Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 17:27:36 Player: WildValentine Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2873) 2873 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (526) 526 TOTAL SCORE: 6619 Bonus ------- High Alert Combat Kills 352 Follower Combat Kills 207 Friendly Fire -33 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Targeting Computer Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Advanced EMP Blaster > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Aluminum Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Battery Advanced EMP Blaster [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . 1 . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . 1 1 . . . Weapon 1 | . . . . . 1 . Parts Attached 102 | 8 7 27 15 32 13 . Power 26 | 3 2 8 5 5 3 . Engine 24 | 3 2 8 4 5 2 . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 29 | 2 1 3 5 10 8 . Treads . | . . . . . . . Leg 29 | 2 1 3 5 10 8 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 2 8 3 8 . . Device 14 | . 1 4 3 6 . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . . 4 . 2 . . Artifact . | . . . . . . . Weapon 25 | 2 2 8 2 9 2 . Energy Gun 18 | 2 2 6 2 6 . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 4 | . . . . 2 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 20 | . 4 2 . 8 1 5 Power 6 | . 2 . . 4 . . Propulsion 3 | . 1 . . 1 . 1 Utility 5 | . . . . 2 . 3 Weapon 6 | . 1 2 . 1 1 1 Highest Loss Streak 5 | . 3 2 . 2 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 91 99 99 97 91 53 Engine 16 | . 13 21 17 16 6 4 Leg 26 | . 27 22 27 26 29 17 Device 17 | . 6 11 26 23 15 9 Storage 10 | . 14 11 9 9 7 4 Protection 2 | . . 10 . 1 7 3 Energy Gun 17 | . 28 21 9 17 8 4 Energy Cannon 2 | . . . 8 . . . Peak Build Rating 34 | 6 7 16 26 31 34 34 Average Rating 18 | 4 6 14 21 27 30 21 On Entrance 16 | . 6 7 15 26 29 34 Naked Turns 30 | . . . . . . 30 Heaviest Build 44 | 12 16 38 35 44 41 41 Greatest Support 58 | 20 20 20 36 38 58 58 Greatest Overweight (x) 1 | . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 8 Most Carried 10 | 5 9 10 10 10 10 10 Average Carried 8 | 1 4 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 2 9 10 10 10 10 5 Class Distribution -------------------- 47% | Mutant 44% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Matter Collected 1189 | 233 107 251 140 383 75 . Remotely . | . . . . . . . Salvage Created 3190 | . 481 336 599 1618 156 . Parts 166 | . 22 12 45 76 11 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 6 | . 1 . 1 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Combat Hostiles Destroyed 75 | . 11 8 20 34 2 . Guns 67 | . 10 7 19 31 . . AOE 3 | . . . . 2 1 . Classes Destroyed 11 | . 4 1 1 5 . . Worker 3 | . . . . 3 . . Builder 3 | . . . . 1 2 . Recycler 3 | . 1 . . 2 . . Operator 1 | . . . . 1 . . Watcher 3 | . 1 . 1 1 . . Swarmer 17 | . 3 . 10 4 . . Grunt 36 | . 8 7 5 15 1 . Brawler 2 | . . . . 2 . . Duelist 1 | . . . . 1 . . Sentry 16 | . . 1 4 10 1 . Hunter 3 | . . . 1 2 . . Best Kill Streak 7 | . 7 3 6 5 3 . Combat Bots Only 5 | . 5 3 5 3 1 . Max Kills in Single Turn 4 | . 2 1 2 4 2 . Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Hostile Shots Fired 367 | . 80 68 59 123 18 19 Missed 104 | . 22 19 16 38 9 . Damage Taken 4143 | . 665 652 477 1399 117 833 Core 1221 | . 137 78 57 220 . 729 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 150 | . . . . 150 . . Core Remaining (%) 68 | 100 45 80 . 49 . . Volleys Fired 203 | . 64 28 35 68 8 . Largest 2 | . 2 2 2 2 2 . Hottest 160 | . 80 115 160 160 160 . Shots Fired 393 | . 126 54 66 136 11 . Gun 381 | . 126 54 66 128 7 . Cannon 4 | . . . . 4 . . Launcher 8 | . . . . 4 4 . Special . | . . . . . . . Kinetic 4 | . . . . 4 . . Thermal 381 | . 126 54 66 128 7 . Explosive . | . . . . . . . Electromagnetic 8 | . . . . 4 4 . Robot Hit Streak 26 | . 8 11 12 26 13 . Robot Miss Streak 7 | . 6 2 7 7 1 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 296 | . 82 43 51 112 8 . Core Hits 188 | . 24 16 38 93 17 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5959 | . 930 571 1031 2858 569 . Guns 5255 | . 922 571 1024 2583 155 . Cannons 28 | . . . . 28 . . Explosions 661 | . . . . 247 414 . Melee . | . . . . . . . Ramming 15 | . 8 . 7 . . . Kinetic 28 | . . . . 28 . . Thermal 5354 | . 922 571 1024 2647 190 . Explosive . | . . . . . . . Electromagnetic 562 | . . . . 183 379 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 3 . 9 Average Corruption 3 | . . . . 3 . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . 16 . 3 Message Errors 3 | . . . . 3 . . Matter Fused 8 | . . . . 5 . 3 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 3 | . . . . 3 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 8 | . . . . 8 . . Projectiles . | . . . . . . . Explosions 8 | . . . . 8 . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 14 | . . . . 14 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 6 | . 1 2 2 1 . . Kicked 6 | . 1 2 2 1 . . Crushed . | . . . . . . . Highest Temperature 384 | . 252 384 323 371 . . Average Temperature 89 | . 78 121 107 60 . . Received Heat Transfer 1326 | . 351 387 126 414 48 . Effects 6 | . 2 1 2 1 . . Shutdowns 3 | . . 1 1 1 . . Interference 2 | . 2 . . . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . 1 1 1 1 1 . Combat Hostiles 5 | . 1 1 1 1 1 . Parts Melted 26 | . 3 5 1 15 2 . Heat Transferred 12357 | . 2100 1507 2325 5975 450 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Peak Influence 686 | . 195 213 618 686 538 199 Initial 305 | . . 79 59 260 305 199 Average 241 | . 82 87 131 509 456 165 Maximum Alert Level 2 | . . 1 2 2 2 . Low Security (%) 58 | 100 100 90 82 . . 100 Level 1 12 | . . 9 4 23 41 . Level 2 28 | . . . 12 76 58 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 1 3 8 . . Investigation 6 | . 1 . 2 3 . . Extermination . | . . . . . . . Reinforcement 5 | . 1 1 1 2 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Distress Signals 10 | . 4 2 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 24 14 29 41 9 3 Peak Tracking Total 9 | . 7 6 9 3 4 3 Tactical Retreats 11 | . 5 3 2 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Traps Triggered 8 | . 1 1 1 3 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Machines Disabled 2 | . . . . 1 1 . Max in Single Turn 1 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Machines Accessed 19 | . 1 2 4 11 1 . Terminals 13 | . 1 1 3 7 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . 2 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 46 | . 3 3 10 29 1 . Successful 20 | . 2 1 4 13 . . Failed 26 | . 1 2 6 16 1 . Catastrophic 8 | . . 1 2 5 . . Database Lockouts . | . . . . . . . Manual 20 | . 3 3 6 7 1 . Terminals 33 | . 3 2 7 20 1 . Fabricators . | . . . . . . . Repair Stations 7 | . . 1 . 6 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 3 | . . . 3 . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 11 | . 2 1 2 6 . . Record 1 | . 1 . . . . . Part Schematic 3 | . 1 1 . 1 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 2 | . . . . 2 . . Terminal Index 1 | . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 6 . . Scan Component 3 | . . . . 3 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 1 2 4 9 1 . Full Trace Events 5 | . . . 1 4 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 1 1 1 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 3 . . Time 108 | . . . . 108 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Total Allies 11 | . . . . 10 . 1 Largest Group 10 | . . . . 10 10 2 Highest-Rated Group 173 | . . . . 173 173 47 Highest-Rated Ally 31 | . . . . 29 29 31 Total Orders 1 | . . . . 1 . . FOLLOW 1 | . . . . 1 . . Ally Attacks 64 | . . . . . 37 27 Total Damage 803 | . . . . . 455 348 Kills 7 | . . . . . 7 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Turns Passed 5361 | 66 1171 964 1165 1517 382 96 Spaces Moved 2021 | 50 333 312 306 686 279 55 Core 14 | 14 . . . . . . Treads . | . . . . . . . Legs 2007 | 36 333 312 306 686 279 55 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 110 112 112 Average Speed 139 | 100 120 186 120 150 112 115 Slowest Speed 190 | 120 120 190 120 186 186 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 34 28 29 89 8 45 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . . . 4 3 . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 6 | . . . . 3 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Total 4148 | 65 978 643 1029 1011 334 88 Wait 1694 | . 559 240 654 185 23 33 Move 2014 | 49 332 311 305 685 277 55 Hop 1 | . . . . . 1 . Pick Up 54 | 8 13 12 4 12 5 . Fast Attach 26 | . . 10 2 11 3 . Attach 31 | 6 5 3 5 8 4 . Detach 5 | . . . 3 1 1 . Swap 45 | 2 2 14 8 13 6 . Drop 64 | . 2 23 11 22 6 . Fire 203 | . 64 28 35 68 8 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . 1 2 2 1 . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 943 | -10/Materials | Lost 3 parts (1p1n1w) 967 | -10/Materials | Discovered new exit (range 14) 1199 | -10/Materials | Core integrity fell below 50% 1214 | -10/Materials | Build established: Scavenger-Mutant 1238 | -10/Materials | Entered another Materials area 1238 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1544 | -9/Materials | Build established: Mutant 2143 | -9/Materials | Discovered new exit (range 15) 2202 | -9/Materials | Entered another Materials area 2202 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3202 | -8/Materials | Discovered new exit (range 10) 3338 | -8/Materials | Build established: Scavenger-Mutant 3367 | -8/Materials | Entered Storage 3494 | -8/Storage | Repaired Gatling Laser 3527 | -8/Storage | Repaired Cooling System 3648 | -8/Storage | Garrison activated, responded to threat 4561 | -8/Storage | Repaired Cooling System 4795 | -8/Storage | Core integrity fell below 50% 4826 | -8/Storage | Discovered new exit (range 5) 4840 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4884 | -8/Storage | Entered Factory 4884 | -7/Factory | Accompanied by 10 allies 4884 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5007 | -7/Factory | Discovered new exit (range 6) 5124 | -7/Factory | Build established: Commander-Mutant 5266 | -7/Factory | Sucked down chute 5266 | -7/Factory | Entered Waste 5267 | -7/Waste | Met a frightened Derelict 5281 | -7/Waste | EMP discharged 5297 | -7/Waste | Lost 3 allies 5308 | -7/Waste | Spotted C-40 Crusher 5310 | -7/Waste | Spotted C-40 Crusher 5315 | -7/Waste | Spotted C-40 Crusher 5318 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5323 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5326 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5329 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5332 | -7/Waste | Crushed by Compactor (1 part destroyed) 5351 | -7/Waste | Core integrity fell below 50% 5356 | -7/Waste | 4 allies followed down the chute 5357 | -7/Waste | Core integrity fell below 20% 5362 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05326_ VSS Leg crushed. 05326_ Cooling System crushed. 05326_ Lgt. Nuclear Core crushed. 05329_ Med. Storage Unit crushed. 05329_ Imp. Heat Sink crushed. 05329_ Imp. Carbon-fiber Leg crushed. 05330_ 47 Matter crushed. 05332_ System corrupted: Matter fused (-10). 05332_ Lgt. Nuclear Core crushed. 05332_ Lrg. Battery crushed. 05332_ Gatling Laser crushed. 05334_ Aluminum Leg crushed. 05335_ 29-1AI(g) Lgt. Angular Momentum Engine crushed. 05335_ 29-1AI(g) Carbon-fiber Leg crushed. 05335_ 29-1AI(g) suffers critical hit (Destroy). 05335_ 29-1AI(g) destroyed. 05349_ System corrupted: Matter fused (-10). 05353_ Imp. Heat Sink crushed. 05353_ Imp. Carbon-fiber Leg crushed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????# #???????????????????????????????? | | ##########??# #???????????????????????????????? | | #??# #???????????????????????????????? | | #??# #???????????????????????????????? | | #### #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ! #???????????????????????????????? | | #### #???????????????????????????????? | | #??# #??????? ????????????????????? | | #??# #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | ??????????### #??????# ###?????????????????? | | ??????????# #??????# ?????????????????? | | ??????????# #??????# ?????????????????? | | ??????????# #??????# ??????????????????? | | ??????????# #??????# ???????????????????? | | ??????????### #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????#= #??????# #???????????????????? | | ??????????### ######## #???????????????????? | | ??????????# CC #???????????????????? | | ??????????# CCCC #???????????????????? | | ??????????# CC@]* #???????????????????? | | ??????????# !== #???????????????????? | | ??????????### ######## #???????????????????? | | ????????????# ! #??????# * #???????????????????? | | ????????????# [#??????# #???????????????????? | | ????????????# ] #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????######??????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Gatling Laser | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Hey, That's Mine! Made in Tau Ceti IV Novice Programmer Part-time Mechanic Troublemaker Challenges ------------ None Game ------ Seed DynamicMetaShovel Manual? 0 Play Time 01:21:02 Cumulative 2.1 hours Start 2024.09.27 @ 19:05:56 End 2024.09.28 @ 17:27:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e842546-88af-4c3e-8923-7a6eb5ee827c