Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.09 @ 15:42:58 Player: Sandwich Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (254) 1270 Value Destroyed (11326) 11326 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1986) 1986 TOTAL SCORE: 22222 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 365 Entered Garrisons 400 Used RIF Installer 500 Registered with UFD 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 450/450 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Compact Matter Pod (fused) Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Particle Reactor Advanced Heat Sink Railgun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Thunder Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Matter Pod Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun High-powered Shotgun Coil Gun KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Neutrino Core Neutrino Core Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Salvage Targeting Computer Kinecellerator Autogun High-powered Shotgun Coil Gun Coil Gun Coil Gun Coil Gun [Rating: 110] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Coil Gun Launcher Micro-nuke Launcher Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 . . . 4 . . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . 1 . . . . . . . . . . . . . Utility 5 | . . . 1 . . . 3 . . . . 1 . . . . . . . . Weapon 4 | . . . 1 . . . . . . . . 1 . . . 2 . . . . Parts Attached 226 | 7 6 9 18 14 1 2 26 5 6 . 3 2 24 . 40 23 2 14 . 24 Power 19 | 1 1 1 . 1 . . 3 . . . 1 . 1 . 3 2 . 2 . 3 Engine 5 | 1 1 1 . 1 . . . . . . . . . . 1 . . . . . Core 4 | . . . . . . . 2 . . . . . . . 1 . . . . 1 Reactor 10 | . . . . . . . 1 . . . 1 . 1 . 1 2 . 2 . 2 Propulsion 77 | 2 2 5 10 2 1 . 12 2 3 . 1 . 7 . 10 9 . 5 . 6 Treads 7 | 1 . . . . . . . . . . . . . . 4 . . . . 2 Leg 65 | . 2 5 10 2 1 . 12 2 3 . 1 . 7 . 6 5 . 5 . 4 Wheel 5 | 1 . . . . . . . . . . . . . . . 4 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 59 | 2 1 2 4 2 . 2 8 3 . . . 1 8 . 12 5 1 2 . 6 Device 33 | 1 . 2 2 1 . 1 4 2 . . . 1 3 . 8 3 . 2 . 3 Storage 5 | 1 1 . 1 . . . . . . . . . 2 . . . . . . . Processor 6 | . . . . . . . 2 . . . . . . . 3 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 15 | . . . 1 1 . 1 2 1 . . . . 3 . 1 2 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 2 1 4 9 . . 3 . 3 . 1 1 8 . 15 7 1 5 . 9 Energy Gun 42 | 2 2 1 4 9 . . 3 . 2 . 1 1 4 . 9 . . . . 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 27 | . . . . . . . . . . . . . 4 . 6 7 1 5 . 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 1 . 4 . . 3 . . . . . . . . . . . . . Corrupted Parts 4 | . . . . . . . . . . . . . . . 1 . . . . 3 System Corruption 13 | . . . . . . . . . . . . . . . 2 . . . . 11 Parts Lost 130 | . 1 1 1 3 . . 6 5 2 . . . 24 . 35 3 1 14 . 34 Power 7 | . 1 . . . . . . . . . . . 1 . 2 . . 1 . 2 Propulsion 44 | . . . . 2 . . 2 2 2 . . . 8 . 10 2 . 5 . 11 Utility 30 | . . . . 1 . . 2 2 . . . . 6 . 9 . . 3 . 7 Weapon 49 | . . 1 1 . . . 2 1 . . . . 9 . 14 1 1 5 . 14 Highest Loss Streak 19 | . 1 1 1 1 . . 2 3 2 . . . 19 . 9 1 1 5 . 13 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Average Backups 12 | 2 10 14 14 14 15 14 13 12 14 15 15 13 7 7 6 14 14 12 11 4 Power 1 | . . 1 1 1 1 1 2 3 3 3 2 2 1 1 1 2 1 1 2 . Propulsion 2 | 2 4 6 4 3 2 2 1 1 1 1 1 2 1 . . 1 2 2 1 . Utility 4 | . 2 4 6 6 6 6 4 1 3 4 4 3 . 1 1 5 5 4 4 3 Weapon 4 | . 1 2 2 3 6 5 4 5 7 7 7 6 4 5 3 5 6 3 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 2 4 2 . . 1 11 . 1 . . . . . . 4 . . . 1 Power 12 | . . . . . . . 8 . 1 . . . . . . 2 . . . 1 Propulsion 4 | . 1 3 . . . . . . . . . . . . . . . . . . Utility 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . Weapon 7 | . 1 . 1 . . 1 2 . . . . . . . . 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 99 98 100 100 92 90 92 77 93 93 85 100 75 96 99 96 100 75 Engine 3 | . 14 11 9 9 9 9 . . . . . . . . . 3 . . . . Reactor 2 | . . . . . . . . 6 6 6 6 5 5 5 2 1 5 4 5 1 Leg 28 | . 24 43 36 35 36 36 32 32 32 33 33 29 25 29 8 14 26 23 26 16 Device 12 | . 14 11 9 9 9 9 10 17 20 20 20 23 16 17 14 9 10 13 15 8 Storage 8 | . 14 11 9 9 9 9 6 6 6 6 6 5 10 17 11 10 10 10 10 6 Processor 3 | . . . . . . . 8 . . . . . . . 3 10 10 10 10 12 Protection 5 | . . . 8 8 9 9 6 6 6 6 6 5 3 5 1 4 5 . . 3 Energy Gun 17 | . 28 22 26 26 27 27 20 20 19 4 20 22 12 . 9 3 . . . 6 Ballistic Gun 6 | . . . . . . . . . . . . . 8 23 11 26 30 30 31 10 Peak Build Rating 110 | 7 15 22 26 33 35 35 68 68 66 66 69 78 76 62 76 110 109 108 104 105 Average Rating 54 | 4 13 21 24 28 33 34 59 63 65 55 68 75 58 62 54 91 108 102 104 78 On Entrance 57 | . 7 15 19 26 33 35 35 68 66 66 66 69 76 62 62 70 109 108 104 104 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 14 35 35 47 47 46 46 65 74 75 75 76 80 79 77 77 73 70 70 65 82 Greatest Support 123 | 20 26 52 45 54 61 61 94 91 87 87 92 92 92 80 99 123 123 123 110 110 Greatest Overweight (x) 17 | . 1 . 1 1 . . 1 . 1 . . . 2 . 17 6 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 6 Most Carried 15 | 6 13 15 15 15 15 15 15 15 15 15 15 14 13 7 15 15 15 15 12 13 Average Carried 12 | 3 10 14 14 14 15 14 14 12 14 15 15 13 7 7 6 14 14 13 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 13 14 15 15 15 15 15 14 15 15 15 13 7 7 15 14 15 12 12 4 Class Distribution -------------------- 24% | Scavenger-Tank 18% | Scavenger-Executioner 12% | Tank 12% | Mutant 10% | Gunner 8% | Commander-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Commander-Tank | -8/Scraptown Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Matter Collected 6166 | 258 82 70 250 170 25 17 333 96 113 . 68 . 440 . 1032 965 319 1054 . 874 Remotely 187 | . . . . . . . . . . . . . . . . . . . . 187 Salvage Created 13306 | 15 117 684 744 896 113 . 2421 400 439 . . . 979 . 1224 1821 328 1448 . 1677 Parts 624 | 3 9 42 52 43 8 . 69 8 12 . . . 29 . 62 120 23 84 . 60 Haulers Intercepted 12 | . 1 3 . 4 . . 3 . . . . . . . . 1 . . . . Recyclers Shooed 7 | . . 1 . 1 . . 4 . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . . . . 5 2 . . . . . . . 21 75 . 35 Prevented 8 | . . . . . . . . . . . . . . . . . . . . 8 Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Combat Hostiles Destroyed 206 | . 3 18 20 17 2 . 30 7 10 . . . 18 . 26 12 7 17 . 19 Guns 179 | . 3 18 20 17 2 . 29 6 5 . . . 15 . 20 12 7 17 . 8 AOE 21 | . . . . . . . . . 4 . . . . . 6 . . . . 11 Classes Destroyed 18 | 1 3 3 1 1 . . 4 . 2 . . . 1 . 1 . . 1 . . Worker 6 | . . . . 2 . . 3 . . . . . . . . 1 . . . . Builder 5 | . . . . . . . 1 . . . . . . . . 4 . . . . Tunneler 3 | 1 . . 1 . . . . . . . . . . . . 1 . . . . Hauler 12 | . 1 3 . 4 . . 3 . . . . . . . . 1 . . . . Recycler 7 | . . . . . . . 4 . . . . . . . . 3 . . . . Operator 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . Watcher 11 | . . 2 3 2 . . 1 . . . . . . . . 3 . . . . Swarmer 28 | . . 1 4 4 . . . . 2 . . . 4 . 7 . 4 1 . 1 Cutter 3 | . . . . . . . . . . . . . . . 3 . . . . . Grunt 98 | . 3 12 10 8 . . 20 3 . . . . 8 . 7 3 . 11 . 13 Brawler 4 | . . . . . . . . . . . . . 1 . 1 . . 1 . 1 Duelist 5 | . . . 1 . . . . 1 . . . . . . . . . 2 . 1 Protector 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Sentry 34 | . . 5 5 5 2 . 5 1 1 . . . 3 . 2 2 1 1 . 1 Hunter 5 | . . . . . . . . . . . . . 1 . 2 2 . . . . Programmer 17 | . . . . . . . 4 1 1 . . . 1 . 3 5 2 . . . Behemoth 4 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 Thug 3 | . . . . . . . . . 3 . . . . . . . . . . . Savage 2 | . . . . . . . . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 1 3 5 4 7 1 . 6 4 7 . . . 9 . 6 7 4 4 . 6 Combat Bots Only 9 | . 3 5 4 7 1 . 5 4 7 . . . 9 . 6 4 4 4 . 6 Max Kills in Single Turn 3 | 1 1 1 1 2 1 . 2 1 3 . . . 2 . 3 3 3 3 . 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . 1 . . 1 . . Exploded 3 | . . . . . . . . . 3 . . . . . 3 . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Hostile Shots Fired 1488 | . 7 61 66 65 4 . 212 123 66 . . . 204 . 226 69 28 125 . 232 Missed 428 | . 3 17 12 16 . . 70 47 24 . . . 42 . 50 18 6 43 . 80 Damage Taken 20689 | . 45 547 893 815 73 . 2210 1424 506 . . . 3197 . 3868 1063 464 1813 . 3771 Core 2623 | . 10 99 180 105 . . 187 76 12 . . . 353 . 440 160 58 98 . 845 Absorbed by Shields 40 | . . . . . 3 . 20 . . . . . . . 17 . . . . . Redirected to Shielding 67 | . . . . . . . . . . . . . . . . . . . . 67 Core Remaining (%) 67 | 100 96 75 . . . 48 . . . . 67 . . . 20 . . . . . Volleys Fired 570 | 1 10 43 51 52 4 . 94 33 16 . . . 45 . 70 38 12 41 . 60 Largest 6 | 2 2 2 3 3 3 . 3 3 3 . . . 4 . 4 6 6 6 . 6 Hottest 338 | 90 130 130 195 193 177 . 200 205 218 . . . 315 . 247 235 184 189 . 338 Shots Fired 1909 | 2 20 86 144 139 12 . 282 99 47 . . . 151 . 255 214 71 228 . 159 Gun 1886 | 2 20 86 144 139 12 . 282 99 45 . . . 151 . 251 214 71 228 . 142 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . . . . . 2 . . . . . 4 . . . . 17 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 741 | . . . . . . . . . . . . . 35 . 147 179 71 228 . 81 Thermal 1131 | 2 20 86 144 139 12 . 282 99 45 . . . 116 . 95 35 . . . 56 Explosive 23 | . . . . . . . . . 2 . . . . . 4 . . . . 17 Electromagnetic 14 | . . . . . . . . . . . . . . . 9 . . . . 5 Robot Hit Streak 29 | 1 8 17 13 10 22 . 29 20 12 . . . 17 . 15 7 10 12 . 18 Robot Miss Streak 11 | . 4 11 9 4 . . 3 3 3 . . . 3 . 6 6 5 5 . 6 Penetration Max 2 | . . . . . . . . . . . . . . . 1 2 1 1 . 1 Secondary Targets 36 | . . 2 3 1 . . 1 2 2 . . . 7 . 6 3 1 6 . 2 Max Gunslinging Chain 2 | . . 1 1 1 . . 1 1 1 . . . 1 . 1 1 1 2 . 1 Shots Hit Robots 1305 | 1 15 79 111 93 12 . 233 76 36 . . . 119 . 150 122 38 126 . 94 Core Hits 892 | 1 20 106 131 59 3 . 202 26 25 . . . 53 . 68 57 15 58 . 68 Critical Kills 3 | . . . . . . . . . . . . . . . . . 1 2 . . Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . 1 4 2 4 . 4 Critical Strikes 64 | . . . 4 6 2 . 8 5 . . . . 8 . 6 5 3 6 . 11 Burn 43 | . . . 4 6 2 . 8 5 . . . . 8 . 4 1 . . . 5 Destroy 21 | . . . . . . . . . . . . . . . 2 4 3 6 . 6 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30967 | 13 188 1252 1556 1521 213 . 5051 1667 1085 . . . 2499 . 3917 3497 965 2986 . 4557 Guns 27544 | 13 188 1252 1556 1521 213 . 5051 1667 759 . . . 2499 . 3285 3497 965 2986 . 2092 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 3423 | . . . . . . . . . 326 . . . . . 632 . . . . 2465 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 10194 | . . . . . . . . . . . . . 435 . 1707 2959 965 2986 . 1142 Thermal 17133 | 13 188 1252 1556 1521 213 . 5051 1667 759 . . . 2064 . 1443 538 . . . 868 Explosive 3423 | . . . . . . . . . 326 . . . . . 632 . . . . 2465 Electromagnetic 217 | . . . . . . . . . . . . . . . 135 . . . . 82 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 1 1 1 5 6 8 8 8 . 18 18 24 3 5 6 6 17 Average Corruption 7 | . . . . 1 1 1 2 5 7 8 8 . 16 18 19 2 4 5 6 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 289 | . . . . 2 2 7 27 17 17 4 18 . 24 3 66 18 13 31 2 38 Message Errors 63 | . . . . 1 . 4 3 3 4 1 4 . 5 1 12 8 5 5 1 6 Matter Fused 66 | . . . . . 2 1 7 4 3 . 4 . 8 2 12 2 3 7 . 11 Heat Flow Errors 41 | . . . . . . . 4 1 3 2 4 . 3 . 12 1 1 4 . 6 Energy Discharges 25 | . . . . . . . 3 1 2 1 2 . . . 8 1 . 4 . 3 Parts Rejected 4 | . . . . . . . . 2 . . . . . . 1 . . 1 . . Parts Fused 3 | . . . . . . . . 1 . . . . . . 1 1 . . . . Data Loss (minor) 27 | . . . . . . 1 5 1 3 . 1 . 3 . 7 1 2 2 . 1 Data Loss (major) 11 | . . . . . . 1 1 . . . 2 . 1 . . 1 . 1 1 3 Misfires 15 | . . . . 1 . . 2 2 2 . . . 1 . 1 . 1 3 . 2 Alerts 7 | . . . . . . . 1 . . . 1 . . . . 1 1 1 . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 26 | . . . . . . . 1 2 . . . . 3 . 12 2 . 3 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 126 | . . . . . . . . . . . . . . . 30 . . . . 96 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 126 | . . . . . . . . . . . . . . . 30 . . . . 96 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 399 | . . . 101 . . . . . . . . . . . 127 . . . . 171 Shots 8 | . . . 1 . . . . . . . . . . . 3 . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | 30 286 159 335 372 120 . 436 177 198 223 204 . 210 . 267 382 168 227 . 300 Average Temperature 96 | 17 102 46 125 111 48 . 95 43 39 105 81 . 137 . 67 121 74 82 . 108 Received Heat Transfer 4977 | . 24 243 396 351 25 . 691 354 78 . . . 819 . 925 198 63 306 . 504 Effects 16 | . 1 . 1 2 . . 4 . . . . . 1 . . 6 . . . 1 Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 9 | . 1 . 1 1 . . 2 . . . . . 1 . . 2 . . . 1 Interference 4 | . . . . . . . . . . . . . . . . 4 . . . . Damage (minor) 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 1 1 . . . 3 . . . . . . . Combat Hostiles 6 | . . . . . . . 1 1 1 . . . 3 . . . . . . . Parts Melted 84 | . . . 3 18 2 . 24 6 2 . . . 10 . 6 2 1 1 . 9 Heat Transferred 32994 | 37 240 1565 2817 3541 592 . 8480 3677 1553 . . . 4694 . 2644 888 . . . 2266 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . 1 . . 2 . . . . . . . 2 2 . . . . Low Security (%) 69 | 100 100 100 100 72 100 . 65 . . . . 100 100 100 3 . . . . . Level 1 26 | . . . . 27 . . 29 . . . . . . . 89 75 . . . . Level 2 4 | . . . . . . . 5 . . . . . . . 7 24 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 532 | 5 72 156 195 227 80 . 465 . . . . 5 160 84 532 448 . . . . Initial 279 | . 3 13 50 . 60 . . . . . . . . 84 44 279 . . . . Average 138 | . 10 77 49 150 20 . 138 . . . . . 95 74 313 331 . . . . Influence Increases 6076 | 5 92 564 628 595 64 . 1014 170 90 . . 8 390 . 838 469 160 430 . 559 Destroy 0b10 Robot/C 4100 | . 60 360 400 340 60 . 660 140 80 . . . 360 . 520 240 140 320 . 420 Destroy 0b10 Robot/NC 250 | 5 10 25 30 45 . . 60 . . . . . . . . 65 . 5 . 5 Destroy Leader 746 | . 22 90 86 92 . . 178 30 10 . . . 20 . 50 78 20 30 . 40 Allied During Kill 47 | . . . . . 4 . 9 . . . . . . . . . . . . 34 Successful Hack 129 | . . 44 38 39 . . . . . . . 8 . . . . . . . . Disable Machine 150 | . . . 30 60 . . . . . . . . . . . 60 . . . . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 159 | . . . 44 4 . . 2 . . . . . 10 . 73 26 . . . . Lose Combat Pursuer 345 | . . 45 . 15 . . 105 . . . . . . . 45 . . 75 . 60 Influence Decreases 5113 | . 63 457 678 439 124 . 558 328 158 . . 8 230 20 350 372 256 543 . 529 Time Decay 3478 | . 63 364 447 409 124 . 456 278 138 . . 8 . 20 . 342 246 403 . 180 Lost Part 1189 | . . 10 10 30 . . 60 50 20 . . . 230 . 350 30 10 140 . 249 Lost Ally 142 | . . . . . . . 42 . . . . . . . . . . . . 100 Purge Threat 304 | . . 83 221 . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 1 1 1 . . 12 . . . . . . . . 1 . 1 . 1 Investigation 2 | . 1 1 . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . 3 . . . . . . . . 1 . . . . Reinforcement 9 | . 1 . 1 1 . . 6 . . . . . . . . . . . . . Assault 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Distress Signals 15 | . . 3 4 . . . 5 . . . . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 278 | . 4 26 35 21 2 . 46 7 10 . . 3 20 . 26 18 6 23 . 31 Peak Tracking Total 9 | . 2 5 6 7 1 . 5 4 6 . . 2 9 . 7 5 4 5 . 8 Tactical Retreats 16 | . . 3 . 1 . . 4 . . . . . . . 2 . . 3 . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Traps Triggered 14 | . 1 1 . 4 . . . . . . . . 2 . 5 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Machines Disabled 14 | . . . 2 4 . . . . . . . . . . 1 4 . 2 . 1 Max in Single Turn 2 | . . . 2 1 . . . . . . . . . . 1 1 . 1 . 1 Garrison Relay 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Machines Accessed 35 | . 1 7 9 10 . . . . . 4 . 2 . 2 . . . . . . Terminals 29 | . 1 7 9 10 . . . . . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Total Hacks 148 | . 2 38 41 29 . . . . . 31 . 5 . 2 . . . . . . Successful 93 | . 1 19 25 12 . . . . . 31 . 3 . 2 . . . . . . Failed 55 | . 1 19 16 17 . . . . . . . 2 . . . . . . . . Catastrophic 7 | . . 2 1 4 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 2 30 33 16 . . . . . . . 3 . . . . . . . . Terminals 114 | . 2 38 41 29 . . . . . . . 3 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 2 . 1 . . . . . . Terminal Hacks 52 | . . 6 10 4 . . . . . 31 . . . 1 . . . . . . Record 11 | . . . . . . . . . . 11 . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 12 | . . 3 3 2 . . . . . 3 . . . 1 . . . . . . Terminal Index 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 1 4 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 39 | . 1 13 15 8 . . . . . . . 2 . . . . . . . . Terminals 39 | . 1 13 15 8 . . . . . . . 2 . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . Botnet 19 | . 1 6 7 4 . . . . . . . 1 . . . . . . . . Operators 2 | . . 1 1 . . . . . . . . . . . . . . . . . Skim 16 | . . 5 6 4 . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 7 9 11 . . . . . . . 1 . 1 . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . 3 . 5 . . . . . Machine Destruction 5 | . . . . . . . . . . . . . . . 5 . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 4 . . . . . . . . . . . . 5 . 2 Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Total Allies 11 | . . . . . 4 . . . . . . . . . . . . 5 . 2 Largest Group 5 | . . . . . 4 4 4 . . . . . . . . . . 5 5 5 Highest-Rated Group 182 | . . . . . 82 82 82 . . . . . . . . . . 182 182 182 Highest-Rated Ally 49 | . . . . . 27 27 27 . . . . . . . . . . 49 49 49 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . 4 . 10 . . . . . . . . . . 3 . 17 Total Damage 1210 | . . . . . 112 . 207 . . . . . . . . . . 172 . 719 Kills 8 | . . . . . 1 . 3 . . . . . . . . . . 1 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Active Infowar (turns) 580 | 3 551 26 . . . . . . . . . . . . . . . . . . Seismic 580 | 3 551 26 . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 . . 3 . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Turns Passed 15190 | 75 551 996 1556 1214 400 1132 1938 610 474 106 654 192 696 53 1265 767 520 985 79 927 Spaces Moved 8170 | 44 300 520 632 538 236 882 996 395 314 80 316 135 368 44 476 373 365 563 46 547 Core 62 | 3 . . . . . . . . . . . . . . 7 . . . . 52 Treads 442 | 2 . . . . . . . . . . . . . . 271 58 . . . 111 Legs 7533 | . 246 520 632 538 236 882 996 395 314 80 316 135 368 44 198 275 365 563 46 384 Wheels 133 | 39 54 . . . . . . . . . . . . . . 40 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 125 127 120 112 116 126 126 130 120 120 120 110 120 120 120 50 Average Speed 136 | 99 156 120 189 165 125 127 122 116 127 126 127 130 132 120 182 142 120 120 120 123 Slowest Speed 900 | 160 190 120 190 190 127 127 190 120 193 126 130 130 260 120 900 240 120 120 120 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 53 65 58 84 63 77 29 53 46 69 39 4 46 2 41 12 61 63 10 48 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 8 | . . 2 4 . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . 1 1 . 1 . . 1 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 . . 1 . . 1 . 1 1 . . . . . 1 1 1 1 . Scrap Searched 20 | . . . . . . 3 . 4 2 . 2 . . . . . 3 3 . 3 Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 386 | . . . 45 . . . . . 12 . . . 1 . 28 16 32 16 . 236 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 86 | . . . . . . . . . . . . . 1 . 7 16 32 13 . 17 AOE 297 | . . . 45 . . . . . 12 . . . . . 21 . . . . 219 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Total 10926 | 69 366 813 887 754 330 895 1524 467 352 85 568 151 461 44 711 523 412 752 70 692 Wait 1484 | 12 29 214 156 135 15 8 352 26 6 . 246 11 6 . 73 52 31 68 25 19 Move 8151 | 43 299 519 631 537 235 881 995 394 313 79 315 134 367 44 475 372 364 562 45 547 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | 6 11 14 8 2 . 1 23 6 4 . 1 . 8 . 29 14 2 7 . 5 Fast Attach 93 | 7 4 2 1 5 . . 9 2 2 3 . 2 12 . 19 7 . 7 . 11 Attach 89 | . . 3 4 3 . . 7 6 . . . 2 14 . 20 4 1 9 . 16 Detach 12 | . . . . 3 . . 1 . . . . . . . 2 . . . . 6 Swap 78 | . 3 5 17 9 1 2 12 . 5 . 3 . . . 6 13 1 1 . . Drop 132 | . 10 13 19 8 1 3 31 . 6 3 3 2 . . 4 23 1 2 . 3 Fire 570 | 1 10 43 51 52 4 . 94 33 16 . . . 45 . 70 38 12 41 . 60 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . 9 . 13 . . . . . Rewire 153 | . . . . . 74 . . . . . . . . . . . . 55 . 24 Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Met a group of wandering Federalists 178 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 11) 570 | -10/Materials | Discovered new exit (range 9) 610 | -10/Materials | Discovered new exit (range 10) 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Propulsion x2 1104 | -9/Materials | Discovered new exit (range 14) 1329 | -9/Materials | Learned location of Zion (-7) 1464 | -9/Materials | Identified exit to Materials 1617 | -9/Materials | Discovered exit to Materials (range 4) 1623 | -9/Materials | Entered another Materials area 1623 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1624 | -8/Materials | Identified exit to Storage 2169 | -8/Materials | Build established: Scavenger-Tank 2186 | -8/Materials | Discovered new exit (range 10) 2665 | -8/Materials | Learned Factory repair station intel 2737 | -8/Materials | Learned location of 1 exit from Lower Caves 2853 | -8/Materials | Learned location of 1 exit from Recycling 2897 | -8/Materials | Learned 4 Recycling zone layouts 2933 | -8/Materials | Learned location of Storage (-8) 2960 | -8/Materials | Learned 2 Lower Caves zone layouts 3015 | -8/Materials | Discovered new exit (range 16) 3038 | -8/Materials | Learned Factory trap positions 3039 | -8/Materials | Build established: Tank 3089 | -8/Materials | Learned location of Lower Caves (-7) 3152 | -8/Materials | Identified exit to Factory 3179 | -8/Materials | Entered Storage 3386 | -8/Storage | Destroyed 7 combat bots 3742 | -8/Storage | Build established: Scavenger-Tank 3755 | -8/Storage | Used back door to open Recycling access 3755 | -8/Storage | Discovered new exit (range 5) 3853 | -8/Storage | Core integrity fell below 50% 4026 | -8/Storage | Discovered exit to Factory (range 16) 4251 | -8/Storage | Build established: Tank 4393 | -8/Storage | Entered Recycling 4394 | -8/Recycling | Identified exit to Scraptown 4395 | -8/Recycling | Identified exit to Factory 4757 | -8/Recycling | Scanned before Scraplab entrance 4777 | -8/Recycling | Entered Scraplab 4793 | -8/Recycling | Entered Scraptown 4793 | -8/Scraptown | Accompanied by 4 allies 4962 | -8/Scraptown | Build established: Commander-Tank 5021 | -8/Scraptown | Discovered exit to Factory (range 5) 5132 | -8/Scraptown | Visited Spacefarers 5200 | -8/Scraptown | Visited Fellowship of the Rings 5220 | -8/Scraptown | Visited The Evicted 5278 | -8/Scraptown | Visited UFD Registry 5278 | -8/Scraptown | Registered with UFD as "Quantumtank" 5360 | -8/Scraptown | Visited Curators Association 5402 | -8/Scraptown | Visited Chapter 10 5445 | -8/Scraptown | Visited Derelict Rescue Squad 5473 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5524 | -8/Scraptown | Visited Scrapoid Research Area 5549 | -8/Scraptown | Visited Scrapoid Pod Storage 5623 | -8/Scraptown | Visited Botcube Research 5858 | -8/Scraptown | Found Scrap Suit 5910 | -8/Scraptown | Discovered exit to Factory (range 5) 5925 | -8/Scraptown | Entered Factory 5925 | -6/Factory | Accompanied by 4 allies 5925 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5926 | -6/Factory | Loaded intel: 95 trap records 5927 | -6/Factory | Loaded intel: 6 repair station locations 6214 | -6/Factory | Garrison activated, responded to threat 6387 | -6/Factory | Build established: Gunner 6851 | -6/Factory | Spotted B-75 Beast 6884 | -6/Factory | Destroyed B-75 Beast 7826 | -6/Factory | Discovered new exit (range 6) 7863 | -6/Factory | Entered Lower Caves 7864 | -6/Lower Caves | Identified exit to Lower Caves 7928 | -6/Lower Caves | Spotted B-75 Beast 8033 | -6/Lower Caves | Destroyed B-75 Beast 8051 | -6/Lower Caves | Lost 3 parts (1n1u1w) 8361 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8428 | -6/Lower Caves | Build established: Scavenger-Tank 8473 | -6/Lower Caves | Entered another Lower Caves area 8487 | -6/Lower Caves | Attacked by a faux Warlord 8523 | -6/Lower Caves | Discovered new exit (range 13) 8537 | -6/Lower Caves | Destroyed 7 combat bots 8657 | -6/Lower Caves | Encountered a Warlord checkpoint 8870 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8907 | -6/Lower Caves | Discovered new exit (range 15) 8947 | -6/Lower Caves | Entered Data Miner 8947 | -6/Data Miner | Discovered new exit (range 6) 8973 | -6/Data Miner | Met Data Miner 8996 | -6/Data Miner | Learned location of Section 7 (-2) 8996 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9017 | -6/Data Miner | Received God Mode back door access code from Data Miner 9053 | -6/Data Miner | Entered Proximity Caves 9183 | -5/Proximity Caves | Identified exit to Factory 9238 | -5/Proximity Caves | Learned Factory emergency access door positions 9299 | -5/Proximity Caves | Learned Factory stockpile data 9564 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9707 | -5/Proximity Caves | Entered Factory 9707 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9877 | -5/Factory | Identified exit to Garrison 9899 | -5/Factory | Entered Garrison 9923 | -5/Garrison | Spotted B-90 Cyclops 9939 | -5/Garrison | Triggered checkpoint 10063 | -5/Garrison | Triggered checkpoint 10066 | -5/Garrison | Triggered checkpoint 10105 | -5/Garrison | System corruption reached 10% 10106 | -5/Garrison | Triggered checkpoint 10169 | -5/Garrison | Lost 19 parts (1p6n5u7w) 10181 | -5/Garrison | Destroyed 9 combat bots 10222 | -5/Garrison | Triggered checkpoint 10288 | -5/Garrison | Discovered new exit (range 10) 10305 | -5/Garrison | Installed Relay Interface Framework 10482 | -5/Garrison | Lost 3 parts (1n2w) 10595 | -5/Garrison | Entered Factory 10598 | -5/Factory | Discovered new exit (range 8) 10648 | -5/Factory | Identified exit to Garrison 10648 | -5/Factory | Entered Garrison 10667 | -5/Garrison | Triggered checkpoint 10703 | -5/Garrison | Lost 3 parts (2u1w) 10728 | -5/Garrison | Triggered checkpoint 10750 | -5/Garrison | Garrison Relay disabled 10778 | -5/Garrison | Lost 3 parts (1p1n1w) 10956 | -5/Garrison | Lost 9 parts (4n1u4w) 11050 | -5/Garrison | Spotted B-75 Beast 11066 | -5/Garrison | Triggered checkpoint 11090 | -5/Garrison | Core integrity fell below 50% 11115 | -5/Garrison | Lost 8 parts (1n4u3w) 11251 | -5/Garrison | Destroyed B-75 Beast 11260 | -5/Garrison | Lost 4 parts (3n1w) 11356 | -5/Garrison | Triggered checkpoint 11382 | -5/Garrison | Triggered checkpoint 11486 | -5/Garrison | Build established: Scavenger-Gunner 11652 | -5/Garrison | Triggered checkpoint 11891 | -5/Garrison | Discovered new exit (range 12) 11913 | -5/Garrison | Entered Factory 11913 | -4/Factory | Evolved 2 slots: Weapon x2 12211 | -4/Factory | Build established: Scavenger-Executioner 12672 | -4/Factory | Discovered new exit (range 7) 12680 | -4/Factory | Entered Upper Caves 12726 | -4/Upper Caves | Learned Research emergency access door positions 12756 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13188 | -4/Upper Caves | Discovered new exit (range 10) 13200 | -4/Upper Caves | Entered another Upper Caves area 13392 | -4/Upper Caves | Lost 5 parts (1n2u2w) 13454 | -4/Upper Caves | Encountered a Warlord checkpoint 13569 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13876 | -4/Upper Caves | Lost 4 parts (1p2n1w) 14077 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 14159 | -4/Upper Caves | Discovered new exit (range 5) 14185 | -4/Upper Caves | Entered Warlord 14185 | -4/Warlord | Accompanied by 5 allies 14229 | -4/Warlord | Discovered new exit (range 9) 14264 | -4/Warlord | Entered Proximity Caves 14264 | -3/Proximity Caves | Accompanied by 5 allies 14288 | -3/Proximity Caves | Spotted B-86 Titan 14326 | -3/Proximity Caves | Lost 5 allies 14342 | -3/Proximity Caves | Lost 8 parts (1p3n4w) 14383 | -3/Proximity Caves | System corruption reached 10% 14446 | -3/Proximity Caves | Destroyed B-86 Titan 14476 | -3/Proximity Caves | Lost 3 parts (1u2w) 14855 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 14956 | -3/Proximity Caves | Lost 13 parts (1p4n3u5w) 14990 | -3/Proximity Caves | Core integrity fell below 50% 15179 | -3/Proximity Caves | Core integrity fell below 20% 15191 | -3/Proximity Caves | Destroyed by Dirty Bomb Trap Last Messages --------------- 15140_ Dropped Railgun. 15141_ Acquired Railgun. 15147_ System corrupted: Heat flow error (+297). 15161_ Med. Treads destroyed. 15163_ Flexi-carbon Leg destroyed. 15164_ System corrupted: Substantial component data lost. 15166_ Searching scrap... 15166_ Found Adv. Terrain Scanner. 15166_ Found Adv. ECM Suite. 15166_ Found Power Maul. 15166_ Found Recalibrator. 15166_ Found 33 Matter. 15168_ Lrn. Tractor Beam destroyed. 15181_ System corrupted: Substantial component data lost. 15187_ Acquired Dirty Bomb Trap. 15189_ Dropped Dirty Bomb Trap. 15189_ Installed Dirty Bomb Trap. 15191_ System corruption misinterpreted. 15191_ Triggered Dirty Bomb Trap. 15191_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????#++#???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ???###??????????# #???????????????????????? | | ??## ######????# #???##??????????????????? | | ??# ## ###### #??# ##?????????????????? | | ??# ## #?# #?????????????????? | | ????# # #? #??????????????????? | | ?????# ## ## #???????????????????? | | #???## ### #???????????????????? | | ##?## ##???????????????????? | | ### ##????????????????????? | | ## # ### ##?????????????????????? | | ## #?## ##??????????????????????? | | ### #??# #####???????????????????? | | ### #?# #??# #???????????????????? | | #?# ## #??# ### #???????????????????? | | ## #??# #?# #???????????????????? | | ## ### ### #######?????????????? | | ## s s #; ;;##????????????? | | ##### ss #????????????? | | ######????# ######; @ & ##????????????? | | #??????????# ????### #????????????? | | #???????????# ?????# % ##????????????? | | #??????????????????# #?????????????? | | ##??????????????????# #?????????????? | | ????????????????????# ?????????????? | | ????????????????????## ######????????????? | | ?????????????????????#####?????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 65 Energy Generation 25 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 30 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 9 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresExoskeletonLance Manual? 0 Play Time 01:52:17 Cumulative 249.9 hours Start 2024.11.09 @ 11:18:33 End 2024.11.09 @ 15:42:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 264 Adventurer 4 Explorer 40 Win Type - Total 12 Types 9/1/1/1/0/0/0/0/0 Lore% 51 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d109a558-01c9-430d-b67d-138f574ac268