Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 10:55:09 Player: Mozco Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (59) 295 Value Destroyed (1874) 1874 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (-408) -408 TOTAL SCORE: 5581 Bonus ------- Friendly Fire -408 Cogmind --------- Core Integrity 0/700 Matter 159/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Melee Analysis Suite Core Analyzer Makeshift Light Armor Plating > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (5) ---- Surveybot 24 Chip Shock Rifle Improved EM Pulse Cannon EMP Blaster Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Medium Treads Makeshift Leg > --- UTILITY ---------- Large Storage Unit Surveybot 24 Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Heart of Steel > --- WEAPON ----------- Enhanced Autogun Plasma Cutter Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Makeshift Light Armor Plating Shock Rifle Heavy EM Shotgun Heavy Particle Gun Improved EM Pulse Cannon Enhanced Autogun EMP Blaster EMP Blaster Stasis Beam Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Improved Melee Analysis Suite Device Hardlight Generator Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . 4 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 63 | 6 5 . 2 2 19 5 8 5 6 5 Power 6 | 1 2 . . . 1 1 . 1 . . Engine 6 | 1 2 . . . 1 1 . 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 1 . . . 5 . 2 . 3 . Treads 11 | 2 1 . . . 5 . 2 . 1 . Leg 2 | . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 1 . 2 1 7 1 2 3 1 2 Device 9 | . 1 . . 1 1 . 1 3 1 1 Storage 3 | 1 . . 2 . . . . . . . Processor 6 | . . . . . 5 . 1 . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . . 1 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 23 | 2 1 . . 1 6 3 4 1 2 3 Energy Gun 7 | 2 . . . 1 2 1 . . . 1 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 5 | . . . . . 2 1 1 . . 1 Ballistic Cannon 2 | . . . . . . . 2 . . . Launcher 3 | . 1 . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . 3 1 1 1 . . Corrupted Parts 2 | . . . . 1 . . . 1 . . System Corruption 14 | . . . . 4 . . . 10 . . Parts Lost 20 | . . . . 2 3 . 1 3 . 11 Power 2 | . . . . . . . . 1 . 1 Propulsion 5 | . . . . . . . 1 . . 4 Utility 9 | . . . . 1 3 . . 2 . 3 Weapon 4 | . . . . 1 . . . . . 3 Highest Loss Streak 11 | . . . . 2 2 . 1 1 . 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 3 7 8 8 8 13 15 14 11 12 11 Power . | . 1 1 1 1 1 1 1 . 1 . Propulsion 2 | 1 1 1 1 1 2 3 2 2 2 1 Utility 1 | . 1 2 2 2 1 1 . . . 2 Weapon 7 | . 3 4 4 3 8 9 9 7 7 5 Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . 5 1 . . 1 . . . . 4 Power 2 | . 1 . . . . . . . . 1 Propulsion 4 | . 4 . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon 3 | . . 1 . . 1 . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 98 100 100 99 89 89 91 86 84 80 Engine 7 | . 13 14 14 14 9 7 7 6 7 6 Treads 14 | . 28 28 28 28 18 15 14 14 7 6 Leg 1 | . . . . . . . . . 6 6 Device 8 | . 12 14 14 13 5 7 6 7 11 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 6 Processor 22 | . . . . . 25 23 23 28 23 20 Protection 3 | . . . . . 4 6 7 . . . Energy Gun 2 | . 16 14 14 15 3 4 1 . . . Ballistic Gun 5 | . . . . . . 2 7 7 7 1 Ballistic Cannon 3 | . . . . . . . 5 7 1 . Launcher 1 | . 11 14 14 12 . . . 3 . 9 Special Weapon 1 | . . . . . . . . . 5 1 Impact Weapon 1 | . . . . . . . . . 5 7 Slashing Weapon 2 | . . . . . . . 5 3 . . Piercing Weapon 2 | . . . . . 13 10 1 . . . Peak Build Rating 70 | 6 12 12 12 13 36 44 50 62 67 70 Average Rating 46 | 5 11 12 12 11 30 39 45 54 63 59 On Entrance 28 | . 6 12 12 12 13 35 44 49 62 64 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 10 20 20 35 35 40 67 67 64 51 51 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 2 | . . . . . . 1 1 1 2 2 Average Overweight (x) . | . . . . . . . 1 1 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 10 15 15 15 15 15 15 14 Most Carried 15 | 6 8 8 9 9 15 15 15 15 15 15 Average Carried 13 | 3 7 8 8 8 13 15 14 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 9 7 15 15 15 15 15 5 Class Distribution -------------------- 52% | Mutant 31% | Derelict-Mutant 9% | Gladiator 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1640 | 241 109 . . 58 239 32 170 540 237 14 Remotely . | . . . . . . . . . . . Salvage Created 2381 | . 195 . . 71 1147 103 255 481 . 129 Parts 119 | . 11 . . 6 53 2 15 23 . 9 Haulers Intercepted 3 | . . . . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 8 13 4 . Prevented 8 | . . . . . . . 2 6 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 46 | . 6 . . 5 14 2 6 11 . 2 Melee 18 | . . . . . 12 1 4 1 . . Guns 9 | . . . . 1 2 . 1 3 . 2 Cannons 3 | . . . . . . . 1 2 . . AOE 15 | . 6 . . 3 . 1 . 5 . . Classes Destroyed 14 | . 3 . . 1 7 . 1 1 . 1 Worker 5 | . . . . . 5 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 3 | . . . . . 3 . . . . . Recycler 1 | . . . . . 1 . . . . . Watcher 2 | . 1 . . . 1 . . . . . Swarmer 13 | . 3 . . 3 . . 4 3 . . Grunt 19 | . 3 . . . 7 2 1 6 . . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . . . . 2 . . Researcher 1 | . . . . . . . 1 . . . Sentry 5 | . . . . . 4 . 1 . . . Demolisher 2 | . . . . 2 . . . . . . Hunter 2 | . . . . . 2 . . . . . Z-Light 2 | . . . . . . . . . . 2 Best Kill Streak 5 | . 4 . . 3 5 2 4 4 . 2 Combat Bots Only 4 | . 3 . . 3 3 2 4 4 . 2 Max Kills in Single Turn 3 | . 1 . . 3 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . 3 . 1 . 2 . . Melee 1 | . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 410 | . 9 . . 18 57 14 118 66 . 128 Missed 117 | . 4 . . 5 22 5 30 20 . 31 Hits 293 | . 5 . . 13 35 9 88 46 . 97 Melee 10 | . . . . . . . . 10 . . Projectile 283 | . 5 . . 13 35 9 88 36 . 97 AOE 11 | . . . . 11 . . . . . . Critical Strikes 5 | . . . . . 1 1 2 1 . . Damage Taken 6009 | . 41 9 . 468 479 145 889 818 . 3160 Core 943 | . 7 . . 112 121 11 21 84 . 587 Absorbed by Shields 617 | . 17 3 . 31 75 40 272 143 . 36 Redirected to Shielding 35 | . . . . . 35 . . . . . Regen/Repaired (Parts) 101 | . . . . . 101 . . . . . Core Remaining (%) 76 | 100 . . . 52 78 . . . . . Volleys Fired 111 | 1 16 . . 9 22 1 6 37 . 19 Largest 2 | 2 1 . . 2 2 2 2 2 . 2 Hottest 125 | 80 40 . . 90 90 125 81 65 . 80 Shots Fired 177 | 2 16 . . 10 42 2 12 58 . 35 Gun 116 | 2 7 . . 2 42 1 10 21 . 31 Cannon 32 | . . . . . . 1 2 29 . . Launcher 29 | . 9 . . 8 . . . 8 . 4 Special . | . . . . . . . . . . . Kinetic 81 | . . . . . 2 . 8 50 . 21 Thermal 43 | 2 7 . . 1 18 1 4 . . 10 Explosive . | . . . . . . . . . . . Electromagnetic 53 | . 9 . . 9 22 1 . 8 . 4 Robot Hit Streak 11 | 2 3 . . 5 8 3 11 4 . 5 Robot Miss Streak 7 | . 4 . . 1 2 . 2 7 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 149 | 2 4 . . 6 61 3 20 26 . 27 Core Hits 86 | . 8 . . 8 27 2 9 22 . 10 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 3 | . . . . . 1 . 1 . . 1 Burn 1 | . . . . . . . 1 . . . Smash 1 | . . . . . . . . . . 1 Impale 1 | . . . . . 1 . . . . . Melee Attacks 222 | . . . . . 36 1 154 14 1 16 Impact 16 | . . . . . . . . . . 16 Slashing 153 | . . . . . . . 138 14 1 . Piercing 53 | . . . . . 36 1 16 . . . Sneak Attacks 12 | . . . . . 8 . 4 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . Damage Inflicted 5163 | 23 400 . . 354 1843 159 706 818 . 860 Guns 1214 | 23 43 . . 15 501 18 135 180 . 299 Cannons 184 | . . . . . . 32 27 125 . . Explosions 1072 | . 357 . . 339 . 77 . 297 . 2 Melee 2693 | . . . . . 1342 32 544 216 . 559 Ramming . | . . . . . . . . . . . Kinetic 622 | . . . . . 20 . 96 305 . 201 Thermal 558 | 23 104 . . 15 157 95 66 . . 98 Explosive . | . . . . . . . . . . . Electromagnetic 1290 | . 296 . . 339 324 32 . 297 . 2 Impact 559 | . . . . . . . . . . 559 Slashing 536 | . . . . . . . 320 216 . . Piercing 1598 | . . . . . 1342 32 224 . . . Highest Corruption 10 | . 4 4 4 8 . . . 10 10 . Average Corruption 7 | . 3 4 4 4 . . . 10 10 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 60 | . 8 2 6 2 . . . 39 3 . Message Errors 12 | . 3 . 2 . . . . 7 . . Matter Fused 15 | . 2 1 1 2 . . . 8 1 . Heat Flow Errors 8 | . . . 1 . . . . 6 1 . Energy Discharges 13 | . 2 1 . . . . . 10 . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 8 | . 1 . . . . . . 6 1 . Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 1 | . . . . . . . . 1 . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 252 | . 44 . . 13 23 . 73 . . 99 Projectiles . | . . . . . . . . . . . Explosions 57 | . 44 . . 13 . . . . . . Melee 195 | . . . . . 23 . 73 . . 99 Knockbacks 8 | . . . . . . . . . . 8 Impact 8 | . . . . . . . . . . 8 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 122 | . 14 . . 46 . 41 . 21 . . Shots 13 | . 2 . . 7 . 1 . 3 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 263 | 18 . . 229 24 42 89 263 229 116 245 Average Temperature 64 | 12 . . 114 13 16 44 97 53 71 117 Received Heat Transfer 1690 | . 4 . . . 202 73 352 198 . 861 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 2 | . . . . . 2 . . . . . Impact Corruptions 7 | . . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . 2 . . . Heat Transferred 1088 | 50 200 . . . 350 137 222 . . 129 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . 1 . 1 . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 150 | . 112 28 . 90 150 56 . . . . Initial 56 | . . 28 . . 19 56 . . . . Average 31 | . 51 10 . 40 45 8 . . . . Influence Increases 1232 | . 184 . . 140 415 53 145 295 . . Destroy 0b10 Robot/C 880 | . 120 . . 100 280 40 120 220 . . Destroy 0b10 Robot/NC 60 | . 5 . . . 55 . . . . . Destroy Leader 170 | . 22 . . 20 78 10 10 30 . . Successful Hack 20 | . 18 . . . 2 . . . . . Disable Machine 30 | . 15 . . 15 . . . . . . Destroy Structure 12 | . 4 . . 5 . 3 . . . . Lose Combat Pursuer 60 | . . . . . . . 15 45 . . Influence Decreases 1232 | . 110 74 . 90 340 178 145 295 . . Entered New Map 146 | . . 46 . . 31 69 . . . . Time Decay 1016 | . 110 28 . 70 279 109 145 275 . . Lost Part 70 | . . . . 20 30 . . 20 . . Squads Dispatched 3 | . 2 . . . . 1 . . . . Investigation 3 | . 2 . . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . . . . . 6 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 59 | . 5 . . 5 22 4 7 13 . 3 Peak Tracking Total 4 | . 4 . . 3 4 2 4 4 . 3 Tactical Retreats 2 | . . . . . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . 2 1 . . . . . . . . Indirectly 1 | . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . 3 3 3 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 5 | . 1 . . 1 . . . . 3 . Max in Single Turn 1 | . 1 . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 8 | . 3 1 1 . 1 1 . 1 . . Terminals 4 | . 3 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 19 | . 10 1 1 . 4 2 . 1 . . Successful 9 | . 4 1 1 . 2 . . 1 . . Failed 10 | . 6 . . . 2 2 . . . . Catastrophic 3 | . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 9 . . . . . . . . . Terminals 12 | . 10 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 4 1 1 . . . . 1 . . Record 2 | . 1 . 1 . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 3 . . . 1 1 . . . . Full Trace Events 3 | . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 1 | . . . . . . . . . . 1 Terrain 1 | . . . . . . . . . . 1 Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 12556 | 108 305 96 376 189 1047 757 5307 1422 2314 635 Spaces Moved 5029 | 60 159 60 234 106 481 316 1925 526 932 230 Core 12 | 4 . . . . . . . . . 8 Treads 4936 | 56 159 60 234 106 481 316 1925 526 852 221 Legs 81 | . . . . . . . . . 80 1 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 240 245 210 150 Average Speed 223 | 152 160 160 160 160 160 231 244 245 238 233 Slowest Speed 280 | 160 160 160 160 160 160 240 245 245 280 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 5 30 11 58 43 28 7 91 55 85 30 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . 1 . 3 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 1 . . 3 1 2 . Spaces Dug 154 | . . . . 5 . . 142 7 . . Terrain Destroyed 178 | . 4 . . 5 . 2 142 25 . . Melee 146 | . . . . . . . 142 4 . . Projectile 19 | . . . . . . . . 19 . . AOE 13 | . 4 . . 5 . 2 . 2 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5830 | 72 196 61 236 116 669 337 2297 589 972 285 Wait 301 | . . . . . 96 12 189 2 . 2 Move 5019 | 59 158 59 233 105 480 315 1924 525 931 230 Hop . | . . . . . . . . . . . Pick Up 32 | 6 8 1 . . 9 . 4 1 1 2 Fast Attach 38 | 6 3 . . . 11 3 5 3 5 2 Attach 13 | . . . . 2 1 . 3 1 1 5 Detach 2 | . . . . . 2 . . . . . Swap 23 | . 2 . 2 . 8 2 3 2 . 4 Drop 46 | . 9 1 1 . 10 3 9 2 6 5 Fire 111 | 1 16 . . 9 22 1 6 37 . 19 Melee 216 | . . . . . 30 1 154 14 1 16 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 14) 414 | -10/Materials | Entered Mines 415 | -10/Mines | Met a Derelict bent on vengeance 423 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 502 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 504 | -10/Mines | Discovered new exit (range 5) 510 | -10/Mines | Entered Exiles 547 | -10/Exiles | Met 8R-AWN 578 | -10/Exiles | Met EX-HEX 643 | -10/Exiles | Met EX-DEC 646 | -10/Exiles | Learned location of Zion (-7) 870 | -10/Exiles | Discovered new exit (range 10) 886 | -10/Exiles | Entered Mines 1043 | -9/Mines | Assembled infested the area 1045 | -9/Mines | Discovered new exit (range 7) 1048 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1075 | -9/Mines | Entered Materials 1075 | -8/Materials | Evolved 4 slots: Utility x4 1518 | -8/Materials | Build established: Gladiator 1848 | -8/Materials | Repaired Lgt. Treads 2114 | -8/Materials | Discovered new exit (range 5) 2122 | -8/Materials | Entered Factory 2122 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2343 | -7/Factory | Discovered new exit (range 9) 2730 | -7/Factory | Build established: Mutant 2879 | -7/Factory | Entered Lower Caves 2892 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3105 | -7/Lower Caves | Encountered a Warlord checkpoint 3937 | -7/Lower Caves | Spotted B-75 Beast 3940 | -7/Lower Caves | Learned location of 1 exit from Factory 4328 | -7/Lower Caves | Discovered new exit (range 14) 7370 | -7/Lower Caves | Found Alien Artifact 7370 | -7/Lower Caves | Identified Core Expander 7370 | -7/Lower Caves | Installed Core Expander, added new Utility slot 7985 | -7/Lower Caves | Build established: Derelict-Mutant 8186 | -7/Lower Caves | Entered another Lower Caves area 8344 | -7/Lower Caves | Discovered new exit (range 7) 8533 | -7/Lower Caves | System corruption reached 10% 8702 | -7/Lower Caves | Found Prototype Device 8702 | -7/Lower Caves | Identified Heart of Steel 8818 | -7/Lower Caves | Build established: Gunner 9019 | -7/Lower Caves | Learned Factory interactive machine intel 9230 | -7/Lower Caves | Learned Factory trap positions 9249 | -7/Lower Caves | Spotted B-75 Beast 9537 | -7/Lower Caves | Discovered new exit (range 5) 9588 | -7/Lower Caves | Build established: Derelict-Mutant 9608 | -7/Lower Caves | Entered Zion 9726 | -7/Zion | System corruption cleaned by Quarantine Array 10260 | -7/Zion | Learned location of 1 exit from Proximity Caves 10365 | -7/Zion | Learned location of Recycling (-7) 10713 | -7/Zion | Learned location of Warlord (-5) 11424 | -7/Zion | Discovered new exit (range 13) 11915 | -7/Zion | Discovered new exit (range 3) 11915 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11922 | -7/Zion | Entered Deep Caves 12020 | -7/Deep Caves | Found Surveybot 24 Scanner 12042 | -7/Deep Caves | Found Surveybot 24 Chip 12434 | -7/Deep Caves | Attacked by Z-Imprinter 12488 | -7/Deep Caves | Core integrity fell below 50% 12532 | -7/Deep Caves | Core integrity fell below 20% 12557 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 12518_ Hvy. Particle Gun destroyed. 12520_ Destroyed Prototype Hover Unit. 12520_ Z-Imprinter system corrupted by crushing effect. 12521_ Heart of Steel destroyed. 12522_ Z-Imprinter suffers critical hit (Smash). 12522_ Destroyed Prototype Hover Unit. 12522_ Destroyed Prototype Protection. 12522_ Z-Imprinter system corrupted by crushing effect. 12524_ Z-Imprinter knocked back. 12527_ Lgt. Treads destroyed. 12531_ Mak. Leg destroyed. 12531_ Destroyed Prototype Hover Unit. 12531_ Z-Imprinter system corrupted by crushing effect. 12531_ Z-Imprinter knocked back. 12533_ Dropped Lrg. Storage Unit. 12534_ Imp. Melee Analysis Suite destroyed. 12535_ Z-Imprinter knocked back. 12542_ Destroyed Prototype Energy Gun. 12542_ Z-Imprinter system corrupted by crushing effect. 12542_ Z-Imprinter knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ????????????????????????????????# #?##???????????? | | ??????????? ????????###??????# ## ##??????????? | | ??????????? ???### ########"#"""#??????????? | | ????????? ## ; ; #"## "#?????????## | | ????????? ;;;#" #?????##### | | ????????? #????## | | ????????? #????# | | ?????????? ###???# | | ?????????? " #???# | | ???????????""" ]*! ;#????# | | ????????????"" [!& !%####### | | ?????????????" & !=[!! | | ????????????"" =*= | | ???????????? | | ????????????"" #### | | ????????????"" ###??# | | ????????????"" ##????# ## | | ????????????"" #?????##### | | ??????????? " @ ##????????## | | ??????????o o I #?????????# | | ?????????? #?????????# | | ??????????? #?????????# | | ??????????? ##???????### | | ???????????? ##??????## | | ????????????""o #?????## | | ????????????? #????## | | ????????????? ##????# | | ?????????????" ##?????# | | ??????????????" ##??????# | | ??????????????" ##???????# | | ???????????????? #????????# | | ?????????????????? #????????# | | ??????????????????? ##????????# | | ??????????????????? #?????????# | | ??????????????????? ##?????#### | | ??????????????????? #?????# | | ??????????????????? ##????# | | ??????????????????? #????# ### | | ??????????????????? #????# ### | | ??????????????????? #???# ## | | ??????????????????? #???# # | | ???????????????????? #????# | | ????????????????????### #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 66 Evasion (%) 40 Melee Accuracy 24 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Hvy. Laser | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Energy Well | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Fission Core | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Flak Gun | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -8/Materials Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed FieldWaveBarrier Manual? 0 Play Time 00:41:30 Cumulative 364.8 hours Start 2025.12.01 @ 08:25:52 End 2025.12.01 @ 10:55:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 368 Adventurer 3 Explorer 1 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c3d617c-fa32-479c-ac7b-c6ec315eee08