Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 03:27:51 Player: Cereal Killer Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (201) 1005 Value Destroyed (8709) 8709 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (5137) 5137 TOTAL SCORE: 24431 Bonus ------- High Alert Combat Kills 773 Follower Combat Kills 294 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 11/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (5) ---- Encrypted Comm Array Microactuators Deep Network Scanner Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Coolant Injector High-capacity Storage Unit Core Analyzer Weapon Cycler Hardened Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Compact Wheel Advanced Heat Sink Coolant Injector Advanced Signal Interpreter Encrypted Comm Array Tactical Coordination Suite Core Analyzer Microactuators Deep Network Scanner Improved System Restoration Module Cooled Particle Cannon Heavy Plasma Cannon Advanced Plasma Cannon Flak Gun Long-range Missile Launcher Plasma Cutter Longsword +1 [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Medium Insulated Plating Weapon Cooled Particle Cannon Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Slots Evolved 8 | . . . 2 . . . 2 . . 2 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . 1 1 . . . Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 155 | 6 11 2 10 2 1 4 26 11 4 28 31 6 6 7 Power 19 | 1 1 . 1 . . 1 4 . . 4 4 1 2 . Engine 17 | 1 1 . 1 . . 1 3 . . 4 3 1 2 . Core 2 | . . . . . . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 16 | 2 5 1 2 . . . 2 . 1 2 . . . 1 Treads . | . . . . . . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . Wheel 13 | 2 2 1 2 . . . 2 . 1 2 . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 47 | 1 2 1 4 . 1 . 8 3 . 8 13 1 4 1 Device 22 | . . . 3 . . . 1 1 . 5 9 . 2 1 Storage 2 | 1 . 1 . . . . . . . . . . . . Processor 3 | . . . . . . . 2 . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 20 | . 2 . 1 . 1 . 5 2 . 3 3 1 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 73 | 2 3 . 3 2 . 3 12 8 3 14 14 4 . 5 Energy Gun 14 | 1 1 . 2 1 . 2 4 . 1 1 1 . . . Energy Cannon 23 | . . . . . . . . . . 6 12 2 . 3 Ballistic Gun 7 | 1 2 . . . . . 3 . . 1 . . . . Ballistic Cannon 12 | . . . . . . . 2 4 1 5 . . . . Launcher 14 | . . . 1 1 . . 3 4 1 . 1 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 2 . 2 2 2 . . . Parts Lost 39 | . 5 1 1 . . 2 7 . 7 . 3 2 3 8 Power 7 | . 1 . . . . 1 2 . 1 . . . . 2 Propulsion 6 | . 2 1 . . . . . . 1 . . . . 2 Utility 18 | . 1 . 1 . . . 3 . 4 . 2 2 3 2 Weapon 8 | . 1 . . . . 1 2 . 1 . 1 . . 2 Highest Loss Streak 8 | . 3 1 1 . . 2 1 . 5 . 2 1 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 95 99 99 100 100 100 88 90 83 90 92 91 90 68 Engine 10 | . 13 14 11 11 11 11 7 9 8 7 13 13 13 10 Wheel 10 | . 17 27 22 22 22 22 10 9 9 7 6 6 6 4 Device 21 | . . . 17 22 22 22 18 18 16 29 25 24 25 24 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 6 6 6 5 Processor 5 | . . . . . . . 7 9 9 7 6 6 6 5 Protection 12 | . 12 14 15 11 11 11 16 18 13 6 12 12 10 10 Energy Gun 3 | . 10 . 12 22 22 21 12 . . . . . . . Energy Cannon 10 | . . . . . . . . . . 19 19 19 20 4 Ballistic Gun 3 | . 17 28 9 . . . 4 . . 1 . . . . Ballistic Cannon 2 | . . . . . . . . 17 17 1 . . . . Peak Build Rating 74 | 6 10 13 27 26 27 30 43 43 43 59 71 71 73 74 Average Rating 48 | 4 7 11 23 25 26 26 38 42 41 53 66 70 70 54 On Entrance 33 | . 6 10 13 26 26 27 26 43 43 23 55 70 67 70 Naked Turns 5 | . . . . . . . . . . . . . . 5 Heaviest Build 107 | 14 17 52 61 59 59 58 69 69 69 85 107 103 100 98 Greatest Support 28 | 20 26 26 26 26 26 26 28 28 28 28 28 28 28 28 Greatest Overweight (x) 5 | . 4 5 2 2 2 2 2 2 2 3 3 3 3 3 Average Overweight (x) 2 | . . 1 2 2 2 2 1 2 1 2 3 3 3 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 19 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 3 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 5 14 19 20 19 19 19 20 19 19 19 19 19 18 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 8 20 20 20 20 20 20 20 20 20 19 20 20 4 Class Distribution -------------------- 43% | Tank 31% | Mutant 14% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Gunner | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Matter Collected 3634 | 197 313 164 253 33 10 40 588 781 231 386 381 135 104 18 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8414 | . 620 195 696 141 . 101 1371 601 159 1543 1077 1076 727 107 Parts 396 | . 37 12 33 16 . 3 54 32 13 77 52 33 28 6 Haulers Intercepted 8 | . 1 . 2 . . . 1 . 1 2 1 . . . Recyclers Shooed 7 | . 1 . 3 . . . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . . 31 17 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Combat Hostiles Destroyed 163 | . 15 8 11 7 . 2 23 19 6 23 16 20 12 1 Melee 1 | . . . . . . 1 . . . . . . . . Guns 55 | . 15 8 10 4 . 1 17 . . . . . . . Cannons 80 | . . . . . . . . 15 2 23 12 17 11 . AOE 25 | . . . 1 3 . . 6 4 4 . 4 2 . 1 Classes Destroyed 16 | . 6 . 3 . . . 3 . 1 1 1 . 1 . Worker 3 | . 2 . 1 . . . . . . . . . . . Builder 4 | . . . 1 . . . . . . 1 2 . . . Tunneler 1 | . . . 1 . . . . . . . . . . . Hauler 8 | . 1 . 2 . . . 1 . 1 2 1 . . . Recycler 9 | . 1 . 2 1 . . 3 . . 1 1 . . . Operator 1 | . . . . . . . . . . . 1 . . . Watcher 11 | . 1 . . . . . 3 . 2 3 2 . . . Swarmer 24 | . 6 5 1 7 . . . . 2 1 . 1 1 . Grunt 82 | . 9 3 7 . . 2 13 11 2 12 4 15 4 . Brawler 5 | . . . . . . . 1 1 . . . 2 1 . Duelist 3 | . . . . . . . 1 . . 2 . . . . Sentry 25 | . . . 3 . . . 7 6 1 3 3 1 1 . Hunter 8 | . . . . . . . 1 1 . 3 3 . . . Programmer 9 | . . . . . . . . . . 2 6 1 . . Heavy 1 | . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . 1 . Savage 3 | . . . . . . . . . . . . . 3 . Best Kill Streak 7 | . 6 3 7 4 . 2 5 5 4 5 4 6 4 1 Combat Bots Only 6 | . 5 3 3 4 . 2 3 5 4 4 4 6 4 1 Max Kills in Single Turn 3 | . 1 2 2 3 . 1 2 2 2 1 3 2 1 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . Exploded 3 | . . . 1 3 . . 2 2 2 . 3 1 . 1 Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Hostile Shots Fired 795 | . 90 18 26 13 . 24 110 46 56 96 109 77 75 55 Missed 245 | . 25 4 7 5 . 3 31 18 14 37 32 26 19 24 Damage Taken 8499 | . 663 154 235 68 . 386 1273 436 740 700 933 759 788 1364 Core 1845 | . 127 17 70 10 . 134 239 66 132 175 85 54 12 724 Absorbed by Shields 711 | . . . 44 . . . . . . 78 31 239 257 62 Redirected to Shielding 215 | . 61 19 38 10 . 48 39 . . . . . . . Ignored by Resistances 66 | . . . . . . . . . . 11 55 . . . Regen/Repaired (Parts) 145 | . . . . . . . . . . . 145 . . . Core Remaining (%) 56 | 100 . 42 . . . 46 . . 20 75 . . . . Volleys Fired 485 | . 56 13 39 6 . 11 82 52 25 63 57 37 31 13 Largest 3 | . 2 2 2 2 . 2 2 2 2 3 3 3 3 3 Hottest 294 | . 90 46 150 150 . 150 144 96 96 190 286 103 90 294 Shots Fired 1075 | . 112 26 69 11 . 15 156 100 46 187 138 103 92 20 Gun 376 | . 112 26 67 10 . 15 144 . . 2 . . . . Cannon 666 | . . . . . . . . 96 42 185 134 99 92 18 Launcher 33 | . . . 2 1 . . 12 4 4 . 4 4 . 2 Special . | . . . . . . . . . . . . . . . Kinetic 321 | . 62 26 33 . . . 60 96 42 2 . . . . Thermal 708 | . 44 . 34 10 . 14 78 . . 185 134 99 92 18 Explosive 33 | . . . 2 1 . . 12 4 4 . 4 4 . 2 Electromagnetic 13 | . 6 . . . . 1 6 . . . . . . . Robot Hit Streak 18 | . 11 9 7 4 . 6 18 12 9 13 12 14 13 14 Robot Miss Streak 5 | . 5 5 4 2 . 2 3 3 4 3 3 2 1 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 1 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . . . Shots Hit Robots 659 | . 73 16 52 7 . 13 111 49 26 93 67 71 68 13 Core Hits 344 | . 33 11 26 7 . 6 56 30 19 48 38 40 22 8 Critical Kills 2 | . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Critical Strikes 18 | . 2 . 4 . . 1 5 4 . . . . 1 1 Burn 10 | . 2 . 4 . . 1 3 . . . . . . . Meltdown 2 | . . . . . . . . . . . . . 1 1 Destroy 2 | . . . . . . . 2 . . . . . . . Blast 4 | . . . . . . . . 4 . . . . . . Melee Attacks 6 | . . . . . . 2 . . . 1 . . . 3 Impact . | . . . . . . . . . . . . . . . Slashing 6 | . . . . . . 2 . . . 1 . . . 3 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19903 | . 1045 232 1221 297 . 320 3080 1869 1063 2858 2685 2771 1874 588 Guns 4450 | . 945 232 877 136 . 227 2010 . . 23 . . . . Cannons 10934 | . . . . . . . . 1397 627 2733 2110 1936 1874 257 Explosions 4186 | . 100 . 344 161 . . 1070 472 436 . 575 835 . 193 Melee 333 | . . . . . . 93 . . . 102 . . . 138 Ramming . | . . . . . . . . . . . . . . . Kinetic 4095 | . 530 232 423 . . . 863 1397 627 23 . . . . Thermal 11178 | . 452 . 454 136 . 209 1017 . . 2733 2110 1936 1874 257 Explosive 4086 | . . . 344 161 . . 1070 472 436 . 575 835 . 193 Electromagnetic 211 | . 63 . . . . 18 130 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 333 | . . . . . . 93 . . . 102 . . . 138 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 1 7 . 4 4 Average Corruption 3 | . . . . . . . . . . 1 5 . 4 4 Corruption Purged 7 | . . . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . . 11 18 . 20 5 Message Errors 12 | . . . . . . . . . . 4 4 . 4 . Matter Fused 14 | . . . . . . . . . . 4 2 . 7 1 Heat Flow Errors 5 | . . . . . . . . . . 2 1 . 1 1 Energy Discharges 6 | . . . . . . . . . . . 3 . 1 2 Parts Rejected 2 | . . . . . . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . Data Loss (major) 5 | . . . . . . . . . . . . . 4 1 Misfires 4 | . . . . . . . . . . . 4 . . . Alerts 3 | . . . . . . . . . . . 1 . 2 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 244 | . . . 6 13 . . 16 21 12 40 53 24 57 2 Projectiles 180 | . . . . . . . . 17 12 40 38 16 57 . Explosions 62 | . . . 6 13 . . 16 4 . . 15 8 . . Melee 2 | . . . . . . . . . . . . . . 2 Knockbacks 8 | . . . . . . . . 2 6 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 2 6 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 421 | . 174 4 11 . . 59 15 . 11 225 421 . 10 214 Average Temperature 74 | . 60 2 8 . . 32 7 . 8 66 108 . 7 64 Received Heat Transfer 2375 | . 267 30 93 . . 189 549 198 207 249 135 307 151 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 1 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . Parts Melted 34 | . 2 . 1 1 . . 3 . . 10 4 7 4 2 Heat Transferred 18126 | . 1234 . 1073 222 . 444 2035 . . 4417 3008 2627 2516 550 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Peak Influence 1367 | . 285 295 468 341 . 50 617 1367 1018 715 481 . . . Initial 666 | . . 111 56 118 . . 19 346 666 462 342 . . . Average 382 | . 171 197 242 294 . 45 266 899 776 449 260 . . . Maximum Alert Level 4 | . 1 1 2 1 . . 2 4 3 3 2 . . . Low Security (%) 23 | 100 47 51 38 . . 100 32 . . . 29 . . . Level 1 39 | . 52 48 45 99 . . 43 6 . 38 52 . . . Level 2 25 | . . . 16 . . . 23 23 20 59 17 . . . Level 3 8 | . . . . . . . . 42 79 1 . . . . Level 4 3 | . . . . . . . . 27 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 3 . . . 4 . 7 6 9 . . . Investigation 13 | . 1 . 3 . . . 3 . 1 1 4 . . . Extermination 8 | . . . . . . . . . . 3 5 . . . Reinforcement 6 | . 1 . . . . . 1 . 2 2 . . . . Assault 1 | . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Distress Signals 8 | . 2 . 1 . . . 3 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 221 | . 24 9 20 7 . 3 34 22 15 30 22 19 12 4 Peak Tracking Total 7 | . 6 3 5 4 . 3 4 5 6 3 4 7 4 4 Tactical Retreats 7 | . . . 1 . . . 3 1 . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Traps Triggered 13 | . 1 . 1 . . . 1 3 1 3 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Machines Disabled 22 | . 2 1 . 2 . . 1 8 4 . 4 . . . Max in Single Turn 2 | . 2 . . 1 . . 1 1 1 . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Garrison Relay 5 | . . . . . . . . 5 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Machines Accessed 57 | . 3 2 5 . 2 1 13 5 1 6 13 1 1 4 Terminals 33 | . 3 1 5 . . 1 9 5 . 3 6 . . . Fabricators 6 | . . . . . . . . . . 2 4 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . 1 . . . 1 . . . Scanalyzers 5 | . . . . . . . 2 . 1 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 172 | . 11 2 14 . 2 2 46 10 4 14 32 1 1 33 Successful 106 | . 5 1 6 . 2 2 28 3 3 6 15 1 1 33 Failed 65 | . 5 1 8 . . . 18 7 1 8 17 . . . Catastrophic 6 | . . . 1 . . . . 1 . 1 3 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 50 | . 7 . 7 . 1 . 24 . . . 11 . . . Terminals 91 | . 11 1 14 . . 2 32 10 . 6 15 . . . Fabricators 13 | . . . . . . . . . . 3 10 . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . Recycling Units 3 | . . . . . . . 1 . . . 2 . . . Scanalyzers 22 | . . . . . . . 11 . 4 5 2 . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 68 | . 3 1 5 . 2 2 12 3 . 3 2 1 1 33 Record 12 | . . . . . 1 . . . . . . . . 11 Part Schematic 13 | . . . . . . . . . . 1 . . . 12 Robot Schematic 7 | . . . . . . . . . . . . . . 7 Robot Analysis 8 | . 1 . 2 . . . 5 . . . . . . . Prototype ID Bank 9 | . 1 . . . . . 2 . . 1 2 . . 3 Open Door 4 | . . 1 . . . . . 1 . . . 1 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . Locate Traps 4 | . 1 . 1 . . . 2 . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . Zone Layout 5 | . . . 1 . . 1 2 . . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 7 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . Build 3 | . . . . . . . . . . . 3 . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 8 . 3 3 . . . . Insert Component 7 | . . . . . . . 4 . 2 1 . . . . Analyze 7 | . . . . . . . 4 . 1 2 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 14 | . 2 . 1 . . . 7 . . . 4 . . . Terminals 9 | . 2 . 1 . . . 4 . . . 2 . . . Botnet 6 | . 1 . 1 . . . 2 . . . 2 . . . Disrupt 3 | . 1 . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . 1 . . . Recyclers 2 | . . . . . . . 1 . . . 1 . . . Scanalyzers 3 | . . . . . . . 2 . . . 1 . . . Extract 3 | . . . . . . . 2 . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 1 5 . . 1 11 4 1 6 13 . . . Full Trace Events 10 | . 2 . 2 . . . 1 . 1 1 3 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . 14 . 1 2 5 . . 12 Parts Built 6 | . . . . . . . . . . . 6 . . . Authchips . | . . . . . . . . . . . . . . . Time 243 | . . . . . . . . . . . 243 . . . Total Part Build Rating 34 | . . . . . . . . . . . 34 . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 70 | . . . . . . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 4 . 2 1 . . . . Part Schematics Acquired 6 | . . . . . . . 4 . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . 16 3 . 3 . . . Machine Destruction 19 | . . . . . . . . 16 3 . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Total Allies 7 | . . 2 . . . . . 3 . . . 2 . . Largest Group 3 | . . 2 . . . . . 3 2 . . 2 2 . Highest-Rated Group 84 | . . 42 . . . . . 84 64 . . 58 58 . Highest-Rated Ally 39 | . . 31 . . . . . 39 39 . . 29 29 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 58 | . . 7 . . . . . 13 23 . . 11 4 . Total Damage 847 | . . 106 . . . . . 193 352 . . 140 56 . Kills 10 | . . 2 . . . . . 4 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Robot Analysis Total 153 | . 1 . 2 . . . 5 . . . . . . 145 Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Turns Passed 13061 | 43 611 608 441 208 313 281 1656 1316 322 2153 2644 1187 1099 179 Spaces Moved 8001 | 38 390 513 253 156 258 203 910 838 166 1347 1415 725 686 103 Core 14 | 4 1 . . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . Legs 103 | . 103 . . . . . . . . . . . . . Wheels 7884 | 34 286 513 253 156 258 203 910 838 166 1347 1415 725 686 94 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 120 120 120 120 115 130 115 130 145 145 145 50 Average Speed 131 | 76 97 105 120 120 120 120 128 130 129 132 145 145 145 125 Slowest Speed 250 | 80 250 155 120 120 120 120 130 130 130 145 145 145 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 61 98 30 39 67 40 79 78 20 35 40 89 80 78 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 31 | . . . . . 1 . . . . . . 1 1 28 Known Exits Taken 3 | . . . 1 . . 1 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . 2 . . . . . 2 . . Spaces Dug 17 | . . . . . . . . . . 2 15 . . . Terrain Destroyed 396 | . 32 . 10 13 . . 87 20 16 7 115 66 8 22 Melee . | . . . . . . . . . . . . . . . Projectile 77 | . . . . . . . . . 14 7 39 9 8 . AOE 319 | . 32 . 10 13 . . 87 20 2 . 76 57 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Total 9732 | 51 507 553 323 166 262 223 1272 960 226 1593 1927 795 736 138 Wait 781 | . 29 12 6 1 . . 195 15 25 106 368 12 7 5 Move 7984 | 37 389 512 252 155 257 202 909 834 165 1346 1414 724 685 103 Hop 1 | . . . . . . . . 1 . . . . . . Pick Up 130 | 8 17 13 9 1 2 3 28 . 2 19 20 2 4 2 Fast Attach 21 | . . . . . . . 6 . 3 4 7 . 1 . Attach 55 | 6 6 1 3 . . 2 8 . 1 9 9 1 3 6 Detach 3 | . . . . . . . 2 . . . 1 . . . Swap 80 | . 5 1 7 2 1 2 12 11 1 15 15 5 2 1 Drop 96 | . 5 . 7 1 2 1 30 3 4 14 20 1 3 5 Fire 485 | . 56 13 39 6 . 11 82 52 25 63 57 37 31 13 Melee 6 | . . . . . . 2 . . . 1 . . . 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . 16 . 16 16 . . . Rewire 41 | . . . . . . . . 28 . . . 13 . . Trap 1 | . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 410 | -10/Materials | Lost 3 parts (1p1u1w) 425 | -10/Materials | Discovered new exit (range 14) 538 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Central database locked down 631 | -10/Materials | Core integrity fell below 50% 655 | -10/Materials | Entered Mines 665 | -10/Mines | Found a hidden stash of uninstalled traps 686 | -10/Mines | Discovered new exit (range 16) 959 | -10/Mines | Learned 2 Materials zone layouts 972 | -10/Mines | Discovered new exit (range 4) 992 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1263 | -10/Mines | Entered Materials 1263 | -9/Materials | Evolved 2 slots: Utility x2 1264 | -9/Materials | Identified exit to Materials 1269 | -9/Materials | Identified exit to Mines 1269 | -9/Materials | Identified exit to Storage 1617 | -9/Materials | Discovered exit to Materials (range 16) 1704 | -9/Materials | Entered Mines 1753 | -9/Mines | Met a Derelict bent on vengeance 1767 | -9/Mines | Build established: Scavenger-Mutant 1907 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1907 | -9/Mines | Discovered new exit (range 5) 1912 | -9/Mines | Entered Exiles 1940 | -9/Exiles | Met 8R-AWN 1962 | -9/Exiles | Met EX-HEX 1995 | -9/Exiles | Met EX-BIN 2008 | -9/Exiles | Aligned with FarCom system 2010 | -9/Exiles | Given EX-Vault access code 2040 | -9/Exiles | Opened EX-Vault 2046 | -9/Exiles | Found Longsword +1 2071 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2107 | -9/Exiles | Met EX-DEC 2153 | -9/Exiles | Learned location of Zion (-7) 2210 | -9/Exiles | Discovered new exit (range 14) 2225 | -9/Exiles | Left Exiles lab with Longsword +1 2225 | -9/Exiles | Entered Mines 2258 | -8/Mines | Core integrity fell below 50% 2500 | -8/Mines | Discovered exit to Materials (range 3) 2506 | -8/Mines | Entered Materials 2506 | -8/Materials | Evolved 2 slots: Utility x2 3332 | -8/Materials | Discovered new exit (range 3) 3476 | -8/Materials | Build established: Mutant 3574 | -8/Materials | Discovered new exit (range 10) 4160 | -8/Materials | Identified exit to Garrison 4162 | -8/Materials | Entered Garrison 4266 | -8/Garrison | Triggered checkpoint 4286 | -8/Garrison | Triggered checkpoint 4290 | -8/Garrison | Garrison Relay disabled 4408 | -8/Garrison | Triggered checkpoint 4458 | -8/Garrison | Triggered checkpoint 4464 | -8/Garrison | Garrison Relay disabled 4537 | -8/Garrison | Triggered checkpoint 4567 | -8/Garrison | Garrison Relay disabled 4593 | -8/Garrison | Discovered new exit (range 14) 4611 | -8/Garrison | Garrison Relay disabled 5005 | -8/Garrison | Discovered new exit (range 14) 5086 | -8/Garrison | Triggered checkpoint 5112 | -8/Garrison | Triggered checkpoint 5176 | -8/Garrison | Discovered new exit (range 5) 5210 | -8/Garrison | Triggered checkpoint 5215 | -8/Garrison | Core integrity fell below 50% 5267 | -8/Garrison | Garrison Relay disabled 5342 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5478 | -8/Garrison | Entered Materials 5478 | -8/Materials | Accompanied by 2 allies 5766 | -8/Materials | Discovered new exit (range 15) 5800 | -8/Materials | Entered Factory 5800 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5824 | -7/Factory | Lost 5 parts (1p3u1w) 6344 | -7/Factory | Build established: Tank 7235 | -7/Factory | Build established: Gunner 7479 | -7/Factory | Discovered new exit (range 8) 7953 | -7/Factory | Entered another Factory area 7953 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8270 | -6/Factory | Discovered new exit (range 7) 8297 | -6/Factory | Fabricated Adv. Plasma Cannon (x2) 8364 | -6/Factory | Identified exit to Factory 8600 | -6/Factory | Build established: Tank 9640 | -6/Factory | Repaired Cld. Particle Cannon 9749 | -6/Factory | Discovered exit to Factory (range 15) 9965 | -6/Factory | Fabricated Adv. Plasma Cannon (x2) 10264 | -6/Factory | Discovered new exit (range 16) 10405 | -6/Factory | Fabricated Imp. System Restoration Module (x2) 10597 | -6/Factory | Entered Lower Caves 10603 | -6/Lower Caves | Met a Warlord Commander 10604 | -6/Lower Caves | Learned location of Warlord (-5) 10605 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10605 | -6/Lower Caves | Found Encrypted Comm Array 10692 | -6/Lower Caves | Learned 4 Factory zone layouts 10894 | -6/Lower Caves | Discovered new exit (range 9) 10970 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11784 | -6/Lower Caves | Entered another Lower Caves area 11784 | -6/Lower Caves | Accompanied by 2 allies 11943 | -6/Lower Caves | Encountered a Warlord checkpoint 12052 | -6/Lower Caves | Ambushed by wild Derelicts 12220 | -6/Lower Caves | Spotted B-75 Beast 12687 | -6/Lower Caves | Destroyed B-75 Beast 12800 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12849 | -6/Lower Caves | Discovered new exit (range 6) 12883 | -6/Lower Caves | Entered Data Miner 12883 | -6/Data Miner | Discovered new exit (range 6) 12916 | -6/Data Miner | Met Data Miner 12963 | -6/Data Miner | Learned location of Section 7 (-2) 12963 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12985 | -6/Data Miner | Received God Mode back door access code from Data Miner 13003 | -6/Data Miner | Destroyed Data Miner 13005 | -6/Data Miner | Interfaced with the Data Conduit 13008 | -6/Data Miner | Found Prototype Hackware 13049 | -6/Data Miner | Released all parts (8) 13050 | -6/Data Miner | Core integrity fell below 50% 13058 | -6/Data Miner | Core integrity fell below 20% 13062 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- System corrupted: Heat flow error (+105). Lgt. Angular Momentum Engine destroyed. Adv. Plasma Cannon destroyed. Lrn. Missile Launcher destroyed. Com. Wheel destroyed. The unstable cave ceiling collapses. Dropped Longsword +1. Released Adv. Plasma Cannon. Released Coolant Injector. Released Adv. Shield Generator. Released Adv. Heat Sink. Released Weapon Cycler. Released Hcp. Storage Unit. Released Core Analyzer. Released Imp. Cryofiber Web. Dropped Adv. Heat Sink. Acquired Longsword +1. The unstable cave ceiling collapses. Destroyed Adv. Particle Charger. System corrupted: Energy discharge (-1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????########?????????####?????? | | ?????################ # #####??#### #?????? | | ?????""""""""""""""" # ? ## #?????? | | ????"""""""" "" # # # < ##?????? | | ????"""""""" =%! ] ######? | | ????""""" ![ gg] ] #? | | ???"""""" !!]! ] #? | | ???""""""% ]! !] @g #? | | ???"""""" !]!! ##? | | ????""""" !!!] """""" """"""""#####?? | | ????""""" """"###############?????? | | ????""""""" """""###???????????????????? | | ?????""""""" "#####?????????????????????? | | ??????######";# "#?????????????????????????? | | ???????????#"### "#?????????????????????????? | | ???????????#"### "#?????????????????????????? | | ???????????#"## "#?????????????????????????? | | ????????????"## "#?????????????????????????? | | ?????????????# "#?????????????????????????? | | ?????????????### "#?????????????????????????? | | ???????????????# "##????????????????????????? | | ??????????????## ""#????????????????????????? | | ???????????#?## ""#????????????????????????? | | ?????????"##"#"X ""#????????????????????????? | | ?????????"""""" "####?????????????????????? | | ?????????#""""" X"""""?????????????????????? | | ?????????###"#"X "##"??????????????????????? | | ???????????#?## X""""#?????????????????????? | | ??????????????## "##"#?????????????????????? | | ???????????????#######????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Resistance: EM 20 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Item Schematics ----------------- Actuator Array | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Extracted Adv. Beam Cannon | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted Cryofiber Web | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Scythe | -8/Materials | Extracted Tractor Beam | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Imp. Hover Unit | -8/Materials | Extracted Target Analyzer | -8/Materials | Extracted Com. Wheel | -8/Materials | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Adv. Plasma Cannon | -7/Factory | Hacked Antimatter Cannon | -6/Factory | Extracted Cesium-ion Thruster | -6/Factory | Extracted Imp. System Restoration Module | -6/Factory | Extracted Imp. Shield Generator | -6/Factory | Extracted Machine Analyzer | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Adv. Plasma Cannon | x2 | -6/Factory Adv. Plasma Cannon | x2 | -6/Factory Imp. System Restoration Module | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed ReactiveKineticMinigun Manual? 0 Play Time 02:08:50 Cumulative 209.5 hours Start 2024.09.27 @ 21:49:30 End 2024.09.28 @ 03:27:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 164 Adventurer 9 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: def5b1b7-0f15-4bdd-b623-592129fb61c4