Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.25 @ 18:16:02 Player: Cinquain Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (98) 490 Value Destroyed (2779) 2779 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (1071) 1071 TOTAL SCORE: 11700 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 60 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1005/1300 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Triangulator Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Lance Vortex Lance > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Flight Unit High-powered Shotgun Long-range Missile Launcher Signal Generator [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Heavy Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 2 2 . . . . 2 . . . . 2 Power 2 | . . . . . 1 . . . . . . 1 . . . . . Propulsion 4 | . . . . 2 1 . . . . . . . . . . . 1 Utility 8 | . . 2 . . . 2 2 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 100 | 6 10 16 8 20 15 3 3 . 1 3 1 1 . 6 6 . 1 Power 16 | 1 . 3 2 2 3 . . . 1 . 1 1 . 1 1 . . Engine 9 | 1 . 3 2 1 . . . . . . . 1 . . 1 . . Core 7 | . . . . 1 3 . . . 1 . 1 . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 3 9 1 8 5 . . . . 1 . . . 1 2 . . Treads 16 | . 2 8 1 5 . . . . . . . . . . . . . Leg 6 | 2 1 . . 3 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10 | . . 1 . . 5 . . . . 1 . . . 1 2 . . Utility 22 | 1 3 1 2 1 4 3 2 . . 1 . . . 1 2 . 1 Device 5 | . . . . . . 2 1 . . . . . . 1 . . 1 Storage 7 | 1 3 1 . . 1 . . . . . . . . . 1 . . Processor 3 | . . . . 1 1 . . . . 1 . . . . . . . Hackware 3 | . . . . . 2 . . . . . . . . . 1 . . Protection 4 | . . . 2 . . 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 30 | 2 4 3 3 9 3 . 1 . . 1 . . . 3 1 . . Energy Gun 6 | . . . . 6 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 2 . . 1 1 . . . . . . . . 1 . . . Ballistic Cannon 9 | . 2 3 3 1 . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . 1 . . 1 . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . . . . . 1 . . . . 1 . . Parts Lost 40 | . . 6 2 11 . . 1 . 1 . 6 . . 2 9 . 2 Power 10 | . . 1 1 1 . . . . 1 . 3 . . 1 2 . . Propulsion 11 | . . 1 . 5 . . . . . . 1 . . 1 3 . . Utility 10 | . . . . 1 . . 1 . . . 2 . . . 4 . 2 Weapon 9 | . . 4 1 4 . . . . . . . . . . . . . Highest Loss Streak 7 | . . 2 2 4 . . 1 . 1 . 5 . . 2 7 . 2 Average Slot Usage (%) 81 | . 97 76 89 74 85 100 93 88 87 91 82 59 63 62 69 10 12 Engine 6 | . 14 9 9 4 . . . . . . . 2 5 4 . . . Core 3 | . . . . 3 11 13 11 11 10 11 8 . . . 4 . . Treads 8 | . 8 16 22 7 1 . . . . . . . . . . . . Leg 5 | . 19 . . 11 . . . . . . . . . . . . . Flight 9 | . . . . . 31 33 29 29 29 29 28 21 21 21 24 . . Device 3 | . . . . . . 12 15 17 17 17 11 10 10 10 9 . 2 Storage 20 | . 26 29 33 27 11 6 5 5 5 5 5 5 5 5 9 . . Processor 3 | . . . . 1 7 6 5 5 5 7 11 10 10 10 9 5 3 Hackware 2 | . . . . . 10 13 10 5 5 5 5 5 5 5 9 5 3 Protection 1 | . . . 5 1 . . 4 5 5 5 3 . . . . . . Ballistic Gun 1 | . 4 . . 6 4 6 1 . . . . . . . . . . Ballistic Cannon 10 | . 23 20 19 4 . . . . . . . . . . . . . Naked Turns 8 | . . . . . . . . . . . . . . . . . 8 Heaviest Build 66 | 10 41 63 66 66 48 28 30 29 29 30 30 24 24 24 25 . 10 Greatest Support 44 | 20 40 44 44 44 30 30 30 30 30 30 30 24 24 30 34 3 3 Greatest Overweight (x) 20 | . 2 15 1 20 2 . . . . . . . . . 1 . 3 Average Overweight (x) . | . 1 1 1 2 . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 22 22 22 22 8 8 8 8 8 8 8 8 8 8 4 4 Average Capacity 14 | 5 13 20 22 22 11 8 8 8 8 8 8 8 8 8 7 4 4 Most Carried 22 | 6 16 22 22 22 21 7 8 8 8 8 8 7 6 8 7 4 4 Average Carried 13 | 4 10 17 21 21 11 6 7 8 7 7 7 6 6 6 5 4 4 Final Capacity 22 | 6 16 22 22 22 8 8 8 8 8 8 8 8 8 8 4 4 4 Final Carried 22 | 6 16 20 22 21 8 7 8 8 7 8 6 6 6 7 4 4 4 Class Distribution -------------------- 34% | Hauler-Mutant 27% | Mutant 18% | Hacker-Sprinter 12% | Infiltrator-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -5/Warlord Infiltrator-Sprinter | -4/Proximity Caves Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Waste Infiltrator-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Matter Collected 2684 | 225 343 540 643 482 143 . . 25 . 145 . . . 15 123 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2822 | . 493 623 678 988 . . . . . . . . . 40 . . . Parts 199 | . 34 49 55 56 . . . . . . . . . 5 . . . Haulers Intercepted 10 | . 1 3 5 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 25 . . . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 76 | . 13 23 16 20 . . . . . . . . . 4 . . . Guns 21 | . 7 . . 14 . . . . . . . . . . . . . Cannons 50 | . 6 23 16 5 . . . . . . . . . . . . . AOE 5 | . . . . 1 . . . . . . . . . 4 . . . Classes Destroyed 12 | . 5 3 2 2 . . . . . . . . . . . . . Worker 1 | . . . . 1 . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . Hauler 10 | . 1 3 5 1 . . . . . . . . . . . . . Operator 4 | . 2 . 2 . . . . . . . . . . . . . . Watcher 5 | . 1 2 1 1 . . . . . . . . . . . . . Swarmer 22 | . 3 10 3 2 . . . . . . . . . 4 . . . Grunt 38 | . 10 7 8 13 . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . Sentry 12 | . . 5 4 3 . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 4 8 5 3 . . . . . . . . . 4 . . . Combat Bots Only 8 | . 4 8 5 3 . . . . . . . . . 4 . . . Max Kills in Single Turn 4 | . 1 1 2 1 . . . . . . . . . 4 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . . . . . . . 4 . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Damage Taken 7576 | . 410 1551 619 1827 79 . 82 . 142 . 932 . . 148 1157 . 629 Core 2489 | . 104 335 27 389 17 . . . 51 . 418 . . 22 831 . 295 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 58 | 100 58 . 9 29 97 100 . . . . 53 . . . . 25 . Volleys Fired 240 | . 34 70 63 70 . . . . . . . . . 3 . . . Largest 2 | . 2 2 2 2 . . . . . . . . . 1 . . . Hottest 110 | . 70 70 70 110 . . . . . . . . . 43 . . . Shots Fired 456 | . 68 136 118 131 . . . . . . . . . 3 . . . Gun 128 | . 32 . . 94 . . . . . . . . . 2 . . . Cannon 325 | . 36 136 118 35 . . . . . . . . . . . . . Launcher 3 | . . . . 2 . . . . . . . . . 1 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 405 | . 68 136 118 81 . . . . . . . . . 2 . . . Thermal 31 | . . . . 31 . . . . . . . . . . . . . Explosive 3 | . . . . 2 . . . . . . . . . 1 . . . Electromagnetic 17 | . . . . 17 . . . . . . . . . . . . . Robot Hit Streak 21 | . 10 21 12 11 . . . . . . . . . 3 . . . Robot Miss Streak 4 | . 3 3 2 4 . . . . . . . . . 1 . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 299 | . 39 92 83 80 . . . . . . 2 . . 3 . . . Core Hits 138 | . 24 35 31 43 . . . . . . . . . 5 . . . Critical Hits 1 | . . . 1 . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . Melee Attacks 13 | . . . . . . . 5 1 . 1 4 . . 1 1 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . 5 1 . . . . . . . . . Entropic 7 | . . . . . . . . . . 1 4 . . 1 1 . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6081 | . 608 1500 1518 1647 . . . . . . 146 . . 653 9 . . Guns 1522 | . 264 . . 1201 . . . . . . . . . 57 . . . Cannons 3734 | . 344 1500 1518 372 . . . . . . . . . . . . . Explosions 430 | . . . . 74 . . . . . . . . . 356 . . . Melee 386 | . . . . . . . . . . . 146 . . 240 . . . Ramming 9 | . . . . . . . . . . . . . . . 9 . . Kinetic 4800 | . 608 1500 1518 1117 . . . . . . . . . 57 . . . Thermal 349 | . . . . 349 . . . . . . . . . . . . . Explosive 430 | . . . . 74 . . . . . . . . . 356 . . . Electromagnetic 107 | . . . . 107 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 386 | . . . . . . . . . . . 146 . . 240 . . . Highest Corruption 5 | . 1 . . 5 . . . . . . . . . . . . . Average Corruption 3 | . 1 . . 5 . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 27 | . 3 . . 24 . . . . . . . . . . . . . Message Errors 5 | . 2 . . 3 . . . . . . . . . . . . . Matter Fused 4 | . . . . 4 . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . 3 . . . . . . . . . . . . . Energy Discharges 3 | . . . . 3 . . . . . . . . . . . . . Parts Rejected 2 | . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 4 | . 1 . . 3 . . . . . . . . . . . . . Targeting Errors 5 | . . . . 5 . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 139 | . . . 9 4 . . . . . . 58 . . 68 . . . Projectiles 9 | . . . 9 . . . . . . . . . . . . . . Explosions 17 | . . . . 4 . . . . . . . . . 13 . . . Melee 113 | . . . . . . . . . . . 58 . . 55 . . . Knockbacks 22 | . 4 5 10 3 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 20 | . 4 4 9 3 . . . . . . . . . . . . . Secondary 2 | . . 1 1 . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . 24 . . . . . . . . . 124 4 . . Shots 4 | . . . . 1 . . . . . . . . . 3 . . . Rammed 1 | . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 308 | . 81 72 132 227 308 68 63 76 73 79 164 . . . . . . Average Temperature 43 | . 20 19 26 46 122 34 17 30 26 26 69 . . . . . . Received Heat Transfer 1836 | . 183 381 237 720 12 . 9 . 39 . 27 . . . 138 . 90 Effects 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 777 | . . . . 777 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Peak Influence 406 | . 200 406 361 362 267 190 263 . . . . 63 67 260 . . 16 Initial 137 | . . 26 80 103 137 130 93 . . . . 63 22 46 . . 1 Average 151 | . 53 196 209 233 165 177 154 . . . . 63 35 77 . . 5 Maximum Alert Level 2 | . 1 2 1 1 1 . 1 . . . . . . 1 . . . Low Security (%) 68 | 100 97 61 41 33 89 100 95 . . . . 100 100 89 . . 100 Level 1 30 | . 2 34 58 66 10 . 4 . . . . . . 10 . . . Level 2 . | . . 4 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 4 . 3 5 . 1 2 . . . . . . 1 . . 2 Investigation 4 | . 1 . . 2 . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . 1 . . . . . . . . . . Reinforcement 11 | . 3 . 1 3 . 1 1 . . . . . . 1 . . 1 Assault 2 | . . . 2 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Distress Signals 10 | . 1 4 2 2 . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 26 36 30 31 2 3 18 . 7 14 17 . 3 7 17 . 3 Peak Tracking Total 15 | . 4 9 8 4 2 5 15 . 6 14 7 . 4 4 8 . 3 Tactical Retreats 15 | . . 1 1 1 . 1 2 . 4 . 3 . . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Traps Triggered 15 | . 3 2 2 4 . . . . . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 11 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Machines Disabled 10 | . . 2 1 2 . . . 1 . . . . . 3 1 . . Max in Single Turn 2 | . . 1 1 1 . . . 1 . . . . . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Machines Accessed 32 | . 6 6 6 4 2 . 3 . . 3 . . . 1 1 . . Terminals 22 | . 5 5 4 3 2 . 3 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 75 | . 18 14 11 7 4 . 11 . . 7 . . . 2 1 . . Successful 34 | . 7 6 4 1 2 . 4 . . 7 . . . 2 1 . . Failed 40 | . 11 7 7 6 2 . 7 . . . . . . . . . . Catastrophic 5 | . 1 2 . 2 . . . . . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual 54 | . 15 11 7 6 4 . 11 . . . . . . . . . . Terminals 59 | . 17 12 9 6 4 . 11 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 22 | . 4 3 3 . . . 4 . . 7 . . . . 1 . . Record 5 | . . . 2 . . . . . . 2 . . . . 1 . . Part Schematic 4 | . 1 1 . . . . 2 . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . 2 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 1 . 1 2 . . . . . . . . . . . . Terminals 6 | . 2 1 . 1 2 . . . . . . . . . . . . Botnet 5 | . 1 1 . 1 2 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 5 5 3 2 . 3 . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 1 . . . . 2 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . Matter 190 | . . . . . . . . . . . . . . 190 . . . Time 47 | . . . . . . . . . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 38 | . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Total Allies 2 | . . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . . 2 . . . . . . . . . . . . . . Highest-Rated Group 62 | . . . 62 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 14 | . . . 14 . . . . . . . . . . . . . . Total Damage 208 | . . . 208 . . . . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 . . . . . 1 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Turns Passed 7590 | 54 1403 1135 1129 969 343 120 302 177 127 303 138 71 25 129 891 11 263 Spaces Moved 7737 | 38 740 389 503 341 757 236 738 549 360 886 438 82 77 199 1161 22 221 Core 343 | 12 . 6 . 2 . . . . . . . . . . 80 22 221 Treads 1249 | . 206 383 503 122 35 . . . . . . . . . . . . Legs 777 | 26 534 . . 217 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5368 | . . . . . 722 236 738 549 360 886 438 82 77 199 1081 . . Fastest Speed 23 | 50 120 145 165 150 23 23 23 23 23 23 23 26 26 23 24 50 50 Average Speed 65 | 97 160 186 165 198 30 23 23 23 23 23 23 26 26 25 27 50 92 Slowest Speed 1050 | 120 180 800 165 1050 185 23 23 23 23 23 26 29 26 26 96 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 98 44 62 39 18 6 19 63 55 92 68 3 69 8 94 5 8 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 2 . 1 . . . 5 . . Spaces Dug 6 | . . . . . . . 5 . . 1 . . . . . . . Terrain Destroyed 83 | . . . . 27 . . 5 . . 1 . . . 50 . . . Melee 6 | . . . . . . . 5 . . 1 . . . . . . . Projectile 1 | . . . . 1 . . . . . . . . . . . . . AOE 76 | . . . . 26 . . . . . . . . . 50 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Total 9799 | 53 892 667 685 501 873 301 857 597 403 983 470 131 81 273 1733 21 278 Wait 1569 | 2 88 167 93 49 72 61 113 48 43 89 27 47 5 57 552 . 56 Move 7714 | 37 739 388 502 340 756 235 730 548 359 885 437 82 76 198 1160 21 221 Hop 3 | . . . . . . . 3 . . . . . . . . . . Pick Up 94 | 8 15 17 11 13 16 1 2 . . 3 . 1 . 4 3 . . Fast Attach 25 | 4 4 1 1 9 3 . 1 . . 1 . . . . . . 1 Attach 61 | 2 2 11 6 8 11 3 1 . 1 1 1 1 . 6 7 . . Detach 9 | . . 1 . . . 1 . . . . . . . 3 4 . . Swap 15 | . 4 4 1 3 1 . 1 . . 1 . . . . . . . Drop 51 | . 6 8 4 9 14 . 1 . . 2 1 . . 1 5 . . Fire 240 | . 34 70 63 70 . . . . . . . . . 3 . . . Melee 13 | . . . . . . . 5 1 . 1 4 . . 1 1 . . Ram 1 | . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . 4 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 8) 790 | -10/Materials | Discovered new exit (range 12) 1024 | -10/Materials | Discovered new exit (range 12) 1272 | -10/Materials | Discovered new exit (range 16) 1458 | -10/Materials | Entered another Materials area 1458 | -9/Materials | Evolved 2 slots: Utility x2 1539 | -9/Materials | Central database locked down 1880 | -9/Materials | Discovered new exit (range 8) 1903 | -9/Materials | Destroyed 8 combat bots 2095 | -9/Materials | Build established: Hauler-Mutant 2173 | -9/Materials | Core integrity fell below 50% 2482 | -9/Materials | Repaired Adv. Treads 2489 | -9/Materials | Discovered new exit (range 3) 2589 | -9/Materials | Core integrity fell below 20% 2593 | -9/Materials | Entered Storage 2707 | -9/Storage | Met a pair of Derelict thieves 3697 | -9/Storage | Discovered new exit (range 16) 3722 | -9/Storage | Entered Materials 3722 | -8/Materials | Evolved 2 slots: Propulsion x2 3989 | -8/Materials | Lost 4 parts (1n1u2w) 4588 | -8/Materials | Build established: Scavenger-Mutant 4643 | -8/Materials | Discovered new exit (range 16) 4665 | -8/Materials | Core integrity fell below 50% 4689 | -8/Materials | Identified exit to Factory 4691 | -8/Materials | Entered Factory 4691 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5018 | -7/Factory | Discovered new exit (range 5) 5034 | -7/Factory | Identified exit to Factory 5034 | -7/Factory | Entered another Factory area 5034 | -6/Factory | Evolved 2 slots: Utility x2 5070 | -6/Factory | Build established: Hacker-Sprinter 5147 | -6/Factory | Discovered new exit (range 16) 5150 | -6/Factory | Identified exit to Factory 5154 | -6/Factory | Entered another Factory area 5154 | -5/Factory | Evolved 2 slots: Utility x2 5298 | -5/Factory | Identified exit to Upper Caves 5456 | -5/Factory | Entered Upper Caves 5574 | -5/Upper Caves | Identified exit to Upper Caves 5633 | -5/Upper Caves | Entered another Upper Caves area 5645 | -5/Upper Caves | Spotted B-75 Beast 5689 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5693 | -5/Upper Caves | Learned location of Armory (-4) 5750 | -5/Upper Caves | Build established: Infiltrator-Sprinter 5757 | -5/Upper Caves | Discovered new exit (range 11) 5760 | -5/Upper Caves | Identified exit to Warlord 5760 | -5/Upper Caves | Entered Warlord 5773 | -5/Warlord | Discovered new exit (range 14) 5776 | -5/Warlord | Identified exit to Proximity Caves 5821 | -5/Warlord | Met Warlord 5846 | -5/Warlord | Warlord's base attacked by MAIN.C 5903 | -5/Warlord | Found Signal Generator 5916 | -5/Warlord | Found Prototype Piercing Weapon 5916 | -5/Warlord | Identified Vortex Lance 5921 | -5/Warlord | Found Vortex Lance 6048 | -5/Warlord | Warlord forces counterattacked 6063 | -5/Warlord | Entered Proximity Caves 6080 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6198 | -4/Proximity Caves | Discovered new exit (range 15) 6201 | -4/Proximity Caves | Identified exit to Factory 6201 | -4/Proximity Caves | Entered Factory 6201 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6229 | -4/Factory | Lost 5 parts (3p1n1u) 6272 | -4/Factory | Sucked down chute 6272 | -4/Factory | Entered Waste 6274 | -4/Waste | Spotted C-40 Crusher 6275 | -4/Waste | Spotted C-40 Crusher 6280 | -4/Waste | Spotted C-40 Crusher 6289 | -4/Waste | Spotted C-40 Crusher 6290 | -4/Waste | Spotted C-40 Crusher 6292 | -4/Waste | Spotted C-40 Crusher 6293 | -4/Waste | Discovered new exit (range 16) 6297 | -4/Waste | Identified exit to Factory 6297 | -4/Waste | Entered Factory 6348 | -4/Factory | Fabricated Energy Well (x2) 6421 | -4/Factory | Discovered new exit (range 15) 6424 | -4/Factory | Identified exit to Upper Caves 6426 | -4/Factory | Entered Upper Caves 6696 | -4/Upper Caves | Found Alien Artifact 6698 | -4/Upper Caves | Identified Dimensional Node Initializer 6698 | -4/Upper Caves | Initialized slip node 6852 | -4/Upper Caves | Build established: Hacker-Sprinter 6992 | -4/Upper Caves | Spotted B-86 Titan 7248 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7257 | -4/Upper Caves | Learned Research interactive machine intel 7296 | -4/Upper Caves | Discovered new exit (range 10) 7300 | -4/Upper Caves | Core integrity fell below 50% 7316 | -4/Upper Caves | Lost 7 parts (1p2n4u) 7316 | -4/Upper Caves | Identified exit to Upper Caves 7317 | -4/Upper Caves | Entered another Upper Caves area 7323 | -4/Upper Caves | Discovered new exit (range 10) 7328 | -4/Upper Caves | Identified exit to Research 7328 | -4/Upper Caves | Entered Research 7328 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7329 | -3/Research | Loaded intel: 40 interactive machine locations 7571 | -3/Research | Build established: Mutant 7591 | -3/Research | Self-destructed Last Messages --------------- 07418_ U-05 Engineer builds a Wall. 07418_ U-05 Engineer lays Concrete. 07423_ U-05 Engineer builds a Wall. 07444_ Slug penetrates Wall. 07447_ Advanced Drone retrieved by Adv. Drone Bay. 07507_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R006. 07514_ Advanced Drone retrieved by Adv. Drone Bay. 07548_ Penetrated by Slug. 07557_ Slug penetrates Wall. 07577_ Penetrated by Slug. 07577_ Adv. Drone Bay destroyed. 07580_ Mak. Hacking Suite destroyed. 07583_ Triggered Segregator Trap. 07583_ Arcs of energy rise from the floor. 07583_ Adv. Signal Interpreter blown off. 07585_ U-05 Engineer lays Concrete. 07590_ Penetrated by Slug. 07590_ Slug penetrates Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ######?###########???????????????????????????????? | | = ## #???????????????????????????????? | | ## #???????????????????????????????? | | ## ########????????????????????????? | | ## # #????????????????????????? | | = ######+##### [ #????????????????????????? | | + #???# #????T???????????????????? | | = ###### #???# =#????????????????????????? | | #??### ###?? #???????????"?"??????????? | | ##+####### #??? ????????????"?"??????????? | | ######+#####/##+## ""G""?????????? | | Y u @hu /k ????????? | | ######+#####/## # ????????? | | ##+####### ! #???# ?????????????????????????? | | #??#######???# ???????????????????????? | | #????????????# ?????????????????????? | | #????????????# #???????????????????? | | #####??####??###########???????????????????? | | ## """ #????????????????????????????????? | | ## """" #????????????????????????????????? | | ## """" #????????????????????????????????? | | ## """ #????????????????????????????????? | | =] ## #????????????????????????????????? | | ]] ## #????????????????????????????????? | | ## #????????????????????????????????? | | ! ## #????????????????????????????????? | | # #????????????????????????????????? | | ####### ##+#########???????????????????????????? | | ?# ??????????????????????? | | ?# ??????????????????????? | | ## ??????????????????????? | | ???????????????"""?????? | | ## ## ###############??????????????""F""????? | | ##????????????????????????????""?""????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 24 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 21 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Adv. Melee Analysis Suite | -5/Factory | Hacked Energy Well | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Energy Well | x2 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Powerful Ally? Alien Tech Charge!!! Close Call This Is Interesting... Challenges ------------ None Game ------ Seed NeutralizingCoolingGun Manual? 0 Play Time 02:19:53 Cumulative 63.0 hours Start 2021.04.23 @ 23:35:28 End 2021.04.25 @ 18:16:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 27 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81258528-2088-4e63-99d4-c61760cedf3f