Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 09:06:19 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1005) 1005 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2295 Bonus ------- None Cogmind --------- Core Integrity 323/400 Matter 299/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle Light Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Improved Heat Sink Medium Armor Plating Hacking Suite Light Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Improved Heat Sink Medium Armor Plating Medium Armor Plating Hacking Suite Light Assault Rifle Heavy Assault Rifle Light Cannon Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 7 18 . 8 Power 5 | . 4 . 1 Engine 5 | . 4 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 3 5 . . Treads 4 | 1 3 . . Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 13 | 2 7 . 4 Energy Gun 3 | . 3 . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 3 . 2 Ballistic Cannon 2 | . . . 2 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 5 . 4 Power 1 | . 1 . . Propulsion 3 | . 2 . 1 Utility 3 | . 1 . 2 Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 3 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 100 98 Engine 11 | . 12 14 11 Treads 13 | . 13 14 11 Wheel 13 | . 13 14 10 Device 12 | . 14 14 4 Storage 13 | . 14 14 11 Protection 3 | . . . 17 Energy Gun 7 | . 9 14 . Ballistic Gun 18 | . 17 14 22 Ballistic Cannon 2 | . . . 10 Peak Build Rating 15 | 6 10 9 15 Average Rating 9 | 4 8 9 13 On Entrance 6 | . 6 9 9 Naked Turns . | . . . . Heaviest Build 51 | 8 29 29 51 Greatest Support 20 | 16 20 16 20 Greatest Overweight (x) 9 | . 9 1 3 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 6 15 15 15 Average Carried 11 | 3 11 15 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 12 Class Distribution -------------------- 79% | Mutant 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 832 | 253 294 . 285 Remotely . | . . . . Salvage Created 1364 | 45 623 . 696 Parts 78 | 6 33 . 39 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 5 | . 4 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 30 | . 15 . 15 Guns 27 | . 15 . 12 Cannons 3 | . . . 3 Classes Destroyed 8 | 1 4 . 3 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 3 | . . . 3 Operator 2 | . 2 . . Swarmer 7 | . 3 . 4 Grunt 19 | . 12 . 7 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 4 | 2 3 . 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 138 | . 74 . 64 Missed 33 | . 24 . 9 Damage Taken 1277 | . 615 . 662 Core 204 | . 127 . 77 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 49 . Volleys Fired 114 | 9 66 . 39 Largest 3 | 2 2 . 3 Hottest 78 | 40 70 . 78 Shots Fired 224 | 18 112 . 94 Gun 203 | 18 111 . 74 Cannon 20 | . . . 20 Launcher 1 | . 1 . . Special . | . . . . Kinetic 207 | 18 95 . 94 Thermal 12 | . 12 . . Explosive . | . . . . Electromagnetic 5 | . 5 . . Robot Hit Streak 14 | 5 11 . 14 Robot Miss Streak 4 | 2 4 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 155 | 11 76 . 68 Core Hits 71 | 3 39 . 29 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 1 | . 1 . . Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1810 | 112 775 . 923 Guns 1487 | 112 745 . 630 Cannons 293 | . . . 293 Explosions 30 | . 30 . . Melee . | . . . . Ramming . | . . . . Kinetic 1603 | 112 568 . 923 Thermal 153 | . 153 . . Explosive . | . . . . Electromagnetic 54 | . 54 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 251 | . 108 . 251 Average Temperature 61 | . 24 . 82 Received Heat Transfer 720 | . 384 . 336 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 457 | . 457 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 379 | 10 177 . 379 Initial 6 | . 6 . . Average 65 | 4 41 . 171 Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 100 50 Level 1 10 | . . . 49 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 28 . 20 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 12 | . 7 . 5 Terminals 11 | . 6 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 24 . 15 Successful 21 | . 15 . 6 Failed 17 | . 8 . 9 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 33 | . 22 . 11 Terminals 37 | . 22 . 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 2 | . 2 . . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 9 . 6 Terminals 14 | . 8 . 6 Botnet 4 | . 2 . 2 Skim 10 | . 6 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 7 . 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2240 | 115 1594 74 457 Spaces Moved 797 | 64 461 65 207 Core 10 | 9 1 . . Treads 297 | . 288 . 9 Legs . | . . . . Wheels 490 | 55 172 65 198 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 115 130 Average Speed 162 | 87 187 115 144 Slowest Speed 500 | 100 500 115 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 6 77 27 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1557 | 105 1094 64 294 Wait 574 | 19 526 . 29 Move 794 | 63 460 64 207 Hop . | . . . . Pick Up 30 | 6 18 . 6 Fast Attach 15 | 6 9 . . Attach 14 | 1 6 . 7 Detach 2 | 1 . . 1 Swap 4 | . 3 . 1 Drop 10 | . 6 . 4 Fire 114 | 9 66 . 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 14) 461 | -10/Materials | Lost 3 parts (1p1n1u) 622 | -10/Materials | Discovered new exit (range 11) 960 | -10/Materials | Discovered new exit (range 7) 1118 | -10/Materials | Central database locked down 1203 | -10/Materials | Learned location of 1 exit from Storage 1223 | -10/Materials | Core integrity fell below 50% 1278 | -10/Materials | Identified exit to Subcaves 1278 | -10/Materials | Identified exit to Materials 1398 | -10/Materials | Learned 4 Subcaves zone layouts 1444 | -10/Materials | Learned Storage stockpile data 1479 | -10/Materials | Identified exit to Mines 1503 | -10/Materials | Learned location of Recycling (-8) 1580 | -10/Materials | Learned Storage emergency access door positions 1700 | -10/Materials | Learned Storage trap positions 1710 | -10/Materials | Entered Mines 1784 | -10/Mines | Entered Materials 1784 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1785 | -9/Materials | Identified exit to Materials 2080 | -9/Materials | Build established: Tank 2234 | -9/Materials | Lost 3 parts (1n1u1w) 2241 | -9/Materials | Self-destructed Last Messages --------------- 02153_ Hvy. Assault Rifle temporarily disabled. 02153_ G-34 Mercenary destroyed. 02155_ Acquired 52 matter. 02164_ W-16 Scout sends out distress signal. 02186_ G-47 Trooper knocked back. 02187_ Med. Armor Plating destroyed. 02188_ R-06 Scavenger collects Aluminum Leg. 02199_ G-34 Mercenary destroyed. 02201_ Lgt. Cannon destroyed. 02202_ U-05 Engineer builds a Door. 02203_ Com. Wheel destroyed. 02206_ G-47 Trooper destroyed. 02209_ G-34 Mercenary suffers critical hit (Destroy). 02209_ G-34 Mercenary destroyed. 02215_ Acquired 38 matter. 02219_ Acquired 27 matter. 02225_ Acquired 2 matter. 02228_ Acquired 1 matter. 02235_ R-06 Scavenger collects Aluminum Leg. 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