Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 07:15:18 Player: Delta Epsilon Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (363) 1815 Value Destroyed (13919) 13919 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (6284) 6284 TOTAL SCORE: 28158 Bonus ------- High Alert Combat Kills 4200 Follower Combat Kills 2122 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -838 Cogmind --------- Core Integrity 0/850 Matter 103/300 Energy 69/100 System Corruption 36% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Cooling System Encrypted Comm Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Cooling System Cooled Particle Cannon Remote Datajack RU-N14's Throwing Claymores (5) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit 0b10 Decoder Chip [Generic] Reflective Plating Remote Force Field Advanced Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Improved Cooling System Large Storage Unit Superbattery Matter Compressor Enhanced Optical Array Encrypted Comm Array Insulated Plating Insulated Plating Hacking Suite Hacking Suite Long-range Tractor Beam Sensor Drone Bay Phasing AFG Cooled Particle Cannon Cooled Particle Cannon Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Power Maul [Rating: 90] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Insulated Plating Weapon Heavy Gauss Cannon Energy Gun Precision Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Slots Evolved 8 | . . . . . 4 . 2 . . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 6 | . . . . . 2 . 2 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 381 | 7 10 1 . 3 57 27 16 26 28 3 14 7 8 65 1 62 46 Power 24 | 1 1 1 . . 5 4 . 1 . . . . . 5 . 3 3 Engine 14 | 1 . 1 . . 4 1 . . . . . . . 2 . 3 2 Core 6 | . 1 . . . 1 3 . . . . . . . 1 . . . Reactor 4 | . . . . . . . . 1 . . . . . 2 . . 1 Propulsion 43 | 2 . . . . 17 6 1 4 . . . . . 2 . 6 5 Treads 41 | 2 . . . . 17 6 . 3 . . . . . 2 . 6 5 Leg 1 | . . . . . . . . 1 . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 148 | 1 1 . . 3 9 8 9 9 18 1 12 3 6 30 . 24 14 Device 86 | . . . . 1 5 6 6 5 13 1 9 2 4 19 . 10 5 Storage 7 | 1 1 . . . 1 . . . . . . . . 1 . 3 . Processor 7 | . . . . . 2 . . 2 . . . . 1 . . 2 . Hackware 5 | . . . . . . . . . . . . . . 4 . . 1 Protection 43 | . . . . 2 1 2 3 2 5 . 3 1 1 6 . 9 8 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 166 | 3 8 . . . 26 9 6 12 10 2 2 4 2 28 1 29 24 Energy Gun 7 | 2 . . . . 3 . 2 . . . . . . . . . . Energy Cannon 24 | . . . . . . . 2 3 . . . . . 3 . 12 4 Ballistic Gun 19 | 1 5 . . . 4 1 . 5 . . . . . . . 1 2 Ballistic Cannon 63 | . 3 . . . 12 5 2 4 6 2 1 2 1 15 . 5 5 Launcher 27 | . . . . . 7 1 . . 3 . 1 . . 3 . 7 5 Special Weapon 16 | . . . . . . . . . . . . 2 1 4 1 2 6 Impact Weapon 10 | . . . . . . 2 . . 1 . . . . 3 . 2 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 2 . 2 2 . . . 2 . 1 . 1 1 Parts Lost 42 | . . . . . 4 6 1 . . . 1 . 1 6 2 6 15 Power 6 | . . . . . 1 1 . . . . . . . 1 . 1 2 Propulsion 9 | . . . . . 2 2 . . . . . . . . . 1 4 Utility 21 | . . . . . 1 2 1 . . . 1 . 1 5 1 3 6 Weapon 6 | . . . . . . 1 . . . . . . . . 1 1 3 Highest Loss Streak 8 | . . . . . 2 2 1 . . . 1 . 1 3 2 4 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 84 85 85 99 94 96 89 77 63 84 82 74 78 80 67 71 80 Engine 3 | . 4 14 14 14 6 6 . . . . . . . . 6 5 3 Core 1 | . 9 . . . 2 2 7 3 . . . . . . . . . Reactor 2 | . . . . . . . . 3 7 7 7 7 7 5 . . 2 Treads 20 | . 28 28 28 28 34 33 21 15 15 15 15 15 15 12 13 13 19 Device 11 | . . . . . 11 9 13 11 8 28 21 21 17 13 9 12 6 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 6 6 6 5 Processor 3 | . . . . . 7 9 7 11 . . . . . . . . . Hackware 4 | . . . . . . . . . . . . . . 14 13 13 16 Protection 8 | . . . . 13 3 9 10 3 8 8 15 15 15 10 6 6 11 Energy Cannon 1 | . . . . . . . . 7 . . . . . . . 9 4 Ballistic Gun 4 | . 23 28 28 28 6 3 . 4 . . . . . . . . . Ballistic Cannon 8 | . 2 . . . 11 13 8 2 14 14 14 7 14 12 7 1 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 13 52 49 49 54 107 113 129 162 167 146 151 154 154 149 139 135 131 Greatest Support 140 | 40 40 40 40 40 112 96 87 140 140 140 140 140 140 140 140 140 120 Greatest Overweight (x) 4 | . 1 1 1 1 1 2 4 4 1 1 1 1 1 1 . 1 1 Average Overweight (x) . | . . 1 1 1 . . 2 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 16 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 1 10 10 10 13 25 25 25 25 25 25 25 25 25 25 24 25 25 Average Carried 22 | . 6 9 9 10 22 23 24 23 24 24 23 24 24 23 24 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 9 9 9 13 24 25 25 25 25 25 23 25 23 24 24 25 5 Class Distribution -------------------- 39% | Scavenger-Mutant 39% | Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Matter Collected 12536 | 186 533 . . 27 1798 766 495 686 1527 299 566 10 267 2812 . 1633 931 Remotely 4743 | . . . . . . 122 335 163 965 . 438 10 133 1643 . 864 70 Salvage Created 13046 | . 663 . . . 1824 448 257 1838 1329 172 327 . 195 2320 . 2412 1261 Parts 596 | . 48 . . . 107 23 24 28 61 4 21 . 6 117 . 118 39 Haulers Intercepted 14 | . 2 . . . 6 . 1 . . . . . . 1 . 3 1 Recyclers Shooed 7 | . 1 . . . 1 . . . . . . . . 2 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 2 24 . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Combat Hostiles Destroyed 258 | . 13 . . . 42 13 8 6 31 5 15 . 7 56 . 40 22 Melee 1 | . . . . . . 1 . . . . . . . . . . . Guns 25 | . 13 . . . 7 4 . . . . . . . . . . 1 Cannons 145 | . . . . . 15 6 8 4 27 2 8 . 6 37 . 23 9 AOE 83 | . . . . . 20 1 . . 4 3 7 . 1 19 . 17 11 Classes Destroyed 23 | . 7 . . . 6 1 1 2 1 1 1 . . 2 . 1 . Worker 20 | . 2 . . . 8 . . . . . . . . 3 . 4 3 Builder 26 | . . . . . 5 . 2 . 3 . . . . 3 . 11 2 Tunneler 1 | . . . . . . . . . . . . . . 1 . . . Hauler 14 | . 2 . . . 6 . 1 . . . . . . 1 . 3 1 Recycler 16 | . 1 . . . 5 . . . 1 . . . . 5 . 3 1 Mechanic 6 | . . . . . 1 . . . . . . . . 2 . 2 1 Operator 3 | . 1 . . . 1 . 1 . . . . . . . . . . Watcher 16 | . 3 . . . 5 . 3 . 1 . . . . 2 . 2 . Swarmer 44 | . 6 . . . 10 . 4 . 3 . 7 . . 11 . 3 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 110 | . 7 . . . 22 3 2 . 19 2 5 . 4 18 . 18 10 Brawler 13 | . . . . . 2 4 . . 2 1 . . . 1 . 2 1 Duelist 11 | . . . . . . 2 . . . . . . . 4 . 2 3 Protector 3 | . . . . . . . . . 2 . . . . 1 . . . Sentry 25 | . . . . . 6 1 . . 3 . 1 . 1 6 . 2 5 Specialist 5 | . . . . . . . . . . . . . . 2 . 3 . Hunter 13 | . . . . . 1 3 . . . 1 . . 2 3 . 1 2 Programmer 20 | . . . . . . . 2 . 2 . 1 . . 8 . 7 . Heavy 4 | . . . . . 1 . . . . . . . . 2 . 1 . Behemoth 2 | . . . . . . . . . . . 1 . . . . . 1 Compactor 6 | . . . . . . . . 6 . . . . . . . . . Wasp 1 | . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . Martyr 1 | . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 4 . . . 8 2 6 2 7 3 7 . 4 10 . 12 8 Combat Bots Only 9 | . 4 . . . 6 2 4 2 6 3 7 . 4 9 . 8 5 Max Kills in Single Turn 8 | . 2 . . . 4 1 2 1 3 3 2 . 1 3 . 8 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 1 . . 2 3 2 . 1 3 . 3 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Damage Taken 15718 | . 554 . . . 1805 920 853 . 1741 93 359 . 385 2575 258 3111 3064 Core 1296 | . 79 . . . 162 67 66 . 11 . . . 45 196 . 270 400 Absorbed by Shields 3707 | . . . . . 270 286 325 . 256 36 233 . 349 914 8 842 188 Reduced by Siege Mode 574 | . . . . . . . . . 97 2 25 . 18 191 . 178 63 Redirected to Shielding 1 | . . . . . . . . . . . . . . . . . 1 Regen/Repaired (Parts) 3557 | . . . . . 307 . . 13 . . . 140 . 1142 . 1538 417 Core Remaining (%) 77 | 100 . . . 68 . 58 . . . . . . 82 . . . . Volleys Fired 829 | . 58 . . . 111 63 41 56 89 9 28 . 18 152 7 132 65 Largest 2 | . 2 . . . 2 2 2 2 2 2 2 . 2 2 2 2 2 Hottest 180 | . 70 . . . 100 96 110 115 114 122 122 . 122 122 122 180 138 Shots Fired 1487 | . 113 . . . 197 107 81 107 169 18 53 . 34 266 11 218 113 Gun 250 | . 109 . . . 48 41 12 20 . . . . . . . 2 18 Cannon 1128 | . 4 . . . 127 65 69 87 167 16 49 . 32 249 10 177 76 Launcher 59 | . . . . . 22 1 . . 2 2 4 . . 6 . 13 9 Special 50 | . . . . . . . . . . . . . 2 11 1 26 10 Kinetic 1072 | . 101 . . . 171 106 67 35 167 16 49 . 32 228 10 23 67 Thermal 309 | . 12 . . . . . 2 72 . . . . . 21 . 175 27 Explosive 89 | . . . . . 22 1 . . 2 2 4 . 2 16 1 20 19 Electromagnetic 16 | . . . . . 4 . 12 . . . . . . . . . . Robot Hit Streak 24 | . 12 . . . 21 23 11 10 9 7 21 . 9 24 5 18 14 Robot Miss Streak 8 | . 8 . . . 4 3 4 3 3 2 2 . 2 3 . 5 3 Penetration Max 2 | . . . . . . . . 2 1 . . . . 1 . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 919 | . 63 . . . 118 66 49 69 85 11 37 . 24 172 1 139 85 Core Hits 586 | . 37 . . . 113 26 16 20 48 8 20 . 12 111 . 112 63 Critical Kills 36 | . . . . . . 2 . 4 28 . . . . . . . 2 Critical Parts Destroyed 39 | . . . . . . 2 . 4 28 . . . . . . 1 4 Critical Strikes 147 | . . . . . 4 7 3 9 58 1 10 . 6 28 . 6 15 Meltdown 2 | . . . . . . . . 2 . . . . . . . . . Destroy 72 | . . . . . . 1 . 7 58 . . . . . . 1 5 Blast 59 | . . . . . 4 3 3 . . 1 10 . 6 26 . 2 4 Smash 4 | . . . . . . 3 . . . . . . . . . . 1 Sever 10 | . . . . . . . . . . . . . . 2 . 3 5 Melee Attacks 17 | . . . . . . 4 . . 1 . . . . 4 . 5 3 Impact 17 | . . . . . . 4 . . 1 . . . . 4 . 5 3 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 42030 | . 648 . . 2 5654 1789 1565 2117 3007 525 1775 . 1045 9339 247 8741 5576 Guns 2293 | . 631 . . . 584 494 187 275 . . . . . . . 13 109 Cannons 21822 | . 17 . . . 2155 946 1373 1842 2284 304 1398 . 770 5970 . 3208 1555 Explosions 16088 | . . . . . 2813 229 . . 711 221 377 . 230 2942 228 4962 3375 Melee 353 | . . . . . . 120 . . . . . . . . . 46 187 Ramming 311 | . . . . 2 102 . 5 . 12 . . . . 141 . 49 . Kinetic 18116 | . 543 . . . 2675 1440 1307 605 2284 304 1398 . 770 5442 . 284 1064 Thermal 7842 | . 105 . . . . . 66 1512 . . . . . 528 . 5031 600 Explosive 14182 | . . . . . 2801 229 . . 711 221 377 . 230 2942 228 3068 3375 Electromagnetic 263 | . . . . . 76 . 187 . . . . . . . . . . Impact 353 | . . . . . . 120 . . . . . . . . . 46 187 Slashing 963 | . . . . . . . . . . . . . 45 286 19 263 350 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . 3 3 2 2 3 3 5 5 . 3 28 36 36 Average Corruption 10 | . . . . . 2 3 1 2 2 3 4 5 . 1 14 32 36 Corruption Purged 6 | . . . . . . . . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 475 | . . . . . 44 43 10 23 38 13 20 4 . 17 9 158 96 Message Errors 126 | . . . . . 10 12 4 11 13 . 7 1 . 6 5 35 22 Matter Fused 103 | . . . . . 15 4 3 3 4 4 3 1 . 2 1 36 27 Heat Flow Errors 44 | . . . . . 1 7 . 2 4 1 4 . . . 1 11 13 Energy Discharges 54 | . . . . . 5 3 2 3 5 3 2 . . 2 . 21 8 Parts Rejected 3 | . . . . . . . . . . . . . . . . 3 . Parts Fused 8 | . . . . . 2 1 . . 1 . . . . 1 1 1 1 Data Loss (minor) 53 | . . . . . 7 8 1 2 3 3 2 1 . 1 1 13 11 Data Loss (major) 24 | . . . . . 3 3 . 2 2 1 1 1 . 2 . 6 3 Misfires 17 | . . . . . . 2 . . 4 . 1 . . 1 . 7 2 Alerts 18 | . . . . . 1 1 . . 1 1 . . . 2 . 8 4 Misdirections 9 | . . . . . . . . . . . . . . . . 7 2 Weapon Failures 16 | . . . . . . 2 . . 1 . . . . . . 10 3 Overload Shots 8 | . . . . . . . . . . . . . . . . 5 3 Effects 2 | . . . . . . . . . . . . . . . . 1 1 Heat Surge 2 | . . . . . . . . . . . . . . . . 1 1 Overflow Damage 1313 | . . . . . 82 88 135 7 28 . 4 . 32 368 . 438 131 Projectiles 566 | . . . . . 43 . 135 7 . . 3 . 32 275 . 67 4 Explosions 640 | . . . . . 39 14 . . 28 . 1 . . 93 . 371 94 Melee 107 | . . . . . . 74 . . . . . . . . . . 33 Knockbacks 107 | . . . . . 10 9 19 4 14 . 9 . 2 31 . 5 4 Impact 2 | . . . . . . . . . . . . . . . . . 2 Kinetic 100 | . . . . . 10 9 18 4 13 . 9 . 2 29 . 4 2 Secondary 5 | . . . . . . . 1 . 1 . . . . 2 . 1 . Self-Inflicted Damage 1320 | . . . . . 258 37 2 . . . . . . 145 . 695 183 Shots 22 | . . . . . 8 1 . . . . . . . 2 . 8 3 Rammed 16 | . . . . 1 5 . 1 . . . . . . 6 . 3 . Targets Rammed 23 | . . . . 1 8 . 1 . 1 . . . . 9 . 3 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . . 3 . . . 1 . . . . 3 . . . Highest Temperature 326 | . 30 . . . 162 308 275 326 280 211 178 . 6 18 168 244 237 Average Temperature 74 | . 9 . . . 27 85 86 127 88 137 54 . 3 6 99 82 101 Received Heat Transfer 3984 | . 198 . . . 513 178 200 . 926 . 121 . 79 458 . 732 579 Effects 9 | . . . . . . 6 . 2 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . Interference 8 | . . . . . . 6 . 2 . . . . . . . . . Siege Activations 46 | . . . . . . . . 1 9 1 5 . 3 14 . 9 4 Total Turns 981 | . . . . . . . . 1 212 10 175 . 37 267 . 207 72 Longest Duration 59 | . . . . . . . . 1 52 10 59 . 23 51 . 56 30 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 1 . 2 . . . 1 . . . . . 2 Impact Corruptions 7 | . . . . . . 3 1 . . . . . . . . . 3 Robots Melted 2 | . . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . Parts Melted 15 | . . . . . . . . 4 . . . . . . . 9 2 Heat Transferred 9488 | . 225 . . . . . 56 1961 . . . . . 703 . 5753 790 Parts Sabotaged 5 | . . . . . . . . . . . . . . 1 . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Peak Influence 1740 | . 181 10 . . 962 1373 934 210 1537 . . . . 1740 602 1560 1465 Initial 746 | . . 10 . . . 604 720 208 3 . . . . 12 602 411 746 Average 549 | . 63 8 . . 522 965 725 36 843 . . . . 422 588 703 1017 Maximum Alert Level 5 | . 1 . . . 3 4 3 1 4 . . . . 5 2 4 4 Low Security (%) 30 | 100 99 100 . 100 11 . . 98 6 . . . . 35 . 5 . Level 1 11 | . . . . . 12 . . 1 14 . . . . 20 . 32 . Level 2 20 | . . . . . 49 18 42 . 24 . . . . 18 100 16 . Level 3 25 | . . . . . 26 41 57 . 16 . . . . 20 . 26 70 Level 4 12 | . . . . . . 39 . . 37 . . . . 2 . 19 29 Level 5 . | . . . . . . . . . . . . . . 2 . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 2 . . . 6 . 6 . 13 . . . . 26 . 13 9 Investigation 11 | . 1 . . . . . . . 2 . . . . 4 . 1 3 Extermination 16 | . . . . . . . 3 . 3 . . . . 5 . 5 . Reinforcement 22 | . 1 . . . 4 . 2 . 3 . . . . 6 . 4 2 Assault 20 | . . . . . 2 . 1 . 4 . . . . 6 . 3 4 Garrison 6 | . . . . . . . . . 1 . . . . 5 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . 1 . 1 . 1 . . . . 1 . 3 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Distress Signals 15 | . 1 1 . . 5 . 1 . 1 . . . . 3 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 434 | . 22 4 . . 60 25 22 26 69 2 13 . 7 67 6 55 56 Peak Tracking Total 8 | . 4 3 . . 6 6 6 6 7 1 4 . 4 7 6 6 8 Tactical Retreats 28 | . 1 1 . . 5 3 2 10 . . 2 . . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Traps Triggered 18 | . 1 . . . 5 3 1 . . . . . . 3 . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Machines Disabled 70 | . . . . . 5 2 2 . 9 1 . . . 21 . 25 5 Max in Single Turn 12 | . . . . . 2 1 1 . 3 1 . . . 3 . 12 2 Garrison Access 5 | . . . . . . . . . 1 . . . . 3 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Machines Accessed 55 | . 3 . 1 1 6 2 3 . 3 . . . . 11 . 15 10 Terminals 30 | . 3 . . . 4 2 1 . 1 . . . . 5 . 6 8 Fabricators 4 | . . . . . . . . . 1 . . . . 3 . . . Repair Stations 9 | . . . . . 1 . . . . . . . . 3 . 5 . Recycling Units 7 | . . . . . . . 2 . 1 . . . . . . 2 2 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . Total Hacks 160 | . 10 . 1 1 21 4 5 . 13 . . . . 33 . 42 30 Successful 75 | . 5 . 1 1 12 2 1 . 5 . . . . 19 . 20 9 Failed 84 | . 4 . . . 9 2 4 . 8 . . . . 14 . 22 21 Catastrophic 22 | . . . . . 1 . 2 . 4 . . . . 3 . 5 7 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 45 | . 6 . 1 . 15 . 1 . 2 . . 4 . 7 . 8 1 Terminals 92 | . 10 . . . 16 4 1 . 5 . . . . 16 . 16 24 Fabricators 12 | . . . . . . . . . 6 . . . . 6 . . . Repair Stations 32 | . . . . . 4 . . . . . . . . 11 . 17 . Recycling Units 17 | . . . . . . . 4 . 2 . . . . . . 5 6 Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . Terminal Hacks 31 | . 3 . 1 1 6 2 . . 1 . . . . 6 . 5 6 Part Schematic 2 | . . . . . 1 . . . . . . . . 1 . . . Robot Schematic 3 | . . . . . 3 . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . 1 1 Open DSF 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . Alert Level 5 | . . . . . 1 . . . . . . . . 1 . 1 2 Unreport Threat 3 | . . . . . . . . . . . . . . 1 . 1 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 Security Stations 1 | . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . . . 3 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . 1 . . . . 1 . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 22 | . . . . . 4 . . . . . . . . 9 . 9 . Scan Component 12 | . . . . . 2 . . . . . . . . 5 . 5 . Repair 10 | . . . . . 2 . . . . . . . . 4 . 4 . Recycling Unit Hacks 5 | . . . . . . . 1 . 1 . . . . . . 1 2 Retrieve Components 5 | . . . . . . . 1 . 1 . . . . . . 1 2 Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 1 . . . 1 . . . . 1 . 3 1 Terminals 6 | . 2 . . . 1 . . . . . . . . 1 . 2 . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . Botnet 1 | . 1 . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . 1 . . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 . . . . . . 1 1 Reject 3 | . . . . . . . . . 1 . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . . . 3 1 3 . 2 . . . . 11 . 12 6 Full Trace Events 8 | . . . . . . . . . 2 . . . . 4 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . . 1 . 1 . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 153 | . . . . . . . . . 58 . . . . 95 . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . . . . . . Parts Repaired 10 | . . . . . 2 . . . . . . . . 4 . 4 . Time 424 | . . . . . 88 . . . . . . . . 180 . 156 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . . . . . . . 10 . . . . . . 9 11 Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 16 | . . . . . . . . . 3 . . . . 9 . 4 . Machine Destruction 12 | . . . . . . . . . 3 . . . . 5 . 4 . Programmers 4 | . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 6 . . . 3 . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Total Allies 38 | . . . . . . 6 . 20 . 3 . . . . 1 . 8 Largest Group 19 | . . . . . . 3 . 19 17 3 3 . . . 1 . 5 Highest-Rated Group 475 | . . . . . . 63 . 475 425 75 75 . . . 31 . 248 Highest-Rated Ally 159 | . . . . . . 21 . 36 36 25 25 . . . 31 . 159 Total Orders 9 | . . . . . . . . . . 2 6 . 1 . . . . STAY 3 | . . . . . . . . . . 1 2 . . . . . . FOLLOW 2 | . . . . . . . . . . 1 1 . . . . . . RETURN 4 | . . . . . . . . . . . 3 . 1 . . . . Ally Attacks 521 | . . . . . . 57 . 12 214 . 5 . . . 5 . 228 Total Damage 9645 | . . . . . . 1002 . 209 3566 . 97 . . . 65 . 4706 Kills 80 | . . . . . . 13 . . 33 . 2 . . . . . 32 Allies Corrupted 2 | . . . . . . 1 . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . . 2 . . . . . Drone Launches 3 | . . . . . . . . . . 1 1 . 1 . . . . Drone Recoveries 3 | . . . . . . . . . . . 2 . 1 . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . . . 15 . . . Traps 1 | . . . . . . . . . . . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . 2 . . . Items 9 | . . . . . . . . . . . . . . 9 . . . Machines 2 | . . . . . . . . . . . . . . 2 . . . Patrols 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Turns Passed 26981 | 118 1368 462 574 537 3225 1858 1398 2288 2349 753 769 2192 564 3658 230 2825 1813 Spaces Moved 10996 | 68 536 109 239 218 1477 634 662 631 820 306 264 1280 241 1570 124 1135 682 Core 14 | 3 . . . . . . . . . . . . . . . . 11 Treads 10402 | 65 536 109 239 218 1477 634 209 504 820 306 264 1280 241 1570 124 1135 671 Legs . | . . . . . . . . . . . . . . . . . . Wheels 580 | . . . . . . . 453 127 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 162 145 145 160 160 160 160 160 160 160 160 50 Average Speed 191 | 155 211 240 240 240 167 241 184 208 220 224 201 168 173 170 160 175 211 Slowest Speed 320 | 160 240 240 240 240 243 320 245 320 240 240 240 240 240 240 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 55 27 62 51 92 69 20 96 20 50 46 86 43 38 87 30 76 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . . . . 2 . . . . . 1 . 2 . . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . 1 1 1 1 . . . . Scrap Searched 6 | . . . . 2 . . . . . 2 . 1 1 . . . . Spaces Dug 113 | . . . . . 1 . 1 5 12 . 4 . . 71 5 14 . Terrain Destroyed 1109 | . . . . . 143 5 13 20 113 48 65 . 28 247 21 241 165 Melee . | . . . . . . . . . . . . . . . . . . Projectile 298 | . . . . . 36 . 13 20 54 8 20 . 6 94 13 29 5 AOE 810 | . . . . . 107 5 . . 59 40 45 . 22 153 8 212 159 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Total 15388 | 77 677 311 241 230 2033 860 758 1500 1190 353 446 1314 356 2267 144 1711 920 Wait 2687 | 2 55 201 1 3 312 56 26 756 209 14 130 16 80 423 13 313 77 Move 10982 | 67 535 108 238 217 1477 633 662 630 819 305 263 1279 240 1570 123 1134 682 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 153 | 1 10 . 1 5 35 10 3 8 20 2 4 4 3 19 . 24 4 Fast Attach 84 | 6 3 . . 1 14 3 5 6 4 . . 2 . 10 . 18 12 Attach 69 | . . 1 . . 6 4 4 1 2 . 3 . 6 18 . 16 8 Detach 59 | . 3 1 . . 1 . 4 8 1 . 2 3 4 12 . 16 4 Swap 228 | 1 7 . . 2 37 20 7 19 22 3 11 5 2 37 1 28 26 Drop 149 | . 6 . 1 1 32 10 5 16 21 2 5 5 3 13 . 22 7 Fire 829 | . 58 . . . 111 63 41 56 89 9 28 . 18 152 7 132 65 Melee 17 | . . . . . . 4 . . 1 . . . . 4 . 5 3 Ram 1 | . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 22 | . . . . 1 8 . . . 1 . . . . 9 . 3 . Escape Stasis 11 | . . . . . . 4 . . . . . . . . . . 7 Rewire 97 | . . . . . . 53 . . 1 18 . . . . . . 25 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 5 exits: [*Fac x3] / [*Low] / *Ext) -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 44 | -11/Junkyard | Discovered new exit (range 14) 119 | -11/Junkyard | Entered Materials 185 | -10/Materials | Central database locked down 211 | -10/Materials | Discovered new exit (range 10) 333 | -10/Materials | Build established: Mutant 822 | -10/Materials | Discovered new exit (range 7) 1436 | -10/Materials | Discovered new exit (range 6) 1487 | -10/Materials | Entered Mines 1488 | -10/Mines | Assembled infested the area 1493 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1940 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1940 | -10/Mines | Discovered new exit (range 5) 1949 | -10/Mines | Entered Exiles 2009 | -10/Exiles | Met 8R-AWN 2048 | -10/Exiles | Met EX-HEX 2120 | -10/Exiles | Met EX-BIN 2159 | -10/Exiles | Aligned with FarCom system 2162 | -10/Exiles | Given EX-Vault access code 2222 | -10/Exiles | Opened EX-Vault 2241 | -10/Exiles | Found Superbattery 2295 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2362 | -10/Exiles | Met EX-DEC 2489 | -10/Exiles | Discovered new exit (range 14) 2523 | -10/Exiles | Left Exiles lab with Superbattery 2523 | -10/Exiles | Entered Mines 2700 | -9/Mines | Found the Drone Emporium 2735 | -9/Mines | Found Prototype Device 2736 | -9/Mines | Identified Sensor Drone Bay 2821 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2857 | -9/Mines | Learned location of Zion (-7) 2917 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2957 | -9/Mines | Learned location of Storage (-8) 2984 | -9/Mines | Discovered new exit (range 10) 3060 | -9/Mines | Entered Materials 3060 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4343 | -8/Materials | Discovered new exit (range 16) 4660 | -8/Materials | First assault squad dispatched 5023 | -8/Materials | Repaired Med. Treads 5069 | -8/Materials | Repaired Med. Treads 6002 | -8/Materials | Discovered new exit (range 15) 6154 | -8/Materials | Discovered new exit (range 16) 6285 | -8/Materials | Identified exit to Garrison 6285 | -8/Materials | Entered Garrison 6304 | -8/Garrison | Triggered checkpoint 6332 | -8/Garrison | Triggered checkpoint 6530 | -8/Garrison | Triggered checkpoint 6913 | -8/Garrison | Learned Factory security intel 7237 | -8/Garrison | Triggered checkpoint 7238 | -8/Garrison | Triggered checkpoint 7400 | -8/Garrison | Discovered new exit (range 15) 7666 | -8/Garrison | Triggered checkpoint 7862 | -8/Garrison | Discovered new exit (range 12) 8143 | -8/Garrison | Entered Factory 8143 | -7/Factory | Evolved 2 slots: Utility x2 9343 | -7/Factory | First assault squad dispatched 9541 | -7/Factory | Sucked down chute 9541 | -7/Factory | Entered Waste 9542 | -7/Waste | Met a frightened Derelict 9554 | -7/Waste | Spotted C-40 Crusher 9587 | -7/Waste | Spotted C-40 Crusher 9623 | -7/Waste | Spotted C-40 Crusher 9827 | -7/Waste | Spotted C-40 Crusher 9827 | -7/Waste | Spotted C-40 Crusher 9839 | -7/Waste | Spotted C-40 Crusher 10319 | -7/Waste | Destroyed C-40 Crusher 10357 | -7/Waste | Destroyed C-40 Crusher 10524 | -7/Waste | Destroyed C-40 Crusher 10568 | -7/Waste | Destroyed C-40 Crusher 10585 | -7/Waste | Destroyed C-40 Crusher 10701 | -7/Waste | Destroyed C-40 Crusher 10795 | -7/Waste | Found Damper Plating 11082 | -7/Waste | Build established: Scavenger-Mutant 11337 | -7/Waste | Warlord forces began an assault 11634 | -7/Waste | Discovered new exit (range 13) 11829 | -7/Waste | Entered Factory 11829 | -7/Factory | Accompanied by 17 allies 11931 | -7/Factory | Fabricated Hvy. Gauss Cannon (x2) 11956 | -7/Factory | Garrison activated, responded to threat 12450 | -7/Factory | Discovered new exit (range 16) 12666 | -7/Factory | Identified exit to Lower Caves 13029 | -7/Factory | First assault squad dispatched 14178 | -7/Factory | Entered Lower Caves 14218 | -7/Lower Caves | Met a Warlord Commander 14219 | -7/Lower Caves | Learned location of Warlord (-5) 14226 | -7/Lower Caves | Found Encrypted Comm Array 14493 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14911 | -7/Lower Caves | Discovered new exit (range 8) 14931 | -7/Lower Caves | Entered another Lower Caves area 14931 | -7/Lower Caves | Accompanied by 4 allies 15066 | -7/Lower Caves | Discovered new exit (range 15) 15090 | -7/Lower Caves | Spotted B-75 Beast 15250 | -7/Lower Caves | Destroyed B-75 Beast 15463 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15573 | -7/Lower Caves | Destroyed 7 combat bots 15637 | -7/Lower Caves | Discovered new exit (range 7) 15700 | -7/Lower Caves | Entered Zion 15789 | -7/Zion | System corruption cleaned by Quarantine Array 15904 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15920 | -7/Zion | Discovered new exit (range 13) 16126 | -7/Zion | Received a visual enhancement algorithm 16382 | -7/Zion | Learned location of Data Miner (-6) 16510 | -7/Zion | Opened final containment barrier to the Deep Caves 16536 | -7/Zion | Discovered new exit (range 5) 16538 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16592 | -7/Zion | Given the Hacking Drone Bay 16821 | -7/Zion | Found Prototype Special Weapon 16824 | -7/Zion | Found Prototype Special Weapon 16824 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 16827 | -7/Zion | Found RU-N14's Throwing Claymores 16834 | -7/Zion | Found RU-N14's Throwing Claymores 17129 | -7/Zion | Found Prototype Device 17138 | -7/Zion | Identified Phasing AFG 17607 | -7/Zion | Rebuked by Imprinter 17892 | -7/Zion | Entered Proximity Caves 18248 | -6/Proximity Caves | Discovered new exit (range 7) 18334 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18456 | -6/Proximity Caves | Entered Factory 18456 | -6/Factory | Evolved 2 slots: Utility x2 18457 | -6/Factory | Identified exit to Extension 18757 | -6/Factory | Build established: Hacker-Mutant 18873 | -6/Factory | Discovered new exit (range 5) 19363 | -6/Factory | Repaired Hvy. Treads 19392 | -6/Factory | Repaired Hvy. Treads 19537 | -6/Factory | Discovered new exit (range 8) 19953 | -6/Factory | Lost 3 parts (3u) 19959 | -6/Factory | Discovered new exit (range 12) 20183 | -6/Factory | Found Prototype Launcher 20186 | -6/Factory | Identified Scatter Rocket Array 20296 | -6/Factory | Repaired Hvy. Gauss Cannon 20359 | -6/Factory | Repaired Hvy. Gauss Cannon 21004 | -6/Factory | Garrison activated, responded to threat 21373 | -6/Factory | Build established: Scavenger-Mutant 21419 | -6/Factory | Discovered new exit (range 11) 21606 | -6/Factory | First assault squad dispatched 21726 | -6/Factory | Destroyed 8 combat bots 21972 | -6/Factory | Destroyed 7 combat bots 22057 | -6/Factory | Destroyed 9 combat bots 22114 | -6/Factory | Sucked down chute 22114 | -6/Factory | Entered Waste 22115 | -6/Waste | Met a frightened Derelict 22129 | -6/Waste | EMP discharged 22145 | -6/Waste | Spotted C-40 Crusher 22173 | -6/Waste | Spotted C-40 Crusher 22229 | -6/Waste | EMP discharged 22229 | -6/Waste | System corruption reached 10% 22236 | -6/Waste | Spotted C-40 Crusher 22241 | -6/Waste | Crushed by Compactor (1 part destroyed) 22259 | -6/Waste | Spotted C-40 Crusher 22260 | -6/Waste | Spotted C-40 Crusher 22268 | -6/Waste | Spotted C-40 Crusher 22329 | -6/Waste | EMP discharged 22329 | -6/Waste | Discovered new exit (range 10) 22344 | -6/Waste | Entered Factory 22402 | -6/Factory | Repaired Hvy. Treads 22718 | -6/Factory | Identified exit to DSF 22940 | -6/Factory | Destroyed 8 combat bots 23027 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 23094 | -6/Factory | Repaired Hvy. Treads 23429 | -6/Factory | Cargo convoy interrupted 23687 | -6/Factory | System corruption reached 30% 23745 | -6/Factory | Found Prototype Processor 23745 | -6/Factory | Identified Exp. Targeting Computer 24578 | -6/Factory | Build established: Hacker-Mutant 24933 | -6/Factory | Core integrity fell below 50% 24977 | -6/Factory | Lost 4 parts (1p2u1w) 25112 | -6/Factory | Repaired Hvy. Treads 25129 | -6/Factory | Discovered exit to Extension (range 10) 25144 | -6/Factory | First assault squad dispatched 25169 | -6/Factory | Entered Extension 25367 | -6/Extension | Rescued A7 25519 | -6/Extension | First assault squad dispatched 25530 | -6/Extension | Rescued a captive Derelict 25531 | -6/Extension | Rescued a captive Derelict 25675 | -6/Extension | Found Prototype Protection 25675 | -6/Extension | Identified Med. Regenerative Plating 26463 | -6/Extension | Spotted B-75 Beast 26473 | -6/Extension | Destroyed B-75 Beast 26501 | -6/Extension | Spotted B-75 Beast 26524 | -6/Extension | Allies destroyed B-75 Beast 26549 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 26683 | -6/Extension | Lost 3 parts (2u1w) 26785 | -6/Extension | Rescued a captive Derelict 26944 | -6/Extension | Disrupted transfer network 26973 | -6/Extension | Core integrity fell below 20% 26982 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 26963_ B-48 Gladiator Lgt. Treads severed. 26963_ B-48 Gladiator destroyed. 26963_ Y-54 Guardian destroyed. 26967_ Angular Momentum Engine destroyed. 26968_ Hvy. Missile Launcher destroyed. 26969_ M-28 Smith destroyed. 26969_ Lgt. Treads destroyed. 26970_ Hvy. Treads destroyed. 26970_ Critical hit (Burn: +37). 26970_ System Shield destroyed. 26971_ G-67 Veteran destroyed. 26972_ Med. Regenerative Plating destroyed. 26973_ L-41 Fighter destroyed. 26974_ Hvy. Missile Launcher destroyed. 26975_ System corrupted: Component data lost. 26976_ Dropped Huge Storage Unit. 26976_ Imp. Medium Treads destroyed. 26980_ The unstable cave ceiling collapses. 26980_ Hyp. Gauss Rifle crushed. 26981_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#######???????????????????????????????????????? | | ???# ###########?????????????????????????????? | | #### ############################### | | """T""" | | ## ### ####??? | | ## ####### #?# # !%??? | | ########?????# """"""" #?# [ / ????? | | #????????????# """"""" ### % C ##?????? | | #????????????# # g ##??????? | | #????????????# ! g #??????? | | ????????????## @ !!% ##??????? | | ????????????# ######+# #/][ # #??????? | | ????????????# l!!%[ ##??????? | | ???????????#+##+##### % g%*]!%!! #??????? | | ???????????????????# = =|!=!! #??????? | | ######??????????????????## == %]!!!= #??????? | | ?????????????????????????# ! #??????? | | ????????????????????????# = #??????? | | ????????????????????????######## #### #####??????? | | ???????????????????????????????###???##??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 15 Resistance: EM 90 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Hacked Imp. Heavy Armor Plating | -6/Factory | Hacked Scatter Rocket Array | -6/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Y-45 Defender | -8/Materials | Hacked M-13 Machinist | -8/Materials | Hacked Fabricated ------------ Hvy. Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed MiningAluminumBuckler Manual? 0 Play Time 03:26:15 Cumulative 134.6 hours Start 2023.03.08 @ 02:43:14 End 2023.03.08 @ 07:15:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78a36fdf-b011-465b-a778-c278d1cbebcd