Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.14 @ 21:41:26 Player: Xii Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (292) 1460 Value Destroyed (14588) 14588 Prototype IDs (35) 700 Alien Tech Used (3) 600 Bonus (5775) 5775 TOTAL SCORE: 30123 Bonus ------- High Alert Combat Kills 2054 Follower Combat Kills 1241 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Sigix 2000 Friendly Fire -2320 Cogmind --------- Core Integrity 1375/1450 Matter 6/300 Energy 2/100 System Corruption 16% Temperature Cool (0) Movement Treading (161) Location -2/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY (12) ----- Fusion Compressor Experimental Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Phase Shifter Centrium Medium Armor Plating Advanced Force Field Advanced Hacking Suite Experimental System Shield > --- WEAPON (4) ------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator Sigix Broadsword > --- INVENTORY (25) --- Experimental Energy Well (0) Advanced Matter Compressor (0) Advanced Matter Compressor (0) Advanced Matter Compressor (0) Advanced Core Analyzer Improved Armor Integrity Analyzer Kinecellerator Advanced Phase Shifter Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Focal Shield Experimental Thermal Shield Improved Force Field Advanced Force Field Long-range Tractor Beam Subatomic Replicator Cooled Nova Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Fusion Compressor Huge Storage Unit Experimental Energy Well Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Phase Shifter Centrium Medium Armor Plating Improved Focal Shield Advanced Force Field Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Perforator Sigix Broadsword > --- INVENTORY -------- Experimental Coolant Injector Experimental Coolant Injector Improved Matter Compressor Improved Matter Compressor Improved Matter Compressor Advanced Matter Compressor Advanced Core Analyzer Improved Armor Integrity Analyzer Kinecellerator Advanced Phase Shifter Advanced Phase Shifter Centrium Medium Armor Plating Medium Insulated Plating Experimental Thermal Shield Improved Force Field Advanced Force Field Long-range Tractor Beam Cooled Nova Cannon Improved KE Penetrator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Fusion Bomb Launcher [Rating: 203] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Force Field Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Centrium Medium Armor Plating Weapon Improved KE Penetrator Energy Gun Force Rifle Energy Cannon Ion Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Perforator Launcher Shock Bomb Launcher Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Slots Evolved 16 | . . 2 2 . . 4 . . . 2 2 2 . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . 2 . . . . . Utility 10 | . . 2 1 . . 2 . . . . 2 2 . 1 . Weapon 2 | . . . . . . 1 . . . . . . . 1 . Parts Attached 286 | 3 5 20 19 4 1 17 40 16 1 13 26 12 42 24 43 Power 20 | . 1 3 1 . . 2 2 3 . 2 1 . 1 1 3 Engine 7 | . 1 3 1 . . 2 . . . . . . . . . Core 5 | . . . . . . . 2 . . 1 1 . . . 1 Reactor 8 | . . . . . . . . 3 . 1 . . 1 1 2 Propulsion 32 | 2 1 3 3 1 1 3 7 2 . 2 . 1 2 1 3 Treads 27 | 1 1 3 2 . . 2 7 2 . 2 . 1 2 1 3 Leg 1 | . . . 1 . . . . . . . . . . . . Wheel 4 | 1 . . . 1 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 149 | 1 3 5 3 3 . 4 14 7 1 4 17 11 33 17 26 Device 85 | 1 . 1 2 . . 2 6 6 . 1 8 9 20 11 18 Storage 14 | . 2 . . . . . . . . 1 1 . 6 2 2 Processor 15 | . 1 2 1 . . . 1 . . . 6 1 . 1 2 Hackware 3 | . . . . . . 1 . . . . . . 1 1 . Protection 32 | . . 2 . 3 . 1 7 1 1 2 2 1 6 2 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 85 | . . 9 12 . . 8 17 4 . 5 8 . 6 5 11 Energy Gun 30 | . . 7 5 . . 3 6 2 . 3 3 . . . 1 Energy Cannon 9 | . . . 2 . . 3 1 . . . . . 2 . 1 Ballistic Gun 29 | . . 2 4 . . 1 7 2 . 2 4 . 2 3 2 Ballistic Cannon 8 | . . . . . . . . . . . . . 2 . 6 Launcher 6 | . . . 1 . . . 3 . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 . . . . 6 . . . 1 8 . 9 Parts Lost 18 | . 1 3 4 . . . 6 . 1 . 1 . . 1 1 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . Utility 9 | . . . 2 . . . 3 . 1 . 1 . . 1 1 Weapon 6 | . . 2 1 . . . 3 . . . . . . . . Highest Loss Streak 3 | . 1 3 2 . . . 2 . 1 . 1 . . 1 1 Average Slot Usage (%) 87 | . 100 98 99 100 100 96 96 88 86 81 83 84 81 81 79 Engine 2 | . 14 11 9 9 9 6 2 . . . . . . . . Core 1 | . . . . . . . 3 1 . 1 5 4 2 . . Reactor 1 | . . . . . . . . 4 6 3 . . 1 4 3 Treads 15 | . 14 17 26 19 10 11 22 15 13 17 15 14 14 12 12 Wheel 1 | . 14 4 . 7 16 13 3 . . . . . . . . Device 14 | . 4 2 9 9 9 10 10 21 22 17 12 18 16 14 17 Storage 6 | . 14 11 9 9 9 6 6 6 6 5 5 4 5 9 5 Processor 14 | . 9 24 23 18 18 13 13 11 6 5 10 14 18 15 16 Hackware 1 | . . . . . . 5 . . . . . . . 6 8 Protection 8 | . . 5 3 8 9 6 12 6 10 10 17 14 9 3 3 Energy Gun 3 | . 14 12 6 9 9 11 5 10 6 4 1 . . . . Ballistic Gun 8 | . 14 9 7 . . . 14 6 13 11 13 14 8 7 2 Ballistic Cannon 1 | . . . . . . . . . . . . . 2 4 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 177 | 12 87 37 37 44 44 63 72 70 76 77 138 153 159 165 177 Greatest Support 240 | 10 10 46 69 66 24 40 120 160 160 240 240 240 240 210 210 Greatest Overweight (x) 8 | 1 8 3 . 3 3 2 5 . . . . . . . . Average Overweight (x) . | 1 2 . . 2 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 25 25 25 25 25 Average Capacity 19 | 8 16 15 15 15 15 15 15 15 15 15 17 25 25 25 25 Most Carried 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 Average Carried 19 | 7 13 14 14 14 14 14 14 14 14 14 16 24 24 24 24 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 Final Carried 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 Class Distribution -------------------- 36% | Scavenger-Tank 23% | Scavenger-Gunner 13% | Mutant 9% | Hacker-Mutant 6% | Hacker-Gunner 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Tank | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Matter Collected 15249 | 238 81 197 597 164 20 146 915 300 69 1252 757 353 2925 2985 4250 Remotely 1404 | . . . . . . . . . . . . . . 399 1005 Salvage Created 16843 | 99 408 449 729 219 109 191 2503 511 76 3314 1753 612 2240 1302 2328 Parts 837 | 8 18 34 45 17 12 15 110 34 1 156 83 25 96 55 128 Haulers Intercepted 4 | . . . . . . . 1 . . 3 . . . . . Recyclers Shooed 23 | . 2 1 . . . 1 4 . . 8 2 . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Combat Hostiles Destroyed 196 | . 5 11 16 4 4 3 25 5 1 29 20 5 23 16 29 Melee 2 | . . . . . . . . . . . . . . . 2 Guns 113 | . 5 11 9 1 . 2 18 5 1 27 19 5 8 1 1 Cannons 65 | . . . 5 3 4 1 . . . . . . 15 11 26 AOE 16 | . . . 2 . . . 7 . . 2 1 . . 4 . Classes Destroyed 21 | 2 3 3 . . 1 1 5 . . 2 . . 1 . 3 Worker 23 | . 1 1 . . . . . . . 10 2 1 4 . 4 Builder 15 | . . . . . . . 4 . . 4 6 . 1 . . Tunneler 3 | 2 . . . . . . . . . 1 . . . . . Hauler 4 | . . . . . . . 1 . . 3 . . . . . Recycler 28 | 1 2 . 1 . 1 . 5 . . 7 1 1 5 1 3 Mechanic 1 | . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . 1 . . . . . Drone 4 | . . . . . 4 . . . . . . . . . . Watcher 18 | . 1 2 1 . . . 1 . . 6 . 1 2 2 2 Swarmer 23 | . . 3 5 . . . . . . 6 . . 5 4 . Grunt 63 | . 5 4 7 1 . . 17 . . 9 11 3 5 1 . Brawler 1 | . . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . 1 Sentry 25 | . . 3 4 3 . 2 4 . 1 4 . 2 . 2 . Demolisher 1 | . . . . . . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 24 | . . . . . . . . . . 4 4 . 4 4 8 Programmer 31 | . . . . . . 1 . 1 . 6 4 . 9 4 6 Behemoth 3 | . . . . . . . 2 . . . . . . 1 . Cetus Guard 4 | . . . . . . . . 4 . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . 10 Enhanced Grunt 1 | . . . . . . . . 1 . . . . . . . Lightning 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 12 | 2 5 7 3 2 3 1 7 3 1 12 8 2 7 9 6 Combat Bots Only 9 | . 5 4 3 2 2 1 4 3 1 4 3 2 6 9 6 Max Kills in Single Turn 4 | 1 1 2 1 1 1 1 3 2 1 4 3 1 3 2 2 Gunslinging 1 | . . . . . . . . 1 . 1 . . 1 . . Exploded 2 | . . . 1 . . . 2 . . 1 1 . . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Damage Taken 12621 | . 213 434 755 157 . 164 2466 277 245 1795 1029 233 1489 1511 1853 Core 825 | . 56 40 136 . . 37 218 39 . 128 28 . 68 31 44 Absorbed by Shields 2998 | . . . . . . . 200 55 . . 241 143 288 815 1256 Reduced by Siege Mode 530 | . . . . . . . . 13 . 30 30 10 103 224 120 Core Remaining (%) 85 | 100 77 90 . . 75 . . . 65 87 97 . 94 . . Volleys Fired 654 | 8 36 47 61 12 13 9 79 23 8 87 58 15 75 39 84 Largest 3 | 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Hottest 250 | 70 70 100 115 115 115 229 190 250 150 150 135 105 135 170 170 Shots Fired 1600 | 16 72 91 122 24 26 27 221 69 21 261 159 45 177 111 158 Gun 1334 | 16 72 91 97 12 13 17 212 60 21 261 159 45 152 72 34 Cannon 250 | . . . 21 12 13 10 . 9 . . . . 25 36 124 Launcher 16 | . . . 4 . . . 9 . . . . . . 3 . Special . | . . . . . . . . . . . . . . . . Kinetic 1112 | 8 36 37 51 . . 2 132 20 16 187 136 45 177 108 157 Thermal 369 | 8 36 42 67 24 26 21 80 49 5 4 6 . . . 1 Explosive 7 | . . . 4 . . . . . . . . . . 3 . Electromagnetic 112 | . . 12 . . . 4 9 . . 70 17 . . . . Robot Hit Streak 53 | 7 6 14 12 4 3 5 50 20 23 29 35 17 38 44 53 Robot Miss Streak 6 | 1 3 4 2 2 6 5 2 1 . 3 3 2 3 4 5 Penetration Max 1 | . . . . . . . 1 1 . 1 1 1 1 1 1 Secondary Targets 14 | . . 3 . . . . 3 1 . 4 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . 1 1 . 1 . . Shots Hit Robots 1216 | 12 46 69 89 12 8 15 172 59 19 187 132 32 127 95 142 Core Hits 631 | 4 19 25 36 6 5 6 73 20 5 95 61 18 84 76 98 Critical Hits 334 | . . . . . 1 1 11 7 2 32 30 7 74 93 76 Critical Kills 92 | . . . . . . 1 1 3 . 10 10 3 23 14 27 Critical Parts Destroyed 182 | . . . . . 1 . 9 3 2 20 18 4 49 29 47 Melee Attacks 21 | . . . . . . 4 . . . . 1 . . . 16 Impact . | . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . 4 . . . . 1 . . . 16 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 32870 | 123 491 995 1433 258 172 355 5333 1666 506 6402 3878 1080 3384 2163 4631 Guns 23486 | 123 491 686 891 95 36 204 4502 1468 506 5402 3676 994 3017 825 570 Cannons 4895 | . . . 385 163 136 151 . 198 . . . . 334 650 2878 Explosions 2990 | . . 309 157 . . . 831 . . 813 192 . . 688 . Melee 1121 | . . . . . . . . . . . . . . . 1121 Ramming 378 | . . . . . . . . . . 187 10 86 33 . 62 Kinetic 21257 | 50 159 193 366 . . 58 2807 550 365 4097 3344 994 3351 1475 3448 Thermal 6960 | 73 332 700 910 258 172 224 1935 1116 141 907 192 . . . . Explosive 845 | . . . 157 . . . . . . . . . . 688 . Electromagnetic 2309 | . . 102 . . . 73 591 . . 1211 332 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1121 | . . . . . . . . . . . . . . . 1121 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 1 1 1 . . . . 3 4 . 11 2 16 Average Corruption 4 | . . . 1 1 1 . . . . 2 2 . 7 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 110 | . . . 2 2 1 . . . . 8 6 . 49 . 42 Message Errors 26 | . . . 2 2 . . . . . 3 2 . 6 . 11 Matter Fused 24 | . . . . . . . . . . 2 . . 14 . 8 Heat Flow Errors 18 | . . . . . . . . . . . 1 . 6 . 11 Energy Discharges 12 | . . . . . . . . . . 1 1 . 7 . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . 1 . . . . 2 2 . 9 . 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . 1 . 1 Misdirections 4 | . . . . . . . . . . . . . 4 . . Weapon Failures 4 | . . . . . . . . . . . . . 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 329 | . . 25 . . . . . . . 175 3 37 . 35 54 Projectiles 29 | . . . . . . . . . . . . . . . 29 Explosions 227 | . . 25 . . . . . . . 164 3 . . 35 . Melee 73 | . . . . . . . . . . 11 . 37 . . 25 Knockbacks 47 | . . . . . . . . . . 2 . 2 13 6 24 Impact 4 | . . . . . . . . . . 2 . 2 . . . Kinetic 43 | . . . . . . . . . . . . . 13 6 24 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . . . 22 . . . 14 . . 100 . . . 49 . Shots 7 | . . . 1 . . . 3 . . 2 . . . 1 . Rammed 30 | . . . . . . . . . . 16 3 4 3 . 4 Targets Rammed 35 | . . . . . . . . . . 19 4 4 3 . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . . 3 1 . . . 1 Highest Temperature 334 | 80 298 332 46 36 24 300 334 228 . . 243 115 299 252 239 Average Temperature 72 | 33 87 92 14 11 8 103 91 119 . . 51 36 60 73 81 Received Heat Transfer 2010 | . 120 117 270 36 . 6 692 . 27 252 125 51 25 289 . Effects 16 | . 1 . . . . 1 8 . . . . . 2 1 3 Energy Bleed 5 | . 1 . . . . 1 1 . . . . . . 1 1 Interference 11 | . . . . . . . 7 . . . . . 2 . 2 Siege Activations 21 | . . . . . . . . 1 . 4 2 2 4 3 5 Total Turns 524 | . . . . . . . . 22 . 56 29 21 110 127 159 Longest Duration 109 | . . . . . . . . 22 . 19 21 12 37 69 109 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 4 . . 3 1 . . . . Impact Corruptions 3 | . . . . . . . . . . 2 . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 18 | . 1 1 3 . 1 . 7 1 1 . . 1 . . 2 Heat Transferred 11128 | 222 999 1347 1850 444 296 333 2909 1632 185 711 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 3 . . 2 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Peak Influence 1267 | 15 187 395 583 328 205 1041 1267 772 468 1122 685 478 377 396 522 Initial 955 | . 9 . 107 141 127 955 434 470 308 163 515 359 234 184 177 Average 414 | 8 107 194 344 225 140 970 731 622 434 632 445 368 250 252 324 Maximum Alert Level 4 | . . 1 2 1 1 3 4 3 2 4 2 2 1 1 2 Low Security (%) 16 | 100 100 45 15 31 89 . . . . 2 . 8 25 7 13 Level 1 47 | . . 54 48 68 10 . . . 24 37 42 62 74 92 65 Level 2 20 | . . . 35 . . . 42 62 75 20 57 28 . . 20 Level 3 13 | . . . . . . 100 54 37 . 27 . . . . . Level 4 1 | . . . . . . . 3 . . 12 . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . 3 . . 2 5 . . 9 7 9 7 5 4 Investigation 16 | . 1 . 1 . . 1 1 . . 1 . 8 1 1 1 Extermination 15 | . . . . . . 1 . . . 3 3 . 4 2 2 Reinforcement 17 | . . . 2 . . . 2 . . 4 3 1 2 2 1 Assault 4 | . . . . . . . 2 . . 1 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 2 . . 2 . . 1 2 . Haulers Reinforced 3 | . . . . . . . . . . 2 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Distress Signals 23 | . 1 1 5 1 . . 2 2 . 2 . 6 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 323 | . 11 15 31 5 10 3 56 13 4 46 25 13 32 27 32 Peak Tracking Total 9 | . 5 4 5 2 5 1 7 6 2 7 5 4 6 9 4 Tactical Retreats 16 | . . 1 3 . . . 3 . . 2 . . 5 1 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Traps Triggered 13 | . . 1 2 2 . 5 . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Machines Disabled 44 | . . 6 1 2 1 . 6 . 2 8 7 . 7 1 3 Max in Single Turn 6 | . . 6 1 1 1 . 2 . 1 2 4 . 1 1 1 Garrison Access 5 | . . . . . . 1 . . . 1 . 1 1 1 . Energy Cycler 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Machines Accessed 65 | . 3 3 6 2 4 4 7 . . 7 4 3 5 3 14 Terminals 47 | . 2 3 3 1 3 3 7 . . 4 4 1 2 2 12 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . 2 Recycling Units 7 | . 1 . 2 1 1 . . . . 1 . 1 . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . 1 . . . 1 . 1 1 1 . Total Hacks 196 | . 10 11 21 2 17 8 23 . . 15 18 6 16 13 36 Successful 105 | . 7 6 13 1 8 2 14 . . 6 11 1 7 8 21 Failed 90 | . 3 5 7 1 9 6 9 . . 9 7 5 9 5 15 Catastrophic 11 | . . . 1 . 1 . 1 . . 2 1 2 1 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 96 | . 5 7 7 2 15 3 7 1 . 10 11 1 6 8 13 Terminals 158 | . 9 11 13 1 15 7 23 . . 9 18 2 9 12 29 Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations 10 | . . . . . . . . . . . . . 3 . 7 Recycling Units 13 | . 1 . 4 1 2 . . . . 3 . 2 . . . Scanalyzers 6 | . . . 4 . . . . . . . . . 2 . . Garrison Access 7 | . . . . . . 1 . . . 1 . 2 2 1 . Terminal Hacks 52 | . 3 2 5 . 3 1 10 . . 2 9 . 2 5 10 Record 2 | . . . . . . . . . . . . . . . 2 Part Schematic 1 | . . . . . . . . . . . . . . . 1 Prototype ID Bank 6 | . 1 . 1 . 1 . 1 . . . 1 . . . 1 Open Door 3 | . . . . . . . 2 . . . . . . . 1 Branch Access Points 3 | . . . . . . . . . . 1 1 . . 1 . Terminal Index 5 | . . . 1 . . 1 . . . 1 1 . . 1 . Alert Level 8 | . . . . . 1 . 2 . . . 2 . 1 1 1 Unreport Threat 14 | . . . 1 . 1 . 4 . . . 2 . 1 2 3 Locate Traps 8 | . 1 2 2 . . . 1 . . . 1 . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . 1 . 5 Scan Component 4 | . . . . . . . . . . . . . 1 . 3 Repair 2 | . . . . . . . . . . . . . . . 2 Recycling Unit Hacks 8 | . 1 . 4 1 1 . . . . 1 . . . . . Process 1 | . . . 1 . . . . . . . . . . . . Report Inventory 6 | . 1 . 2 1 1 . . . . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . 4 . . . . . . . . . 1 . . Insert Component 3 | . . . 2 . . . . . . . . . 1 . . Analyze 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . 1 . . 1 1 . Seal Access 4 | . . . . . . 1 . . . 1 . . 1 1 . Unauthorized Hacks 29 | . 3 4 . . 4 . 4 . . 1 2 1 2 2 6 Terminals 27 | . 3 4 . . 3 . 4 . . 1 2 . 2 2 6 Track 6 | . 1 1 . . . . . . . . . . 1 . 3 Assimilate 1 | . . . . . . . . . . 1 . . . . . Botnet 16 | . 1 1 . . 3 . 4 . . . 2 . 1 1 3 Detonate 1 | . . 1 . . . . . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 3 4 2 3 3 5 1 . 6 4 3 4 2 9 Full Trace Events 10 | . 1 . 1 . 2 1 1 . . 1 . 1 . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . 2 . . . . . Matter 278 | . . . . . . . . . . 278 . . . . . Time 139 | . . . . . . . . . . 139 . . . . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 2 Time 102 | . . . . . . . . . . . . . . . 102 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 5 | . . . 5 . . . . . . . . . . . . Retrieved Matter 5 | . . . 5 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 12 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Total Allies 20 | . . . . . . . 15 5 . . . . . . . Largest Group 12 | . . . . . . . 12 5 3 2 . . . . . Highest-Rated Group 498 | . . . . . . . 436 498 285 184 . . . . . Highest-Rated Ally 156 | . . . . . . . 156 156 95 95 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 229 | . . . . . . . 143 43 32 11 . . . . . Total Damage 6386 | . . . . . . . 3327 1573 1258 228 . . . . . Kills 34 | . . . . . . . 21 9 3 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Turns Passed 12981 | 73 408 495 601 240 267 512 1188 394 140 1648 1088 1119 2299 790 1719 Spaces Moved 6067 | 29 227 223 225 140 200 334 479 161 71 804 509 618 1041 297 709 Core . | . . . . . . . . . . . . . . . . Treads 4943 | . . 126 225 14 . . 368 161 71 804 509 618 1041 297 709 Legs . | . . . . . . . . . . . . . . . . Wheels 1124 | 29 227 97 . 126 200 334 111 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 95 | 95 95 110 160 135 105 108 120 160 160 160 160 160 155 158 158 Average Speed 151 | 95 122 138 160 137 109 118 150 160 160 160 160 160 158 158 158 Slowest Speed 200 | 95 200 160 160 160 135 120 165 160 160 160 160 160 160 158 161 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 36 35 24 23 50 11 70 62 69 28 15 21 70 15 71 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 13 | . . . . . . 4 . . . . 7 . . . 2 Terrain Destroyed 338 | . . 36 39 2 3 6 42 8 8 62 73 2 8 39 10 Melee 6 | . . . . . . 4 . . . . 1 . . . 1 Projectile 134 | . . . . 2 3 2 14 8 8 38 38 2 8 2 9 AOE 198 | . . 36 39 . . . 28 . . 24 34 . . 37 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Sto Rec Fac Ext Cet Arc Fac Fac Res Tes Res Qua Total 8421 | 58 295 329 353 165 224 431 788 256 80 963 651 720 1517 496 1095 Wait 711 | 17 4 10 15 . . 1 10 6 . 15 25 32 304 108 164 Move 6052 | 28 226 222 224 139 199 333 478 160 70 803 508 617 1040 296 709 Hop . | . . . . . . . . . . . . . . . . Pick Up 221 | 2 15 17 18 4 5 16 20 19 1 12 18 18 19 14 23 Fast Attach 81 | 1 . 3 3 2 1 5 9 8 . 3 5 5 13 1 22 Attach 81 | . 1 13 11 2 . 8 15 5 1 4 3 4 6 3 5 Detach 9 | . . 1 1 . . . . . . . . . 2 . 5 Swap 126 | 2 4 4 5 . . 4 16 3 . 6 18 3 23 20 18 Drop 261 | . 9 12 15 6 6 19 24 32 . 14 11 22 32 15 44 Fire 654 | 8 36 47 61 12 13 9 79 23 8 87 58 15 75 39 84 Melee 21 | . . . . . . 4 . . . . 1 . . . 16 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 35 | . . . . . . . . . . 19 4 4 3 . 5 Escape Stasis 32 | . . . . . . 32 . . . . . . . . . Rewire 137 | . . . . . . . 137 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 74 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 6) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Utility x2 746 | -9/Materials | Lost 3 parts (1n2w) 917 | -9/Materials | Discovered new exit (range 16) 977 | -9/Materials | Entered another Materials area 977 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1273 | -8/Materials | Discovered new exit (range 14) 1547 | -8/Materials | Central database locked down 1578 | -8/Materials | Entered Storage 1775 | -8/Storage | Used back door to open Recycling access 1775 | -8/Storage | Discovered new exit (range 5) 1818 | -8/Storage | Entered Recycling 1875 | -8/Recycling | Spotter reported a threat 1950 | -8/Recycling | Spotter reported a threat 1967 | -8/Recycling | Spotter reported a threat 1989 | -8/Recycling | Spotter reported a threat 1994 | -8/Recycling | Spotter reported a threat 1996 | -8/Recycling | Spotter reported a threat 1998 | -8/Recycling | Spotter reported a threat 2003 | -8/Recycling | Spotter reported a threat 2004 | -8/Recycling | Spotter reported a threat 2042 | -8/Recycling | Spotter reported a threat 2049 | -8/Recycling | Spotter reported a threat 2059 | -8/Recycling | Discovered new exit (range 16) 2085 | -8/Recycling | Entered Factory 2085 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2388 | -6/Factory | Build established: Gunner 2480 | -6/Factory | Discovered new exit (range 10) 2597 | -6/Factory | Entered Extension 2700 | -6/Extension | Spotted B-75 Beast 2726 | -6/Extension | Destroyed B-75 Beast 2741 | -6/Extension | Spotted B-75 Beast 2773 | -6/Extension | Destroyed B-75 Beast 2822 | -6/Extension | Disrupted transfer network 2937 | -6/Extension | Rescued a captive Derelict 2938 | -6/Extension | Rescued a captive Derelict 2947 | -6/Extension | First assault squad dispatched 2989 | -6/Extension | Rescued A7 3130 | -6/Extension | Build established: Scavenger-Gunner 3686 | -6/Extension | Energy Cycler disabled 3736 | -6/Extension | Discovered new exit (range 10) 3740 | -6/Extension | Discovered new exit (range 6) 3785 | -6/Extension | Entered Cetus 3785 | -6/Cetus | Accompanied by 2 allies (A7) 3790 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 3808 | -6/Cetus | Spotted Cetus Guard 3808 | -6/Cetus | Spotted Cetus Guard 3817 | -6/Cetus | Allies destroyed Cetus Guard 3818 | -6/Cetus | Spotted Cetus Guard 3828 | -6/Cetus | Allies destroyed Cetus Guard 3830 | -6/Cetus | Destroyed Cetus Guard 3831 | -6/Cetus | Spotted Cetus Guard 3838 | -6/Cetus | Destroyed Cetus Guard 3953 | -6/Cetus | Started Cetus Manufacturing Module 3972 | -6/Cetus | Discovered new exit (range 16) 3978 | -6/Cetus | Manufactured an Enhanced Grunt 3998 | -6/Cetus | Spotted Cetus Guard 3999 | -6/Cetus | Spotted Cetus Guard 4003 | -6/Cetus | Manufactured an Enhanced Grunt 4006 | -6/Cetus | Destroyed Cetus Guard 4006 | -6/Cetus | Spotted Cetus Guard 4010 | -6/Cetus | Spotted Cetus Guard 4013 | -6/Cetus | Destroyed Cetus Guard 4016 | -6/Cetus | Allies destroyed Cetus Guard 4025 | -6/Cetus | Allies destroyed Cetus Guard 4028 | -6/Cetus | Manufactured an Enhanced Grunt 4040 | -6/Cetus | Discovered new exit (range 16) 4048 | -6/Cetus | Met Revision 17 4053 | -6/Cetus | Manufactured an Enhanced Grunt 4078 | -6/Cetus | Manufactured an Enhanced Grunt 4125 | -6/Cetus | Destroyed A7 4130 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 4142 | -6/Cetus | Found Prototype Device 4142 | -6/Cetus | Identified Exp. Thermal Shield 4179 | -6/Cetus | Entered Archives 4179 | -6/Archives | Accompanied by 3 allies 4269 | -6/Archives | Discovered new exit (range 13) 4277 | -6/Archives | Unable to access archive contents 4292 | -6/Archives | Unable to access archive contents 4319 | -6/Archives | Entered Factory 4319 | -5/Factory | Accompanied by 2 allies 4319 | -5/Factory | Evolved 2 slots: Propulsion x2 4340 | -5/Factory | Build established: Scavenger-Tank 4485 | -5/Factory | Discovered new exit (range 16) 5513 | -5/Factory | Spotted B-75 Beast 5819 | -5/Factory | First assault squad dispatched 5902 | -5/Factory | Fabricated Biometal Heavy Treads? 5929 | -5/Factory | Identified exit to Upper Caves 5962 | -5/Factory | Discovered new exit (range 4) 5967 | -5/Factory | Entered another Factory area 5967 | -4/Factory | Evolved 2 slots: Utility x2 6410 | -4/Factory | Spotted B-86 Titan 6578 | -4/Factory | Identified exit to Upper Caves 6742 | -4/Factory | First assault squad dispatched 7028 | -4/Factory | Discovered new exit (range 5) 7055 | -4/Factory | Entered Research 7055 | -3/Research | Evolved 2 slots: Utility x2 7197 | -3/Research | Found Unknown Device 7197 | -3/Research | Identified Quantum Capacitor 7255 | -3/Research | Revision forces began assault on 0b10 7291 | -3/Research | Met up with Revision 17++ 7299 | -3/Research | Spotted B-86 Titan 7497 | -3/Research | Build established: Scavenger-Gunner 7673 | -3/Research | Found Fusion Bomb Launcher 7755 | -3/Research | Research terminal network offline 8132 | -3/Research | Build established: Scavenger-Tank 8150 | -3/Research | Discovered new exit (range 6) 8172 | -3/Research | Identified exit to Testing 8174 | -3/Research | Entered Testing 8505 | -3/Testing | Build established: Scavenger-Gunner 8544 | -3/Testing | Found Prototype Ballistic Cannon 9126 | -3/Testing | Identified Perforator 9296 | -3/Testing | Found Prototype Device 9296 | -3/Testing | Identified Exp. Hardlight Generator 9510 | -3/Testing | System corruption reached 10% 9611 | -3/Testing | Build established: Scavenger-Tank 10067 | -3/Testing | Found Prototype Energy Cannon 10067 | -3/Testing | Identified Cld. Nova Cannon 10088 | -3/Testing | Discovered new exit (range 10) 10117 | -3/Testing | Found Prototype Hackware 10117 | -3/Testing | Identified Exp. System Shield 10277 | -3/Testing | Found Prototype Energy Cannon 10277 | -3/Testing | Identified Potential Cannon 10419 | -3/Testing | Build established: Scavenger-Gunner 10473 | -3/Testing | Entered Research 10473 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10760 | -2/Research | Build established: Scavenger-Tank 10942 | -2/Research | Identified exit to Quarantine 11023 | -2/Research | Destroyed 9 combat bots 11080 | -2/Research | Spotted B-90 Cyclops 11152 | -2/Research | Destroyed B-90 Cyclops 11263 | -2/Research | Entered Quarantine 11274 | -2/Quarantine | Build established: Hacker-Gunner 11760 | -2/Quarantine | Found Alien Slashing Weapon 11760 | -2/Quarantine | Identified Sigix Broadsword 11927 | -2/Quarantine | Repaired Adv. Heavy Treads 12062 | -2/Quarantine | Build established: Hacker-Mutant 12092 | -2/Quarantine | Cryocooling Duct disabled 12095 | -2/Quarantine | Cryocooling Duct disabled 12107 | -2/Quarantine | Ambient heat levels rising (+20) 12107 | -2/Quarantine | Non-combat units ordered to evacuate 12110 | -2/Quarantine | Ambient heat levels rising (+20) 12110 | -2/Quarantine | Combat units ordered to evacuate 12210 | -2/Quarantine | Quarantine Guard activated 12221 | -2/Quarantine | Found Alien Artifact 12221 | -2/Quarantine | Identified Terrabomb 12221 | -2/Quarantine | Used Terrabomb 12225 | -2/Quarantine | Spotted Quarantine Guard 12225 | -2/Quarantine | Spotted Quarantine Guard 12225 | -2/Quarantine | Spotted Quarantine Guard 12225 | -2/Quarantine | Spotted Quarantine Guard 12231 | -2/Quarantine | Destroyed Quarantine Guard 12234 | -2/Quarantine | Destroyed Quarantine Guard 12239 | -2/Quarantine | Destroyed Quarantine Guard 12245 | -2/Quarantine | Destroyed Quarantine Guard 12247 | -2/Quarantine | Spotted Quarantine Guard 12251 | -2/Quarantine | Destroyed Quarantine Guard 12251 | -2/Quarantine | Spotted Quarantine Guard 12254 | -2/Quarantine | Destroyed Quarantine Guard 12375 | -2/Quarantine | Spotted Quarantine Guard 12440 | -2/Quarantine | Discovered new exit (range 7) 12440 | -2/Quarantine | Spotted Quarantine Guard 12440 | -2/Quarantine | Spotted Quarantine Guard 12442 | -2/Quarantine | Destroyed Quarantine Guard 12445 | -2/Quarantine | Destroyed Quarantine Guard 12559 | -2/Quarantine | Spotted Quarantine Guard 12575 | -2/Quarantine | Destroyed Quarantine Guard 12581 | -2/Quarantine | Spotted Quarantine Guard 12591 | -2/Quarantine | Destroyed Quarantine Guard 12675 | -2/Quarantine | Found Alien Artifact 12675 | -2/Quarantine | Identified Subatomic Replicator 12781 | -2/Quarantine | Repaired Arm. Heavy Treads 12823 | -2/Quarantine | Met incapacitated Sigix Warrior 12823 | -2/Quarantine | Lockdown squad dispatched 12829 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 12832 | -2/Quarantine | Unlocked Sigix quarantine chamber 12878 | -2/Quarantine | Spotted Lightning 12879 | -2/Quarantine | Spotted Lightning 12882 | -2/Quarantine | Spotted Lightning 12888 | -2/Quarantine | System corruption reached 10% 12916 | -2/Quarantine | Destroyed Lightning 12939 | -2/Quarantine | Destroyed Lightning 12982 | -2/Quarantine | Self-destructed Last Messages --------------- Acquired 61 matter. Acquired 37 matter. Penetrated by EMDS Slug. BJR%AVR, UA S,WA EMDS Slug penetrates Wall. Lightning knocked back. EMDS Slug penetrates Sigix Quarantine Chamber. Lightning destroyed. EMDS Slug penetrates Sigix Quarantine Chamber. Acquired Adv. Matter Compressor. Penetrated by EMDS Slug. Ended siege mode. EMDS Slug penetrates Sigix Quarantine Controls. Sigix Quarantine Controls disabled. System corrupted: Heat flow error (+257). EMDS Slug penetrates Reinforced Barrier. Med. Insulated Plating destroyed. System corrupted: Quantum Reactor rejected. Map ----- +----------------------------------------------------+ | ???????????????????????# """"""" #???????? | | ???????????????????????# """"""" #???????? | | ???????????????????????# ?""""""" #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????###################??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# +??? | | ?????????????????????????????????# " #??? | | ?????????????????????????????????# " " #??? | | ?????????????????????????????????# """ #??? | | ?????????????????????????????????# " """ #??? | | ??????????????????################! "" #??? | | ??????????????????# ## # " T #??? | | ??????????????????# !## "" # " #??? | | ??????????????????# ## T" + #??? | | ??????????????????# """ ## # #??? | | ??????????????????# """ ## ####+####### | | ??????????????????# """ ### ## | | ??????????????????#= #?# | | ??????????????????# """ #?# | | ??????###########?# """ #?# ###### | | ??????#"""""""""#?# """ #? #??# | | ??????#"""""""""#?# ### #??# | | ??????#""" " T####;;###;;; ###### | | ??????#"" """ * @ h = + | | ??????#"" "&" ##### | | ??????#"" """ #???# | | ??????#""" " # #;########+ # # ### ####??# | | ??????#"""""""""### #????#[ #??# | | ??????#"""""""""#?###????# ] # """ #??# | | ??????###########????????#""" # """ #??# | | ?????????????????????????#"R ]# "" """ #??# | | ?????????????????????????#""" # "" #??? | | ?????????????????????????# ] # "T """ #??? | | ?????????????????????????######## "" """ #??? | | ????????????????????????????????# "" """ #??? | | ????????????????????????????????# #??? | | ????????????????????????????????##########??? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 120 Energy Generation 25 Energy Capacity 1840 Matter Stores 600 Matter Capacity 700 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1800 Resistance: KI 25 Resistance: TH 30 Resistance: EM 20 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 32 Armor Integrity Analysis 35 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Biometal Heavy Treads | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Sigix Broadsword Terrabomb Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed SignalTeslaClaw Manual? 0 Play Time 05:15:21 Cumulative 190.8 hours Start 2021.02.11 @ 17:40:50 End 2021.02.14 @ 21:41:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 12 Types 2/0/2/8/0/0/0/0/0 Lore% 71 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 91606788-0bb0-471c-b4bc-861419971a6e