Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.03 @ 21:22:21 Player: Runia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (194) 970 Value Destroyed (5420) 5420 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 9976 Bonus ------- High Alert Combat Kills 287 Friendly Fire -21 Cogmind --------- Core Integrity 188/700 Matter 300/300 Energy 232/290 System Corruption 6% Temperature Cool (0) Movement Rolling (175) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Medium Treads Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Machine Analyzer Improved Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Spear > --- INVENTORY (25) --- Improved Deuterium Engine Light Treads Wheel Coolant Injector High-capacity Matter Pod (200) Trap Scanner Improved Signal Interpreter Improved Terrain Scanner Matter Filter Weapon Cycler Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Recalibrator Field Recycling Unit (0) Improved EM Pulse Cannon Improved Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Improved Heat Sink High-capacity Matter Pod Trap Scanner Improved Signal Interpreter Improved Targeting Computer Matter Filter Weapon Cycler Hardened Light Armor Plating Hardened Heavy Armor Plating Hacking Suite Hacking Suite System Shield System Backup Module Long-range Tractor Beam Recalibrator Field Recycling Unit Advanced Beam Cannon Heavy Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Power Maul [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 . . . 1 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 170 | . 19 23 5 . 5 55 63 . Power 10 | . 3 3 . . 1 2 1 . Engine 10 | . 3 3 . . 1 2 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 37 | . 6 6 . . 2 12 11 . Treads 27 | . 5 6 . . 1 8 7 . Leg 1 | . 1 . . . . . . . Wheel 9 | . . . . . 1 4 4 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 66 | . 4 7 1 . 1 21 32 . Device 32 | . 3 . 1 . . 9 19 . Storage 4 | . 1 2 . . . . 1 . Processor 4 | . . 1 . . . 1 2 . Hackware 3 | . . . . . . 2 1 . Protection 23 | . . 4 . . 1 9 9 . Artifact . | . . . . . . . . . Weapon 57 | . 6 7 4 . 1 20 19 . Energy Gun 19 | . 5 2 1 . . 7 4 . Energy Cannon 5 | . . 1 . . . 2 2 . Ballistic Gun 21 | . 1 3 2 . 1 7 7 . Ballistic Cannon . | . . . . . . . . . Launcher 10 | . . 1 1 . . 4 4 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 3 . . . 1 2 . Parts Lost 48 | . 2 2 2 . 4 12 26 . Power 3 | . 1 . . . 1 . 1 . Propulsion 14 | . . . . . 1 4 9 . Utility 13 | . . 1 1 . 1 3 7 . Weapon 18 | . 1 1 1 . 1 5 9 . Highest Loss Streak 7 | . 1 1 2 . 3 5 7 . Average Slot Usage (%) 98 | . 99 99 99 100 99 97 95 . Engine 9 | . 13 11 11 11 11 9 7 . Treads 23 | . 22 33 33 33 28 15 11 . Wheel 4 | . . . . . 4 10 8 . Device 7 | . 13 3 6 11 9 5 11 . Storage 9 | . 14 11 11 11 11 9 7 . Processor 13 | . . 7 11 11 11 16 22 . Protection 4 | . . 10 4 . . 3 2 . Energy Gun 12 | . 22 9 17 22 14 11 6 . Ballistic Gun 9 | . 5 12 2 . 7 13 11 . Naked Turns . | . . . . . . . . . Heaviest Build 117 | 13 34 100 100 95 95 107 117 92 Greatest Support 69 | 20 46 69 69 69 69 24 36 16 Greatest Overweight (x) 35 | . 1 1 1 1 5 8 35 5 Average Overweight (x) 3 | . . . 1 1 2 6 6 5 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 Average Capacity 21 | 8 14 16 25 25 25 25 25 25 Most Carried 25 | 5 15 20 24 25 24 25 25 21 Average Carried 19 | 4 9 15 20 24 23 23 23 21 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 Final Carried 25 | 5 14 20 24 24 23 25 21 21 Class Distribution -------------------- 56% | Mutant 12% | Scavenger-Skirmisher 10% | Gunner 8% | Scavenger-Mutant 6% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Matter Collected 3793 | 196 331 785 59 . 49 1075 1298 . Remotely 410 | . . . . . . . 410 . Salvage Created 7000 | 21 380 1786 221 . 368 1905 2319 . Parts 368 | 5 23 78 7 . 14 115 126 . Haulers Intercepted 13 | . 1 5 . . . 6 1 . Recyclers Shooed 8 | . . 1 . . 4 1 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 125 | . 11 27 4 . 6 36 41 . Melee 3 | . . . . . . . 3 . Guns 91 | . 11 26 4 . 6 24 20 . Cannons 4 | . . . . . . . 4 . AOE 25 | . . . . . . 12 13 . Classes Destroyed 18 | 1 5 5 2 . . 3 2 . Worker 16 | . 1 1 . . . 5 9 . Builder 8 | . . . 1 . 1 1 5 . Tunneler 4 | 1 . . . . . . 3 . Hauler 13 | . 1 5 . . . 6 1 . Recycler 14 | . . 3 1 . 2 2 6 . Mechanic 2 | . . . . . . 1 1 . Operator 4 | . . 2 . . . 2 . . Watcher 8 | . 2 1 . . . 4 1 . Swarmer 27 | . 6 3 . . 3 9 6 . Grunt 60 | . 5 14 2 . 2 18 19 . Brawler 5 | . . 2 . . 1 . 2 . Duelist 2 | . . 1 . . . . 1 . Sentry 17 | . . 7 . . . 7 3 . Demolisher 2 | . . . 2 . . . . . Specialist 2 | . . . . . . . 2 . Hunter 4 | . . . . . . 1 3 . Programmer 5 | . . . . . . . 5 . Heavy 1 | . . . . . . 1 . . Best Kill Streak 11 | 1 4 4 4 . 3 11 9 . Combat Bots Only 8 | . 4 4 4 . 3 8 6 . Max Kills in Single Turn 3 | 1 2 2 2 . 1 3 3 . Gunslinging 1 | . 1 1 . . . . . . Exploded 2 | . . . . . . 2 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Damage Taken 8870 | . 595 1522 496 . 330 2132 3795 . Core 1218 | . 154 260 39 . 6 247 512 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 54 | 100 38 . . . 23 55 . . Volleys Fired 467 | 2 40 146 10 . 31 119 119 . Largest 3 | 2 2 2 2 . 2 3 3 . Hottest 152 | 70 112 124 112 . 112 145 152 . Shots Fired 1038 | 4 78 291 20 . 62 299 284 . Gun 967 | 4 78 287 20 . 62 279 237 . Cannon 38 | . . 4 . . . 4 30 . Launcher 33 | . . . . . . 16 17 . Special . | . . . . . . . . . Kinetic 508 | 2 18 170 2 . 25 155 136 . Thermal 497 | 2 60 121 18 . 37 128 131 . Explosive 33 | . . . . . . 16 17 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 4 4 18 8 . 15 13 13 . Robot Miss Streak 6 | . 5 6 1 . 3 5 6 . Penetration Max . | . . . . . . . . . Secondary Targets 14 | . 2 4 2 . 1 4 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . Shots Hit Robots 674 | 4 39 189 16 . 50 174 202 . Core Hits 354 | 2 20 65 8 . 16 96 147 . Critical Kills 3 | . . . . . . . 3 . Critical Parts Destroyed 2 | . . 1 . . . 1 . . Critical Strikes 23 | . 1 8 1 . 2 5 6 . Burn 16 | . 1 7 1 . 2 4 1 . Meltdown 1 | . . . . . . . 1 . Destroy 4 | . . 1 . . . 1 2 . Puncture 2 | . . . . . . . 2 . Melee Attacks 13 | . . . . . . . 13 . Impact 2 | . . . . . . . 2 . Slashing . | . . . . . . . . . Piercing 11 | . . . . . . . 11 . Sneak Attacks 4 | . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14500 | 42 594 2794 272 . 663 4188 5947 . Guns 9958 | 42 587 2728 272 . 663 2552 3114 . Cannons 519 | . . 61 . . . 41 417 . Explosions 3474 | . . . . . . 1595 1879 . Melee 537 | . . . . . . . 537 . Ramming 12 | . 7 5 . . . . . . Kinetic 4561 | 17 76 1478 32 . 184 1071 1703 . Thermal 6039 | 25 511 1311 240 . 479 1522 1951 . Explosive 3351 | . . . . . . 1595 1756 . Electromagnetic . | . . . . . . . . . Impact 106 | . . . . . . . 106 . Slashing . | . . . . . . . . . Piercing 431 | . . . . . . . 431 . Highest Corruption 9 | . . . . . 1 3 9 6 Average Corruption 4 | . . . . . 1 2 6 6 Corruption Purged 5 | . . . . . . . 5 . Effects 59 | . . . . . . 21 37 1 Message Errors 15 | . . . . . . 6 9 . Matter Fused 20 | . . . . . . 11 9 . Heat Flow Errors 7 | . . . . . . 1 6 . Energy Discharges 8 | . . . . . . 2 5 1 Data Loss (major) 3 | . . . . . . . 3 . Misfires 3 | . . . . . . . 3 . Weapon Failures 3 | . . . . . . 1 2 . Overload Shots . | . . . . . . . . . Overflow Damage 225 | . . . . . . 11 214 . Projectiles 10 | . . . . . . . 10 . Explosions 92 | . . . . . . 11 81 . Melee 123 | . . . . . . . 123 . Knockbacks 2 | . 1 . . . . . 1 . Impact 2 | . 1 . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 378 | . . . . . . 49 329 . Shots 10 | . . . . . . 2 8 . Rammed 2 | . 1 1 . . . . . . Targets Rammed 2 | . 1 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 384 | 40 111 209 380 . 42 384 279 . Average Temperature 62 | 20 30 54 170 . 7 69 68 . Received Heat Transfer 2346 | . 213 612 87 . 72 612 750 . Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions 3 | . . . . . . . 3 . Robots Melted 2 | . . 1 . . . . 1 . Combat Hostiles 2 | . . 1 . . . . 1 . Parts Melted 28 | . 1 7 2 . 1 4 13 . Heat Transferred 13755 | 74 1443 3626 592 . 1184 3145 3691 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Peak Influence 758 | 5 165 362 123 . 175 536 758 . Initial 202 | . 3 49 118 . . 68 202 . Average 182 | 3 92 167 60 . 73 298 218 . Maximum Alert Level 3 | . . 1 . . . 2 3 . Low Security (%) 63 | 100 100 61 100 . 100 30 55 . Level 1 25 | . . 38 . . . 43 25 . Level 2 9 | . . . . . . 26 15 . Level 3 . | . . . . . . . 3 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 2 3 . . . 4 12 . Investigation 5 | . 2 1 . . . 1 1 . Extermination 3 | . . . . . . . 3 . Reinforcement 11 | . . 2 . . . 3 6 . Assault 1 | . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Distress Signals 9 | . . 3 . . 1 3 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 189 | . 20 45 5 . 7 52 60 . Peak Tracking Total 11 | . 3 5 4 . 3 7 11 . Tactical Retreats 9 | . 1 2 . . 2 1 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Traps Triggered 9 | . 4 2 . . . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Disabled 8 | . . 1 . . 1 3 3 . Max in Single Turn 3 | . . 1 . . 1 2 3 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Accessed 38 | . 8 12 . 1 . 7 10 . Terminals 28 | . 8 10 . . . 5 5 . Fabricators 1 | . . . . . . . 1 . Repair Stations 6 | . . 1 . . . 2 3 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 105 | . 28 34 . 1 . 23 19 . Successful 55 | . 16 19 . 1 . 14 5 . Failed 50 | . 12 15 . . . 9 14 . Catastrophic 7 | . 2 1 . . . 1 3 . Database Lockouts . | . . . . . . . . . Manual 46 | . 18 12 . . . 11 5 . Terminals 83 | . 28 27 . . . 17 11 . Fabricators 1 | . . . . . . . 1 . Repair Stations 14 | . . 2 . . . 6 6 . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 32 | . 12 9 . 1 . 7 3 . Record 1 | . . . . 1 . . . . Part Schematic 3 | . 2 1 . . . . . . Prototype ID Bank 3 | . 1 1 . . . 1 . . Branch Access Points 2 | . . . . . . 2 . . Terminal Index 3 | . 1 1 . . . . 1 . Alert Level 7 | . 2 2 . . . 1 2 . Unreport Threat 3 | . . 1 . . . 2 . . Locate Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . Hauler Manifests 4 | . 3 1 . . . . . . Zone Layout 4 | . 1 2 . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . 2 . . . 6 2 . Scan Component 6 | . . 1 . . . 3 2 . Repair 4 | . . 1 . . . 3 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . Insert Component 3 | . . 3 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 4 3 . . . 1 . . Terminals 8 | . 4 3 . . . 1 . . Botnet 8 | . 4 3 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 37 | . 8 12 . . . 7 10 . Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . 2 3 . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 1 . . . 3 . . Time 140 | . . 38 . . . 102 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total Allies 3 | . . . 1 . . . 2 . Largest Group 1 | . . . 1 . . . 1 . Highest-Rated Group 31 | . . . 31 . . . 31 . Highest-Rated Ally 31 | . . . 31 . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . 3 . . . 8 . Total Damage 148 | . . . 42 . . . 106 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Turns Passed 9936 | 13 1010 2392 1239 644 242 1870 2520 6 Spaces Moved 4013 | 5 530 989 458 248 65 716 999 3 Core 3 | . . . . . . . 3 . Treads 2158 | . 421 989 458 248 39 . 3 . Legs 114 | 5 109 . . . . . . . Wheels 1738 | . . . . . 26 716 993 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 260 260 175 135 131 175 Average Speed 196 | 120 159 176 260 260 226 184 197 175 Slowest Speed 1800 | 120 200 260 260 260 260 210 1800 175 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 2 94 81 88 61 9 71 30 6 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 6 | . . . . . . . 6 . Terrain Destroyed 160 | . . . . . . 95 65 . Melee 1 | . . . . . . . 1 . Projectile . | . . . . . . . . . AOE 159 | . . . . . . 95 64 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total 5129 | 9 615 1360 486 249 103 1034 1270 3 Wait 270 | . 2 146 8 . . 96 18 . Move 4005 | 4 529 988 457 247 64 715 998 3 Hop . | . . . . . . . . . Pick Up 103 | 1 13 27 6 1 3 28 24 . Fast Attach 29 | . 7 4 . . . 7 11 . Attach 50 | . 2 4 2 . 4 17 21 . Detach . | . . . . . . . . . Swap 91 | . 10 15 3 . 1 31 31 . Drop 79 | 2 11 29 . 1 . 21 15 . Fire 467 | 2 40 146 10 . 31 119 119 . Melee 13 | . . . . . . . 13 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . 1 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire 20 | . . . . . . . 20 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 6) 293 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 12) 807 | -10/Materials | Discovered new exit (range 16) 909 | -10/Materials | Core integrity fell below 50% 941 | -10/Materials | Discovered new exit (range 15) 1024 | -10/Materials | Entered another Materials area 1024 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1168 | -9/Materials | Discovered new exit (range 15) 1247 | -9/Materials | Discovered new exit (range 13) 1726 | -9/Materials | Discovered new exit (range 9) 2269 | -9/Materials | Discovered new exit (range 5) 2295 | -9/Materials | Core integrity fell below 50% 2687 | -9/Materials | Repaired Imp. Heat Sink 3416 | -9/Materials | Entered Mines 3417 | -9/Mines | Assembled infested the area 3422 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3594 | -9/Mines | Discovered new exit (range 5) 3699 | -9/Mines | Escorted by a lone wolf Derelict 3719 | -9/Mines | Learned location of Storage (-7) 4041 | -9/Mines | Discovered new exit (range 14) 4328 | -9/Mines | Learned Materials stockpile data 4383 | -9/Mines | Found a hidden stash of uninstalled traps 4642 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4644 | -9/Mines | Discovered new exit (range 5) 4655 | -9/Mines | Entered Exiles 4726 | -9/Exiles | Met 8R-AWN 4762 | -9/Exiles | Met EX-HEX 4863 | -9/Exiles | Met EX-DEC 4879 | -9/Exiles | Learned location of Zion (-6) 5125 | -9/Exiles | Met EX-BIN 5276 | -9/Exiles | Discovered new exit (range 10) 5299 | -9/Exiles | Entered Mines 5404 | -8/Mines | Lost 3 parts (1p1n1w) 5530 | -8/Mines | Discovered new exit (range 4) 5541 | -8/Mines | Entered Materials 5541 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5916 | -8/Materials | Lost 4 parts (1n1u2w) 6022 | -8/Materials | Repaired Imp. Treads 6056 | -8/Materials | Repaired Arm. Wheel 6267 | -8/Materials | Destroyed 8 combat bots 6346 | -8/Materials | Discovered new exit (range 6) 6590 | -8/Materials | Discovered new exit (range 12) 6614 | -8/Materials | Build established: Skirmisher 6731 | -8/Materials | Lost 5 parts (2n1u2w) 7088 | -8/Materials | Repaired Imp. Terrain Scanner 7163 | -8/Materials | Build established: Gunner 7361 | -8/Materials | Discovered new exit (range 8) 7411 | -8/Materials | Entered Factory 7411 | -7/Factory | Evolved 2 slots: Utility x2 8259 | -7/Factory | Cargo convoy interrupted 8370 | -7/Factory | Build established: Scavenger-Skirmisher 8883 | -7/Factory | Lost 7 parts (3n1u3w) 9492 | -7/Factory | Build established: Scavenger-Gunner 9502 | -7/Factory | Allied Derelicts emerged from ambush trap array 9631 | -7/Factory | Core integrity fell below 50% 9661 | -7/Factory | Lost 6 parts (2n1u3w) 9811 | -7/Factory | First assault squad dispatched 9859 | -7/Factory | Discovered new exit (range 14) 9861 | -7/Factory | Garrison activated, responded to threat 9923 | -7/Factory | Lost 4 parts (1n1u2w) 9931 | -7/Factory | Entered Lower Caves 9937 | -7/Lower Caves | Self-destructed Last Messages --------------- W-25 Informer sends out distress signal. R-06 Scavenger collects Structural Scanner. R-06 Scavenger collects Terrain Scan Processor. Acquired Med. Treads. R-06 Scavenger collects Terrain Scanner. Acquired 59 matter. R-06 Scavenger collects Lgt. Ion Engine. Sneak attack on R-06 Scavenger. Destroyed Com. Wheel. Destroyed Lgt. Ion Engine. System corrupted: Energy discharge (-84). G-47 Trooper destroyed. Acquired 32 matter. Hrd. Medium Armor Plating destroyed. G-47 Trooper destroyed. >> Machine Analyzer network decryption results: Terminal x2 LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Energy discharge (-58). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? #??????????????? | | ?????????????????????????### ##?????????????? | | ?????????????????????????# ## ???????????? | | ????????????????????????## ???????????? | | ???????????????????????## ???????????? | | ???????????????????????? #??????????? | | ???????????????????????? #??????????? | | ???????????????# ???????# #??????????? | | ??????????? ## ??????# ????????????? | | ??????????? ???## ??????????????? | | ?????????? ### ?????????????????? | | ?????????? #???????????????????? | | ?????????? @ #???????????????????? | | ?????????? #???????????????????? | | ?????????? ## ##??????????????????? | | ??????????? ??# #??????????????????? | | ??????????? ???# #?????????????????? | | ????????????### ###?????# ????????????????? | | ????????????????????????## ??????????????? | | ?????????????????????????### #????????????? | | ???????????????????????????## #????????????? | | ?????????????????????????????# ##????????????? | | ??????????????????????????????# ###?????????????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Cooling System | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightNeutrinoPerforator Manual? 0 Play Time 00:54:33 Cumulative 351.3 hours Start 2021.10.02 @ 03:28:20 End 2021.10.03 @ 21:22:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 372 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c1a1748-e335-4c92-a219-3058d1f47e31