Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 16:38:53 Player: FreshFromage Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1547) 1547 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 5323 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 120 Friendly Fire -35 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Large Matter Pod (150) High-capacity Matter Pod (200) Compact Matter Pod (150) Improved Signal Interpreter Improved Medium Armor Plating Reflective Plating Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Kinecellerator Medium Armor Plating EM Disruption Field > --- WEAPON ----------- Heavy Laser Assault Rifle Assault Rifle Assault Rifle Autogun > --- INVENTORY -------- Improved Ion Engine Large Matter Pod High-capacity Matter Pod Compact Matter Pod Improved Signal Interpreter Improved Medium Armor Plating Reflective Plating Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Axe [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device EM Disruption Field Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 3 | . . . . 3 Parts Attached 57 | 6 16 9 6 20 Power 5 | 1 2 . . 2 Engine 5 | 1 2 . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 . 2 2 Treads 8 | 2 2 . 2 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 1 2 7 Device 3 | . . . . 3 Storage 2 | 1 1 . . . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 6 | . 2 1 2 1 Artifact . | . . . . . Weapon 30 | 2 9 8 2 9 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 16 | 2 6 4 2 2 Ballistic Cannon . | . . . . . Launcher 11 | . 3 4 . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . 1 1 21 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 7 | . . 1 1 5 Weapon 9 | . . . . 9 Highest Loss Streak 15 | . . 1 1 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 95 100 100 72 Engine 12 | . 13 14 14 4 Treads 25 | . 27 28 28 14 Storage 12 | . 14 14 14 5 Processor 2 | . . . . 11 Protection 10 | . 10 14 14 4 Ballistic Gun 26 | . 27 27 28 19 Peak Build Rating 43 | 6 10 10 15 43 Average Rating 14 | 4 8 9 14 27 On Entrance 8 | . 6 10 10 15 Naked Turns . | . . . . . Heaviest Build 55 | 14 40 40 39 55 Greatest Support 83 | 40 40 40 43 83 Greatest Overweight (x) 12 | . . . . 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 Most Carried 15 | 4 15 15 15 15 Average Carried 12 | 2 10 14 14 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 14 15 9 Class Distribution -------------------- 73% | Mutant 12% | Commander-Gunner 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Commander-Gunner | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 2321 | 260 743 274 506 538 Remotely . | . . . . . Salvage Created 2293 | . 492 103 487 1211 Parts 107 | . 39 12 12 44 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 7 | . . . 3 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . 13 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 34 | . 14 5 3 12 Melee 1 | . . . . 1 Guns 22 | . 8 2 3 9 AOE 11 | . 6 3 . 2 Classes Destroyed 13 | . 6 2 2 3 Worker 3 | . 2 . . 1 Builder 1 | . . . . 1 Hauler 2 | . 1 . . 1 Recycler 9 | . . . 5 4 Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 11 | . 6 4 1 . Grunt 14 | . 8 . . 6 Duelist 1 | . . . . 1 Sentry 2 | . . 1 1 . Hunter 2 | . . . . 2 Programmer 4 | . . . 1 3 Best Kill Streak 6 | . 4 5 2 6 Combat Bots Only 5 | . 4 5 2 5 Max Kills in Single Turn 4 | . 3 3 1 4 Gunslinging 1 | . 1 . . . Exploded 3 | . 3 3 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 418 | . 58 109 58 193 Missed 119 | . 14 38 24 43 Damage Taken 3853 | . 455 565 324 2509 Core 1167 | . 97 54 15 1001 Absorbed by Shields 99 | . . . . 99 Ignored by Resistances 118 | . . . . 118 Regen/Repaired (Parts) 325 | . 325 . . . Core Remaining (%) 66 | 100 . . 33 . Volleys Fired 129 | . 62 10 23 34 Largest 5 | . 2 2 2 5 Hottest 152 | . 60 60 43 152 Shots Fired 335 | . 122 20 46 147 Gun 324 | . 118 16 46 144 Cannon . | . . . . . Launcher 11 | . 4 4 . 3 Special . | . . . . . Kinetic 300 | . 118 16 46 120 Thermal 24 | . . . . 24 Explosive 11 | . 4 4 . 3 Electromagnetic . | . . . . . Robot Hit Streak 28 | . 6 9 7 28 Robot Miss Streak 6 | . 6 3 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 238 | . 63 12 33 130 Core Hits 107 | . 27 10 17 53 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 4 | . 1 . . 3 Burn 1 | . . . . 1 Destroy 2 | . 1 . . 1 Sever 1 | . . . . 1 Melee Attacks 13 | . . . . 13 Impact . | . . . . . Slashing 13 | . . . . 13 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5035 | . 1207 410 553 2865 Guns 3352 | . 797 164 533 1858 Cannons . | . . . . . Explosions 1199 | . 374 246 . 579 Melee 424 | . . . . 424 Ramming 60 | . 36 . 20 4 Kinetic 2928 | . 797 164 533 1434 Thermal 424 | . . . . 424 Explosive 1146 | . 321 246 . 579 Electromagnetic 53 | . 53 . . . Impact . | . . . . . Slashing 424 | . . . . 424 Piercing . | . . . . . Highest Corruption 18 | . . . 1 18 Average Corruption 2 | . . . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . 2 10 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . 1 2 Heat Flow Errors 3 | . . . 1 2 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles . | . . . . . Explosions . | . . . . . Melee 26 | . . . . 26 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . . . 47 Shots 2 | . . . . 2 Rammed 17 | . 3 . 3 11 Targets Rammed 20 | . 4 . 5 11 Kicked . | . . . . . Crushed 3 | . 1 . 2 . Highest Temperature 326 | . 12 2 226 326 Average Temperature 112 | . 5 2 46 146 Received Heat Transfer 643 | . 201 225 60 157 Effects 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 851 | . . . . 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 600 | . 288 . 151 600 Initial 307 | . . . 141 307 Average 130 | . 83 . 60 360 Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 75 | 100 86 . 100 2 Level 1 18 | . 13 . . 65 Level 2 6 | . . . . 31 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . . 3 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 1 | . . . . 1 Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 27 17 4 21 Peak Tracking Total 7 | . 4 7 2 4 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 10 | . 3 2 . 5 Max in Single Turn 2 | . 2 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 24 | . 10 . 10 4 Terminals 15 | . 7 . 5 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 7 | . 2 . 5 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 65 | . 41 . 17 7 Successful 40 | . 24 . 11 5 Failed 25 | . 17 . 6 2 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 29 | . 12 . 13 4 Terminals 38 | . 20 . 12 6 Fabricators . | . . . . . Repair Stations 16 | . 16 . . . Recycling Units 10 | . 5 . 5 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . 4 1 Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 1 . 1 . Machine Index 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 14 . . . Scan Component 7 | . 7 . . . Repair 7 | . 7 . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 3 . 7 4 Terminals 7 | . 2 . 2 3 Assimilate 2 | . 1 . . 1 Botnet 5 | . 1 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . 5 . Reject 1 | . 1 . . . Tunnel 5 | . . . 5 . Scanalyzers 1 | . . . . 1 Extract 1 | . . . . 1 Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 9 . 5 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . . 4 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 7 . . . Time 194 | . 194 . . . Parts Recycled . | . . . . . Recycled Matter 170 | . 170 . . . Retrieved Matter 170 | . 170 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 13 | . . . 13 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies 15 | . 1 . 13 1 Largest Group 13 | . 1 1 13 13 Highest-Rated Group 221 | . 10 10 221 221 Highest-Rated Ally 40 | . 10 10 40 40 Total Orders . | . . . . . Ally Attacks 33 | . . . 8 25 Total Damage 1238 | . . . 112 1126 Kills 9 | . . . 1 8 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 5486 | 68 1826 758 1866 968 Spaces Moved 2579 | 37 739 426 967 410 Core 10 | 3 . . . 7 Treads 2569 | 34 739 426 967 403 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 162 Average Speed 164 | 151 160 160 164 175 Slowest Speed 650 | 160 160 160 165 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 95 25 96 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 6 | . . 1 5 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 66 | . 24 10 . 32 Melee . | . . . . . Projectile . | . . . . . AOE 66 | . 24 10 . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 3500 | 46 1257 477 1198 522 Wait 527 | . 410 33 55 29 Move 2575 | 36 738 425 966 410 Hop . | . . . . . Pick Up 30 | 4 18 . 6 2 Fast Attach 23 | 6 5 . 3 9 Attach 13 | . . 1 1 11 Detach 3 | . . . . 3 Swap 21 | . 11 8 2 . Drop 17 | . 9 . 8 . Fire 129 | . 62 10 23 34 Melee 13 | . . . . 13 Ram 11 | . . . . 11 Kick . | . . . . . Crush 9 | . 4 . 5 . Escape Stasis . | . . . . . Rewire 129 | . . . 129 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 7) 596 | -10/Materials | Discovered new exit (range 7) 881 | -10/Materials | Discovered new exit (range 16) 931 | -10/Materials | Discovered new exit (range 16) 1381 | -10/Materials | Discovered new exit (range 8) 1547 | -10/Materials | Repaired Lgt. Treads 1575 | -10/Materials | Repaired Lgt. Treads 1608 | -10/Materials | Repaired Med. Armor Plating 1636 | -10/Materials | Repaired Assault Rifle 1663 | -10/Materials | Repaired Assault Rifle 1696 | -10/Materials | Repaired Imp. Ion Engine 1724 | -10/Materials | Repaired Med. Matter Pod 1875 | -10/Materials | Discovered new exit (range 11) 1895 | -10/Materials | Entered Subcaves 1895 | -10/Subcaves | Accompanied by 1 ally 1926 | -10/Subcaves | Learned location of Zion (-6) 2204 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2281 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2322 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2565 | -10/Subcaves | Discovered new exit (range 15) 2588 | -10/Subcaves | Core integrity fell below 50% 2653 | -10/Subcaves | Entered Recycling 2933 | -7/Recycling | Discovered new exit (range 13) 4200 | -7/Recycling | Build established: Commander-Mutant 4519 | -7/Recycling | Entered Factory 4519 | -5/Factory | Accompanied by 13 allies 4519 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x5, Weapon x3 4666 | -5/Factory | Lost 7 allies 4819 | -5/Factory | Search patrols dispatched 4843 | -5/Factory | Build established: Commander-Gunner 5223 | -5/Factory | P-70 Sage assimilated allied Angel 4a 5253 | -5/Factory | Lost 4 allies 5276 | -5/Factory | Lost 4 parts (1p2n1u) 5427 | -5/Factory | Lost 15 parts (2p2n4u7w) 5427 | -5/Factory | Core integrity fell below 50% 5430 | -5/Factory | System corruption reached 10% 5467 | -5/Factory | Core integrity fell below 20% 5487 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05461_ System corrupted: Matter fused (-7). 05461_ Acquired 7 matter. 05463_ K-01 Serf collects debris. 05463_ Slammed into P-70 Sage. 05467_ K-01 Serf collects debris. 05470_ Slammed into P-70 Sage. 05471_ R-10 Processor collects Hpw. Tractor Beam. 05471_ K-01 Serf collects debris. 05474_ Slammed into P-70 Sage. 05475_ K-01 Serf collects debris. 05477_ System corrupted: Matter fused (-9). 05477_ Acquired 3 matter. 05477_ Slammed into P-70 Sage. 05478_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 05479_ R-10 Processor collects Mic. Fission Core. 05479_ K-01 Serf collects debris. 05481_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????? | | ????????????????????????????????????????? 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