Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.26 @ 22:30:00 Player: Cash Money Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (230) 1150 Value Destroyed (9875) 9875 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (6629) 6629 TOTAL SCORE: 25454 Bonus ------- High Alert Combat Kills 920 Follower Combat Kills 1032 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Scanned by Researcher 500 Win 3000 Friendly Fire -23 Cogmind --------- Core Integrity 887/1600 Matter 300/300 Energy 78/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Target Analyzer Hacking Suite > --- WEAPON (5) ------- Plasma Lance > --- INVENTORY (5) ---- Improved Antigrav System Tesla Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Antigrav System Cooled Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Experimental Reaction Control System Hacking Suite System Mapper Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] > --- WEAPON ----------- Advanced Remote Datajack Molecular Scythe Plasma Lance > --- INVENTORY -------- Experimental Reaction Control System Enhanced Quantum Rifle KE Penetrator KE Penetrator Improved Remote Datajack [Rating: 162] Favorites ----------- Power Micro Fission Core Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon KE Penetrator Energy Gun EM Pulse Gun Ballistic Gun KE Penetrator Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Molecular Scythe Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Slots Evolved 19 | . 1 2 2 2 2 2 . . . 2 2 2 . 2 Power 2 | . . . . 1 . . . . . . 1 . . . Propulsion 4 | . . . . 1 1 . . . . . 1 1 . . Utility 10 | . 1 2 2 . . 2 . . . 2 . 1 . . Weapon 3 | . . . . . 1 . . . . . . . . 2 Parts Attached 320 | 8 5 17 23 16 26 38 55 . 25 20 5 16 39 27 Power 47 | 1 . 4 3 3 1 7 7 . 3 2 2 2 4 8 Engine 6 | 1 . 1 1 1 . 2 . . . . . . . . Core 30 | . . 3 2 2 1 5 7 . 3 2 2 1 . 2 Reactor 11 | . . . . . . . . . . . . 1 4 6 Propulsion 71 | 2 . . 5 6 10 6 13 . 8 4 1 4 8 4 Treads 1 | . . . 1 . . . . . . . . . . . Leg 41 | 2 . . 4 6 10 6 13 . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . 4 4 1 4 8 4 Flight 4 | . . . . . . . . . 4 . . . . . Utility 105 | 3 2 7 8 5 5 14 20 . 6 8 1 6 14 6 Device 56 | . 2 4 3 2 3 9 14 . 1 3 . 4 7 4 Storage 5 | 1 . . 1 . 1 . . . 1 1 . . . . Processor 13 | 1 . 1 . 2 1 1 . . . 1 . . 6 . Hackware 14 | . . . . . . 2 1 . 4 3 1 1 1 1 Protection 17 | 1 . 2 4 1 . 2 5 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 97 | 2 3 6 7 2 10 11 15 . 8 6 1 4 13 9 Energy Gun 7 | 1 2 2 . . . . . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 55 | 1 . 3 6 2 7 7 11 . 8 1 . 1 4 4 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 15 | . 1 1 1 . 3 4 1 . . 1 1 . 1 1 Special Weapon 11 | . . . . . . . 3 . . 3 . 2 2 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . . 3 . Piercing Weapon 5 | . . . . . . . . . . . . . 3 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 2 1 2 . 1 1 . . 1 . 2 12 1 Parts Lost 79 | . . 2 3 1 . 10 8 . . 2 7 2 19 25 Power 14 | . . 1 1 . . 1 1 . . 1 . . 3 6 Propulsion 18 | . . . . . . 1 3 . . 1 1 . 6 6 Utility 34 | . . 1 2 1 . 6 2 . . . 3 2 9 8 Weapon 13 | . . . . . . 2 2 . . . 3 . 1 5 Highest Loss Streak 16 | . . 1 1 1 . 6 3 . . 2 5 2 11 16 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 97 95 98 99 90 96 100 95 97 88 91 81 80 Engine 2 | . 12 2 . 5 4 1 1 . . . . . . . Core 7 | . . 6 7 7 7 8 8 11 10 9 8 11 5 . Leg 15 | . 25 20 15 20 24 19 21 22 5 . . . . . Hover 4 | . . . . . . . . . 11 19 20 23 20 21 Device 19 | . 12 17 20 21 18 20 26 27 22 23 14 15 11 6 Storage 4 | . . . 8 7 6 5 5 5 3 5 4 4 1 . Processor 10 | . 12 18 16 8 12 9 5 5 1 4 4 4 11 18 Hackware 4 | . . . . . . 4 2 5 18 19 22 20 13 8 Protection 5 | . 12 11 9 12 6 2 5 5 1 . . . 1 . Ballistic Gun 12 | . 12 14 15 14 17 14 14 11 8 10 8 5 3 5 Peak Build Rating 162 | 7 8 18 33 48 65 81 87 85 98 107 107 129 162 162 Average Rating 66 | 5 7 13 29 42 59 75 79 85 90 103 98 117 123 136 On Entrance 62 | . 7 8 17 31 48 61 77 85 85 98 94 85 123 113 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 99 | 19 13 16 34 44 48 99 69 60 60 49 48 47 55 72 Greatest Support 78 | 20 20 20 32 47 76 78 70 65 65 44 60 70 59 76 Greatest Overweight (x) 7 | . . . 1 . . 2 1 . 4 1 1 1 1 7 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 5 5 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 6 5 5 9 10 10 10 10 10 8 10 10 10 6 5 Most Carried 10 | 3 5 5 10 10 10 10 10 9 10 10 10 7 8 5 Average Carried 7 | 1 2 4 8 9 9 9 9 9 7 9 9 5 4 3 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 5 5 10 10 10 6 9 9 10 9 8 6 3 3 Class Distribution -------------------- 39% | Hacker-Mutant 22% | Hacker-Skirmisher 14% | Scavenger-Tank 5% | Bothacker-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Bothacker-Tank | -5/DSF Bothacker-Tank | -4/Factory Bothacker-Gunner | -3/Research Hacker-Gunner | -2/Research Hacker-Mutant | -2/Testing Wizard-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Matter Collected 7887 | 176 184 654 838 448 800 1499 1227 . 361 401 225 230 471 373 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10708 | . 365 830 1365 663 987 2519 880 . . 675 680 121 504 1119 Parts 536 | . 18 54 71 42 52 123 39 . . 30 21 8 36 42 Haulers Intercepted 12 | . 1 3 3 1 . 2 . . . 1 . . 1 . Recyclers Shooed 11 | . . . 1 . 2 2 . . . 1 3 . 1 1 Parts Field Recycled 3 | . . . 3 . . . . . . . . . . . Retrieved Matter 22 | . . . 22 . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Combat Hostiles Destroyed 146 | . 6 13 18 10 13 40 18 . . 7 1 1 6 13 Melee 13 | . . . . . . . . . . 2 . . 4 7 Guns 95 | . 5 9 18 10 10 23 15 . . 2 1 1 1 . AOE 37 | . 1 3 . . 3 17 3 . . 3 . . 1 6 Classes Destroyed 18 | . 3 3 5 2 1 . 2 . . . . 1 1 . Worker 10 | . . . 1 . . 5 . . . 1 3 . . . Builder 10 | . . 1 2 . 1 3 . . . 2 . 1 . . Tunneler 1 | . . . . . . . . . . . . 1 . . Hauler 12 | . 1 3 3 1 . 2 . . . 1 . . 1 . Recycler 17 | . . . 4 . 1 4 . . . 1 4 . . 3 Mechanic 2 | . . 1 . . . 1 . . . . . . . . Operator 6 | . . . . 1 1 3 . . . . . . . 1 Watcher 25 | . 2 5 2 2 5 4 1 . . 3 . . 1 . Swarmer 33 | . . . 4 . 3 14 3 . . 3 . . . 6 Grunt 54 | . 6 10 5 4 4 17 4 . . . . . 1 3 Brawler 6 | . . . 1 . 1 3 1 . . . . . . . Duelist 7 | . . . . . 2 . 1 . . 2 . . 1 1 Researcher 1 | . . . . . . . . . . . . . 1 . Sentry 18 | . . 3 6 3 . 1 3 . . . . 1 . 1 Specialist 1 | . . . . . . . 1 . . . . . . . Hunter 14 | . . . 2 1 2 2 2 . . 2 . . 1 2 Programmer 12 | . . . . 2 1 3 2 . . . 1 . 3 . Striker 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 3 4 4 2 5 8 6 . . 7 4 3 4 5 Combat Bots Only 7 | . 2 3 3 2 5 7 6 . . 3 1 1 3 5 Max Kills in Single Turn 8 | . 1 4 2 1 4 8 2 . . 4 2 1 2 4 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . Exploded 4 | . 1 3 . . 3 3 2 . . 2 . . 1 4 Melee 1 | . . . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Hostile Shots Fired 1805 | . 22 82 99 127 218 192 193 . 2 160 61 31 302 316 Missed 741 | . 4 27 30 61 107 58 60 . 2 93 28 11 149 111 Damage Taken 12948 | . 170 506 635 393 962 1753 1922 . 60 844 507 267 2275 2654 Core 1968 | . 30 97 40 70 116 139 202 . . 105 93 38 325 713 Absorbed by Shields 37 | . . . . . . . . . . . . . . 37 Redirected to Shielding 190 | . . . 5 12 59 9 . . . . . . 105 . Ignored by Resistances 8705 | . 102 310 391 261 584 1048 1218 . 34 825 297 375 1341 1919 Regen/Repaired (Parts) 238 | . . 28 169 . 41 . . . . . . . . . Core Remaining (%) 82 | 100 88 75 92 90 86 . . . 65 90 92 . 74 55 Volleys Fired 550 | . 26 62 82 44 61 91 73 . 6 48 22 11 19 5 Largest 3 | . 2 2 2 2 3 3 3 . 2 2 2 2 2 2 Hottest 109 | . 60 80 61 50 102 109 109 . 66 66 66 98 66 60 Shots Fired 1140 | . 47 118 164 88 175 211 173 . 11 70 33 16 27 7 Gun 1063 | . 46 117 163 88 170 199 168 . 10 44 22 14 17 5 Cannon . | . . . . . . . . . . . . . . . Launcher 33 | . 1 1 1 . 5 12 5 . . 2 4 . . 2 Special 44 | . . . . . . . . . 1 24 7 2 10 . Kinetic 1002 | . 26 81 163 88 170 199 168 . 10 44 22 9 17 5 Thermal 5 | . . . . . . . . . . . . 5 . . Explosive 27 | . 1 1 1 . 5 12 5 . . . . . . 2 Electromagnetic 62 | . 20 36 . . . . . . . 2 4 . . . Robot Hit Streak 44 | . 10 26 34 35 22 24 44 . 14 13 11 6 11 18 Robot Miss Streak 3 | . 1 1 1 1 3 1 2 . 2 2 1 1 2 . Penetration Max 2 | . . . . . . 2 1 . 1 . 1 1 1 . Secondary Targets 19 | . 1 1 1 . 1 8 3 . . 2 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . . 1 1 1 . . Shots Hit Robots 959 | . 35 103 139 77 131 158 118 . 8 68 27 13 35 47 Core Hits 449 | . 17 37 49 31 52 103 51 . 1 30 24 7 18 29 Critical Kills 7 | . . . 1 . 1 5 . . . . . . . . Critical Parts Destroyed 11 | . . 1 2 . 2 5 1 . . . . . . . Critical Strikes 35 | . . 2 3 . 3 11 4 . . 3 . . 2 7 Destroy 22 | . . 1 3 . 3 11 4 . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . Sever 5 | . . . . . . . . . . 3 . . 2 . Impale 7 | . . . . . . . . . . . . . . 7 Melee Attacks 76 | . . . . . . . . . . 14 . . 21 41 Impact . | . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . 14 . . 15 1 Piercing 46 | . . . . . . . . . . . . . 6 40 Sneak Attacks 8 | . . . . . . . . . . 2 . . 1 5 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . 1 7 Damage Inflicted 27528 | . 620 1717 2395 1349 2592 7169 3693 . 212 1891 1080 344 1719 2747 Guns 16661 | . 546 1489 2269 1349 2144 3668 3047 . 212 704 533 344 245 111 Cannons . | . . . . . . . . . . . . . . . Explosions 7203 | . 74 228 113 . 375 3501 646 . . 467 547 . 553 699 Melee 3574 | . . . . . . . . . . 720 . . 917 1937 Ramming 90 | . . . 13 . 73 . . . . . . . 4 . Kinetic 15753 | . 240 1037 2269 1349 2144 3668 3047 . 212 704 533 194 245 111 Thermal 1906 | . . 30 . . 276 1163 . . . 120 167 150 . . Explosive 4684 | . 74 198 113 . 99 2302 646 . . . . . 553 699 Electromagnetic 1521 | . 306 452 . . . 36 . . . 347 380 . . . Impact . | . . . . . . . . . . . . . . . Slashing 1372 | . . . . . . . . . . 720 . . 588 64 Piercing 2202 | . . . . . . . . . . . . . 329 1873 Highest Corruption 5 | . . . . 2 . 5 5 2 2 . 3 . 2 4 Average Corruption 2 | . . . . 1 . 3 2 2 2 . 2 . 1 3 Corruption Purged 7 | . . . . 2 . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 49 | . . . . 6 . 17 19 1 . . 3 . 3 . Message Errors 13 | . . . . 1 . 3 5 . . . 2 . 2 . Matter Fused 13 | . . . . 4 . 6 2 . . . 1 . . . Heat Flow Errors 3 | . . . . . . . 3 . . . . . . . Energy Discharges 8 | . . . . . . 1 6 . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . 1 . 1 . 1 . . . . . . Data Loss (major) 4 | . . . . . . 2 2 . . . . . . . Misfires 2 | . . . . . . 1 1 . . . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 753 | . . . . . 54 359 . . . 65 1 . 53 221 Projectiles . | . . . . . . . . . . . . . . . Explosions 484 | . . . . . 54 359 . . . . 1 . . 70 Melee 269 | . . . . . . . . . . 65 . . 53 151 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . 7 . . 99 118 98 . . . 14 . 2 . Shots 14 | . . 1 . . 5 4 3 . . . 1 . . . Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 16 | . . . 4 . 11 . . . . . . . 1 . Kicked 15 | . . . 4 . 11 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 288 | . 108 76 6 1 196 288 183 . . . 13 233 22 . Average Temperature 57 | . 33 22 3 1 55 85 94 . . . 4 90 11 . Received Heat Transfer 3708 | . 174 393 297 189 452 612 504 . 12 66 36 54 595 324 Effects 3 | . . . . . . 3 . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Fried 10 | . 4 4 . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . . 1 . . . . Heat Transferred 1735 | . . . . . 150 800 . . . 250 350 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . . . . 1 2 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Peak Influence 1460 | . 289 311 415 191 287 1044 1460 569 488 415 144 86 378 553 Initial 569 | . . 86 90 . . 31 425 569 308 182 35 47 35 170 Average 309 | . 117 174 175 80 86 478 980 569 443 207 89 37 158 308 Maximum Alert Level 4 | . 1 1 2 . 1 3 4 2 2 2 . . 1 2 Low Security (%) 51 | 100 67 66 62 100 76 14 . . . 54 100 100 58 8 Level 1 22 | . 32 33 26 . 23 23 . . 24 40 . . 41 79 Level 2 12 | . . . 11 . . 44 19 100 75 4 . . . 12 Level 3 8 | . . . . . . 17 41 . . . . . . . Level 4 5 | . . . . . . . 38 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . . 1 1 3 4 9 . . 2 3 2 1 7 3 Investigation 10 | . . . 1 . . 1 . . . 1 1 1 4 1 Extermination 8 | . . . . 2 2 1 . . . 1 . . 1 1 Reinforcement 13 | . . 1 . 1 . 4 . . 2 1 1 . 2 1 Assault 1 | . . . . . . 1 . . . . . . . . Garrison 4 | . . . . . 2 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . . . Haulers Reinforced 2 | . . . . 1 . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Distress Signals 18 | . 1 . 2 . 1 4 1 . . 2 1 . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 357 | . 15 24 25 14 24 55 28 . 9 48 9 7 59 40 Peak Tracking Total 17 | . 3 3 4 2 5 5 6 . 5 7 5 4 17 16 Tactical Retreats 26 | . 2 . . . 2 2 2 . . 1 1 . 10 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Traps Triggered 15 | . 1 2 1 2 . 1 3 . . 2 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . . . . . . . . 3 . Exploded 3 | . . . . . . . . . . . . . 3 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Machines Disabled 51 | . . . 1 . 8 27 7 . . 1 . . 6 1 Max in Single Turn 5 | . . . 1 . 5 4 1 . . . . . 3 1 Garrison Access 2 | . . . . . 1 . . . . . . 1 . . Garrison Relay 5 | . . . . . . . 5 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Machines Accessed 43 | . 1 4 6 4 4 5 2 1 . 4 2 3 4 3 Terminals 33 | . 1 3 4 3 2 4 2 1 . 3 2 2 4 2 Fabricators 2 | . . . . 1 . . . . . . . . . 1 Repair Stations 3 | . . 1 1 . 1 . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 . . Total Hacks 114 | . 3 10 19 14 8 10 2 1 . 12 6 11 11 7 Successful 74 | . 2 7 15 9 5 6 2 1 . 7 4 6 6 4 Failed 40 | . 1 3 4 5 3 4 . . . 5 2 5 5 3 Catastrophic 8 | . 1 . . 1 1 . . . . 1 1 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 71 | . 3 8 10 7 5 9 . . . 8 5 7 8 1 Terminals 85 | . 3 8 10 7 5 8 2 1 . 9 6 10 11 5 Fabricators 9 | . . . . 7 . . . . . . . . . 2 Repair Stations 8 | . . 2 4 . 2 . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . Garrison Access 4 | . . . . . 1 2 . . . . . 1 . . Terminal Hacks 20 | . 1 1 2 2 . . 2 1 . 3 2 2 3 1 Record 2 | . . . . . . . . . . . 1 . 1 . Part Schematic 2 | . . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . Level Access Points 4 | . 1 1 . . . . . . . . . . 1 1 Branch Access Points 2 | . . . . . . . . . . 1 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Unreport Threat 5 | . . . 2 . . . . . . 1 . 2 . . Recall Assault 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . 4 . . . . . . . . . 2 Load Schematic 3 | . . . . 2 . . . . . . . . . 1 Build 3 | . . . . 2 . . . . . . . . . 1 Repair Station Hacks 8 | . . 2 4 . 2 . . . . . . . . . Scan Component 4 | . . 1 2 . 1 . . . . . . . . . Repair 4 | . . 1 2 . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 33 | . 1 4 7 3 2 5 . . . 2 2 3 3 1 Terminals 33 | . 1 4 7 3 2 5 . . . 2 2 3 3 1 Assimilate 5 | . . 1 3 . . 1 . . . . . . . . Botnet 26 | . 1 3 4 3 2 4 . . . 2 2 2 2 1 Detonate 2 | . . . . . . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 36 | . . 3 5 4 3 4 2 . . 4 2 2 4 3 Full Trace Events 9 | . . . 1 . . . . . . 1 1 1 4 1 Feedback Events 2 | . . . . . . . . . . . . . 2 . Corruption 2 | . . . . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 2 . . . . . 1 . . 2 . Parts Built 4 | . . . . 3 . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . Time 102 | . . . . 78 . . . . . . . . . 24 Total Part Build Rating 14 | . . . . 11 . . . . . . . . . 3 Parts Repaired 4 | . . 1 2 . 1 . . . . . . . . . Time 153 | . . 26 89 . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Used RIF Installer 1 | . . . . . . . 1 . . . . . . . Robots Hacked 25 | . . . . . . . . . 1 12 2 2 8 . Non-combat 4 | . . . . . . . . . . 1 . . 3 . Combat 21 | . . . . . . . . . 1 11 2 2 5 . Robot Hacks Applied 33 | . . . . . . . . . 1 20 2 2 8 . find_dsf 1 | . . . . . . . . . . 1 . . . . disable_scanner 1 | . . . . . . . . . . . . . 1 . amplify_resonance 7 | . . . . . . . . . . 5 . . 2 . reboot_system 2 | . . . . . . . . . . 2 . . . . go_dormant 8 | . . . . . . . . . . 8 . . . . overwrite_iff 2 | . . . . . . . . . . . . 2 . . streamctrl_low 1 | . . . . . . . . . . . . . 1 . formatsys_high 11 | . . . . . . . . . 1 4 2 . 4 . Relay Couplers Released 24 | . . . . . . . 24 . . . . . . . Machine Destruction 24 | . . . . . . . 24 . . . . . . . Attached 9 | . . . . . . . 1 . 4 2 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Total Allies 21 | . . . 1 . . . 6 . 1 4 2 2 5 . Largest Group 4 | . . . 1 1 . . 3 3 3 3 2 2 4 . Highest-Rated Group 279 | . . . 26 26 . . 279 279 279 161 128 138 116 . Highest-Rated Ally 99 | . . . 26 26 . . 99 99 99 58 64 69 30 . Total Orders 2 | . . . . . . 2 . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . Ally Attacks 126 | . . . . . . . 29 . 35 32 2 7 21 . Total Damage 4162 | . . . . . . . 1150 . 1063 926 129 437 457 . Kills 21 | . . . . . . . 7 . 8 4 . . 2 . Allies Corrupted 2 | . . . . . . . . . . 1 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . 5 . . . . . . . . Drone Recoveries 5 | . . . . . . 5 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Turns Passed 10143 | 70 351 753 1179 1247 1349 1288 1420 11 237 595 222 240 608 573 Spaces Moved 7451 | 49 224 380 532 818 888 644 825 10 300 711 292 345 821 612 Core 13 | 4 . . . . . . . . . . . . . 9 Treads 5 | . . . 5 . . . . . . . . . . . Legs 4389 | 45 224 380 527 818 888 644 825 10 28 . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2970 | . . . . . . . . . 198 711 292 345 821 603 Flight 74 | . . . . . . . . . 74 . . . . . Fastest Speed 30 | 50 120 120 125 100 120 120 112 112 31 48 48 42 30 36 Average Speed 93 | 114 120 120 147 119 120 127 121 112 53 53 49 45 47 44 Slowest Speed 400 | 120 120 120 240 125 120 265 190 112 360 112 112 108 150 400 Overloaded Moves 39 | . . . . . . . . . . . . . 39 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 32 39 41 15 27 24 86 1 92 27 10 13 80 23 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 20 | . . . . . 19 1 . . . . . . . . Terrain Destroyed 450 | . 5 4 10 . 88 210 99 . . 4 2 . 13 15 Melee . | . . . . . . . . . . . . . . . Projectile 33 | . . . . . 2 5 22 . . 4 . . . . AOE 414 | . 5 4 10 . 85 203 77 . . . 2 . 13 15 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Fac Res Res Tes Acc Total 9676 | 59 257 562 805 1047 1099 930 1114 9 373 854 339 410 991 827 Wait 914 | . . 82 139 138 89 128 84 . 2 13 18 32 61 128 Move 7435 | 48 223 379 531 817 885 644 824 9 299 710 291 344 820 611 Hop . | . . . . . . . . . . . . . . . Pick Up 82 | 3 2 7 11 10 6 7 17 . 11 1 1 1 3 2 Fast Attach 152 | 7 1 8 9 7 3 14 23 . 15 7 3 10 26 19 Attach 41 | . 1 1 3 1 2 8 4 . 5 3 2 4 3 4 Detach 10 | . . 1 . 1 1 1 . . . 1 . 1 3 1 Swap 128 | 1 3 8 11 8 21 16 29 . 5 10 . 2 10 4 Drop 216 | . 1 14 15 21 18 21 44 . 30 12 . 5 24 11 Fire 550 | . 26 62 82 44 61 91 73 . 6 48 22 11 19 5 Melee 67 | . . . . . . . . . . 14 . . 19 34 Ram 1 | . . . . . . . . . . . . . 1 . Kick 15 | . . . 4 . 11 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . 2 . 5 . . 13 . . 1 8 Rewire 36 | . . . . . . . 11 . . 22 2 . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 96 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Hacker-Mutant 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Utility x2 457 | -9/Materials | Repaired EM Pulse Gun 480 | -9/Materials | Identified exit to Materials 819 | -9/Materials | Identified exit to Mines 819 | -9/Materials | Discovered exit to Mines (range 15) 1175 | -9/Materials | Entered another Materials area 1175 | -8/Materials | Evolved 2 slots: Utility x2 1535 | -8/Materials | Repaired Carbon-fiber Leg 1587 | -8/Materials | Repaired Imp. Assault Rifle 2030 | -8/Materials | Identified exit to Factory 2030 | -8/Materials | Discovered exit to Factory (range 15) 2354 | -8/Materials | Entered Factory 2354 | -7/Factory | Accompanied by 1 ally 2354 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2637 | -7/Factory | Fabricated Hacking Suite (x1) 2987 | -7/Factory | Fabricated System Restoration Module (x2) 3556 | -7/Factory | Identified exit to Factory 3556 | -7/Factory | Discovered exit to Factory (range 16) 3601 | -7/Factory | Entered another Factory area 3601 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3884 | -6/Factory | Repaired Carbon-fiber Leg 3905 | -6/Factory | Build established: Hacker-Skirmisher 4013 | -6/Factory | Garrison activated, responded to threat 4686 | -6/Factory | Identified exit to Lower Caves 4686 | -6/Factory | Discovered exit to Lower Caves (range 6) 4747 | -6/Factory | Spotted B-75 Beast 4942 | -6/Factory | Identified exit to Factory 4942 | -6/Factory | Discovered exit to Factory (range 7) 4950 | -6/Factory | Entered another Factory area 4950 | -5/Factory | Evolved 2 slots: Utility x2 5158 | -5/Factory | Destroyed 7 combat bots 5850 | -5/Factory | First assault squad dispatched 5968 | -5/Factory | Lost 6 parts (1n4u1w) 6102 | -5/Factory | Garrison activated, responded to threat 6148 | -5/Factory | Destroyed 7 combat bots 6238 | -5/Factory | Identified exit to Garrison 6238 | -5/Factory | Entered Garrison 6358 | -5/Garrison | Rescued a captive Derelict 6375 | -5/Garrison | Rescued a captive Derelict 6394 | -5/Garrison | Build established: Scavenger-Tank 6426 | -5/Garrison | Triggered checkpoint 6525 | -5/Garrison | Lost 3 parts (1n1u1w) 6654 | -5/Garrison | Lost 3 parts (1p1n1u) 6690 | -5/Garrison | Triggered checkpoint 6733 | -5/Garrison | Spotted B-75 Beast 6772 | -5/Garrison | Triggered checkpoint 6778 | -5/Garrison | Triggered checkpoint 6821 | -5/Garrison | Garrison Relay disabled 6935 | -5/Garrison | Found embedded Infiltrators 6968 | -5/Garrison | Identified exit to Factory 6968 | -5/Garrison | Discovered exit to Factory (range 5) 7014 | -5/Garrison | Triggered checkpoint 7044 | -5/Garrison | Garrison Relay disabled 7128 | -5/Garrison | Triggered checkpoint 7197 | -5/Garrison | Installed Relay Interface Framework 7206 | -5/Garrison | Garrison Relay disabled 7258 | -5/Garrison | Discovered exit to Factory (range 12) 7303 | -5/Garrison | Spotted Striker 7303 | -5/Garrison | Spotted Striker 7334 | -5/Garrison | Allies destroyed Striker 7336 | -5/Garrison | Destroyed Striker 7339 | -5/Garrison | Rewired Striker 7342 | -5/Garrison | Rewired Striker 7392 | -5/Garrison | Garrison Relay disabled 7550 | -5/Garrison | Triggered checkpoint 7554 | -5/Garrison | Garrison Relay disabled 7641 | -5/Garrison | Discovered exit to Factory (range 13) 7658 | -5/Garrison | Entered Factory 7658 | -5/Factory | Accompanied by 3 allies 7669 | -5/Factory | Identified exit to DSF 7669 | -5/Factory | Entered DSF 7669 | -5/DSF | Accompanied by 3 allies 7689 | -5/DSF | Additional patrols routed to DSF 7700 | -5/DSF | Allies destroyed Striker 7707 | -5/DSF | Identified exit to Factory 7707 | -5/DSF | Discovered exit to Factory (range 15) 7906 | -5/DSF | Entered Factory 7906 | -4/Factory | Evolved 2 slots: Utility x2 8015 | -4/Factory | Build established: Bothacker-Tank 8329 | -4/Factory | Identified exit to Upper Caves 8329 | -4/Factory | Identified exit to Armory 8493 | -4/Factory | Identified exit to Research 8493 | -4/Factory | Discovered exit to Research (range 12) 8501 | -4/Factory | Entered Research 8501 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8506 | -3/Research | Identified exit to Quarantine 8554 | -3/Research | Spotted B-86 Titan 8696 | -3/Research | P-80 Master assimilated allied Warden 8b 8717 | -3/Research | Identified exit to Research 8717 | -3/Research | Discovered exit to Research (range 11) 8723 | -3/Research | Entered another Research area 8723 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8749 | -2/Research | Lost 5 parts (2u3w) 8936 | -2/Research | Spotted B-90 Cyclops 8944 | -2/Research | Identified exit to Testing 8944 | -2/Research | Discovered exit to Testing (range 16) 8963 | -2/Research | Entered Testing 9084 | -2/Testing | Spotted PG-FYUKZ5J7EF 9111 | -2/Testing | Allies destroyed PG-FYUKZ5J7EF 9117 | -2/Testing | Found Prototype Processor 9117 | -2/Testing | Identified Exp. Targeting Computer 9138 | -2/Testing | Found Prototype Device 9138 | -2/Testing | Identified Exp. Thermal Shield 9147 | -2/Testing | Lost 5 allies 9157 | -2/Testing | Found Prototype Launcher 9157 | -2/Testing | Identified Tactical Quantum Warhead 9158 | -2/Testing | Lost 3 parts (1p2u) 9166 | -2/Testing | Scanned by Researcher 9215 | -2/Testing | Found Prototype Hackware 9215 | -2/Testing | Identified System Mapper 9229 | -2/Testing | Identified exit to Access 9332 | -2/Testing | Build established: Hacker-Mutant 9379 | -2/Testing | Lost 11 parts (2p4n5u) 9481 | -2/Testing | Found Prototype Device 9481 | -2/Testing | Identified Exp. Thermal Defense Suite 9487 | -2/Testing | Spotted Striker 9487 | -2/Testing | Spotted Striker 9501 | -2/Testing | Spotted Alpha 7 9571 | -2/Testing | Entered Access 9571 | -1/Access | Evolved 2 slots: Weapon x2 9596 | -1/Access | Found Fusion Bomb Launcher 9603 | -1/Access | Identified exit to Surface 9661 | -1/Access | Found Prototype Protection 9661 | -1/Access | Identified Centrium Heavy Armor Plating 9710 | -1/Access | Fabricated Hacking Suite (x1) 10070 | -1/Access | Lost 7 parts (1p1n2u3w) 10135 | -1/Access | Door terminal overloaded 10144 | *** | Escaped! Last Messages --------------- 10119_ Penetrated by Slug. 10119_ Slug penetrates Wall. 10123_ Lgt. Quantum Reactor destroyed. 10130_ K-01 Serf cleans the Terminal. 10131_ Connecting with Terminal... 10131_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 10134_ U-05 Engineer lays Concrete. 10135_ System overload, Sealed Barrier opened. 10135_ Terminal disabled. 10135_ K-01 Serf collects debris. 10138_ U-05 Engineer lays Concrete. 10138_ K-01 Serf destroyed. 10138_ P-80 Master resets P-80 Master, system corruption cleaned. 10139_ Force Lance destroyed. 10139_ Exp. Targeting Computer destroyed. 10139_ Imp. Gyrokinetic Inverter destroyed. 10142_ The Access Shell folds into the floor. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????? ??????????? | | ???????????????????# #??????? ??????????? | | ???????????????????# #??????? #?????????? | | ???????????????????# #??????? #?????????? | | ??????????????????## ##?????? #?????????? | | ??????????????????# #?????? #?????????? | | ??????????????????##"" ##?????? #?????????? | | ???????????????????#"" #??????? #?????????? | | ???????????????????#"" #??????? ########### | | ???????????????????#T #??????# # | | ???????????????????#"" #??????# # | | ???????????????????#" #??????# # | | ?????###############""= w p######## # | | *%! p # | | = p # | | ????################################# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# + | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ???????????????????????????????????## ########### | | ????????????????????????########+### # """ | | ???????????????????????? T" # ""T"" | | ???????????????????????? " /% " "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Energy Generation 59 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 65 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 12 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 60 Relay Coupler Types 4 Relay Coupler Value 251 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Antigrav System | -4/Factory | Scanalyzed Hdn. Centrium Wheel | -2/Testing | Archive Imp. Matter Neutralizer | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory System Restoration Module | x2 | -7/Factory Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed MatterFissionReconstructor Manual? 0 Play Time 02:44:28 Cumulative 68.4 hours Start 2024.12.26 @ 13:29:08 End 2024.12.26 @ 22:30:00 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 41 Rogue 29 Adventurer 9 Explorer 3 Win Type 0 Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 24 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 106b1c8a-1b33-46f4-b3b9-ff2a4b010ab5