Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 10:58:05 Player: cel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (2194) 2194 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6309 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Faulty Experimental Sensor Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Trap Scanner Core Shielding Utility Shielding Hardened Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON ----------- Coil Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Compact Battery Experimental Sensor Array Advanced ECM Suite Shock Rifle Missile Launcher [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Hackware System Shield Protection Utility Shielding Weapon Advanced Assault Cannon Energy Gun Shock Rifle Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . Utility 5 | . . . 1 . 1 2 . . 1 Weapon . | . . . . . . . . . . Parts Attached 64 | 7 . 1 3 . 12 13 4 . 24 Power 9 | 2 . . . . . 3 . . 4 Engine 7 | 2 . . . . . 2 . . 3 Core 1 | . . . . . . 1 . . . Reactor 1 | . . . . . . . . . 1 Propulsion 21 | 2 . . 1 . 6 5 . . 7 Treads . | . . . . . . . . . . Leg 19 | 2 . . . . 5 5 . . 7 Wheel 2 | . . . 1 . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 . 1 2 . 3 3 3 . 9 Device 10 | . . . 1 . . . 2 . 7 Storage 3 | 1 . . 1 . . . . . 1 Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . 1 . . Protection 8 | . . 1 . . 3 3 . . 1 Artifact . | . . . . . . . . . . Weapon 12 | 2 . . . . 3 2 1 . 4 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . . . . 1 1 . . 1 Ballistic Cannon 4 | . . . . . 1 1 . . 2 Launcher 2 | . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 39 | . . . 1 . 3 . 1 . 34 Power 7 | . . . . . 1 . . . 6 Propulsion 11 | . . . 1 . 1 . . . 9 Utility 16 | . . . . . 1 . 1 . 14 Weapon 5 | . . . . . . . . . 5 Highest Loss Streak 26 | . . . 1 . 2 . 1 . 26 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 2 4 5 6 6 9 9 9 10 8 Power 1 | . 1 1 1 1 . . 1 2 1 Propulsion 1 | 1 2 2 1 1 . 1 2 2 2 Utility 3 | . . 1 2 2 4 4 3 4 3 Weapon 2 | . 1 1 1 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 7 | . . . . . 2 2 1 . 2 Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . . 1 1 . 2 Weapon 2 | . . . . . 2 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 85 91 94 88 89 91 94 100 84 Engine 7 | . 14 14 11 11 8 5 7 7 7 Leg 25 | . 28 28 20 11 24 30 30 30 22 Wheel 1 | . . . 8 11 5 . . . . Device 5 | . . . 8 11 6 . 2 7 9 Storage 7 | . 14 14 11 11 9 7 7 7 6 Hackware 1 | . . . . . . . 2 7 3 Protection 19 | . . 5 11 11 17 29 27 23 17 Ballistic Gun 9 | . 28 28 22 22 9 7 7 7 5 Ballistic Cannon 4 | . . . . . 3 7 6 7 4 Peak Build Rating 60 | 6 6 8 10 9 30 43 45 45 60 Average Rating 35 | 3 6 7 9 9 21 39 43 45 47 On Entrance 20 | . 6 6 8 9 9 30 43 45 45 Avg Prop Armor Cover (%) 6 | . . . 13 8 6 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 14 14 15 21 21 38 53 53 39 63 Greatest Support 76 | 20 20 20 20 16 66 72 72 72 76 Greatest Overweight (x) 7 | 3 . . 1 1 1 . . . 7 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 Most Carried 10 | 5 5 7 8 6 10 10 10 10 10 Average Carried 8 | 3 4 5 6 6 9 9 9 10 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Final Carried 10 | 4 5 7 6 6 10 10 10 10 1 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 2362 | 208 44 81 76 . 449 111 456 . 937 Remotely 439 | . . . 76 . 363 . . . . Salvage Created 1885 | . 44 30 76 . 433 73 160 . 1069 Parts 103 | . 4 2 5 . 29 4 12 . 47 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 48 | . 3 2 1 . 13 1 10 . 18 Guns 16 | . 3 2 1 . 1 . 1 . 8 Cannons 21 | . . . . . 7 1 4 . 9 AOE 11 | . . . . . 5 . 5 . 1 Classes Destroyed 14 | . 1 . 2 . 3 1 1 . 6 Worker 2 | . . . . . . . . . 2 Builder 5 | . . . . . . . . . 5 Tunneler 1 | . . . . . . . . . 1 Recycler 2 | . . . . . . . . . 2 Operator 1 | . . . . . . 1 . . . Watcher 4 | . . . 1 . 2 . . . 1 Swarmer 17 | . 3 2 . . 3 . 8 . 1 Grunt 15 | . . . . . 5 . . . 10 Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 6 | . . . 1 . 3 1 . . 1 Hunter 4 | . . . . . . . 2 . 2 Programmer 2 | . . . . . . . . . 2 Heavy 2 | . . . . . . . . . 2 Best Kill Streak 7 | . 3 2 1 . 7 2 5 . 6 Combat Bots Only 6 | . 3 2 1 . 6 1 5 . 3 Max Kills in Single Turn 3 | . 2 1 1 . 3 1 2 . 3 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . . . 2 . 2 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Hostile Shots Fired 568 | . 17 23 8 . 58 23 64 . 375 Missed 193 | . 1 13 3 . 13 13 21 . 129 Hits 375 | . 16 10 5 . 45 10 43 . 246 Melee 2 | . . . . . 2 . . . . Projectile 373 | . 16 10 5 . 43 10 43 . 246 AOE 1 | . . . . . . . . . 1 Critical Strikes 13 | . . 1 . . . . 1 . 11 Damage Taken 6224 | . 118 83 72 . 752 98 729 . 4372 Core 1024 | . 37 43 12 . 15 . 64 . 853 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 109 | . . . 4 . 15 . 19 . 71 Regen/Repaired (Parts) 102 | . . . . . . . . . 102 Core Remaining (%) 90 | 100 . 68 . 97 97 . . 90 . Volleys Fired 183 | . 6 8 10 . 32 4 24 . 99 Largest 2 | . 2 2 2 . 2 2 2 . 2 Hottest 80 | . 40 40 40 . 63 65 65 . 80 Shots Fired 320 | . 12 16 20 . 60 8 48 . 156 Gun 194 | . 12 16 20 . 32 4 24 . 86 Cannon 110 | . . . . . 19 4 20 . 67 Launcher 16 | . . . . . 9 . 4 . 3 Special . | . . . . . . . . . . Kinetic 285 | . 12 16 20 . 51 8 44 . 134 Thermal . | . . . . . . . . . . Explosive 16 | . . . . . 9 . 4 . 3 Electromagnetic 19 | . . . . . . . . . 19 Robot Hit Streak 13 | . 7 2 5 . 5 6 9 . 13 Robot Miss Streak 8 | . 3 3 8 . 4 1 6 . 7 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . 1 1 . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 Shots Hit Robots 197 | . 7 6 9 . 36 7 27 . 105 Core Hits 131 | . 3 2 3 . 29 3 15 . 76 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . . . . . 1 . . 8 Destroy 1 | . . . . . . . . . 1 Blast 7 | . . . . . . 1 . . 6 Corrupt 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6243 | . 100 74 118 . 1163 150 776 . 3862 Guns 1881 | . 100 74 118 . 269 64 147 . 1109 Cannons 2140 | . . . . . 335 86 342 . 1377 Explosions 2222 | . . . . . 559 . 287 . 1376 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3819 | . 100 74 118 . 604 150 489 . 2284 Thermal 546 | . . . . . . . . . 546 Explosive 1676 | . . . . . 559 . 287 . 830 Electromagnetic 202 | . . . . . . . . . 202 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 . 1 Average Corruption 1 | . . . . . . 1 1 . 1 Corruption Purged 2 | . . . . . . . 1 . 1 Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . 4 . 3 Message Errors 2 | . . . . . . . 1 . 1 Matter Fused 2 | . . . . . . . 2 . . Heat Flow Errors 2 | . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 265 | . . . . . 27 . 6 . 232 Projectiles 17 | . . . . . 17 . . . . Explosions 248 | . . . . . 10 . 6 . 232 Melee . | . . . . . . . . . . Knockbacks 19 | . . . . . 1 . 5 . 13 Impact . | . . . . . . . . . . Kinetic 18 | . . . . . 1 . 5 . 12 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 95 | . . . . . 33 . 62 . . Shots 3 | . . . . . 1 . 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 370 | . . . . . 38 33 256 . 370 Average Temperature 75 | . . . . . 15 14 54 . 94 Received Heat Transfer 1482 | . . . 27 . 243 6 . . 1206 Effects 4 | . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . 1 Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 350 | . . . . . . . . . 350 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 100 100 . . 90 Level 1 4 | . . . . . . . . . 9 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 254 | . 70 40 30 7 196 85 . . 254 Initial 80 | . . 19 11 7 . 80 . . 23 Average 69 | . 21 12 4 5 84 18 . . 106 Influence Increases 1669 | . 70 50 37 . 430 35 240 . 807 Destroy 0b10 Robot/C 960 | . 60 40 20 . 260 20 200 . 360 Destroy 0b10 Robot/NC 75 | . . . 5 . 10 5 . . 55 Destroy Leader 258 | . 10 10 12 . 64 10 40 . 112 Successful Hack 4 | . . . . . . . . . 4 Disable Machine 150 | . . . . . 30 . . . 120 Destroy Structure 102 | . . . . . 66 . . . 36 Lose Combat Pursuer 120 | . . . . . . . . . 120 Influence Decreases 1521 | . 20 70 47 20 253 212 192 10 697 Entered New Map 185 | . . 31 19 13 . 97 . 10 15 Time Decay 966 | . 20 39 28 7 223 115 182 . 352 Lost Part 370 | . . . . . 30 . 10 . 330 Squads Dispatched 18 | . 1 . 1 . 5 1 . . 10 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . 1 . . 2 Reinforcement 9 | . 1 . 1 . 2 . . . 5 Assault . | . . . . . . . . . . Garrison 6 | . . . . . 3 . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 5 | . 1 . . . . . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 85 | . 5 3 3 . 20 3 10 . 41 Peak Tracking Total 7 | . 4 3 2 . 5 1 4 . 7 Tactical Retreats 7 | . . . . . . . . . 7 ECM-based Alert Blocks 2 | . . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 10 | . . . . . 2 . . . 8 Max in Single Turn 5 | . . . . . 1 . . . 5 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 1 | . . . . . . . . . 1 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 3 | . . . . . . . . . 3 Successful 2 | . . . . . . . . . 2 Failed 1 | . . . . . . . . . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 44 | . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Active Infowar (turns) 1141 | . . . . . . . 168 . 973 Traps 1127 | . . . . . . . 168 . 959 ECM 14 | . . . . . . . . . 14 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 3631 | 54 83 153 207 25 624 491 664 14 1316 Spaces Moved 2353 | 32 54 105 136 22 420 373 489 12 710 Core 51 | 15 . . . . . . . . 36 Treads . | . . . . . . . . . . Legs 1977 | 17 54 105 27 . 226 373 489 12 674 Wheels 325 | . . . 109 22 194 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 115 115 100 120 120 120 120 Average Speed 122 | 123 120 120 115 115 118 121 120 120 128 Slowest Speed 400 | 200 120 120 120 115 200 127 120 120 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 3 14 42 25 10 41 9 69 3 19 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 138 | . . . . . 67 . 36 . 35 Melee . | . . . . . . . . . . Projectile 18 | . . . . . 5 . 2 . 11 AOE 120 | . . . . . 62 . 34 . 24 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total 2791 | 43 60 115 165 21 487 407 521 11 961 Wait 116 | 1 . . 14 . 1 . . . 100 Move 2344 | 31 53 104 135 21 419 372 488 11 710 Hop . | . . . . . . . . . . Pick Up 33 | 4 1 2 2 . 9 4 3 . 8 Fast Attach 22 | 5 . 1 . . 8 . . . 8 Attach 27 | 1 . . 3 . 3 2 2 . 16 Detach . | . . . . . . . . . . Swap 31 | 1 . . . . 4 12 3 . 11 Drop 35 | . . . 1 . 11 13 1 . 9 Fire 183 | . 6 8 10 . 32 4 24 . 99 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 15) 138 | -10/Materials | Entered Mines 150 | -10/Mines | Learned location of 1 exit from Materials 201 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 203 | -10/Mines | Found Prototype Device 242 | -10/Mines | Met a Derelict bent on vengeance 243 | -10/Mines | Discovered new exit (range 15) 291 | -10/Mines | Entered Materials 291 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 292 | -9/Materials | Identified exit to Materials 303 | -9/Materials | Build established: Mutant 436 | -9/Materials | Discovered new exit (range 15) 498 | -9/Materials | Entered Mines 510 | -9/Mines | Discovered exit to Materials (range 13) 523 | -9/Mines | Entered Materials 523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 863 | -8/Materials | Garrison activated, responded to threat 1137 | -8/Materials | Discovered new exit (range 3) 1147 | -8/Materials | Entered Factory 1147 | -7/Factory | Evolved 2 slots: Utility x2 1620 | -7/Factory | Discovered new exit (range 15) 1638 | -7/Factory | Entered Lower Caves 1679 | -7/Lower Caves | Entered a destroyed Warlord outpost 2042 | -7/Lower Caves | Learned 4 Factory zone layouts 2292 | -7/Lower Caves | Discovered new exit (range 9) 2302 | -7/Lower Caves | Entered another Lower Caves area 2302 | -7/Lower Caves | Discovered new exit (range 12) 2316 | -7/Lower Caves | Entered Factory 2316 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2527 | -6/Factory | Repaired Imp. Carbon-fiber Leg 3286 | -6/Factory | Garrison activated, responded to threat 3319 | -6/Factory | Lost 4 parts (1n3u) 3444 | -6/Factory | Core integrity fell below 50% 3542 | -6/Factory | Lost 26 parts (5p8n9u4w) 3612 | -6/Factory | Core integrity fell below 20% 3632 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-50 Soldier destroyed. R-10 Processor collects VTOL Module. U-05 Engineer builds a Wall. R-10 Processor collects VTOL Module. Acquired 2 matter. Acquired 29 matter. Acquired Power Amplifier. Acquired 17 matter. Acquired 52 matter. Acquired 11 matter. Acquired 4 matter. K-01 Serf collects debris. Acquired 34 matter. K-01 Serf collects debris. Acquired 2 matter. K-01 Serf collects debris. Gauss Cannon destroyed. Power Amplifier destroyed. Critical hit (Burn: +37). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ^ ^ #??????????????????????? | | ????????????????? +^ ^ #??????????????????????? | | ????????????? ? # #??????????????????????? | | ??????????? # #??????????????????????? | | ???????????? # #??????????????????????? | | ???????????? # #??????????????????????? | | ???????????? # #??????????????????????? | | ???????????? # #??????????????????????? | | ??????????? 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Carbon-fiber Leg | 18% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SmartbombPhasingInverter Manual? 0 Play Time 00:55:03 Cumulative 33.4 hours Start 2026.09.17 @ 09:59:53 End 2026.09.17 @ 10:58:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: d27cb48d-3fa9-47c6-872a-7caa618cc8a4