Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.07.05 @ 15:45:23 Player: Chydax Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (336) 336 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1311 Bonus ------- None Cogmind --------- Core Integrity 361/400 Matter 272/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Signal Interpreter Utility Shielding > --- WEAPON (3) ------- Particle Gun EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Signal Interpreter ECM Suite Weapon Shielding EM Pulse Gun EM Pulse Gun Particle Gun EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Utility Shielding > --- WEAPON ----------- Particle Gun EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter ECM Suite Weapon Shielding EM Pulse Gun EM Pulse Gun Particle Gun EM Pulse Cannon EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Utility Shielding Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . . 1 Parts Attached 13 | . 4 9 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads 2 | . . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 3 2 Device . | . . . Storage 2 | . 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | . 1 4 Energy Gun 2 | . 1 1 Energy Cannon 2 | . . 2 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 96 97 Engine 16 | . 12 18 Treads 10 | . . 16 Leg 10 | . 25 3 Storage 10 | . 12 10 Processor 5 | . . 8 Protection 14 | . 21 11 Energy Gun 10 | . 8 11 Energy Cannon 5 | . . 8 Ballistic Gun 11 | . 15 10 Naked Turns . | . . . Heaviest Build 99 | 16 29 99 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 10 15 25 Average Capacity 20 | 10 13 24 Most Carried 16 | 7 15 16 Average Carried 12 | 7 10 13 Final Capacity 25 | 10 15 25 Final Carried 15 | 7 15 12 Class Distribution -------------------- 64% | Hacker-Tank 35% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 363 | 200 43 120 Remotely . | . . . Salvage Created 453 | . 25 428 Parts 42 | . 4 38 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 2 10 Guns 7 | . 2 5 Cannons 5 | . . 5 Classes Destroyed 5 | . 1 4 Builder 1 | . . 1 Watcher 2 | . . 2 Swarmer 6 | . 2 4 Grunt 4 | . . 4 Sentry 2 | . . 2 Best Kill Streak 5 | . 2 5 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 234 | . 38 196 Core 52 | . 13 39 Absorbed by Shields . | . . . Redirected to Shielding 1 | . . 1 Core Remaining (%) 97 | 100 94 . Volleys Fired 23 | . 3 20 Largest 3 | . 2 3 Hottest 151 | . 85 151 Shots Fired 63 | . 6 57 Gun 44 | . 6 38 Cannon 19 | . . 19 Launcher . | . . . Special . | . . . Kinetic 23 | . 3 20 Thermal 20 | . 3 17 Explosive . | . . . Electromagnetic 20 | . . 20 Robot Hit Streak 8 | . 2 8 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | . 4 33 Core Hits 18 | . 2 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 687 | . 26 661 Guns 362 | . 26 336 Cannons 325 | . . 325 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 156 | . 10 146 Thermal 206 | . 16 190 Explosive . | . . . Electromagnetic 325 | . . 325 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles 16 | . . 16 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 412 | . 92 412 Average Temperature 122 | . 49 128 Received Heat Transfer 117 | . . 117 Effects 4 | . . 4 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 481 | . 37 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 155 | . 50 155 Initial . | . . . Average 26 | . 4 37 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 2 13 Peak Tracking Total 2 | . 2 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 6 3 Successful 7 | . 4 3 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 1 | . 1 . Alert Level 1 | . . 1 Unreport Threat 1 | . . 1 Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Recall Reinforcements 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1442 | 24 469 949 Spaces Moved 570 | 21 284 265 Core . | . . . Treads 216 | . . 216 Legs 354 | 21 284 49 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 232 | 120 157 322 Slowest Speed 400 | 120 190 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 3 50 39 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 636 | 20 300 316 Wait 10 | . . 10 Move 568 | 20 283 265 Hop . | . . . Pick Up 14 | . 9 5 Fast Attach . | . . . Attach 3 | . 1 2 Detach . | . . . Swap 10 | . 3 7 Drop 8 | . 1 7 Fire 23 | . 3 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 25 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 369 | -10/Materials | Identified exit to Materials 369 | -10/Materials | Discovered exit to Materials (range 12) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 830 | -9/Materials | Build established: Hacker-Tank 1443 | -9/Materials | Self-destructed Last Messages --------------- 01113_ W-16 Scout destroyed. 01139_ Acquired 6 matter. 01143_ Acquired 3 matter. 01187_ Y-45 Defender destroyed. 01222_ K-01 Serf collects debris. 01271_ G-47 Trooper destroyed. 01274_ G-34 Mercenary destroyed. 01276_ Power failure, Lgt. Ion Engine shutdown. 01277_ EM Pulse Cannon broken. 01277_ Overheating: Short circuit. 01281_ Overheating: Energy bleed (-29). 01289_ Dropped Broken EM Pulse Cannon. 01306_ K-01 Serf collects debris. 01418_ R-06 Scavenger inserts Lgt. Cannon into recycling unit. 01419_ Recycling unit begins recycling process. 01421_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01424_ R-06 Scavenger inserts Corrupted Particle Gun into recycling unit. 01425_ Recycling unit begins recycling process. 01427_ R-06 Scavenger inserts Aluminum Leg into recycling unit. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????# #????????????? #???????????????????? | | ????????#^ ^#????????????? #???????????????????? | | ????????? #?????????????? #???????????????????? | | ????????? #?????????????? #???????????????????? | | ????????? ???????????????? ???????????????????? | | ????????? ????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ???""?????? ?????????????????????????????????????? | | ???""????? ?????????????????????????????????????? | | ??? ???? ??????????????????????????????????????? | | ?##+##### ???????????? ???????????????????????? | | ?# ???????????# ???????????????????????? | | ## ????#???????# ???????????????????????? | | # """? # #???????# ???????????????????????? | | %# """ ????????# ???????????????????????? | | # """ #?????????# ???????????????????????? | | # """ #?????????# ???????????????????????? | | # ########### #??????????????????????? | | # #??????????????????????? | | + k??????????????????????? | | # k a#??????????????????????? | | # ####+##### #??????????????????????? | | # #????????# #??????????????????????? | | # #????????# "" ########???????????????? | | # #????????# "" # ??????????????? | | ## % #????????# a T" @# """ *#?????????????? | | % #????????# "" # """ #?????????????? | | #????"" ## r "" # """ #?????????????? | | /// #????"" + + #?????????????? | | //! #????????# # """ #?????????????? | | //! #????????## #"Y"# # """ #?????????????? | | #???????????#"""# # """ #?????????????? | | #?????/?????###?# # ??????????????? | | "T" #????? #????????# ########???????????????? | | """ #????? #? 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"""??# #??????????????????????? | | #????? # """ # #??????????????????????? | | #######????? # + #??????????????????????? | | ???????????? # # #??????????????????????? | | ???????????# # "Y" ??# #??????????????????????? | | ???????????# # """????# ########???????????????? | | ############ # ??????# #???????????????? | | # ## #????????# ##??????????????? | | # + ] #????????# "#??????????????? | | # ## ########?# T#??????????????? | | + ## # #?# "#??????????????? | | # ## #""" #?# !!! ##??????????????? | | # ## #""" #?# !!! #???????????????? | | # ## #""" ### !!! #???????????????? | | # ## + + #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed RemoteZioniteStorage Manual? 0 Play Time 00:29:22 Cumulative 60.5 hours Start 2022.04.27 @ 17:47:52 End 2022.07.05 @ 15:45:23 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 50 Rogue 23 Adventurer 6 Explorer 21 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bde5c8a-6e79-404f-8b43-eee612df9b3b