Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 19:51:33 Player: Cruelcumber Result: Destroyed by Enhanced Demolisher with Chain Missile Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (36) 180 Value Destroyed (1650) 1650 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2143) 2143 TOTAL SCORE: 9653 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 557 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -30 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Makeshift Power Source Improved Matter Compressor (80) Improved Reaction Control System Hardened Medium Armor Plating Makeshift Light Armor Plating Makeshift System Shield Hacking Drone Bay (1/1) Phase Cannon Matter Neutralizer Matter Neutralizer Bore Cannon Improved Grenade Launcher Rocket Array Peak State ------------ > --- POWER ------------ Neutrino Core Improved Fusion Compressor > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Weight Redist. System Advanced Terrain Scanner Tactical Coordination Suite Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Phase Cannon Barrage Gun Barrage Gun Coil Gun > --- INVENTORY -------- Makeshift Power Source Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Matter Compressor Hardened Medium Armor Plating Makeshift System Shield Hacking Drone Bay Bore Cannon Improved Grenade Launcher Rocket Array Rocket Array Ripper [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Makeshift Light Armor Plating Device Weight Redist. System Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Barrage Gun Energy Cannon Phase Cannon Ballistic Gun Barrage Gun Ballistic Cannon Bore Cannon Launcher Rocket Array Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Slots Evolved 12 | . . 2 . . . 6 2 . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . . 2 . . . 1 . . . Utility 5 | . . 1 . . . 2 1 . . 1 . . . Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 77 | 8 4 18 . 7 . 16 5 1 . 4 . 13 1 Power 13 | 1 . 1 . . . 4 2 . . 2 . 2 1 Engine 4 | 1 . 1 . . . 1 . . . . . 1 . Core 9 | . . . . . . 3 2 . . 2 . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 2 1 11 . . . 5 . 1 . 1 . 4 . Treads . | . . . . . . . . . . . . . . Leg 25 | 2 1 11 . . . 5 . 1 . 1 . 4 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 22 | 3 2 3 . 4 . 4 3 . . 1 . 2 . Device 13 | 2 1 2 . 2 . 3 2 . . 1 . . . Storage 5 | 1 1 . . 1 . . 1 . . . . 1 . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 4 | . . 1 . 1 . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 1 3 . 3 . 3 . . . . . 5 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 3 | . 1 . . . . 1 . . . . . 1 . Ballistic Gun 9 | 2 . 3 . 2 . 1 . . . . . 1 . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 3 | . . . . 1 . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . . 1 . . . . . . Parts Lost 30 | . . 7 . . . . . . . . . 18 5 Power 4 | . . . . . . . . . . . . 2 2 Propulsion 12 | . . 2 . . . . . . . . . 8 2 Utility 7 | . . 3 . . . . . . . . . 4 . Weapon 7 | . . 2 . . . . . . . . . 4 1 Highest Loss Streak 8 | . . 7 . . . . . . . . . 8 5 To Critical Strikes 2 | . . 1 . . . . . . . . . 1 . Average Slot Usage (%) 81 | . 98 94 88 94 100 99 100 100 100 100 100 63 43 Engine 5 | . 14 11 11 11 11 1 . . . . . 2 3 Core 4 | . . . . . . 4 11 11 11 10 10 6 6 Leg 23 | . 28 31 33 33 33 33 29 29 29 31 31 15 4 Device 11 | . 12 17 11 14 11 12 17 17 17 21 21 8 . Storage 7 | . 14 11 11 11 11 6 5 5 5 5 5 5 5 Protection 5 | . . . . 2 11 13 11 11 11 10 10 6 4 Energy Cannon 3 | . 2 7 . . . 5 5 5 5 5 5 4 4 Ballistic Gun 13 | . 25 14 22 22 22 13 17 17 17 15 15 6 . Launcher 1 | . . . . . . . . . . . . 3 4 Slashing Weapon 1 | . . . . . . . . . . . . 2 4 Peak Build Rating 79 | 9 8 16 16 28 24 58 69 70 70 79 78 78 41 Average Rating 37 | 6 7 12 16 20 24 51 66 69 70 76 77 49 36 On Entrance 39 | . 7 8 16 16 24 24 58 69 70 70 77 78 34 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 78 | 14 21 27 23 38 37 66 77 77 77 78 78 78 54 Greatest Support 95 | 20 20 39 39 39 39 80 80 80 80 95 95 95 10 Greatest Overweight (x) 9 | 1 1 2 . . . 1 . . . . . 5 9 Average Overweight (x) . | . . . . . . . . . . . . 1 5 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 10 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 10 10 10 15 15 15 15 15 15 14 15 15 13 Average Carried 11 | 5 9 8 10 13 15 13 13 15 15 13 14 10 8 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 10 10 10 15 15 15 15 15 15 14 15 7 13 Class Distribution -------------------- 66% | Mutant 16% | Derelict-Tank 11% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Derelict-Tank | -5/Factory Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Matter Collected 1792 | 232 152 383 34 53 17 160 82 308 . 82 51 235 3 Remotely . | . . . . . . . . . . . . . . Salvage Created 1395 | 50 152 573 . . . 59 . . . 82 . 479 . Parts 62 | 4 9 34 . . . 2 . . . 4 . 9 . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 10 . . 8 6 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Combat Hostiles Destroyed 33 | . 6 12 . . . 1 . . . 1 . 13 . Guns 14 | . 5 6 . . . . . . . 1 . 2 . Cannons 8 | . 1 5 . . . 1 . . . . . 1 . AOE 10 | . . . . . . . . . . . . 10 . Classes Destroyed 8 | 1 2 2 . . . . . . . . . 3 . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . . Grunt 18 | . 3 8 . . . 1 . . . . . 6 . Duelist 3 | . . . . . . . . . . . . 3 . Sentry 6 | . . 4 . . . . . . . 1 . 1 . Hunter 2 | . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . 1 . Best Kill Streak 6 | 1 2 3 . . . 1 . . . 1 . 6 . Combat Bots Only 6 | . 2 3 . . . 1 . . . 1 . 6 . Max Kills in Single Turn 3 | 1 1 1 . . . 1 . . . 1 . 3 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Hostile Shots Fired 412 | . 39 107 . . . 17 3 . . 21 12 127 86 Missed 142 | . 11 34 . . . 6 2 . . 8 6 40 35 Damage Taken 5529 | . 267 989 . . . 166 20 . . 303 122 2478 1184 Core 1362 | . 51 125 . . . . 20 . . 50 . 262 854 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 261 | . 11 . . 84 . . . . . . . . 166 Core Remaining (%) 89 | 100 79 . . . 68 100 . . 98 . . . . Volleys Fired 131 | 11 29 53 . . . 2 . . . 4 4 28 . Largest 4 | 2 2 2 . . . 4 . . . 4 4 4 . Hottest 198 | 40 80 80 . . . 198 . . . 171 171 171 . Shots Fired 267 | 22 58 87 . . . 8 . . . 16 16 60 . Gun 197 | 22 56 60 . . . 4 . . . 12 12 31 . Cannon 55 | . 2 27 . . . 4 . . . 4 4 14 . Launcher 15 | . . . . . . . . . . . . 15 . Special . | . . . . . . . . . . . . . . Kinetic 199 | 22 56 60 . . . 6 . . . 12 12 31 . Thermal 53 | . 2 27 . . . 2 . . . 4 4 14 . Explosive 15 | . . . . . . . . . . . . 15 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 22 | 5 5 10 . . . 3 . . . 11 15 22 . Robot Miss Streak 4 | 2 4 4 . . . 1 . . . 1 3 2 . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 184 | 15 31 62 . . . 5 . . . 15 9 47 . Core Hits 117 | 3 12 22 . . . 3 . . . 4 1 72 . Critical Kills 2 | . . 1 . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . 1 . . . 1 . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5584 | 138 333 949 . . . 96 . . . 280 333 3455 . Guns 1966 | 138 311 582 . . . 55 . . . 220 190 470 . Cannons 875 | . 17 367 . . . 41 . . . 59 143 248 . Explosions 2737 | . . . . . . . . . . . . 2737 . Melee . | . . . . . . . . . . . . . . Ramming 6 | . 5 . . . . . . . . 1 . . . Kinetic 2007 | 138 311 582 . . . 96 . . . 220 190 470 . Thermal 834 | . 17 367 . . . . . . . 59 143 248 . Explosive 2737 | . . . . . . . . . . . . 2737 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . 1 6 1 Message Errors 2 | . . . . . . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 47 | . . . . . . . . . . . 27 20 . Projectiles 32 | . . . . . . . . . . . 27 5 . Explosions 15 | . . . . . . . . . . . . 15 . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 348 | . . . . . . . . . . . . 348 . Shots 12 | . . . . . . . . . . . . 12 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . . . . . . . . 1 . . . Kicked 3 | . 2 . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 437 | . 42 138 . . . 257 . . . 252 188 437 11 Average Temperature 101 | . 16 32 . . . 135 . . . 134 105 215 11 Received Heat Transfer 990 | . 60 465 . . . 51 . . . 75 . 180 159 Effects 6 | . . . . . . 2 . . . . . 4 . Shutdowns 2 | . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 2 | . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . Heat Transferred 1332 | . 37 777 . . . . . . . 74 148 296 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Peak Influence 465 | 10 267 465 121 . . 284 190 . . 124 . . . Initial 121 | . 6 112 121 . . . 115 . . 33 . . . Average 153 | 3 139 253 121 . . 150 134 . . 48 . . . Maximum Alert Level 2 | . 1 2 . . . 1 . . . . . . . Low Security (%) 62 | 100 71 31 100 . . 55 100 . . 100 . . . Level 1 34 | . 28 59 . . . 44 . . . . . . . Level 2 2 | . . 9 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 3 2 . . . 3 . . . 2 . . . Investigation 4 | . 1 1 . . . 2 . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 3 | . 2 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Distress Signals 4 | . 1 1 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 76 | . 11 16 . . . 8 1 . . 7 2 13 18 Peak Tracking Total 18 | . 5 5 . . . 2 1 . . 6 2 4 18 Tactical Retreats 4 | . 2 1 . . . . . . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Traps Triggered 2 | . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . 4 . . . . 21 Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Machines Disabled 1 | . . 1 . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Machines Accessed 13 | . 3 3 . . . 2 . . . . 2 . 3 Terminals 6 | . 2 3 . . . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 24 | . 4 6 . . . 2 . . . . 7 . 5 Successful 17 | . 3 1 . . . 1 . . . . 7 . 5 Failed 7 | . 1 5 . . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . 1 . . 3 . 7 . . . . 1 . 1 Terminals 9 | . 2 6 . . . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 15 | . 1 1 . . . 1 . . . . 7 . 5 Record 11 | . . . . . . . . . . . 6 . 5 Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . 3 3 . . . . . . . . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Total Allies 12 | . . . . 8 . 2 . . . . 2 . . Largest Group 9 | . . . . 8 8 9 9 9 6 6 2 . . Highest-Rated Group 406 | . . . . 239 239 406 406 406 346 346 92 . . Highest-Rated Ally 96 | . . . . 39 39 96 96 96 96 96 46 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 114 | . . . . . . 56 7 25 . 15 11 . . Total Damage 2925 | . . . . . . 1180 200 563 . 713 269 . . Kills 17 | . . . . . . 8 1 5 . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 1 . . 1 . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . 1 . . . . . . . Emergency Access 1 | . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Turns Passed 8964 | 207 392 619 16 2177 431 622 127 650 59 198 549 928 1989 Spaces Moved 5119 | 130 192 311 14 1719 314 391 95 538 43 143 438 370 421 Core 11 | 8 . . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . Legs 5095 | 122 192 311 14 1719 314 391 95 538 43 143 438 370 405 Wheels . | . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . 13 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 330 Average Speed 158 | 118 126 122 120 120 120 145 120 120 120 120 120 223 471 Slowest Speed 570 | 120 190 260 120 120 120 190 120 120 120 120 120 470 570 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 7 29 25 5 91 60 11 4 72 10 7 64 59 72 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 7 | . . . . 2 1 . . 1 . . 2 1 . Known Exits Taken 1 | . 1 . . . . . . . . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 1 2 1 . . 1 1 . . 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 151 | . . . . . . 2 . . . 2 . 147 . Melee . | . . . . . . . . . . . . . . Projectile 9 | . . . . . . 2 . . . 2 . 5 . AOE 142 | . . . . . . . . . . . . 142 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Total 5723 | 159 289 468 13 1834 368 441 107 543 50 159 452 413 427 Wait 308 | 4 52 56 . 86 55 18 5 4 8 8 10 2 . Move 5106 | 129 191 310 13 1718 313 390 94 537 42 142 437 369 421 Hop . | . . . . . . . . . . . . . . Pick Up 54 | 7 6 15 . 14 . 7 2 . . . 1 . 2 Fast Attach 12 | 7 1 . . 1 . . . . . . . 3 . Attach 29 | . . 8 . . . 8 2 . . 2 . 9 . Detach 6 | . . . . . . 2 . . . . . 1 3 Swap 36 | 1 3 10 . 6 . 8 3 1 . 2 . 1 1 Drop 38 | . 5 16 . 9 . 6 1 1 . . . . . Fire 131 | 11 29 53 . . . 2 . . . 4 4 28 . Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 3 | . 2 . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 208 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 428 | -10/Materials | Repaired Seismic Detector 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 989 | -9/Materials | Build established: Scavenger-Mutant 1050 | -9/Materials | Discovered new exit (range 13) 1108 | -9/Materials | Lost 7 parts (2n3u2w) 1219 | -9/Materials | Entered Mines 1220 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1235 | -9/Mines | Entered Zion 1312 | -7/Zion | Found CR-A16's Pointy Stick 1350 | -7/Zion | Build established: Mutant 1398 | -7/Zion | Given A8's code to call for help 1453 | -7/Zion | Discovered new exit (range 12) 1590 | -7/Zion | Learned Factory stockpile data 1798 | -7/Zion | Learned Factory emergency access door positions 1857 | -7/Zion | Received a hallucinogenic algorithm 2054 | -7/Zion | Met Imprinter 2457 | -7/Zion | Imprinted 2459 | -7/Zion | Declared Zion's savior 2549 | -7/Zion | Gained Derelict followers 2826 | -7/Zion | Found Prototype Launcher 2827 | -7/Zion | Identified Rocket Array 2840 | -7/Zion | Found Rocket Array 2894 | -7/Zion | Visited the Megawrench Repair Shop 2894 | -7/Zion | Megawrench repaired 4 parts 2962 | -7/Zion | Given the Hacking Drone Bay 2964 | -7/Zion | Found Prototype Device 2965 | -7/Zion | Identified Hacking Drone Bay 3412 | -7/Zion | Entered Proximity Caves 3412 | -6/Proximity Caves | Accompanied by 8 allies 3738 | -6/Proximity Caves | Learned location of Extension (-6) 3785 | -6/Proximity Caves | Discovered new exit (range 10) 3843 | -6/Proximity Caves | Entered Factory 3843 | -6/Factory | Accompanied by 8 allies 3843 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 4136 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4142 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4143 | -6/Factory | Build established: Derelict-Tank 4420 | -6/Factory | Retrieved Zion intel report: Emergency Access 4447 | -6/Factory | Discovered new exit (range 5) 4465 | -6/Factory | Entered another Factory area 4465 | -5/Factory | Accompanied by 9 allies 4465 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4552 | -5/Factory | Discovered new exit (range 15) 4592 | -5/Factory | Entered Upper Caves 4592 | -5/Upper Caves | Accompanied by 9 allies 4683 | -5/Upper Caves | Lost 3 allies 5214 | -5/Upper Caves | Learned location of Armory (-3) 5216 | -5/Upper Caves | Discovered new exit (range 9) 5242 | -5/Upper Caves | Entered another Upper Caves area 5242 | -5/Upper Caves | Accompanied by 6 allies 5243 | -5/Upper Caves | Encountered a Warlord checkpoint 5286 | -5/Upper Caves | Discovered new exit (range 5) 5301 | -5/Upper Caves | Entered Factory 5301 | -4/Factory | Accompanied by 6 allies 5301 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5360 | -4/Factory | Garrison activated, responded to threat 5407 | -4/Factory | Lost 6 allies 5477 | -4/Factory | Discovered new exit (range 4) 5499 | -4/Factory | Entered Upper Caves 5606 | -4/Upper Caves | Build established: Scavenger-Tank 5643 | -4/Upper Caves | Learned Research emergency access door positions 5643 | -4/Upper Caves | Learned Factory stockpile data 5648 | -4/Upper Caves | A Commander dispatched an escort 5963 | -4/Upper Caves | Learned location of Quarantine (-3) 6035 | -4/Upper Caves | Discovered new exit (range 8) 6048 | -4/Upper Caves | Entered another Upper Caves area 6048 | -4/Upper Caves | Accompanied by 2 allies 6049 | -4/Upper Caves | Commander's escort returned to base 6049 | -4/Upper Caves | Commander's escort returned to base 6049 | -4/Upper Caves | Identified exit to Research 6131 | -4/Upper Caves | Encountered a Warlord checkpoint 6184 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6308 | -4/Upper Caves | Spotted B-86 Titan 6425 | -4/Upper Caves | Destroyed B-86 Titan 6452 | -4/Upper Caves | Lost 8 parts (1p3n4u) 6529 | -4/Upper Caves | Lost 8 parts (1p3n4w) 6755 | -4/Upper Caves | Learned location of 1 exit from Research 6773 | -4/Upper Caves | Build established: Mutant 6962 | -4/Upper Caves | Discovered new exit (range 3) 6976 | -4/Upper Caves | Entered Warlord 7155 | -4/Warlord | System corruption cleaned by Quarantine Array 8055 | -4/Warlord | Learned Research emergency access door positions 8059 | -4/Warlord | Learned 4 Research zone layouts 8059 | -4/Warlord | Learned 4 Command zone layouts 8064 | -4/Warlord | Learned Armory scanalyzer intel 8276 | -4/Warlord | Warlord's base attacked by MAIN.C 8626 | -4/Warlord | Warlord forces counterattacked 8765 | -4/Warlord | Rebuked by Warlord 8837 | -4/Warlord | Lost 5 allies 8947 | -4/Warlord | Spotted Striker 8951 | -4/Warlord | Warlord base infiltrated, sounded retreat 8951 | -4/Warlord | Spotted Executioner 8955 | -4/Warlord | Core integrity fell below 50% 8958 | -4/Warlord | Core integrity fell below 20% 8965 | -4/Warlord | Destroyed by Enhanced Demolisher with Chain Missile Launcher Last Messages --------------- 08955_ Ripper destroyed. 08956_ Imp. Fusion Compressor destroyed. 08956_ Knocked back. 08957_ Acquired 3 matter. 08957_ G-67 Veteran knocked back. 08957_ Executioner destroyed. 08958_ G-67 Veteran destroyed. 08959_ G-73 Enforcer destroyed. 08959_ G-67 Veteran destroyed. 08959_ I-47 Archangel destroyed. 08959_ G-67 Veteran destroyed. 08961_ The unstable cave ceiling collapses. 08961_ G-67 Veteran destroyed. 08961_ X-82 Rainmaker destroyed. 08961_ G-67 Veteran destroyed. 08961_ G-73 Enforcer destroyed. 08962_ Striker destroyed. 08962_ G-73 Enforcer destroyed. 08964_ The unstable cave ceiling collapses. 08964_ G-67 Veteran destroyed. 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Adventurer Help From High Places I'm Back, Baby! It's Just You Leap Before You Look Let's See Who's Tougher Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed RestorationUltimateMask Manual? 0 Play Time 01:26:05 Cumulative 4.9 hours Start 2024.10.17 @ 18:25:07 End 2024.10.17 @ 19:51:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: beb63856-dbc9-4c86-aa2c-6b0e7f4cde5d