Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.26 @ 23:02:15 Player: Sharded of Serpulo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1592) 1592 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4608 Bonus ------- Follower Combat Kills 40 Friendly Fire -19 Cogmind --------- Core Integrity 624/700 Matter 265/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Waste Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Reinforced Deuterium Engine Carbon-fiber Leg Improved Heat Sink Huge Storage Unit Triangulator Triangulator Sensor Array Advanced Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Advanced Beam Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Mini Smartbomb Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Reinforced Deuterium Engine Carbon-fiber Leg Improved Heat Sink Huge Storage Unit Triangulator Triangulator Sensor Array Advanced Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Advanced Beam Cannon Ion Cannon Heavy Ion Cannon [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Hover Unit Utility Improved Light Armor Plating Device Cooling System Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 50 | 6 2 12 1 10 18 1 Power 7 | 1 . 2 . 2 2 . Engine 5 | 1 . 2 . 2 . . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 14 | 2 . 5 . 2 5 . Treads 5 | . . 2 . 2 1 . Leg 6 | 2 . . . . 4 . Wheel . | . . . . . . . Hover 3 | . . 3 . . . . Flight . | . . . . . . . Utility 16 | 1 2 4 . 2 7 . Device 7 | . 1 2 . . 4 . Storage 3 | 1 1 . . 1 . . Processor . | . . . . . . . Hackware 2 | . . . . 1 1 . Protection 4 | . . 2 . . 2 . Artifact . | . . . . . . . Weapon 13 | 2 . 1 1 4 4 1 Energy Gun 6 | 2 . 1 1 1 1 . Energy Cannon 5 | . . . . 3 2 . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 5 | . . 1 . . 1 3 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon 1 | . . 1 . . . . Highest Loss Streak 2 | . . 1 . . 1 2 To Critical Strikes 1 | . . . . . . 1 Average Backups 9 | 1 3 8 9 10 13 14 Power 2 | . 1 2 2 2 3 3 Propulsion . | . . . . . 1 1 Utility 5 | . 1 4 7 6 7 8 Weapon . | . . . . 1 1 2 Tool/Special . | . . . . . . . Unused Backups 15 | . . 3 . . 2 10 Power 4 | . . 1 . . 1 2 Propulsion 4 | . . 2 . . 1 1 Utility 7 | . . . . . . 7 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 97 86 88 93 98 95 Engine 9 | . 14 11 11 14 6 . Core 3 | . . . . . 7 14 Treads 12 | . . 15 22 25 4 . Leg 12 | . 28 2 . . 23 28 Hover 1 | . . 6 . . . . Device 10 | . 11 11 11 9 10 7 Storage 9 | . 14 11 11 9 7 7 Hackware 4 | . . . . 8 8 15 Protection 8 | . . 8 11 9 9 5 Energy Gun 14 | . 28 20 22 12 3 6 Energy Cannon 3 | . . . . 5 9 6 Peak Build Rating 52 | 6 7 13 14 28 48 52 Average Rating 23 | 4 6 10 13 22 42 46 On Entrance 16 | . 6 7 13 14 28 48 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 52 | 14 20 28 27 47 52 52 Greatest Support 82 | 20 20 40 40 62 82 72 Greatest Overweight (x) 2 | 1 . 1 . . 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 12 | 7 9 10 10 13 15 15 Most Carried 15 | 4 8 10 10 13 15 15 Average Carried 10 | 1 3 8 9 10 13 14 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 14 | 1 8 9 10 10 14 14 Class Distribution -------------------- 42% | Mutant 34% | Hacker-Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 885 | 181 99 120 135 105 245 . Remotely . | . . . . . . . Salvage Created 2145 | . 98 459 58 468 869 193 Parts 97 | . 7 34 6 17 30 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 41 | . 3 11 3 8 15 1 Guns 24 | . 3 10 3 5 2 1 Cannons 11 | . . . . 1 10 . AOE 1 | . . . . 1 . . Classes Destroyed 11 | . 2 4 . 1 3 1 Worker 2 | . . 1 . . 1 . Recycler 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 6 | . 2 1 . 1 2 . Swarmer 14 | . 3 4 3 . 4 . Grunt 16 | . . 4 . 5 7 . Brawler 2 | . . 1 . . 1 . Sentry 6 | . . 2 . 2 2 . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Compactor 1 | . . . . . . 1 Best Kill Streak 6 | . 5 6 3 4 5 1 Combat Bots Only 5 | . 3 5 3 3 4 1 Max Kills in Single Turn 2 | . 1 2 1 1 2 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 277 | . 10 51 3 39 172 2 Missed 96 | . 6 16 . 12 62 . Hits 181 | . 4 35 3 27 110 2 Melee 2 | . . . . . . 2 Projectile 179 | . 4 35 3 27 110 . AOE 1 | . . . . . 1 . Critical Strikes 5 | . . 1 . 2 . 2 Damage Taken 1688 | . 27 286 32 332 950 61 Core 168 | . . 30 7 55 76 . Absorbed by Shields . | . . . . . . . Ignored by Resistances 516 | . 9 86 11 97 296 17 Regen/Repaired (Parts) 33 | . . 33 . . . . Core Remaining (%) 95 | 100 100 . 90 90 . . Volleys Fired 139 | . 8 26 4 25 66 10 Largest 2 | . 2 2 2 2 2 2 Hottest 145 | . 80 80 85 128 145 145 Shots Fired 243 | . 16 43 8 43 116 17 Gun 118 | . 16 43 8 28 14 9 Cannon 116 | . . . . 15 93 8 Launcher . | . . . . . . . Special 9 | . . . . . 9 . Kinetic . | . . . . . . . Thermal 140 | . . 1 . 15 107 17 Explosive . | . . . . . . . Electromagnetic 94 | . 16 42 8 28 . . Robot Hit Streak 29 | . 4 24 5 29 21 15 Robot Miss Streak 4 | . 1 3 1 2 4 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 3 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 191 | . 10 34 5 35 90 17 Core Hits 90 | . 5 16 3 24 35 7 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 . 1 . . Meltdown 1 | . . . . 1 . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4088 | . 251 515 63 804 1986 469 Guns 1705 | . 189 433 63 426 324 270 Cannons 2108 | . . . . 247 1662 199 Explosions 275 | . 62 82 . 131 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 2977 | . 62 82 . 378 1986 469 Explosive . | . . . . . . . Electromagnetic 1111 | . 189 433 63 426 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 . Average Corruption 1 | . . . . . 1 . Corruption Purged 2 | . . . . . 2 . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 3 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 21 | . 11 . . . 10 . Projectiles 10 | . . . . . 10 . Explosions 11 | . 11 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . 4 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 258 | . 66 105 . 24 258 24 Average Temperature 50 | . 31 42 . 7 64 9 Received Heat Transfer 669 | . . 141 9 225 294 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 3 | . 1 1 . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . 1 3 . Combat Hostiles 4 | . . . . 1 3 . Parts Melted 16 | . . . . 2 14 . Heat Transferred 5141 | . 100 150 . 544 3426 921 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 1 . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 150 | . 86 97 95 141 150 . Initial 35 | . . . . . 35 . Average 38 | . 24 38 10 63 60 . Influence Increases 1249 | . 108 304 95 287 455 . Destroy 0b10 Robot/C 840 | . 60 220 80 180 300 . Destroy 0b10 Robot/NC 55 | . 10 10 . 10 25 . Destroy Leader 192 | . 14 42 10 62 64 . Allied During Kill 6 | . . . 5 1 . . Successful Hack 73 | . 12 27 . . 34 . Disable Machine 9 | . 9 . . . . . Destroy Structure 14 | . 3 5 . 4 2 . Lose Combat Pursuer 60 | . . . . 30 30 . Influence Decreases 1249 | . 108 304 95 195 547 . Entered New Map 57 | . . . . . 57 . Time Decay 1152 | . 108 294 95 175 480 . Lost Part 20 | . . 10 . . 10 . Lost Ally 20 | . . . . 20 . . Squads Dispatched 8 | . . . . 2 6 . Investigation 3 | . . . . 1 2 . Extermination 3 | . . . . . 3 . Reinforcement 2 | . . . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 4 | . . . . 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 8 13 4 20 24 4 Peak Tracking Total 5 | . 4 4 4 5 5 3 Tactical Retreats 2 | . . . . 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 5 | . . 3 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed 21 | . 5 6 . 4 6 . Terminals 16 | . 4 5 . 3 4 . Fabricators 2 | . . . . . 2 . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 45 | . 8 14 . 10 13 . Successful 20 | . 4 6 . 4 6 . Failed 24 | . 4 8 . 5 7 . Catastrophic 7 | . 2 2 . 1 2 . Database Lockouts 1 | . . . . 1 . . Manual 36 | . 7 12 . 10 7 . Terminals 35 | . 7 12 . 7 9 . Fabricators 4 | . . . . . 4 . Repair Stations 2 | . . 2 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 4 . 1 3 . Part Schematic 1 | . . . . . 1 . Open DSF 1 | . . . . . 1 . Level Access Points 2 | . 1 1 . . . . Branch Access Points 2 | . 1 1 . . . . Terminal Index 3 | . 1 1 . 1 . . Fabricator Index 2 | . . 1 . . 1 . Fabricator Hacks 3 | . . . . . 3 . Load Schematic 1 | . . . . . 1 . Build 2 | . . . . . 2 . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 3 | . . . . 3 . . Retrieve Study 3 | . . . . 3 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . Used . | . . . . . . . Hacking Detections 16 | . 4 4 . 3 5 . Full Trace Events 3 | . . . . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 3 | . . . . . 3 . Authchips . | . . . . . . . Time 67 | . . . . . 67 . Total Part Build Rating 13 | . . . . . 13 . Part Studies Acquired 3 | . . . . 3 . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat 1 | . . . . . 1 . Combat 1 | . . . . . 1 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 2 | . . . . . 2 . no_distress 1 | . . . . . 1 . find_chute 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 41 | . . . 41 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 13 | . . . 6 7 . . Total Damage 188 | . . . 124 64 . . Kills 3 | . . . 1 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Active Infowar (turns) 1330 | . 343 368 . . 619 . Sensors 711 | . 343 368 . . . . Triangulation 619 | . . . . . 619 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 3879 | 70 392 712 892 448 1202 163 Spaces Moved 2267 | 52 297 369 538 219 690 102 Core 14 | 14 . . . . . . Treads 1081 | . . 238 538 219 86 . Legs 1065 | 38 297 24 . . 604 102 Wheels . | . . . . . . . Hover 107 | . . 107 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 52 160 155 120 120 Average Speed 138 | 111 120 145 160 156 124 120 Slowest Speed 260 | 120 120 240 160 160 260 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 62 32 90 24 16 28 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . 3 4 . 4 1 . Melee . | . . . . . . . Projectile 2 | . . . . 1 1 . AOE 10 | . 3 4 . 3 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 2766 | 64 316 496 561 283 922 124 Wait 195 | . . 54 18 13 110 . Move 2262 | 51 296 368 537 218 690 102 Hop . | . . . . . . . Pick Up 65 | 7 9 13 1 8 22 5 Fast Attach 11 | . . 9 . 2 . . Attach 28 | 6 1 6 . 3 9 3 Detach . | . . . . . . . Swap 28 | . 1 10 1 6 9 1 Drop 38 | . 1 10 . 8 16 3 Fire 139 | . 8 26 4 25 66 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 10) 380 | -10/Materials | Identified exit to Mines 409 | -10/Materials | Identified exit to Materials 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1015 | -9/Materials | Repaired EM Pulse Gun 1026 | -9/Materials | Discovered new exit (range 9) 1076 | -9/Materials | Identified exit to Materials 1076 | -9/Materials | Identified exit to Mines 1161 | -9/Materials | Build established: Scavenger-Mutant 1175 | -9/Materials | Entered Mines 1227 | -9/Mines | Learned 2 Materials zone layouts 1558 | -9/Mines | Build established: Mutant 2056 | -9/Mines | Discovered exit to Materials (range 5) 2067 | -9/Mines | Entered Materials 2067 | -8/Materials | Accompanied by 1 ally 2067 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2068 | -8/Materials | Identified exit to Factory 2068 | -8/Materials | Identified exit to Storage 2072 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2262 | -8/Materials | Central database locked down 2390 | -8/Materials | Discovered exit to Factory (range 5) 2515 | -8/Materials | Entered Factory 2515 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2536 | -7/Factory | Build established: Scavenger-Mutant 2865 | -7/Factory | Fabricated Triangulator (x2) 3042 | -7/Factory | Build established: Hacker-Mutant 3347 | -7/Factory | Cargo convoy interrupted 3414 | -7/Factory | Fabricated Hacking Suite (x1) 3624 | -7/Factory | Discovered new exit (range 14) 3717 | -7/Factory | Sucked down chute 3717 | -7/Factory | Entered Waste 3752 | -7/Waste | Found Prototype Launcher 3776 | -7/Waste | Spotted C-40 Crusher 3786 | -7/Waste | Identified Mni. Smartbomb Launcher 3844 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3847 | -7/Waste | Spotted C-40 Crusher 3849 | -7/Waste | Destroyed C-40 Crusher 3862 | -7/Waste | Spotted C-40 Crusher 3867 | -7/Waste | Spotted C-40 Crusher 3877 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3880 | -7/Waste | Self-destructed Last Messages --------------- Acquired Adv. Transmission Jammer. Dropped Imp. Light Armor Plating. Acquired Prototype Launcher. Identified Mni. Smartbomb Launcher. Dropped Broken Mni. Smartbomb Launcher. Hrd. Medium Armor Plating crushed. Imp. Carbon-fiber Leg crushed. Ion Cannon crushed. C-40 Crusher destroyed. Acquired Imp. Carbon-fiber Leg. Acquired Ion Cannon. Antimatter Reactor crushed. 193 Matter crushed. Imp. Cooling System crushed. Dynamic Insulation System crushed. Imp. Carbon-fiber Leg crushed. Lgt. Nuclear Core crushed. Gatling Laser crushed. Critical hit (Destroy). Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????### ####### | | ?????????????????????????# | | ?????????????????????????# ! | | ?????????????????????????# ] | | ?????????????????????????# | | ?????????????????????????### ####### | | ???????????????????????????# #?????? | | ???????????????????????????# #?????? | | ???????????????????????????# #?????? | | ?????????????????????????### #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# #?????? | | ?????????????????????????### #?????? | | ?????????????############??# #?????? | | ?????????????# #??# #?????? | | ?????????????# #??# #?????? | | ?????????????# #### #?????? | | ?????????????# CC #?????? | | ?????????????# CC #?????? | | ?????????????# #?????? | | ?????????????# CC #?????? | | ?????????????# CCCC #### #?????? | | ?????????????#[CC #??# #?????? | | ?????????????#@ #??# #?????? | | ?????????????############??# #?????? | | ???????????????????????????# #?????? | | ???????????????????????????######?????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Triangulator | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Repaired ---------- EM Pulse Gun | 26% | -9/Materials Studied --------- EM Pulse Gun | -8/Materials | Hacked EM Shotgun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed ThiefDisruptorScreen Manual? 0 Play Time 00:48:04 Cumulative 15.0 hours Start 2026.03.26 @ 22:16:24 End 2026.03.26 @ 23:02:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3b6e594d-b3a3-45df-88c2-f9f68cd422b7