Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 12:31:01 Player: Kotyk77 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2678) 2678 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7593 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 41/100 System Corruption 51% Temperature Cool (2) Movement Hovering (70) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Terrain Scan Processor Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Improved Transmission Jammer Advanced Cloaking Device Remote Force Field Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Target Analyzer Improved Medium Armor Plating EM Shield Hacking Suite > --- WEAPON ----------- Force Rifle Wave Gun Great Axe > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Antigrav System Linear Gravjet Advanced Heat Sink Improved Terrain Scanner Improved Reaction Control System System Shield Improved Component Analysis Suite System Restoration Module Drone Bay Heavy Machine Gun Mass Driver Mass Driver Heavy Rocket Launcher [Rating: 78] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 1 1 1 . . . . Utility 5 | . . 1 1 1 . 2 . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 136 | 7 6 20 14 27 22 16 6 18 . Power 17 | 1 1 2 3 1 5 2 1 1 . Engine 9 | 1 . 2 3 . 3 . . . . Core 5 | . 1 . . 1 1 2 . . . Reactor 3 | . . . . . 1 . 1 1 . Propulsion 41 | 2 3 6 3 9 10 2 1 5 . Treads 3 | . . . 2 . . . . 1 . Leg 20 | . 3 6 . 1 8 2 . . . Wheel 4 | 2 . . 1 . . . . 1 . Hover 12 | . . . . 8 . . 1 3 . Flight 2 | . . . . . 2 . . . . Utility 41 | 2 1 5 4 7 3 8 1 10 . Device 20 | 1 1 . 3 3 1 6 . 5 . Storage 8 | 1 . 3 1 1 1 . . 1 . Processor 6 | . . 1 . 3 . 1 . 1 . Hackware 5 | . . . . . . 1 1 3 . Protection 2 | . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 37 | 2 1 7 4 10 4 4 3 2 . Energy Gun 18 | . . 6 1 6 2 3 . . . Energy Cannon 3 | . . . 1 1 . . 1 . . Ballistic Gun 7 | 2 1 . 2 1 1 . . . . Ballistic Cannon 5 | . . . . 2 . 1 1 1 . Launcher 2 | . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 . 2 . 2 . Corrupted Parts 2 | . . . . . . . 2 . . System Corruption 10 | . . . . . . . 10 . . Parts Lost 59 | . 2 8 7 6 14 3 9 9 1 Power 7 | . . . 1 1 2 1 1 1 . Propulsion 21 | . 1 1 2 4 8 2 1 2 . Utility 16 | . 1 3 1 1 1 . 4 4 1 Weapon 15 | . . 4 3 . 3 . 3 2 . Highest Loss Streak 9 | . 2 5 7 3 7 1 9 5 1 To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 11 | 2 6 8 12 14 14 14 9 6 5 Power 1 | . 2 3 3 2 . . . . . Propulsion 3 | 1 3 4 6 4 3 3 1 . . Utility 3 | . . . 1 3 3 6 5 4 4 Weapon 3 | . . 1 1 4 7 4 3 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 29 | . . 2 . 4 3 6 5 4 5 Power 2 | . . 2 . . . . . . . Propulsion 5 | . . . . 2 . 2 1 . . Utility 12 | . . . . 1 . . 3 4 4 Weapon 10 | . . . . 1 3 4 1 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 98 92 93 95 85 99 53 44 34 Engine 3 | . 6 6 8 4 6 . . . . Core 2 | . 7 4 . 2 . 5 3 . . Reactor 1 | . . . . . 3 4 1 1 . Leg 14 | . 19 21 . 2 20 28 13 . . Wheel 3 | . 8 . 25 1 . . . 2 . Hover 6 | . . . . 20 6 . 2 9 5 Device 12 | . 13 1 23 14 10 17 5 8 3 Storage 8 | . 14 23 9 7 6 5 2 1 . Processor 7 | . . 2 . 15 8 10 5 4 5 Hackware 1 | . . . . . . 2 3 5 17 Energy Gun 8 | . . 22 6 8 9 8 2 . . Energy Cannon 1 | . . . 8 2 . . . . . Ballistic Gun 3 | . 28 1 9 2 3 1 . . . Ballistic Cannon 1 | . . . . 6 . . 1 4 . Launcher 1 | . . 7 . . . . 1 . . Slashing Weapon 1 | . . . . . 3 5 2 . . Peak Build Rating 78 | 7 9 15 20 48 57 78 77 71 35 Average Rating 41 | 5 8 12 18 38 46 73 41 38 27 On Entrance 26 | . 7 8 7 12 46 55 67 19 40 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 11 14 35 41 44 54 65 70 65 7 Greatest Support 88 | 20 20 20 52 38 86 88 83 27 11 Greatest Overweight (x) 7 | 1 1 1 1 4 7 . 1 5 . Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 9 12 15 15 15 10 8 5 Most Carried 15 | 5 8 10 15 15 15 15 15 13 5 Average Carried 12 | 2 6 8 12 14 14 14 9 6 5 Final Capacity 15 | 8 8 10 15 15 15 15 5 5 5 Final Carried 15 | 5 8 10 13 15 15 15 5 5 5 Class Distribution -------------------- 23% | Gunner 23% | Scavenger-Assassin 19% | Mutant 11% | Scavenger-Mutant 7% | Scavenger-Gunner 5% | Skirmisher 5% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Matter Collected 2392 | 292 108 420 214 352 516 236 188 66 . Remotely 71 | . . . . 71 . . . . . Salvage Created 3282 | 108 134 622 259 518 894 453 255 39 . Parts 160 | 4 5 51 15 23 35 24 . 3 . Haulers Intercepted 2 | . . 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 57 | . 3 20 4 11 13 4 1 1 . Melee 5 | . . . 1 . 2 2 . . . Guns 42 | . 3 20 1 5 11 2 . . . Cannons 6 | . . . 2 4 . . . . . AOE 2 | . . . . . . . 1 1 . Classes Destroyed 14 | 2 1 6 1 3 . . 1 . . Worker 4 | . . 1 . 2 1 . . . . Builder 2 | . . . . 1 . 1 . . . Tunneler 1 | 1 . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . Recycler 3 | 1 . . . . 1 1 . . . Operator 3 | . . 3 . . . . . . . Watcher 7 | . . 3 1 . 1 2 . . . Swarmer 13 | . . 7 . 3 3 . . . . Grunt 27 | . 3 11 1 3 9 . . . . Sentry 6 | . . 2 2 2 . . . . . Specialist 1 | . . . 1 . . . . . . Hunter 2 | . . . . 1 1 . . . . Programmer 7 | . . . . 2 . 4 . 1 . Compactor 1 | . . . . . . . 1 . . Best Kill Streak 5 | 2 2 5 2 3 4 3 1 1 . Combat Bots Only 5 | . 2 5 1 3 4 3 1 1 . Max Kills in Single Turn 2 | 1 1 2 1 2 1 1 1 1 . Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . . . . . . 1 1 . Melee 1 | . . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Hostile Shots Fired 721 | . 27 95 87 129 109 69 7 159 39 Missed 218 | . 4 23 30 44 27 15 . 56 19 Hits 503 | . 23 72 57 85 82 54 7 103 20 Melee 11 | . . 4 . . . . 7 . . Projectile 492 | . 23 68 57 85 82 54 . 103 20 AOE 2 | . . . . . . . . 2 . Critical Strikes 34 | . . 6 3 4 2 7 5 6 1 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 8039 | . 327 950 961 859 1447 982 414 1814 285 Core 1913 | . 80 139 207 132 351 194 186 416 208 Absorbed by Shields 138 | . . . . . . . . 122 16 Ignored by Resistances 272 | . . . . . . 200 . 72 . Core Remaining (%) 72 | 100 68 65 62 81 58 . . . . Volleys Fired 212 | 11 23 49 16 39 44 14 10 6 . Largest 3 | 2 2 3 3 3 3 2 2 2 . Hottest 195 | 40 40 195 140 150 165 161 120 94 . Shots Fired 426 | 22 46 107 29 81 88 29 16 8 . Gun 364 | 22 46 100 13 59 88 29 7 . . Cannon 46 | . . . 16 22 . . . 8 . Launcher 16 | . . 7 . . . . 9 . . Special . | . . . . . . . . . . Kinetic 132 | 22 46 9 12 17 13 5 . 8 . Thermal 278 | . . 91 17 64 75 24 7 . . Explosive 16 | . . 7 . . . . 9 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 5 14 13 9 11 13 6 6 2 . Robot Miss Streak 7 | 1 4 7 2 5 5 5 2 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . 3 . 1 2 . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . Shots Hit Robots 305 | 15 35 81 14 46 70 29 13 2 . Core Hits 188 | 4 10 92 8 21 35 14 4 . . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | . . . . 6 4 4 1 . . Burn 8 | . . . . 5 . 2 1 . . Destroy 1 | . . . . . 1 . . . . Blast 1 | . . . . 1 . . . . . Sever 5 | . . . . . 3 2 . . . Melee Attacks 40 | . . . . . 15 24 1 . . Impact . | . . . . . . . . . . Slashing 40 | . . . . . 15 24 1 . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7265 | 115 327 1309 320 1029 1674 1077 1321 93 . Guns 3903 | 115 327 943 84 762 1042 462 168 . . Cannons 558 | . . . 225 267 . . . 66 . Explosions 1492 | . . 362 . . . . 1130 . . Melee 1268 | . . . . . 631 615 22 . . Ramming 44 | . . 4 11 . 1 . 1 27 . Kinetic 922 | 115 327 45 58 193 101 17 . 66 . Thermal 3539 | . . 898 251 836 941 445 168 . . Explosive 1492 | . . 362 . . . . 1130 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1268 | . . . . . 631 615 22 . . Piercing . | . . . . . . . . . . Highest Corruption 51 | . . 11 . 2 . 5 29 51 51 Average Corruption 15 | . . 8 . 1 . 3 12 33 51 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 67 | . . 1 . 8 . 3 10 36 9 Message Errors 7 | . . . . . . . 2 5 . Matter Fused 15 | . . . . 2 . . . 11 2 Heat Flow Errors 6 | . . 1 . 2 . . . 3 . Energy Discharges 5 | . . . . . . 1 1 1 2 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 9 | . . . . 2 . . . 6 1 Data Loss (major) 2 | . . . . 1 . . . 1 . Misfires 4 | . . . . . . 2 1 1 . Alerts 1 | . . . . . . . 1 . . Misdirections 13 | . . . . . . . 3 6 4 Weapon Failures 4 | . . . . 1 . . 2 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 153 | . . 28 . 8 79 38 . . . Projectiles 8 | . . . . 8 . . . . . Explosions 28 | . . 28 . . . . . . . Melee 117 | . . . . . 79 38 . . . Knockbacks 5 | . . . . 3 . . . 2 . Impact . | . . . . . . . . . . Kinetic 5 | . . . . 3 . . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 199 | . . 77 4 . . . 106 12 . Shots 5 | . . 2 . . . . 3 . . Rammed 10 | . . . 2 . 1 . 1 6 . Targets Rammed 14 | . . 3 3 . 1 . 1 6 . Kicked 3 | . . 3 . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 694 | . 30 694 63 507 682 626 121 259 . Average Temperature 169 | . 12 187 15 138 282 206 42 110 . Received Heat Transfer 1766 | . 192 420 126 213 546 207 . 62 . Effects 82 | . . 22 . 6 44 10 . . . Shutdowns 17 | . . 5 . . 10 2 . . . Energy Bleed 7 | . . 1 . . 5 1 . . . Interference 18 | . . 4 . 3 8 3 . . . Matter Decay 7 | . . 1 . . 6 . . . . Short Circuit 6 | . . 3 . . 2 1 . . . Damage (minor) 6 | . . 1 . . 3 2 . . . Damage (major) 20 | . . 7 . 3 10 . . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Melted 15 | . . 1 . 4 6 4 . . . Heat Transferred 6421 | . . 1285 363 1850 1850 740 333 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Maximum Alert Level 1 | . . 1 . . . . . . . Low Security (%) 99 | 100 100 94 100 100 100 100 100 100 . Level 1 . | . . 5 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 292 | 5 45 292 103 119 80 104 88 52 . Initial 103 | . . 14 103 . . 2 32 . . Average 34 | . 20 109 43 37 29 5 29 4 . Influence Increases 2204 | 10 131 679 152 352 408 218 92 117 45 Destroy 0b10 Robot/C 1120 | . 60 400 80 220 260 80 . 20 . Destroy 0b10 Robot/NC 110 | 10 . 40 10 15 15 20 . . . Destroy Leader 298 | . 20 98 34 70 42 24 . 10 . Successful Hack 52 | . 6 7 6 . . 33 . . . Disable Machine 60 | . . 15 . 15 . 15 . 15 . Destroy Structure 204 | . . 74 7 2 1 16 92 12 . Lose Combat Pursuer 360 | . 45 45 15 30 90 30 . 60 45 Influence Decreases 2179 | 10 96 469 397 352 403 129 186 81 56 Entered New Map 242 | . . 21 142 . . 3 62 . 14 Time Decay 1462 | 10 76 368 204 312 273 106 34 47 32 Lost Part 475 | . 20 80 51 40 130 20 90 34 10 Squads Dispatched 21 | . 2 3 2 3 5 3 . 3 . Investigation 7 | . . 1 . 1 3 1 . 1 . Extermination 6 | . . . . 2 1 2 . 1 . Reinforcement 8 | . 2 2 2 . 1 . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Distress Signals 5 | . 1 2 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 132 | . 10 37 10 12 24 13 5 13 8 Peak Tracking Total 10 | . 5 8 4 3 4 7 4 10 5 Tactical Retreats 18 | . 3 3 1 1 5 1 . 3 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Traps Triggered 2 | . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Machines Disabled 4 | . . 1 . 1 . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Machines Accessed 22 | . 1 3 3 3 5 6 . 1 . Terminals 17 | . 1 2 2 3 5 4 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . 1 1 . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 62 | . 4 7 9 8 13 15 . 6 . Successful 29 | . 3 5 6 3 3 6 . 3 . Failed 33 | . 1 2 3 5 10 9 . 3 . Catastrophic 10 | . . 1 2 1 3 3 . . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 4 2 3 4 2 3 . . . Terminals 42 | . 4 3 5 8 13 9 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 19 | . . 4 4 . . 5 . 6 . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 12 | . 2 . 2 2 3 3 . . . Record 1 | . . . . . . 1 . . . Part Schematic 1 | . . . . . 1 . . . . Robot Analysis 2 | . 1 . . . 1 . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . Open DSF 3 | . . . . 1 1 1 . . . Terminal Index 3 | . 1 . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 13 | . . 4 4 . . 2 . 3 . Insert Component 7 | . . 2 2 . . 1 . 2 . Analyze 6 | . . 2 2 . . 1 . 1 . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 3 | . 1 1 . 1 . . . . . Terminals 3 | . 1 1 . 1 . . . . . Botnet 3 | . 1 1 . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 2 3 2 5 3 . 1 . Full Trace Events 7 | . . 1 . 1 3 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . 1 2 . 1 1 . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . 2 2 . . 1 . 1 . Part Schematics Acquired 5 | . . 1 2 . . 1 . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 5 | . . . . . . 3 . 2 . EXPLORE 3 | . . . . . . 2 . 1 . RETURN 2 | . . . . . . 1 . 1 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Active Infowar (turns) 2461 | 23 193 287 441 . . 1451 66 . . Sensors 2126 | . 168 . 441 . . 1451 66 . . Terrain 1382 | . . . . . . 1382 . . . Seismic 143 | 23 25 95 . . . . . . . T.N.C. 192 | . . 192 . . . . . . . Robot Analysis Total 2 | . 1 . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 3 | . . . . . . 2 . 1 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Turns Passed 5796 | 114 195 862 466 1196 641 1467 131 637 87 Spaces Moved 3718 | 78 99 349 285 877 359 888 132 562 89 Core 125 | 6 . . . 1 1 . 2 115 . Treads 20 | . . . 9 4 . . . 7 . Legs 1556 | . 52 349 . 3 243 888 21 . . Wheels 814 | 72 47 . 276 226 . . . 193 . Hover 1198 | . . . . 643 110 . 109 247 89 Flight 5 | . . . . . 5 . . . . Fastest Speed 40 | 50 80 120 86 45 42 120 40 40 70 Average Speed 109 | 78 103 178 89 110 103 120 55 88 70 Slowest Speed 400 | 100 190 190 160 250 400 120 190 290 70 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 4 25 24 22 14 5 20 72 16 16 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 16 | . . . 5 . . 8 . 3 . Terrain Destroyed 161 | . . 77 6 . . 8 64 6 . Melee 8 | . . . . . . 8 . . . Projectile 12 | . . . 6 . . . . 6 . AOE 141 | . . 77 . . . . 64 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Total 5010 | 109 150 497 468 1054 532 1233 163 689 115 Wait 681 | 9 22 48 129 59 59 251 5 75 24 Move 3710 | 77 98 348 284 876 358 888 131 561 89 Hop . | . . . . . . . . . . Pick Up 75 | 5 . 9 9 18 13 12 1 8 . Fast Attach 90 | 7 2 8 8 14 16 9 8 18 . Attach 33 | . . 4 6 9 4 2 2 6 . Detach 11 | . 1 1 1 3 1 1 . 3 . Swap 51 | . 4 10 7 11 6 11 2 . . Drop 93 | . . 17 5 25 15 21 2 6 2 Fire 212 | 11 23 49 16 39 44 14 10 6 . Melee 40 | . . . . . 15 24 1 . . Ram 9 | . . . 1 . 1 . 1 6 . Kick 3 | . . 3 . . . . . . . Crush 2 | . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 846 | -9/Materials | Build established: Scavenger-Gunner 1023 | -9/Materials | Discovered new exit (range 10) 1158 | -9/Materials | System corruption reached 10% 1172 | -9/Materials | Entered another Materials area 1172 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -8/Materials | Lost 5 parts (1n2u2w) 1477 | -8/Materials | Build established: Skirmisher 1594 | -8/Materials | Discovered new exit (range 13) 1638 | -8/Materials | Entered Factory 1638 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1663 | -7/Factory | Lost 7 parts (1p2n1u3w) 2027 | -7/Factory | Build established: Gunner 2371 | -7/Factory | Discovered new exit (range 7) 2396 | -7/Factory | Identified exit to Factory 2676 | -7/Factory | Lost 3 parts (1p2n) 2834 | -7/Factory | Entered another Factory area 2834 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3028 | -6/Factory | Lost 7 parts (1p5n1u) 3103 | -6/Factory | Lost 6 parts (1p2n3w) 3321 | -6/Factory | Discovered new exit (range 9) 3382 | -6/Factory | Build established: Scavenger-Mutant 3475 | -6/Factory | Entered another Factory area 3475 | -5/Factory | Evolved 2 slots: Utility x2 3675 | -5/Factory | Identified exit to DSF 3838 | -5/Factory | Build established: Scavenger-Assassin 4942 | -5/Factory | Sucked down chute 4942 | -5/Factory | Entered Waste 4957 | -5/Waste | EMP discharged 4957 | -5/Waste | System corruption reached 10% 4957 | -5/Waste | Spotted C-40 Crusher 4963 | -5/Waste | Spotted C-40 Crusher 4988 | -5/Waste | Destroyed C-40 Crusher 4990 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4995 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4998 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5005 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5008 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5011 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5014 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5021 | -5/Waste | Spotted C-40 Crusher 5027 | -5/Waste | Spotted C-40 Crusher 5028 | -5/Waste | Spotted C-40 Crusher 5033 | -5/Waste | Spotted C-40 Crusher 5045 | -5/Waste | Lost 9 parts (1p1n4u3w) 5057 | -5/Waste | EMP discharged 5069 | -5/Waste | Discovered new exit (range 11) 5073 | -5/Waste | Entered Factory 5287 | -5/Factory | Build established: Mutant 5505 | -5/Factory | System corruption reached 30% 5560 | -5/Factory | Core integrity fell below 50% 5570 | -5/Factory | Lost 3 parts (1n2u) 5629 | -5/Factory | Lost 5 parts (1p1n1u2w) 5697 | -5/Factory | Discovered new exit (range 5) 5710 | -5/Factory | Entered Upper Caves 5764 | -5/Upper Caves | Core integrity fell below 20% 5797 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05699_ System corrupted: Matter fused (-10). 05702_ Acquired Gyrokinetic Inverter. 05708_ Acquired Imp. Hacking Suite. LOCATION=UNKNOWN GOAL=ESCAPE 05710_ Dropped Faulty Impact Mace. 05711_ AM-62A(k) breaks down the debris. 05711_ LY-W0H(k) breaks down the debris. 05711_ Dropped Gyrokinetic Inverter. 05711_ T7-WC8(k) breaks down the Gyrokinetic Inverter. 05717_ System corrupted: Energy discharge (-18). 05727_ LY-W0H(k) breaks down the debris. 05733_ System corrupted: Energy discharge (-26). 05745_ LY-W0H(k) breaks down the debris. 05748_ System corrupted: Matter fused (-5). 05749_ T7-WC8(k) breaks down the debris. 05763_ S-27 Virus destroyed. 05777_ Force Field destroyed. 05780_ System corrupted: Component data lost. 05796_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????????# ##??????????????????????? | | ??????????????????????# ########??????????????? | | ??????????????????????? ## ##?????????????? | | ????????????????????????# #??######## ? | | ????????????????????????# ### ??? | | ????????????????????????# ??????? | | ????????????????????????# #?????????? | | ????????????????????????# #???####???? | | ???????????????????????## s ##?## ###?? | | ??????????????????????## ss## ### #?? | | ?????????????????#???## s### ## #?# | | ????????????????## ## ##?# ### | | ???????????# ### #??## | | ???????????# #???### | | ???????????# ## @ #?????### | | ??????????????? ?????#### #??????## | | ????????????????????????## #??????## ### | | ?????????????????????????# #???????####?#### | | ????????????????????????? ##???????????????? | | ???????????????????????? ###????????????????? | | ???????????????????????### ##??????????????????? | | ?????????????????????????## #???????????????????? | | ??????????????????????????## #???????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 38 Energy Capacity 400 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 26 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Field Propulsion Array | -6/Factory | Hacked Drone Bay | -5/Factory | Scanalyzed Adv. Assault Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorDimensionalBoregun Manual? 0 Play Time 01:33:29 Cumulative 87.4 hours Start 2025.10.10 @ 20:19:16 End 2025.10.13 @ 12:31:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7852f60d-4ce7-419c-bf95-64d4efcbcc06