Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 19:02:28 Player: BLINGO GOVLIN Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (42) 210 Value Destroyed (1067) 1067 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (924) 924 TOTAL SCORE: 11481 Bonus ------- High Alert Combat Kills 24 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 196/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor System Shield Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Matter Neutralizer > --- INVENTORY -------- Nuclear Pulse Array Improved Medium Armor Plating Improved Datajack [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Aerolev Unit Flight Unit Makeshift Flight Unit Utility Advanced Terrain Scan Processor Device Hacking Drone Bay Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . 2 . . . . . . . . . . 2 . . Utility 12 | . . . . . 2 2 . . . . . 2 . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 58 | 6 1 1 . . 9 4 4 2 . 4 2 7 . . . 3 1 5 . 9 Power 7 | 1 . . . . 2 1 1 . . . . 1 . . . . . . . 1 Engine 4 | 1 . . . . 2 . 1 . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 24 | 2 . . . . 5 1 1 . . 2 1 2 . . . 2 1 2 . 5 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . Flight 21 | . . . . . 5 1 . . . 2 1 2 . . . 2 1 2 . 5 Utility 13 | 1 . . . . . . 2 1 . 2 . 2 . . . . . 2 . 3 Device 1 | . . . . . . . . . . 1 . . . . . . . . . . Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . 2 . . . . . . . . . . 1 . 1 Hackware 6 | . . . . . . . . 1 . 1 . 2 . . . . . . . 2 Protection 1 | . . . . . . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 14 | 2 1 1 . . 2 2 . 1 . . 1 2 . . . 1 . 1 . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 5 | 1 1 1 . . 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . 1 2 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . 1 . . 1 . 2 . . 2 . . 1 . 1 Parts Lost 41 | . . . . 2 4 7 . . . . 3 9 . . . 3 . 3 . 10 Power 4 | . . . . . 1 2 . . . . . 1 . . . . . . . . Propulsion 22 | . . . . 1 3 3 . . . . 1 4 . . . 2 . 1 . 7 Utility 7 | . . . . . . 1 . . . . 1 1 . . . 1 . 1 . 2 Weapon 8 | . . . . 1 . 1 . . . . 1 3 . . . . . 1 . 1 Highest Loss Streak 10 | . . . . 2 3 5 . . . . 3 5 . . . 1 . 3 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 4 8 8 8 7 4 4 4 4 4 3 2 3 3 3 2 3 1 1 2 Power . | . 1 1 1 1 1 . . . . . . . . . . . . . . . Propulsion 1 | . 2 4 4 4 1 . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 Weapon 1 | . 1 3 3 3 3 2 2 2 2 2 1 . 1 1 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . 1 1 . . 2 2 . . . . . 1 . . . . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon 4 | . . 1 . . 1 2 . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 48 | . 85 85 85 84 48 18 7 21 33 46 48 42 29 29 29 28 22 23 30 35 Engine 4 | . 14 14 14 14 8 2 . . . . . . . . . . . . . . Treads 8 | . 28 28 28 27 4 . . . . . . . . . . . . . . . Flight 4 | . . . . . 22 8 . . . 11 10 8 . . . 4 1 4 8 9 Storage 4 | . 14 14 14 14 9 2 . . . . . . . . . . . . . . Processor 6 | . . . . . . . 4 13 13 13 13 11 11 11 11 11 10 9 8 11 Hackware 6 | . . . . . . . . . 6 12 13 15 17 17 17 11 10 4 4 9 Ballistic Gun 8 | . 22 28 28 27 3 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 6 6 4 . . . . . . . . . Peak Build Rating 65 | 6 6 6 6 6 15 15 21 24 24 39 39 52 24 24 25 29 26 51 42 65 Average Rating 19 | 4 6 6 6 5 10 6 6 17 24 31 32 35 24 24 24 21 21 28 42 50 On Entrance 18 | . 6 6 6 6 4 7 1 16 24 24 39 29 24 24 24 24 19 26 42 42 Avg Prop Armor Cover (%) 14 | . . . . . 14 . . . . . . . . . . . . . . . Naked Turns 135 | . . . . . . 30 105 . . . . . . . . . . . . . Heaviest Build 17 | 12 12 11 11 11 12 12 13 2 2 3 4 16 . . . . . 17 17 17 Greatest Support 40 | 40 40 40 40 40 20 9 9 9 9 16 16 17 3 3 3 8 7 21 21 34 Greatest Overweight (x) 3 | 2 . . . . 1 3 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 8 8 6 5 5 5 5 5 5 4 4 5 5 5 5 2 4 Average Carried 5 | . 4 8 8 8 7 4 5 5 5 5 4 2 4 4 4 3 4 1 1 2 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 8 8 8 8 5 5 5 5 5 5 4 4 4 4 4 4 4 1 2 2 Class Distribution -------------------- 55% | Mutant 30% | Hacker-Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 945 | 158 72 43 . 116 . . 27 101 10 30 55 277 . . . 56 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 738 | . 85 74 . 5 . . 27 . . . 122 268 . . . 48 . 109 . . Parts 67 | . 13 7 . 1 . . 5 . . . 9 16 . . . 10 . 6 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 6 . . . . 5 . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 40 | . 6 5 . 1 . . . . . . 9 10 . . . 4 . 5 . . Melee 3 | . . . . . . . . . . . . 3 . . . . . . . . Guns 12 | . 6 5 . 1 . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . 1 . . AOE 22 | . . . . . . . . . . . 9 7 . . . 4 . 2 . . Classes Destroyed 6 | . 1 . . 2 . . 1 . . . . 2 . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . . . . . . Swarmer 36 | . 6 5 . . . . . . . . 9 7 . . . 4 . 5 . . Grunt 3 | . . . . . . . . . . . . 3 . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 3 . 1 . . 1 . . . 8 8 . . . 4 . 3 . . Combat Bots Only 8 | . 3 3 . 1 . . . . . . 8 7 . . . 4 . 3 . . Max Kills in Single Turn 5 | . 1 2 . 1 . . 1 . . . 5 2 . . . 4 . 2 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . 5 2 . . . 4 . 2 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 713 | . 44 14 . 18 20 77 13 17 15 . 67 99 4 4 . 16 . 66 4 235 Missed 317 | . 7 7 . 5 4 24 6 6 6 . 34 46 4 3 . 10 . 32 2 121 Hits 396 | . 37 7 . 13 16 53 7 11 9 . 33 53 . 1 . 6 . 34 2 114 Melee 6 | . . . . 5 . . . . . . . 1 . . . . . . . . Projectile 390 | . 37 7 . 8 16 53 7 11 9 . 33 52 . 1 . 6 . 34 2 114 AOE 5 | . . . . . . 2 . . . . . 1 . . . . . . . 2 Critical Strikes 10 | . . . . 1 1 . . 1 . . . 2 . . . . . . . 5 Damage Taken 7696 | . 296 59 . 262 405 555 263 189 83 . 505 1395 . 23 . 157 . 785 51 2668 Core 4343 | . 55 6 . 96 158 293 263 158 33 . 280 775 . 23 . 33 . 550 . 1620 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 37 71 58 . . . . 13 . . . . 15 100 57 100 . Volleys Fired 65 | . 19 8 . 5 . . . . . . 6 15 . . . 1 . 9 . 2 Largest 2 | . 2 2 . 2 . . . . . . 1 1 . . . 1 . 1 . 1 Hottest 105 | . 60 40 . 40 . . . . . . 30 36 . . . 46 . 105 . 105 Shots Fired 97 | . 38 16 . 10 . . . . . . 6 15 . . . 1 . 9 . 2 Gun 64 | . 38 16 . 10 . . . . . . . . . . . . . . . . Cannon 10 | . . . . . . . . . . . . . . . . . . 8 . 2 Launcher 23 | . . . . . . . . . . . 6 15 . . . 1 . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 57 | . 31 16 . 10 . . . . . . . . . . . . . . . . Thermal 10 | . . . . . . . . . . . . . . . . . . 8 . 2 Explosive 23 | . . . . . . . . . . . 6 15 . . . 1 . 1 . . Electromagnetic 7 | . 7 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 4 3 . 2 . . . . . . 3 10 . . . 11 . 13 . . Robot Miss Streak 5 | . 5 2 . 1 . . . . . . 2 2 . . . . . 3 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 57 | . 17 7 . 5 . 3 . . . . 2 17 . . . 1 . 5 . . Core Hits 60 | . 7 6 . 3 . 1 1 . . . 11 22 . . . 4 . 5 . . Critical Kills 2 | . . . . . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . . 2 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 2 . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 12 | . . . . . . 5 . . . . . 7 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . 5 . . . . . 7 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3677 | . 187 82 . 56 3 77 11 . . . 628 1786 . . . 336 . 506 . 5 Guns 318 | . 187 80 . 51 . . . . . . . . . . . . . . . . Cannons 150 | . . . . . . . . . . . . . . . . . . 150 . . Explosions 2849 | . . . . . . . . . . . 628 1535 . . . 336 . 350 . . Melee 323 | . . . . . . 72 . . . . . 251 . . . . . . . . Ramming 37 | . . 2 . 5 3 5 11 . . . . . . . . . . 6 . 5 Kinetic 298 | . 167 80 . 51 . . . . . . . . . . . . . . . . Thermal 150 | . . . . . . . . . . . . . . . . . . 150 . . Explosive 2849 | . . . . . . . . . . . 628 1535 . . . 336 . 350 . . Electromagnetic 20 | . 20 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 323 | . . . . . . 72 . . . . . 251 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . . . . . . 4 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 97 | . . . . . . . . . . . 24 73 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 57 | . . . . . . . . . . . 24 33 . . . . . . . . Melee 40 | . . . . . . . . . . . . 40 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 225 | . . . . . 1 2 5 . . . 38 127 . . . 47 . 3 . 2 Shots 6 | . . . . . . . . . . . 3 2 . . . 1 . . . . Rammed 8 | . . 1 . 2 1 1 1 . . . . . . . . . . 1 . 1 Targets Rammed 9 | . . 1 . 3 1 1 1 . . . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 185 | . . . . . . . . . . . . 7 . . . . . 172 . 185 Average Temperature 73 | . . . . . . . . . . . . 7 . . . . . 79 . 64 Received Heat Transfer 399 | . . . . . 27 120 27 36 12 . 12 117 . 9 . . . 9 9 21 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . Heat Transferred 148 | . . . . . . . . . . . . . . . . . . 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . 2 . . . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 100 100 100 . . . . 46 . . . . 100 100 100 98 Level 1 5 | . . . . . . . . . . . . 37 . . . . . . . 1 Level 2 2 | . . . . . . . . . . . . 15 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 460 | . 121 91 . 5 45 85 126 . . . . 460 . . . . 18 181 78 203 Initial 151 | . . 31 . . . 11 31 . . . . 151 . . . . 18 . 78 28 Average 61 | . 51 67 . . 1 18 75 . . . . 228 . . . . 8 102 66 72 Influence Increases 2216 | . 176 120 . 5 60 125 125 . 15 . 320 559 15 . . 90 . 231 . 375 Destroy 0b10 Robot/C 780 | . 120 100 . . . . . . . . 180 200 . . . 80 . 100 . . Destroy 0b10 Robot/NC 15 | . . . . 5 . . 5 . . . . 5 . . . . . . . . Destroy Leader 90 | . 20 20 . . . . . . . . 20 10 . . . 10 . 10 . . Successful Hack 10 | . 5 . . . . 5 . . . . . . . . . . . . . . Disable Machine 45 | . . . . . . . . . . . . 30 . . . . . . . 15 Destroy Structure 121 | . 1 . . . . . . . . . . 104 . . . . . 16 . . Partial Spotted 135 | . . . . . 15 45 . . . . . 45 . . . . . 15 . 15 Lose Combat Pursuer 1020 | . 30 . . . 45 75 120 . 15 . 120 165 15 . . . . 90 . 345 Influence Decreases 2023 | . 95 130 71 5 35 85 114 76 10 5 80 339 331 78 66 60 30 90 93 230 Entered New Map 652 | . . 50 71 . . 14 34 29 . 5 . 89 171 28 66 . 12 . 63 20 Time Decay 1076 | . 95 80 . 5 10 51 80 47 10 . 50 160 160 50 . 40 18 80 30 110 Lost Part 295 | . . . . . 25 20 . . . . 30 90 . . . 20 . 10 . 100 Squads Dispatched 15 | . . . . . 2 4 2 . . . . 5 . . . . . 1 . 1 Investigation 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Extermination 4 | . . . . . . 1 1 . . . . . . . . . . 1 . 1 Reinforcement 8 | . . . . . 2 2 1 . . . . 3 . . . . . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 6 | . . . . . 1 1 1 . . . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 199 | . 11 5 . 6 10 15 11 9 2 . 20 41 1 1 . 8 . 14 3 42 Peak Tracking Total 19 | . 3 3 . 2 10 6 9 13 2 . 13 16 1 1 . 5 . 6 5 19 Tactical Retreats 25 | . 1 . . . 1 2 2 . 1 . 3 5 1 . . . . 4 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 3 | . . . . . . . . . . . . 2 . . . . . . . 1 Max in Single Turn 2 | . . . . . . . . . . . . 2 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 14 | . 1 . 1 . 1 3 1 . . . . . 1 . 5 . . . 1 . Terminals 6 | . 1 . . . 1 2 1 . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 38 | . 3 . 1 . 1 11 1 . . . . . 1 . 18 . . . 2 . Successful 26 | . 2 . 1 . . 3 . . . . . . 1 . 18 . . . 1 . Failed 12 | . 1 . . . 1 8 1 . . . . . . . . . . . 1 . Catastrophic 3 | . . . . . 1 1 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 1 . . . 1 . 1 . . . . 2 . . . . . 9 5 2 Terminals 15 | . 3 . . . 1 8 1 . . . . . . . . . . . 2 . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 24 | . 1 . 1 . . 2 . . . . . . 1 . 18 . . . 1 . Record 7 | . . . 1 . . . . . . . . . . . 6 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 1 3 1 . . . . . . . . . . . 1 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 4 | . . . . . . . . . . 4 . . . . . . . . . . Largest Group 4 | . . . . . . . . . . 4 . . . . . . . . . . Highest-Rated Group 158 | . . . . . . . . . . 158 . . . . . . . . . . Highest-Rated Ally 42 | . . . . . . . . . . 42 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . 2 2 2 1 . 2 1 . 1 . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . 1 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 4382 | 84 248 167 343 564 214 232 171 130 118 536 108 327 333 100 106 88 61 163 65 224 Spaces Moved 6369 | 53 112 89 215 258 381 416 307 254 235 834 184 625 666 199 203 219 127 275 173 544 Core 1639 | 18 . . . . . 59 218 . . . . 6 666 199 203 46 77 113 . 34 Treads 731 | 35 112 89 215 258 22 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 597 | . . . . . . . 89 254 235 19 . . . . . . . . . . Flight 3402 | . . . . . 359 357 . . . 815 184 619 . . . 173 50 162 173 510 Fastest Speed 29 | 50 160 160 160 160 29 35 50 50 50 50 44 34 50 50 50 32 40 37 37 34 Average Speed 59 | 135 160 160 160 160 45 49 53 50 50 52 50 38 50 50 50 37 46 42 37 36 Slowest Speed 200 | 160 160 160 160 160 160 200 100 50 50 55 55 55 50 50 50 50 50 50 37 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . 7 5 . . . . . 3 . . . . 1 . . 6 Potential Cave-ins 2 | . . . . 2 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 36 | 5 24 33 60 60 30 18 16 55 45 84 44 26 75 50 62 46 6 12 6 17 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 9 | . . . . . . . . . 1 1 1 . . . 3 1 . . 2 . Known Exits Taken 13 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 11 | . . . . 1 . . . 3 1 2 2 . 1 . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 121 | . . . . . . . . . . . 22 59 . . . 32 . 8 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . . . . . . 3 . . AOE 118 | . . . . . . . . . . . 22 59 . . . 32 . 5 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 6836 | 65 147 99 214 399 417 426 312 255 234 930 192 683 665 198 206 224 127 310 173 560 Wait 271 | . 5 . . 134 21 . . . . 92 . 19 . . . . . . . . Move 6308 | 52 111 88 214 257 368 406 306 253 234 833 183 618 665 198 202 218 124 274 172 532 Hop 21 | . . . . . 6 5 . . . . . 3 . . . . 1 . . 6 Pick Up 50 | 7 9 . . . 4 2 . . . . 1 9 . . 2 1 1 4 1 9 Fast Attach 17 | . . . . . 3 3 4 2 . 4 . . . . . 1 . . . . Attach 43 | 6 . . . . 5 1 . . . . 2 9 . . 2 2 1 6 . 9 Detach 5 | . . . . . 1 1 . . . . . 1 . . . 1 . 1 . . Swap 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . Drop 18 | . 2 1 . . 7 3 1 . . 1 . 2 . . . . . . . 1 Fire 65 | . 19 8 . 5 . . . . . . 6 15 . . . 1 . 9 . 2 Melee 12 | . . . . . . 5 . . . . . 7 . . . . . . . . Ram 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . 1 . 3 . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 15 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 10) 333 | -10/Materials | Entered Mines 346 | -10/Mines | Met a Derelict bent on vengeance 399 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 493 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 493 | -10/Mines | Discovered new exit (range 5) 500 | -10/Mines | Entered Exiles 500 | -10/Exiles | Found Exiles lab abandoned 824 | -10/Exiles | Discovered new exit (range 14) 843 | -10/Exiles | Entered Mines 898 | -9/Mines | Learned Materials emergency access door positions 920 | -9/Mines | Found a hidden stash of uninstalled traps 936 | -9/Mines | Assembled infested the area 1299 | -9/Mines | Core integrity fell below 50% 1399 | -9/Mines | Discovered new exit (range 7) 1407 | -9/Mines | Entered Materials 1407 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1611 | -8/Materials | Discovered new exit (range 15) 1621 | -8/Materials | Entered Factory 1621 | -7/Factory | Evolved 2 slots: Utility x2 1648 | -7/Factory | Lost 3 parts (1p2n) 1745 | -7/Factory | Lost 5 parts (1p2n1u1w) 1851 | -7/Factory | Discovered new exit (range 6) 1853 | -7/Factory | Entered another Factory area 1853 | -6/Factory | Evolved 2 slots: Propulsion x2 2022 | -6/Factory | Discovered new exit (range 4) 2023 | -6/Factory | Identified exit to Lower Caves 2024 | -6/Factory | Entered Lower Caves 2044 | -6/Lower Caves | Learned 12 Factory zone layouts 2115 | -6/Lower Caves | Spotted B-75 Beast 2138 | -6/Lower Caves | Learned 4 Factory zone layouts 2149 | -6/Lower Caves | Discovered new exit (range 12) 2153 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2154 | -6/Lower Caves | Identified exit to Lower Caves 2154 | -6/Lower Caves | Entered another Lower Caves area 2187 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2189 | -6/Lower Caves | Core integrity fell below 50% 2201 | -6/Lower Caves | Spotted B-75 Beast 2215 | -6/Lower Caves | Encountered a Warlord checkpoint 2241 | -6/Lower Caves | Learned Factory garrison access intel 2254 | -6/Lower Caves | Discovered new exit (range 9) 2263 | -6/Lower Caves | Identified exit to Zion 2272 | -6/Lower Caves | Entered Zion 2317 | -6/Zion | Discovered new exit (range 14) 2326 | -6/Zion | Given the Hacking Drone Bay 2396 | -6/Zion | Learned 4 Factory zone layouts 2406 | -6/Zion | Given A8's code to call for help 2490 | -6/Zion | Learned Factory security intel 2579 | -6/Zion | Met Imprinter 2588 | -6/Zion | Imprinted 2590 | -6/Zion | Declared Zion's savior 2671 | -6/Zion | Build established: Derelict-Mutant 2696 | -6/Zion | Found Prototype Device 2696 | -6/Zion | Identified Hacking Drone Bay 2706 | -6/Zion | Identified exit to Proximity Caves 2808 | -6/Zion | Entered Proximity Caves 2808 | -5/Proximity Caves | Accompanied by 1 ally 2837 | -5/Proximity Caves | Spotted B-75 Beast 2866 | -5/Proximity Caves | Core integrity fell below 20% 2893 | -5/Proximity Caves | Destroyed 8 combat bots 2903 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 2904 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2912 | -5/Proximity Caves | Discovered new exit (range 9) 2916 | -5/Proximity Caves | Identified exit to Factory 2916 | -5/Proximity Caves | Entered Factory 2916 | -5/Factory | Evolved 2 slots: Utility x2 2917 | -5/Factory | Identified exit to Upper Caves 2917 | -5/Factory | Identified exit to Factory 2919 | -5/Factory | Loaded intel: 4 garrison access locations 3156 | -5/Factory | Build established: Hacker-Mutant 3216 | -5/Factory | First assault squad dispatched 3223 | -5/Factory | Destroyed 7 combat bots 3230 | -5/Factory | Core integrity fell below 50% 3243 | -5/Factory | Entered Upper Caves 3271 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 3360 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3384 | -5/Upper Caves | Learned 4 Factory zone layouts 3447 | -5/Upper Caves | Found DCF Scrap (12 items) 3456 | -5/Upper Caves | Learned 4 Factory zone layouts 3563 | -5/Upper Caves | Encountered a Warlord checkpoint 3569 | -5/Upper Caves | Discovered new exit (range 10) 3573 | -5/Upper Caves | Identified exit to Upper Caves 3576 | -5/Upper Caves | Entered another Upper Caves area 3578 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3581 | -5/Upper Caves | Encountered a Warlord checkpoint 3671 | -5/Upper Caves | Discovered new exit (range 11) 3675 | -5/Upper Caves | Identified exit to Zhirov 3676 | -5/Upper Caves | Entered Zhirov 3676 | -5/Zhirov | Discovered new exit (range 3) 3677 | -5/Zhirov | Identified exit to Proximity Caves 3686 | -5/Zhirov | Met Zhirov 3699 | -5/Zhirov | Found Alien Artifact 3700 | -5/Zhirov | Identified Transdimensional Reconstructor 3700 | -5/Zhirov | Warped through subspace 3701 | -5/Zhirov | Core integrity fell below 20% 3715 | -5/Zhirov | Found Alien Artifact 3716 | -5/Zhirov | Identified Integrated Reactor 3716 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3749 | -5/Zhirov | Learned location of Quarantine (-2) 3749 | -5/Zhirov | Learned location of Testing (-3) 3749 | -5/Zhirov | Learned location of Command (-1) 3757 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3782 | -5/Zhirov | Entered Proximity Caves 3852 | -4/Proximity Caves | Ambushed by research squad 3864 | -4/Proximity Caves | Discovered exit to Factory (range 13) 3870 | -4/Proximity Caves | Entered Factory 3870 | -4/Factory | Evolved 2 slots: Utility x2 3871 | -4/Factory | Identified exit to Armory 3923 | -4/Factory | Discovered new exit (range 14) 3930 | -4/Factory | Identified exit to Research 3931 | -4/Factory | Entered Research 3931 | -3/Research | Evolved 2 slots: Propulsion x2 3946 | -3/Research | Spotted B-86 Titan 3982 | -3/Research | Lost 3 parts (1n1u1w) 4051 | -3/Research | Found Prototype Processor 4052 | -3/Research | Identified Spectral Analyzer 4056 | -3/Research | Retrieved Zion intel report: Emergency Access 4090 | -3/Research | Discovered new exit (range 9) 4093 | -3/Research | Identified exit to Research 4094 | -3/Research | Entered another Research area 4094 | -2/Research | Evolved 2 slots: Utility x2 4123 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 4156 | -2/Research | Discovered new exit (range 9) 4159 | -2/Research | Identified exit to Access 4159 | -2/Research | Entered Access 4159 | -1/Access | Evolved 2 slots: Utility x2 4349 | -1/Access | Core integrity fell below 50% 4374 | -1/Access | Core integrity fell below 20% 4383 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04330_ S-43 Plague destroyed. 04333_ Slug penetrates S-43 Plague. 04333_ S-43 Plague suffers critical hit (Destroy). 04333_ S-43 Plague destroyed. 04333_ Nuclear Pulse Array destroyed. 04343_ Acquired Impulse Thruster Array. 04348_ Chain reaction triggered in Lgt. Antimatter Reactor. 04348_ S-43 Plague destroyed. 04349_ Imp. Hacking Suite destroyed. 04349_ P-80 Master resets S-43 Plague, system corruption cleaned. 04351_ Recycling Unit disabled. 04361_ Door malfunctions. 04371_ Impulse Thruster Array destroyed. 04372_ P-80 Master resets S-43 Plague, system corruption cleaned. 04375_ Slammed into P-80 Master. 04375_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ???????????# ????????????????????????????????????? | | ???????????# #########################???????????? | | ???????????# ????????? | | ???????????+ @ ????????? | | ???????????# k s ????????? | | ???????????### ! ################???????????? | | ?????????????# #?????# #?????????????? | | ?????????????# #?????# #?????????????? | | ?????????????# #?????# #?????????????? | | ?????????????# ####### #?????????????? | | ?????????????# ! # ######????????? | | ?????????????# ##### # / #????????? | | ?????????????# #???# ##+######## #????????? | | ????????????# #???# #??#####/########?? | | ????????????# #######???# #??# #?? | | ??????????? ?######???# #??# #?? | | ??????????### ??# ??# #??# "" #?? | | ????????????# ??# ??# #??# Y" #?? | | ???????????? ???? ?# #??# """ #?? | | ???????????# ????? " ?# = #??# #?? | | ??????????? ?????? """ # =%=#??# #?? | | ?????????????????# """ # [ #??# #?? | | ?????????????????# " + #??# #?? | | ?????????????????# ####/#### #?? | | ?????????????????# ?#! # % #?? | | ?????????????????########??# # [ #?? | | ???????????????????????????# ##"""""""#####?? | | ???????????????????????????# #### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 410 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 37 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Heavy Suspicion I Have A Map? Challenges ------------ None Game ------ Seed ZeronetAmuletPod Manual? 0 Play Time 00:51:41 Cumulative 37.7 hours Start 2025.12.26 @ 21:31:35 End 2026.01.11 @ 19:02:28 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fe7bfba-07f0-4f89-bba4-6c6f4f7ba416