Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 21:01:24 Player: albenzo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1166) 1166 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5396 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 31/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Angular Momentum Engine Medium Storage Unit Large Storage Unit Signal Interpreter Kinecellerator Skeleton Box EM Shotgun Heavy Assault Rifle Autogun Flak Gun Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Hacking Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Medium Storage Unit Large Storage Unit Signal Interpreter Skeleton Box EM Shotgun Heavy Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Rocket Launcher Rocket Launcher Mining Laser [Rating: 34] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power . | . . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 . Utility 4 | . . . . . . 1 1 2 Weapon 1 | . . 1 . . . . . . Parts Attached 61 | 6 16 9 1 2 8 4 9 6 Power 10 | 1 2 3 . . 2 . 1 1 Engine 7 | 1 2 3 . . . . . 1 Core 3 | . . . . . 2 . 1 . Reactor . | . . . . . . . . . Propulsion 17 | 2 7 1 . . 2 1 3 1 Treads 1 | . . . . . . . . 1 Leg 16 | 2 7 1 . . 2 1 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 6 2 1 2 1 3 2 1 Device 5 | . 3 . . 1 . . 1 . Storage 11 | 1 3 2 . 1 1 2 1 . Processor 1 | . . . . . . . . 1 Hackware 1 | . . . . . . 1 . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 1 3 . . 3 . 3 3 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | . 1 3 . . 2 . 3 3 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 20 | . 3 2 . . . . 3 12 Power 2 | . . . . . . . . 2 Propulsion 8 | . 1 1 . . . . 3 3 Utility 5 | . 1 1 . . . . . 3 Weapon 5 | . 1 . . . . . . 4 Highest Loss Streak 8 | . 2 1 . . . . 3 8 Average Slot Usage (%) 83 | . 95 95 88 87 99 96 90 38 Engine 5 | . 14 11 11 11 1 . . 3 Core 3 | . . . . . 9 9 7 1 Leg 23 | . 28 30 22 22 32 32 28 2 Device 5 | . 10 9 . 2 11 . 7 1 Storage 13 | . 14 10 11 11 11 18 15 12 Processor 1 | . . . . . . . . 6 Hackware 2 | . . . . . . 9 7 1 Protection 1 | . . . 11 8 . . . . Energy Gun 3 | . 19 . . . . . . . Ballistic Gun 21 | . 7 33 33 33 32 27 23 7 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 13 25 29 31 31 31 52 65 69 Greatest Support 65 | 20 20 30 20 20 40 55 65 20 Greatest Overweight (x) 21 | 4 1 1 1 1 1 . 4 21 Average Overweight (x) 1 | . . . 1 1 . . 1 11 Largest Inventory Capacity 18 | 6 10 10 10 10 10 16 18 18 Average Capacity 12 | 5 6 9 10 8 9 15 17 17 Most Carried 18 | 6 8 10 9 9 10 11 18 17 Average Carried 10 | 4 6 8 9 8 9 10 15 14 Final Capacity 18 | 6 8 10 10 8 10 16 18 12 Final Carried 18 | 6 8 10 9 8 10 11 18 12 Class Distribution -------------------- 35% | Scavenger-Skirmisher 33% | Mutant 14% | Skirmisher 12% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1220 | 214 166 229 . 20 175 43 263 110 Remotely . | . . . . . . . . . Salvage Created 1439 | . 439 338 . . 199 43 188 232 Parts 84 | . 23 28 . . 9 3 14 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 33 | . 9 9 . . 4 1 4 6 Guns 28 | . 6 9 . . 2 1 4 6 AOE 4 | . 2 . . . 2 . . . Classes Destroyed 9 | . 2 4 . . 1 . 1 1 Worker 2 | . . . . . . . 2 . Recycler 4 | . . 1 . . 2 . 1 . Operator 1 | . . 1 . . . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 14 | . . 7 . . 3 . 3 1 Grunt 14 | . 9 . . . . . 1 4 Brawler 1 | . . . . . . . . 1 Sentry 2 | . . 2 . . . . . . Hunter 2 | . . . . . 1 1 . . Best Kill Streak 5 | . 3 5 . . 2 1 4 3 Combat Bots Only 4 | . 3 4 . . 2 1 2 3 Max Kills in Single Turn 2 | . 2 1 . . 2 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Damage Taken 3979 | . 456 377 . . 156 144 621 2225 Core 1220 | . 90 68 . . 45 37 122 858 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 64 . . . 71 93 82 . Volleys Fired 138 | . 29 34 . . 17 6 24 28 Largest 3 | . 2 3 . . 3 3 3 3 Hottest 80 | . 80 63 . . 76 63 75 75 Shots Fired 351 | . 52 102 . . 51 18 72 56 Gun 349 | . 52 102 . . 49 18 72 56 Cannon . | . . . . . . . . . Launcher 2 | . . . . . 2 . . . Special . | . . . . . . . . . Kinetic 306 | . 9 102 . . 49 18 72 56 Thermal . | . . . . . . . . . Explosive 2 | . . . . . 2 . . . Electromagnetic 43 | . 43 . . . . . . . Robot Hit Streak 14 | . 6 14 . . 11 8 9 10 Robot Miss Streak 11 | . 2 3 . . 3 1 11 7 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 214 | . 31 61 . . 30 14 41 37 Core Hits 92 | . 17 21 . . 11 7 12 24 Critical Hits 2 | . . 1 . . 1 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2957 | . 787 441 . . 481 80 489 679 Guns 2335 | . 410 424 . . 264 80 482 675 Cannons . | . . . . . . . . . Explosions 593 | . 376 . . . 217 . . . Melee . | . . . . . . . . . Ramming 29 | . 1 17 . . . . 7 4 Kinetic 1960 | . 35 424 . . 264 80 482 675 Thermal 376 | . 376 . . . . . . . Explosive 217 | . . . . . 217 . . . Electromagnetic 375 | . 375 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . . . . 21 Average Corruption 10 | . . . . . . . . 10 Corruption Purged . | . . . . . . . . . Effects 30 | . . . . . . . . 30 Message Errors 3 | . . . . . . . . 3 Matter Fused 6 | . . . . . . . . 6 Heat Flow Errors 6 | . . . . . . . . 6 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 Targeting Errors 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 126 | . 106 . . . 20 . . . Projectiles . | . . . . . . . . . Explosions 126 | . 106 . . . 20 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 158 | . 157 . . . . . . 1 Shots 3 | . 3 . . . . . . . Rammed 8 | . 1 . . . . . . 7 Targets Rammed 11 | . 1 1 . . . . 2 7 Kicked 3 | . . 1 . . . . 2 . Crushed . | . . . . . . . . . Highest Temperature 229 | . 189 41 . . 40 28 27 229 Average Temperature 36 | . 52 16 . . 15 12 17 77 Received Heat Transfer 597 | . 168 63 . . . . 63 303 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 3 | . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 350 | . 350 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Peak Influence 233 | . 217 233 37 . 123 91 76 80 Initial 47 | . . 5 37 . . 47 2 . Average 56 | . 105 110 37 . 74 39 34 13 Maximum Alert Level 1 | . 1 1 . . . . . . Low Security (%) 97 | 100 94 87 100 . 100 100 100 100 Level 1 2 | . 5 12 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 3 . . . . 2 2 1 Investigation 4 | . 2 . . . . . 2 . Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . 1 . . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 2 1 . . . 2 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 18 14 . . 5 7 9 10 Peak Tracking Total 5 | . 3 5 . . 3 3 3 3 Tactical Retreats 4 | . 1 . . . 1 . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 3 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . 5 . . . . . . . Max in Single Turn 4 | . 4 . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 21 | . 5 2 . 4 . 4 5 1 Terminals 12 | . 4 1 . . . 4 3 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 1 . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 Garrison Access . | . . . . . . . . . Total Hacks 98 | . 16 4 . 49 . 11 16 2 Successful 79 | . 9 3 . 49 . 7 10 1 Failed 19 | . 7 1 . . . 4 6 1 Catastrophic 4 | . 1 . . . . 1 2 . Database Lockouts . | . . . . . . . . . Manual 20 | . 7 . . 1 . 6 6 . Terminals 36 | . 13 2 . . . 11 10 . Fabricators . | . . . . . . . . . Repair Stations 8 | . 3 2 . . . . 3 . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . . . . 3 2 Garrison Access . | . . . . . . . . . Terminal Hacks 68 | . 6 1 . 49 . 6 6 . Record 50 | . 1 . . 49 . . . . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 3 | . 2 . . . . 1 . . Branch Access Points 3 | . . 1 . . . 1 1 . Emergency Access Points 2 | . . . . . . 2 . . Terminal Index 1 | . . . . . . . 1 . Alert Level 4 | . 2 . . . . 1 1 . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 2 2 . . . . 2 . Scan Component 3 | . 1 1 . . . . 1 . Repair 3 | . 1 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 1 Insert Component 3 | . . . . . . . 2 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . Terminals 2 | . 1 . . . . 1 . . Track 1 | . 1 . . . . . . . Assimilate 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 4 1 . . . 3 4 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 1 . . . . 1 . Time 71 | . 26 26 . . . . 19 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . 10 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Turns Passed 4840 | 58 844 449 42 705 294 727 831 890 Spaces Moved 2065 | 34 412 239 25 467 186 200 383 119 Core 66 | 12 . . . . . . . 54 Treads 4 | . . . . . . . . 4 Legs 1995 | 22 412 239 25 467 186 200 383 61 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 150 150 120 120 120 200 Average Speed 165 | 128 120 125 150 150 120 120 171 597 Slowest Speed 1100 | 250 150 150 150 150 150 120 240 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 61 26 6 93 43 26 16 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 38 | . 18 . . . 20 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 38 | . 18 . . . 20 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total 3181 | 45 715 332 30 472 223 674 502 188 Wait 825 | . 229 27 5 . 5 463 71 25 Move 2057 | 33 411 238 24 466 185 199 382 119 Hop . | . . . . . . . . . Pick Up 49 | 6 12 15 . 1 4 2 8 1 Fast Attach 20 | 6 6 . . 1 1 1 3 2 Attach 13 | . 1 3 1 . . 1 3 4 Detach 3 | . . . . . . . 3 . Swap 28 | . 9 6 . 1 7 2 3 . Drop 36 | . 17 8 . 3 4 . 3 1 Fire 138 | . 29 34 . . 17 6 24 28 Melee . | . . . . . . . . . Ram 8 | . . . . . . . . 8 Kick 4 | . 1 1 . . . . 2 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 3) 651 | -10/Materials | Repaired Aluminum Leg 662 | -10/Materials | Discovered new exit (range 7) 798 | -10/Materials | Discovered new exit (range 14) 903 | -10/Materials | Entered another Materials area 903 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1125 | -9/Materials | Repaired Lrg. Storage Unit 1272 | -9/Materials | Identified exit to Mines 1352 | -9/Materials | Entered Mines 1353 | -9/Mines | Assembled infested the area 1372 | -9/Mines | Met a Derelict bent on vengeance 1387 | -9/Mines | Discovered new exit (range 5) 1394 | -9/Mines | Entered Exiles 1432 | -9/Exiles | Met 8R-AWN 1456 | -9/Exiles | Met EX-HEX 1576 | -9/Exiles | Visited The Gauntlet 1650 | -9/Exiles | Build established: Scavenger-Tank 1726 | -9/Exiles | Met EX-DEC 1797 | -9/Exiles | Learned location of Zion (-6) 1836 | -9/Exiles | Met EX-BIN 1866 | -9/Exiles | Aligned with FarCom system 1867 | -9/Exiles | Given EX-Vault access code 1927 | -9/Exiles | Opened EX-Vault 1940 | -9/Exiles | Found Prototype Device 1940 | -9/Exiles | Identified Skeleton Box 1977 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2079 | -9/Exiles | Discovered new exit (range 14) 2099 | -9/Exiles | Left Exiles lab with Skeleton Box 2099 | -9/Exiles | Entered Mines 2371 | -8/Mines | Discovered new exit (range 10) 2393 | -8/Mines | Entered Materials 2393 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2415 | -8/Materials | Build established: Scavenger-Skirmisher 3092 | -8/Materials | Discovered new exit (range 16) 3120 | -8/Materials | Entered Factory 3120 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3194 | -7/Factory | Repaired Carbon-fiber Leg 3491 | -7/Factory | Identified exit to Storage 3491 | -7/Factory | Identified exit to Lower Caves 3674 | -7/Factory | Lost 3 parts (3n) 3903 | -7/Factory | Discovered new exit (range 14) 3920 | -7/Factory | Build established: Skirmisher 3951 | -7/Factory | Entered another Factory area 3951 | -6/Factory | Evolved 2 slots: Utility x2 4154 | -6/Factory | System corruption reached 10% 4188 | -6/Factory | Lost 8 parts (1p2n2u3w) 4420 | -6/Factory | Build established: Mutant 4779 | -6/Factory | Core integrity fell below 50% 4815 | -6/Factory | Core integrity fell below 20% 4841 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04575_ Slammed into U-05 Engineer. 04595_ 9XJPOATZGQG&RI/7VLBWV/R4LIL9BK#Z17V 04612_ System corrupted: Matter fused (-7). 04660_ System corrupted: Matter fused (-9). 04681_ System corrupted: Matter fused (-6). 04698_ System corrupted: Heat flow error (+199). 04701_ ALERT: Rogue bot located, Programmers report to Factory Zone 7F. 04745_ Rnf. Deuterium Engine destroyed. 04756_ S%U0HZPHD QV #PYG,00PMFFZWWFZ/LMTE R:W 04772_ System corrupted: IFF burst signal emitted. 04785_ Slammed into P-60 Hacker. 04792_ System corrupted: Component data lost. 04793_ Slammed into P-60 Hacker. 04793_ Destabilizing: System interference. 04793_ Adv. Terrain Scan Processor temporarily disabled. 04801_ Slammed into P-60 Hacker. 04816_ System corrupted: Heat flow error (+259). 04817_ Slammed into P-60 Hacker. 04826_ Lrg. Storage Unit destroyed. 04831_ System corrupted: Heat flow error (+222). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????w?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????# ?????????????????#+#??????????????????? | | ??????????? ???????????????# #??????????????????? | | ????????????# ?????????????# #??????????????????? | | ????????????# ???????????# #??????????????????? | | ????????????# ?????????# #??????????????????? | | ????????????# ######## ##+#####???????????? | | ????????????# p*] @ +???????????? | | ????????????# ##### ##??????????????? | | ????????????# ??????# *[* #???????????????? | | ????????????# ????????# [[* #???????????????? | | ????????????# ??????????# [[* !#???????????????? | | ????????????#????????????# ################# | | ?????????????????????????# | | ?????????????????????????# ###+######## | | ?????????????????????????# #? ??????# | | ?????????????????????????+ +? ??????# | | ?????????????????????????##### !! ?????# [ | | ?????????????????????????????? !! ?????# | | ?????????????????????????????# ????# | | ?????????????????????????????# ! ????########## | | ?????????????????????????????########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Flexi-carbon Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedMassCasing Manual? 0 Play Time 00:43:41 Cumulative 20.9 hours Start 2020.10.07 @ 19:58:53 End 2020.10.07 @ 21:01:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 29 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d88b1eff-f555-4c3e-8d92-ab939e32a417