Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 18:56:43 Player: BionicBot Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (32) 32 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 942 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 9/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hover Unit Hover Unit Flight Unit VTOL Module Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Hover Unit Hover Unit Flight Unit [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 11 | 1 8 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | . 4 2 Treads . | . . . Leg . | . . . Wheel . | . . . Hover 2 | . 2 . Flight 4 | . 2 2 Utility 2 | . 2 . Device . | . . . Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 70 | . 89 33 Engine 10 | . 14 4 Hover 10 | . 15 . Flight 11 | . 12 9 Processor 17 | . 21 9 Ballistic Gun 20 | . 26 9 Naked Turns 40 | . . 40 Heaviest Build 7 | 3 7 7 Greatest Support 12 | 3 12 8 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | . 2 5 Average Carried 1 | . . 3 Final Capacity 5 | 5 5 5 Final Carried 5 | . 2 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 17 | . 17 . Remotely . | . . . Salvage Created 41 | . 41 . Parts 2 | . 2 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed 1 | . 1 . Watcher 2 | . 2 . Best Kill Streak 1 | . 1 . Combat Bots Only . | . . . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 100 | . 4 96 Missed 38 | . 2 36 Damage Taken 640 | . 28 612 Core 423 | . 22 401 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 2 | . 2 . Largest 2 | . 2 . Hottest 40 | . 40 . Shots Fired 4 | . 4 . Gun 4 | . 4 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 4 | . 4 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | . 3 . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 3 | . 3 . Core Hits 2 | . 2 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 47 | . 45 2 Guns 45 | . 45 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 45 | . 45 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 132 | . . 132 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 136 | . 123 136 Initial 51 | . . 51 Average 60 | . 48 92 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 9 20 Peak Tracking Total 14 | . 5 14 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 1 | . 1 . Failed 11 | . 11 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 228 | 11 140 77 Spaces Moved 444 | 18 268 158 Core 102 | 18 11 73 Treads . | . . . Legs . | . . . Wheels . | . . . Hover 101 | . 101 . Flight 241 | . 156 85 Fastest Speed 37 | 50 37 37 Average Speed 44 | 50 45 43 Slowest Speed 120 | 50 120 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . . 3 Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 60 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 459 | 18 279 162 Wait . | . . . Move 436 | 17 267 152 Hop 3 | . . 3 Pick Up 3 | . . 3 Fast Attach 10 | 1 8 1 Attach . | . . . Detach 2 | . 2 . Swap 1 | . . 1 Drop 1 | . . 1 Fire 2 | . 2 . Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 9) 122 | -10/Materials | Identified exit to Mines 150 | -10/Materials | Discovered new exit (range 5) 151 | -10/Materials | Identified exit to Materials 152 | -10/Materials | Entered another Materials area 152 | -9/Materials | Evolved 2 slots: Utility x2 189 | -9/Materials | Released all parts (6) 203 | -9/Materials | Core integrity fell below 50% 227 | -9/Materials | Core integrity fell below 20% 229 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00189_ Released Lgt. Ion Engine. 00189_ Released Assault Rifle. 00189_ Released Visual Processing Unit. 00189_ Released VTOL Module. 00189_ Acquired VTOL Module. 00198_ Nuclear Reactor explodes. 00198_ S-10 Pest destroyed. 00198_ Matter Filter disabled. 00198_ S-10 Pest destroyed. 00201_ U-05 Engineer builds a Wall. 00203_ U-05 Engineer lays Concrete. 00205_ K-01 Serf collects debris. 00205_ U-05 Engineer lays Concrete. 00207_ The unstable cave ceiling collapses. 00210_ U-05 Engineer lays Concrete. 00211_ U-05 Engineer builds a Wall. 00213_ Acquired Hvy. Assault Rifle. 00222_ Dropped Hvy. Assault Rifle. 00222_ Acquired Imp. Signal Interpreter. 00226_ Slammed into S-10 Pest. 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