Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 00:00:57 Player: Selene Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (758) 758 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1383 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Light Treads Light Treads Armored Wheel Improved Heat Sink Medium Storage Unit Large Storage Unit Small Matter Pod (50) Machine Analyzer Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Seismic Detector Hacking Suite EM Pulse Gun Beam Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Armored Wheel Improved Heat Sink Medium Storage Unit Large Storage Unit Small Matter Pod Machine Analyzer Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Seismic Detector Hacking Suite EM Pulse Gun Beam Cannon Plasma Cutter [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 11 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . 2 . Leg 2 | 2 . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 1 | 1 . . Energy Cannon 3 | . 3 . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 97 Engine 13 | . 14 13 Treads 21 | . 23 5 Leg 4 | . 4 . Wheel 2 | . . 21 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Cannon 12 | . 12 12 Ballistic Gun 13 | . 13 14 Naked Turns . | . . . Heaviest Build 51 | 14 51 51 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 18 20 Most Carried 20 | 7 20 20 Average Carried 17 | 5 17 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 7 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 678 | 247 363 68 Remotely . | . . . Salvage Created 1120 | 55 847 218 Parts 82 | 5 60 17 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 26 | . 16 10 Guns 10 | . 5 5 Cannons 16 | . 11 5 Classes Destroyed 9 | 1 6 2 Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | . . 1 Mechanic 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 12 | . 3 9 Grunt 13 | . 13 . Demolisher 1 | . . 1 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 116 | . 59 57 Missed 22 | . 13 9 Damage Taken 1128 | . 481 647 Core 266 | . 30 236 Absorbed by Shields . | . . . Regen/Repaired (Parts) 189 | . 189 . Core Remaining (%) 100 | 100 . . Volleys Fired 83 | 4 60 19 Largest 2 | 2 2 2 Hottest 120 | 60 120 80 Shots Fired 160 | 8 116 36 Gun 99 | 8 72 19 Cannon 61 | . 44 17 Launcher . | . . . Special . | . . . Kinetic 79 | 4 56 19 Thermal 81 | 4 60 17 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | 6 18 10 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 106 | 7 75 24 Core Hits 50 | 2 35 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1544 | 85 1074 385 Guns 799 | 85 558 156 Cannons 745 | . 516 229 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 616 | 51 409 156 Thermal 928 | 34 665 229 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | 20 126 108 Average Temperature 37 | 15 35 43 Received Heat Transfer 237 | . 237 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1979 | 75 1423 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 251 | 10 146 251 Initial 21 | . 6 21 Average 61 | 2 50 187 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 51 Level 1 4 | . . 48 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 26 11 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 32 . Successful 15 | . 15 . Failed 16 | . 16 . Catastrophic 3 | . 3 . Database Lockouts 1 | . 1 . Manual 15 | . 15 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 5 | . 5 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2661 | 93 2314 254 Spaces Moved 1075 | 46 880 149 Core 3 | 3 . . Treads 713 | . 704 9 Legs 219 | 43 176 . Wheels 140 | . . 140 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 105 Average Speed 204 | 115 222 126 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 97 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1380 | 75 1127 178 Wait 147 | 11 131 5 Move 1073 | 45 879 149 Hop . | . . . Pick Up 35 | 8 27 . Fast Attach 10 | 6 3 1 Attach 3 | 1 . 2 Detach 1 | . . 1 Swap 9 | . 8 1 Drop 19 | . 19 . Fire 83 | 4 60 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 8) 865 | -10/Materials | Discovered new exit (range 7) 887 | -10/Materials | Discovered new exit (range 13) 1191 | -10/Materials | Discovered new exit (range 14) 1294 | -10/Materials | Central database locked down 2186 | -10/Materials | Repaired Beam Cannon 2213 | -10/Materials | Repaired Assault Rifle 2408 | -10/Materials | Entered Mines 2476 | -10/Mines | Learned location of Storage (-9) 2616 | -10/Mines | Assembled infested the area 2621 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2645 | -10/Mines | Core integrity fell below 50% 2647 | -10/Mines | Core integrity fell below 20% 2662 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02616_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02621_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02643_ C-30 ARC bursts open, deploying its payload. 02643_ D-53 Grenadier unfolds itself. 02649_ Beam Cannon destroyed. 02649_ D-53 Grenadier destroyed. 02649_ R-06 Scavenger collects Imp. Light Armor Plating. 02651_ R-06 Scavenger destroyed. 02655_ Acquired 7 matter. 02657_ The unstable cave ceiling collapses. 02658_ Acquired Imp. Light Armor Plating. 02658_ Ion Engine destroyed. 02661_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | # ####??????????????????????????????????????????? | | ???????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | *##????????????????????????????????????????????? | | =%###############??????????????????????????????? | | =[= #??######?######???????????????? | | %[% #??? ##=*%%!????????????????? | | [ ########## #???## = #?????????????????? | | %[ ##???????## #???# d $ #?????????????????? | | ##= ##??????### #??## ##????????????????? | | ?##*#??????## #??# a #????????????????? | | ??#[#?????## #??# @ ###????????????????? | | ??#*#????## """ #### #????????????????? | | ??# #???## """ ## ###???????????????? | | ??# #??## """ ### #???????????????? | | ??# #??# ## ## #???????????????? | | ??# #??# ## # ### #???????????????? | | ??# #??# ### #### # ##??????????????? | | ??? #??## #??## #?### #??????????????? | | ??? ????##?????# #??# ## ##??????????????? | | ??? ???????????# #### ### #???????????????? | | ??? ???????????# ## ##?# #???????????????? | | ??? ???????????# ##??# ???????????????? | | ??? ??????????## ###???###???????????????? | | ??? ??????????# #######???????????????????????? | | ??????????????# ##?????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ?????????????## #??????????????????????????????? | | ???????????### ##?????????????????????????????? | | ??????????## #????###??????????????????????? | | ??????????# #???# ##?????????????????????? | | ??????????# ##??# #?????????????????????? | | ??????????# ##??# #?????????????????????? | | ??????????# ##?## #??????????????????????? | | ??????????# #?## #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileAccelerationBoomstick Manual? 0 Play Time 00:19:46 Cumulative 84.0 hours Start 2024.06.12 @ 02:48:28 End 2024.06.15 @ 00:00:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 46 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9424c568-af0e-408e-96e3-e3db8e6b4b1a