Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 12:52:54 Player: Nalzok Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (2060) 2060 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 4538 Bonus ------- Follower Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 44/160 System Corruption 5% Temperature Critical (666) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- Heavy Particle Gun Advanced Beam Cannon > --- INVENTORY (10) --- Carbon-fiber Leg Seismic Detector Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Minigun Bore Cannon Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Precision Beam Rifle Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Seismic Detector Heavy Particle Cannon Bore Cannon Grenade Launcher Rocket Launcher [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon 1 | . . . . 1 . Parts Attached 61 | . 4 17 5 26 9 Power 9 | . . 2 . 5 2 Engine 3 | . . 2 . 1 . Core 6 | . . . . 4 2 Reactor . | . . . . . . Propulsion 21 | . 2 6 3 8 2 Treads . | . . . . . . Leg 21 | . 2 6 3 8 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 1 5 2 5 1 Device 10 | . 1 2 2 4 1 Storage 1 | . . 1 . . . Processor 1 | . . 1 . . . Hackware 1 | . . . . 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 17 | . 1 4 . 8 4 Energy Gun 4 | . 1 . . 2 1 Energy Cannon 11 | . . 3 . 6 2 Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . Parts Lost 20 | . 2 3 . 10 5 Power 3 | . . . . 2 1 Propulsion 6 | . 1 1 . 3 1 Utility 5 | . . 1 . 2 2 Weapon 6 | . 1 1 . 3 1 Highest Loss Streak 6 | . 2 2 . 6 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 84 89 100 98 80 Engine 9 | . 14 11 11 8 . Core 3 | . . . . 9 8 Leg 20 | . 25 22 22 17 15 Device 19 | . 2 14 29 18 11 Storage 10 | . 14 11 11 9 9 Hackware 3 | . . . . 7 9 Protection 2 | . . 6 2 . . Energy Gun 3 | . 7 1 . 5 7 Energy Cannon 17 | . . 14 22 20 18 Ballistic Gun 2 | . 18 4 . . 1 Naked Turns . | . . . . . . Heaviest Build 42 | 12 14 28 29 42 32 Greatest Support 23 | 20 20 20 20 20 23 Greatest Overweight (x) 4 | . 1 1 1 4 2 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 8 8 9 10 10 10 Most Carried 10 | 6 8 10 10 10 10 Average Carried 9 | 6 6 9 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 6 7 10 10 10 9 Class Distribution -------------------- 47% | Scavenger-Mutant 37% | Scavenger-Gunner 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 866 | 200 88 196 50 239 93 Remotely . | . . . . . . Salvage Created 2579 | . 304 690 127 1158 300 Parts 114 | . 14 32 6 54 8 Haulers Intercepted 5 | . . 1 . 3 1 Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 52 | . 7 15 5 20 5 Guns 12 | . 7 1 . 4 . Cannons 36 | . . 11 4 16 5 Classes Destroyed 11 | . 1 6 2 2 . Worker 2 | . . 1 . 1 . Hauler 5 | . . 1 . 3 1 Operator 1 | . . . . 1 . Swarmer 4 | . . 2 . 2 . Grunt 34 | . 7 9 2 11 5 Brawler 1 | . . 1 . . . Duelist 2 | . . 1 . 1 . Sentry 7 | . . 2 . 5 . Demolisher 1 | . . . 1 . . Hunter 1 | . . . . 1 . Assembled 2 | . . . 2 . . Best Kill Streak 6 | . 4 6 2 4 3 Combat Bots Only 6 | . 4 6 2 3 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 301 | . 41 75 9 124 52 Missed 58 | . 6 15 1 29 7 Damage Taken 3881 | . 511 737 210 1582 841 Core 878 | . 101 161 39 367 210 Absorbed by Shields . | . . . . . . Redirected to Shielding 29 | . . 23 6 . . Core Remaining (%) 69 | 100 59 . 50 . . Volleys Fired 164 | . 43 51 7 48 15 Largest 3 | . 2 2 2 3 3 Hottest 205 | . 60 136 136 205 191 Shots Fired 357 | . 71 88 14 141 43 Gun 122 | . 71 10 . 26 15 Cannon 235 | . . 78 14 115 28 Launcher . | . . . . . . Special . | . . . . . . Kinetic 78 | . 68 10 . . . Thermal 276 | . . 78 14 141 43 Explosive . | . . . . . . Electromagnetic 3 | . 3 . . . . Robot Hit Streak 19 | . 13 19 5 11 13 Robot Miss Streak 5 | . 3 3 2 5 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 230 | . 49 62 8 86 25 Core Hits 92 | . 22 19 5 36 10 Critical Kills 3 | . 1 1 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 2 1 1 1 . Burn 1 | . . . . 1 . Meltdown 2 | . . 1 1 . . Destroy 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4385 | . 401 1169 185 2104 526 Guns 1013 | . 401 99 . 400 113 Cannons 3371 | . . 1070 185 1703 413 Explosions . | . . . . . . Melee . | . . . . . . Ramming 1 | . . . . 1 . Kinetic 462 | . 363 99 . . . Thermal 3884 | . . 1070 185 2103 526 Explosive . | . . . . . . Electromagnetic 38 | . 38 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 5 | . . . . 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . 11 4 Message Errors 3 | . . . . 3 . Matter Fused 4 | . . . . 2 2 Energy Discharges 2 | . . . . 1 1 Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 35 | . . 7 . 17 11 Projectiles 35 | . . 7 . 17 11 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 722 | . 26 569 87 379 722 Average Temperature 152 | . 10 174 50 114 340 Received Heat Transfer 1640 | . 294 222 53 684 387 Effects 26 | . . 5 . 1 20 Shutdowns 6 | . . 1 . 1 4 Energy Bleed 1 | . . . . . 1 Interference 5 | . . 2 . . 3 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . 1 . . 1 Damage (major) 5 | . . 1 . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . 3 1 . . Combat Hostiles 4 | . . 3 1 . . Parts Melted 29 | . . 8 1 16 4 Heat Transferred 7067 | . . 2109 333 3663 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 316 | . 204 316 238 239 132 Initial 123 | . . 85 123 . 50 Average 111 | . 100 162 94 106 82 Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 87 | 100 90 74 83 94 100 Level 1 12 | . 9 25 16 5 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 . 5 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 1 . 2 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 9 23 5 43 7 Peak Tracking Total 8 | . 4 8 2 7 5 Tactical Retreats 3 | . . 1 . 2 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 12 | . 1 4 . 7 . Terminals 10 | . 1 3 . 6 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 38 | . 3 10 . 25 . Successful 23 | . 1 5 . 17 . Failed 15 | . 2 5 . 8 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 21 | . . 8 . 13 . Terminals 28 | . 3 9 . 16 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . . 9 . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 2 . 3 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Unreport Threat 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . . 9 . Insert Component 4 | . . . . 4 . Analyze 5 | . . . . 5 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . . 3 . 5 . Terminals 8 | . . 3 . 5 . Botnet 8 | . . 3 . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 1 4 . 7 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 4 | . . . . 4 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders 6 | . . . . 6 . STAY 3 | . . . . 3 . FOLLOW 3 | . . . . 3 . Ally Attacks 19 | . . . . 19 . Total Damage 234 | . . . . 234 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3547 | 2 339 670 1031 1360 145 Spaces Moved 1557 | 2 169 295 526 528 37 Core . | . . . . . . Treads . | . . . . . . Legs 1557 | 2 169 295 526 528 37 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 190 190 190 Average Speed 181 | 120 122 152 190 208 193 Slowest Speed 400 | 120 190 190 190 400 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 30 24 92 47 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . . 11 . Melee . | . . . . . . Projectile 11 | . . . . 11 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1993 | 1 245 432 548 688 79 Wait 131 | . 21 41 . 57 12 Move 1552 | 1 168 294 525 527 37 Hop . | . . . . . . Pick Up 31 | . 5 12 3 8 3 Fast Attach 20 | . 2 7 2 7 2 Attach 12 | . 1 1 . 5 5 Detach 4 | . . . 1 2 1 Swap 29 | . 1 9 3 14 2 Drop 49 | . 4 17 7 19 2 Fire 164 | . 43 51 7 48 15 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Utility x2 693 | -9/Materials | Identified exit to Mines 802 | -9/Materials | Build established: Scavenger-Mutant 1012 | -9/Materials | Entered Mines 1068 | -9/Mines | Met a Derelict bent on vengeance 1149 | -9/Mines | Assembled infested the area 1154 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1461 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1475 | -9/Mines | Discovered new exit (range 4) 1760 | -9/Mines | Learned Materials terminal intel 1791 | -9/Mines | Found a hidden stash of uninstalled traps 1844 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1994 | -9/Mines | Learned location of 1 exit from Materials 2023 | -9/Mines | Discovered new exit (range 8) 2043 | -9/Mines | Entered Materials 2043 | -8/Materials | Accompanied by 3 allies 2043 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2044 | -8/Materials | Identified exit to Factory 2045 | -8/Materials | Identified exit to Storage 2046 | -8/Materials | Loaded intel: 12 terminal locations 2349 | -8/Materials | Build established: Scavenger-Gunner 2881 | -8/Materials | Garrison activated, responded to threat 3357 | -8/Materials | Core integrity fell below 50% 3403 | -8/Materials | Entered Storage 3432 | -8/Storage | Lost 6 parts (2p1n2u1w) 3539 | -8/Storage | Core integrity fell below 20% 3549 | -8/Storage | Core destroyed Last Messages --------------- 03534_ Carbon-fiber Leg broken. 03534_ Overheating: Short circuit. 03534_ System corrupted: Energy discharge (-10). 03539_ Power failure, Lgt. Nuclear Core shutdown. 03539_ Overheating: Core damaged (-71). 03540_ Overheating: Med. Storage Unit damaged (-130). 03541_ Overheating: Matter decay (-26). 03542_ Adv. Beam Cannon broken. 03542_ Overheating: Short circuit. 03544_ Overheating: Broken Carbon-fiber Leg damaged (-19). 03544_ Overheating: Hvy. Particle Gun damaged (-11). 03544_ Overheating: Adv. Beam Cannon damaged (-5). 03544_ Overheating: Broken Adv. Beam Cannon damaged (-6). 03547_ Overheating: Matter decay (-29). 03547_ Broken Adv. Beam Cannon destroyed. 03547_ Imp. Heat Sink melted. 03547_ G-47 Trooper destroyed. 03548_ Power failure, Lgt. Nuclear Core shutdown. 03548_ Acquired 42 matter. 03549_ Overheating: Core damaged (-66). 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""" ?? | | ??????????????????######### #? ?? | | ??????????????????????????# #??#####?? | | ??????????????????????????#####????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetSubatomicTerminator Manual? 0 Play Time 00:31:04 Cumulative 349.3 hours Start 2024.05.23 @ 12:19:54 End 2024.05.23 @ 12:52:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 490 Rogue 489 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 71caf139-47d7-4220-ab04-8d4496bc8cff