17 2 Successful 76 | . 10 . 50 . 4 12 . Failed 13 | . 3 . . . 3 5 2 Catastrophic 3 | . . . . . . 2 1 Database Lockouts . | . . . . . . . . Manual 21 | . 6 . 4 . 2 9 . Terminals 28 | . 10 . . . 2 14 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 3 . . . 3 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 64 | . 6 . 50 . 1 7 . Record 58 | . 4 . 49 . . 5 . Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . Surveillance Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . 2 . Unlock Access 1 | . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 7 | . 3 . . . 1 3 . Terminals 5 | . 2 . . . . 3 . Track 2 | . 1 . . . . 1 . Operators 3 | . 1 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Tunnel 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 9 | . 3 . . . 1 4 1 Full Trace Events 2 | . . . . . . 1 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked 1 | . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 1 . . . 3 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 1 Highest-Rated Group 100 | . . . . . . 100 100 Highest-Rated Ally 100 | . . . . . . 100 100 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Turns Passed 4134 | 63 326 194 1094 354 254 722 1127 Spaces Moved 2016 | 36 138 93 677 218 154 260 440 Core 9 | 8 . . . . . . 1 Treads 1786 | 28 138 93 677 218 154 260 218 Legs 221 | . . . . . . . 221 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 120 Average Speed 177 | 141 160 160 160 160 160 213 212 Slowest Speed 450 | 160 160 160 160 160 160 240 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 39 | 3 26 30 92 55 11 51 44 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 . 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 61 | . . . . . . 49 12 Terrain Destroyed 282 | . 3 . . 23 . 75 181 Melee . | . . . . . . . . Projectile 10 | . . . . 1 . 4 5 AOE 272 | . 3 . . 22 . 71 176 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total 2429 | 45 239 124 692 221 162 392 554 Wait 235 | . 81 23 . . 3 93 35 Move 2008 | 35 137 92 676 217 153 259 439 Hop . | . . . . . . . . Pick Up 24 | 4 5 1 4 . 2 . 8 Fast Attach 24 | 6 3 . 1 . 1 3 10 Attach 18 | . . . 1 2 2 2 11 Detach 10 | . 2 . 1 1 1 . 5 Swap 3 | . . 1 . . . . 2 Drop 15 | . 4 . 8 . . . 3 Fire 90 | . 7 7 . 1 . 35 40 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 387 | -10/Materials | Identified exit to Mines 390 | -10/Materials | Entered Mines 392 | -10/Mines | Met a Derelict bent on vengeance 576 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 578 | -10/Mines | Discovered new exit (range 5) 583 | -10/Mines | Identified exit to Exiles 584 | -10/Mines | Entered Exiles 623 | -10/Exiles | Met 8R-AWN 648 | -10/Exiles | Met EX-HEX 710 | -10/Exiles | Met EX-BIN 730 | -10/Exiles | Aligned with FarCom system 732 | -10/Exiles | Given EX-Vault access code 801 | -10/Exiles | Opened EX-Vault 809 | -10/Exiles | Found Prototype Energy Cannon 809 | -10/Exiles | Identified YOLO Cannon 822 | -10/Exiles | Found Prototype Energy Cannon 824 | -10/Exiles | Identified Latent Energy Streamer 894 | -10/Exiles | Warned to stay clear of 0b10 Research branches 940 | -10/Exiles | Met EX-DEC 950 | -10/Exiles | Learned location of Zion (-7) 1024 | -10/Exiles | Discovered new exit (range 14) 1228 | -10/Exiles | Visited The Gauntlet 1676 | -10/Exiles | Identified exit to Mines 1678 | -10/Exiles | Stole two prototypes: Latent Energy Streamer, YOLO Cannon 1678 | -10/Exiles | Entered Mines 1745 | -9/Mines | Learned 4 Materials zone layouts 2016 | -9/Mines | Discovered new exit (range 11) 2031 | -9/Mines | Identified exit to Materials 2032 | -9/Mines | Entered Materials 2032 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2033 | -8/Materials | Identified exit to Storage 2269 | -8/Materials | Discovered exit to Storage (range 11) 2286 | -8/Materials | Entered Storage 2499 | -8/Storage | System corruption reached 10% 2539 | -8/Storage | Lost 3 parts (2p1n) 2740 | -8/Storage | Met 01-MTF 2946 | -8/Storage | Identified exit to Garrison 3008 | -8/Storage | Entered Garrison 3008 | -8/Garrison | Accompanied by 1 ally (01-MTF) 3013 | -8/Garrison | 01-MTF left 3220 | -8/Garrison | Triggered checkpoint 3334 | -8/Garrison | Triggered checkpoint 3587 | -8/Garrison | Triggered checkpoint 3643 | -8/Garrison | Lost 4 parts (2p1u1w) 3689 | -8/Garrison | Triggered checkpoint 3712 | -8/Garrison | Triggered checkpoint 3998 | -8/Garrison | Build established: Scavenger-Mutant 4012 | -8/Garrison | Core integrity fell below 50% 4012 | -8/Garrison | Core integrity fell below 20% 4035 | -8/Garrison | Discovered new exit (range 15) 4042 | -8/Garrison | Lost 5 parts (1p3u1w) 4132 | -8/Garrison | Crushed by falling debris 4133 | -8/Garrison | System corruption reached 30% 4135 | -8/Garrison | Destroyed self with Grenade Launcher Last Messages --------------- 04044_ G&L77LRBPRFT,1ESMUGBZFB0F 04046_ Acquired 40 matter. 04059_ System corrupted: Substantial component data lost. 04113_ Acquired Imp. Heat Sink. 04116_ System corrupted: Com. Battery fused. 04132_ The unstable cave ceiling collapses. 04132_ Crushed by falling debris. 04132_ Com. Battery destroyed. 04132_ System corrupted by crushing effect (+4). 04132_ Lgt. Nuclear Core destroyed. 04132_ System corrupted by crushing effect (+3). 04132_ Lgt. Nuclear Core destroyed. 04132_ System corrupted by crushing effect (+2). 04132_ Imp. Heat Sink destroyed. 04132_ System corrupted by crushing effect (+5). 04135_ System corrupted: FCS attempts to trigger Grenade Launcher. 04135_ System corrupted: Grenade Launcher misfires. Map ----- +----------------------------------------------------+ | ????###### #######= ######## #?# #??# ????????? | | ????????#! #????# #??# #?# #?# #??# ????????? | | ????????#! #????# #### ### ### #??# #???????? | | ????????#! !#??### " ## # # "## #??# #####???? | | ????????#####?## " "### """ " # #?## " ????? | | ??????????????# " " "##"###" ""##????? | | ??????????????# " "## #" # #" " #????? | | ??????????????# " " # " # #" #????? | | ??????????????## " "##"" ""#####?? | | ???????????????### * = " ? | | ?????????????????#[ # ?? | | ?????????????????######"""" "" ## #???###?? | | ??????????????????????##### ## #" ###?????? | | ??????????????????# ##### #?????? | | ??????????????????# " [ %#?????? | | ??????????????????####### = [ ###???? | | ??????????????????????### = " #???? | | ??????????????????????# ### ;# #" ### #???? | | ????????????????#######;; ## "" #?# #???? | | ????????????????# #?# #???? | | ????????????????# [ #?# #???? | | ????????????????# #### = #?# #???? | | ????????????????#????## ;## #" ### ##### | | ?????????????????????# ### #" # | | ?????????????????????## ; #?####### ### ##### | | ??????????????????????#; @;; #???????# #?# #???? | | ???????????????????# #???????# #?# #?### | | ???????????????????#### ####???????# ### ### | | ??????????????????????#####??????????# #T####"" | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????##########"" | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????xx?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Med. Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Challenges ------------ None Game ------ Seed MicroBottomlessCore Manual? 0 Play Time 00:52:12 Cumulative 7.4 hours Start 2024.04.04 @ 08:05:09 End 2024.04.04 @ 09:00:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f099945b-8fe9-4ded-a30b-a9dc8bb92a05