Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 21:35:06 Player: Scringis Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1333) 1333 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-104) -104 TOTAL SCORE: 2689 Bonus ------- High Alert Combat Kills 19 Friendly Fire -123 Cogmind --------- Core Integrity 0/400 Matter 197/300 Energy 280/280 System Corruption 3% Temperature Cool (9) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Axe > --- INVENTORY (15) --- Improved Heat Sink Sensor Array Improved Signal Interpreter Splice Drone Bay Grenade Launcher Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Ion Cannon Minigun > --- INVENTORY -------- Improved Ion Engine Splice Drone Bay Improved EM Shotgun Shock Rifle Improved Light Cannon Grenade Launcher Grenade Launcher Hammer Axe [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Slashing Weapon Axe Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | 6 6 8 17 Power 8 | 1 2 1 4 Engine 7 | 1 2 . 4 Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 6 | 2 . 1 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 1 5 Device 3 | . . . 3 Storage 2 | 1 1 . . Processor 3 | . 1 1 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 2 5 5 Energy Gun 6 | 2 1 1 2 Energy Cannon 3 | . 1 2 . Ballistic Gun 3 | . . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . 1 3 8 Power 2 | . 1 . 1 Propulsion 3 | . . 1 2 Utility 3 | . . 1 2 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 95 86 94 Engine 4 | . 13 . 6 Core 8 | . . 13 4 Treads 19 | . 28 15 19 Device 2 | . . . 9 Storage 13 | . 14 14 11 Processor 12 | . 9 14 13 Hackware 2 | . . . 7 Energy Gun 8 | . 26 5 . Energy Cannon 10 | . 1 14 10 Ballistic Gun 6 | . . 7 9 Naked Turns . | . . . . Heaviest Build 40 | 12 29 34 40 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 10 | . . 1 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 12 15 15 Most Carried 12 | 5 10 11 12 Average Carried 8 | 1 5 9 9 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 1 9 11 7 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 644 | 71 235 70 268 Remotely . | . . . . Salvage Created 1890 | 25 564 331 970 Parts 124 | 2 32 20 70 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 45 | . 15 9 21 Melee 1 | . . . 1 Guns 26 | . 14 2 10 Cannons 16 | . . 7 9 AOE 2 | . 1 . 1 Classes Destroyed 10 | 1 4 . 5 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 4 | . 2 . 2 Operator 1 | . . . 1 Watcher 6 | . 3 . 3 Swarmer 19 | . 8 3 8 Grunt 21 | . 7 6 8 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Thug 1 | . . . 1 Best Kill Streak 8 | 1 4 3 8 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 272 | . 73 38 161 Missed 81 | . 26 11 44 Damage Taken 2358 | . 448 388 1522 Core 571 | . 72 87 412 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 108 | . 34 . 74 Core Remaining (%) 68 | 100 . 36 . Volleys Fired 141 | 1 55 25 60 Largest 2 | 2 2 2 2 Hottest 113 | 100 108 113 95 Shots Fired 273 | 2 110 41 120 Gun 197 | 2 106 16 73 Cannon 76 | . 4 25 47 Launcher . | . . . . Special . | . . . . Kinetic 57 | . . . 57 Thermal 180 | 2 106 25 47 Explosive . | . . . . Electromagnetic 36 | . 4 16 16 Robot Hit Streak 26 | 1 26 4 16 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 178 | 1 72 21 84 Core Hits 78 | 1 28 15 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 7 . . Burn 7 | . 7 . . Melee Attacks 17 | . . 11 6 Impact . | . . . . Slashing 17 | . . 11 6 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3492 | 12 1039 463 1978 Guns 1932 | 12 931 117 872 Cannons 1015 | . 41 265 709 Explosions 285 | . 48 41 196 Melee 170 | . . . 170 Ramming 90 | . 19 40 31 Kinetic 636 | . . . 636 Thermal 2080 | 12 955 306 807 Explosive 98 | . . . 98 Electromagnetic 418 | . 65 117 236 Impact . | . . . . Slashing 170 | . . . 170 Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 3 | . . . 3 Matter Fused 2 | . . . 2 Heat Flow Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 86 | . . . 86 Projectiles 4 | . . . 4 Explosions 82 | . . . 82 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 157 | . 13 50 94 Shots 4 | . 1 1 2 Rammed 19 | . 4 9 6 Targets Rammed 19 | . 4 9 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 360 | 39 360 344 243 Average Temperature 100 | 26 96 142 38 Received Heat Transfer 726 | . 108 213 405 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 16 | . 12 2 2 Heat Transferred 5097 | 37 3232 531 1297 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 1 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 461 | 5 251 248 461 Initial 75 | . 3 75 . Average 62 | . 116 27 88 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 90 | 100 81 98 84 Level 1 8 | . 18 1 12 Level 2 . | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 4 . 4 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 7 | . 3 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 32 10 33 Peak Tracking Total 5 | . 5 2 4 Tactical Retreats 10 | . 5 1 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 2 2 5 Terminals 5 | . 1 . 4 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 5 2 14 Successful 10 | . 3 2 5 Failed 11 | . 2 . 9 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 3 . 11 Fabricators . | . . . . Repair Stations 5 | . 2 . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 2 2 Prototype ID Bank 1 | . 1 . . Open Door 2 | . . 2 . Alert Level 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 . 3 Scan Component 3 | . 1 . 2 Repair 2 | . 1 . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 6 | . 1 . 5 Full Trace Events 5 | . 1 . 4 Feedback Events 2 | . . . 2 Corruption 2 | . . . 2 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 64 | . 26 . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 6251 | 52 1329 3192 1678 Spaces Moved 2646 | 35 599 1310 702 Core 29 | 17 . . 12 Treads 2617 | 18 599 1310 690 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 196 | 106 160 228 173 Slowest Speed 550 | 160 160 240 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 4 86 101 45 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 10 | . . 10 . Terrain Destroyed 75 | . 3 21 51 Melee 10 | . . 10 . Projectile 5 | . . 2 3 AOE 60 | . 3 9 48 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3393 | 48 859 1440 1046 Wait 466 | . 177 66 223 Move 2643 | 34 598 1309 702 Hop . | . . . . Pick Up 47 | 7 15 8 17 Fast Attach . | . . . . Attach 29 | 6 5 4 14 Detach 1 | . . . 1 Swap 8 | . 1 4 3 Drop 22 | . 4 4 14 Fire 141 | 1 55 25 60 Melee 17 | . . 11 6 Ram . | . . . . Kick . | . . . . Crush 19 | . 4 9 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Repaired Lgt. Ion Engine 847 | -10/Materials | Discovered new exit (range 12) 955 | -10/Materials | Discovered new exit (range 16) 1358 | -10/Materials | Discovered new exit (range 8) 1382 | -10/Materials | Entered Mines 1542 | -10/Mines | Found the Drone Emporium 1552 | -10/Mines | Found Prototype Device 1692 | -10/Mines | Discovered new exit (range 5) 2044 | -10/Mines | Core integrity fell below 50% 2345 | -10/Mines | Learned Materials security intel 2450 | -10/Mines | Discovered new exit (range 8) 2593 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3102 | -10/Mines | Discovered new exit (range 7) 4574 | -10/Mines | Entered Materials 4574 | -9/Materials | Evolved 2 slots: Utility x2 5043 | -9/Materials | Build established: Scavenger-Mutant 5618 | -9/Materials | Repaired Minigun 5711 | -9/Materials | Discovered new exit (range 15) 5792 | -9/Materials | Build established: Mutant 6183 | -9/Materials | Core integrity fell below 50% 6205 | -9/Materials | Lost 5 parts (2n1u2w) 6220 | -9/Materials | Core integrity fell below 20% 6252 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Nuclear Reactor explodes. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. System corrupted: Matter fused (-5). U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Targeting Computer destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Y-45 Defender destroyed. U-05 Engineer builds a Wall. RZ,K<=BRY=KW TLOGRBBO Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????#??????????????????? | | ????????????????????!??????????????????? | | ????????????????????!??????????????????? | | ???????????????????? ??????????????????? | | ??????###??????????? #####?????????????? | | ?????? ??????????? ?????????????? | | ?????? ??????????? ??????????????? | | ?????? ??????????? ??????????????? | | ??????# #???????????# #??????????????? | | ??????# #???????????#[% #??????????????? | | ??????# #????####+### #??????????????? | | ??????# #????# # =*#??????????????? | | ??????# ###### "" # !%#??????????????? | | #?????# + " =[#*!/#??????????????? | | #????# # %%#=!=#??????????????? | | #????# # =%+[= ##########?????? | | #????# + ! !#% /Y #?????? | | #????# # #= #@""" #?????? | | #????# # # # "Y #?????? | | #????# # # [#!""" #?????? | | #????# ## # %+= #?????? | | ######+# # + *#[ """ #?????? | | # # # """ = #?????? | | # ### """ #?????? | | # ## #?????? | | # ############?????? | | + # ##????????????????? | | # # ####### ##?????????????????? | | # #???????# ???????????????????? | | ## #???????# ???????????????????? | | ?# #??????? ??????###??????????? | | ###########??????? ?????? #??????????? | | # #??????????# ??????# ########???? | | ##############??????# # #???? | | % % [ #??????# # """ #???? | | ###### #??????# # """ #???? | | # # # ######## # """ #???? | | ###+### + % %+ = #???? | | # # ############## #%[ #???? | | # ![ # #????????????# ########???? | | ] """#*! + #????????????# #????????? | | ] """#! # #????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Part-time Excavator Challenges ------------ None Game ------ Seed DisruptorKineticLattice Manual? 0 Play Time 00:23:43 Cumulative 8.4 hours Start 2024.04.02 @ 21:11:06 End 2024.04.02 @ 21:35:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05dbb161-f7e3-4763-a9dc-136204d2c8ee