Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.08 @ 09:44:08 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1013) 1013 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-828) -828 TOTAL SCORE: 2100 Bonus ------- Follower Combat Kills 35 Friendly Fire -863 Cogmind --------- Core Integrity 177/400 Matter 300/300 Energy 77/265 System Corruption 0% Temperature Cool (361) Movement Walking (180) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Medium Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (10) --- Ion Engine Aluminum Leg Improved Heat Sink Large Storage Unit Compact Matter Pod (150) Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Utility Shielding Improved Weapon Shielding > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Large Storage Unit Compact Matter Pod Light Armor Plating Hacking Suite Light Cannon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Utility Shielding Weapon Light Cannon Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 38 | 6 11 3 8 6 . 4 Power 6 | 1 1 1 1 1 . 1 Engine 5 | 1 1 1 . 1 . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 12 | 2 5 1 2 2 . . Treads . | . . . . . . . Leg 12 | 2 5 1 2 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 3 . 3 3 . 1 Device 3 | . 2 . . 1 . . Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . 2 2 . 1 Artifact . | . . . . . . . Weapon 9 | 2 2 1 2 . . 2 Energy Gun 4 | . . . 2 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 3 | . 2 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 5 | . . . . 1 . 4 Power 1 | . . . . 1 . . Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 4 | . . . . 1 . 4 Average Slot Usage (%) 98 | . 92 99 99 99 100 98 Engine 9 | . 14 14 2 9 11 11 Core 2 | . . . 8 1 . . Leg 24 | . 28 27 21 22 22 20 Device 11 | . 6 14 11 11 11 11 Storage 12 | . 14 14 11 11 11 11 Protection 13 | . . . 22 21 22 22 Energy Gun 7 | . . . 1 22 22 22 Ballistic Gun 1 | . 15 . . . . . Ballistic Cannon 14 | . 12 28 20 . . . Naked Turns . | . . . . . . . Heaviest Build 45 | 9 28 31 35 40 40 45 Greatest Support 30 | 20 20 25 30 30 25 25 Greatest Overweight (x) 2 | 1 1 1 1 1 1 2 Average Overweight (x) . | . . 1 . . 1 1 Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 Average Capacity 9 | 4 7 10 10 10 10 10 Most Carried 10 | 1 10 10 10 10 8 9 Average Carried 8 | . 5 9 9 9 8 7 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 1 10 9 8 8 8 6 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1381 | 260 165 581 260 75 . 40 Remotely . | . . . . . . . Salvage Created 1511 | . 326 103 239 331 . 512 Parts 91 | . 20 8 20 21 . 22 Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 30 | . 7 . 5 8 . 10 Guns 19 | . 5 . . 8 . 6 Cannons 7 | . 2 . 5 . . . AOE 3 | . . . . . . 3 Classes Destroyed 10 | . 3 1 4 . . 2 Worker 3 | . . . 1 . . 2 Builder 2 | . . 1 . 1 . . Hauler 4 | . 1 . 3 . . . Recycler 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 10 | . . . 3 3 . 4 Grunt 17 | . 7 . . 5 . 5 Brawler 1 | . . . . . . 1 Sentry 2 | . . . 2 . . . Best Kill Streak 5 | . 4 1 4 3 . 5 Combat Bots Only 4 | . 4 . 3 3 . 4 Max Kills in Single Turn 2 | . 1 1 1 2 . 2 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1758 | . 323 31 441 229 . 734 Core 290 | . 52 15 96 21 . 106 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 . 73 . . . . Volleys Fired 108 | . 32 7 20 17 . 32 Largest 2 | . 2 2 2 2 . 2 Hottest 100 | . 70 70 79 100 . 100 Shots Fired 211 | . 64 14 40 34 . 59 Gun 145 | . 52 . . 34 . 59 Cannon 66 | . 12 14 40 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 118 | . 64 14 40 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 93 | . . . . 34 . 59 Robot Hit Streak 11 | . 11 7 8 8 . 5 Robot Miss Streak 6 | . 2 2 6 3 . 4 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . . 4 . 3 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 141 | . 48 9 24 25 . 35 Core Hits 71 | . 18 5 18 11 . 19 Critical Hits 1 | . . . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2633 | . 441 141 449 566 . 1036 Guns 1501 | . 335 . . 499 . 667 Cannons 693 | . 106 138 449 . . . Explosions 436 | . . . . 67 . 369 Melee . | . . . . . . . Ramming 3 | . . 3 . . . . Kinetic 1028 | . 441 138 449 . . . Thermal 436 | . . . . 67 . 369 Explosive . | . . . . . . . Electromagnetic 1166 | . . . . 499 . 667 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . . . 30 Projectiles . | . . . . . . . Explosions 30 | . . . . . . 30 Melee . | . . . . . . . Knockbacks 6 | . . 5 1 . . . Impact . | . . . . . . . Kinetic 6 | . . 5 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 60 | . . 1 . 21 . 38 Shots 3 | . . . . 1 . 2 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 378 | . 12 . . 12 . 378 Average Temperature 93 | . 7 . . 6 . 143 Received Heat Transfer 714 | . 180 . 102 90 . 342 Effects 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . 1 . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 650 | . . . . 100 . 550 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . 2 . 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 285 | . 221 222 182 285 . 283 Initial 85 | . . 85 8 70 . . Average 96 | . 120 75 50 248 . 92 Maximum Alert Level 1 | . 1 1 . 1 . 1 Low Security (%) 81 | 100 82 93 100 12 . 72 Level 1 18 | . 17 6 . 87 . 27 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 1 2 . . 1 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 2 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 10 6 21 9 . 14 Peak Tracking Total 8 | . 5 3 8 2 . 4 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . 1 1 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 9 | . 3 2 4 . . . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 11 2 7 . . . Successful 14 | . 7 2 5 . . . Failed 6 | . 4 . 2 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 11 | . 7 . 4 . . . Terminals 16 | . 11 . 5 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 2 1 . . . Open Door 2 | . . 2 . . . . Zone Layout 4 | . 3 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 4 . 2 . . . Terminals 6 | . 4 . 2 . . . Track 4 | . 2 . 2 . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 5 | . 3 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 1 . . . Highest-Rated Group 40 | . . 40 16 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 12 | . . 11 1 . . . Total Damage 119 | . . 101 18 . . . Kills 5 | . . 5 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2849 | 61 337 779 742 330 292 308 Spaces Moved 1602 | 46 157 496 408 159 195 141 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 1597 | 41 157 496 408 159 195 141 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 120 120 150 150 Average Speed 147 | 113 135 150 149 148 150 150 Slowest Speed 180 | 120 150 150 150 150 150 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 45 96 42 27 60 27 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 35 | . . . . 12 . 23 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 35 | . . . . 12 . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1895 | 52 228 523 501 220 194 177 Wait 94 | . 12 . 52 30 . . Move 1596 | 45 156 495 407 158 194 141 Hop . | . . . . . . . Pick Up 25 | 1 9 7 5 3 . . Fast Attach 17 | 6 3 1 4 3 . . Attach 7 | . 1 1 2 . . 3 Detach . | . . . . . . . Swap 14 | . 7 1 2 3 . 1 Drop 33 | . 8 10 9 6 . . Fire 108 | . 32 7 20 17 . 32 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 15) 351 | -10/Materials | Discovered new exit (range 8) 399 | -10/Materials | Entered Mines 402 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 429 | -10/Mines | Learned location of 1 exit from Materials 522 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 546 | -10/Mines | Destroyed YI-UF0 581 | -10/Mines | Build established: Scavenger-Mutant 618 | -10/Mines | Learned location of Zion (-6) 653 | -10/Mines | Discovered new exit (range 8) 743 | -10/Mines | Discovered new exit (range 6) 868 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 955 | -10/Mines | Met a Derelict shopkeep closing up shop 1178 | -10/Mines | Entered Materials 1178 | -9/Materials | Accompanied by 1 ally 1178 | -9/Materials | Evolved 2 slots: Utility x2 1179 | -9/Materials | Identified exit to Materials 1200 | -9/Materials | Build established: Mutant 1397 | -9/Materials | Repaired Carbon-fiber Leg 1685 | -9/Materials | Build established: Scavenger-Mutant 1780 | -9/Materials | Discovered new exit (range 16) 1920 | -9/Materials | Entered Mines 2121 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2244 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2244 | -9/Mines | Discovered new exit (range 5) 2250 | -9/Mines | Entered Exiles 2250 | -9/Exiles | Found Exiles lab abandoned 2275 | -9/Exiles | Discovered new exit (range 15) 2522 | -9/Exiles | Discovered new exit (range 14) 2542 | -9/Exiles | Entered Mines 2835 | -8/Mines | Core integrity fell below 50% 2850 | -8/Mines | Self-destructed Last Messages --------------- 02825_ G-47 Trooper destroyed. 02825_ Switching to secondary target: G-47 Trooper. 02825_ K-01 Serf collects debris. 02828_ U-05 Engineer builds a Wall. 02828_ K-01 Serf collects debris. 02832_ G-47 Trooper misfires. 02832_ K-01 Serf destroyed. 02832_ K-01 Serf collects debris. 02836_ U-05 Engineer destroyed. 02836_ K-01 Serf collects debris. 02842_ Overheating: System interference. 02842_ Shock Rifle temporarily disabled. 02842_ K-01 Serf collects debris. 02843_ Overheating: Energy bleed (-10). 02844_ K-01 Serf destroyed. 02845_ K-01 Serf collects debris. 02846_ G-47 Trooper misfires. 02846_ R-06 Scavenger destroyed. 02847_ K-01 Serf collects debris. 02848_ G-47 Trooper IFF system glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###??????????????????????????????????? | | ???????????? #??????????????????????????????????? | | ###????????? #??????????????????????????????????? | | #????????# #??????????????????????????????????? | | #????????# #??????????????????????????????????? | | " #?????#### #??????????????????????????????????? | | " #????## # #??????????????????????????????????? | | " ###### #????????????###???????????????????? | | ?# ##??????????# #####???????????????? | | #??# ### #?????????? ! ##??????????????? | | #### #?# #????????##=%* ## ??????????? | | ## #?## ##??????###@g%"" ??????????? | | #??## ##?????###=!=!=*" ??????????? | | # ####???# ##?????##==%!*k=" ????????? | | # #??????# ##??#####=!!=%=%= ????????? | | # #####??## ####"""#%=##### ????????? | | # #???# %%%!##????###### ?????????? | | ##### #???# [ ##??????????????????????? | | ????# #???## # #### ###??????????????????????? | | ????# #????# ## #### #????????????????????????? | | ????# #???## #%"###g#????????????????????????? | | ????# ##### %=*##?# ????????????????????????? | | ????# #"##??####???????????????????????? | | ????# "###??????????????????????????????? | | ????####### ####?????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #??????###???????????????????????????? | | ??????##### #??????# ???????????????????????????? | | ??????# #??????# #???????????????????????????? | | ??????# #####??????#]#???????????????????????????? | | ??????# #??????????#!#???????????????????????????? | | ??????# #??????????#%#???????????????????????????? | | ??????# #??????????#!#???????????????????????????? | | ??????# #??????????# #####???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunLegNetwork Manual? 0 Play Time 00:15:07 Cumulative 243.6 hours Start 2021.12.08 @ 09:30:23 End 2021.12.08 @ 09:44:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 307 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f499160-a557-457c-bf31-b54a3b7a8f67