Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.07 @ 15:32:15 Player: Roach K Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1567) 1567 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 3809 Bonus ------- Follower Combat Kills 42 Cogmind --------- Core Integrity 482/550 Matter 59/300 Energy 2/100 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Weapon Cycler Improved Shield Generator Improved Shield Generator > --- WEAPON (2) ------- Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY (5) ---- Weapon Cycler Improved Shield Generator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Weight Redist. System Improved Shield Generator Improved Shield Generator Improved Shield Generator > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Weapon Cycler Weapon Cycler Improved Shield Generator [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Heavy Armor Plating Device Seismic Detector Protection Heavy Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 30 | 7 7 6 . 10 Power 3 | 1 1 1 . . Engine 2 | 1 . 1 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 . 2 Treads 6 | 2 . 2 . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 1 . 6 Device 9 | 2 2 . . 5 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 10 | 2 4 2 . 2 Energy Gun 3 | 1 1 1 . . Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 5 | . 1 . . 4 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . 1 . . . Highest Loss Streak 4 | . 1 . . 4 To Critical Strikes . | . . . . . Average Backups . | . 1 1 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . 1 . 1 . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 5 | 1 . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 5 | 1 . 2 . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 98 75 88 74 Engine 3 | . 13 . . . Core 6 | . . 11 11 5 Treads 31 | . 28 27 44 32 Device 12 | . 28 7 . 9 Protection 6 | . . 7 11 9 Energy Gun 4 | . 7 8 . . Energy Cannon 6 | . 3 11 11 1 Ballistic Gun 3 | . 15 . . . Launcher 7 | . . 2 11 16 Peak Build Rating 27 | 9 10 16 16 27 Average Rating 14 | 6 8 13 16 21 On Entrance 10 | . 9 10 16 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 47 | 11 13 27 27 47 Greatest Support 89 | 40 40 80 80 89 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 2 4 Average Carried 1 | . 1 2 2 . Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 4 2 2 2 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 939 | 306 163 158 33 279 Remotely 49 | . 39 10 . . Salvage Created 1992 | 267 612 553 101 459 Parts 123 | 18 31 41 4 29 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 10 9 4 13 Melee 2 | . . . . 2 Guns 8 | . 8 . . . Cannons 4 | . 1 3 . . AOE 22 | . 1 6 4 11 Classes Destroyed 13 | 3 4 1 . 5 Worker 6 | 2 1 1 . 2 Builder 7 | . 2 3 . 2 Tunneler 8 | 6 . 1 . 1 Hauler 3 | . 1 2 . . Recycler 6 | 1 2 2 . 1 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 3 | . . . . 3 Swarmer 9 | . 3 4 2 . Grunt 16 | . 7 1 . 8 Brawler 1 | . . . . 1 Sentry 10 | . . 4 2 4 Hunter 1 | . . . . 1 Best Kill Streak 10 | 3 3 10 4 8 Combat Bots Only 7 | . 3 7 4 7 Max Kills in Single Turn 4 | 2 1 4 2 3 Gunslinging . | . . . . . Exploded 2 | . 1 2 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 151 | . 52 27 7 65 Missed 39 | . 14 8 2 15 Hits 112 | . 38 19 5 50 Projectile 112 | . 38 19 5 50 Critical Strikes 4 | . . 1 . 3 Damage Taken 1601 | 16 322 194 92 977 Core 68 | . . . . 68 Absorbed by Shields . | . . . . . Ignored by Resistances 458 | 5 104 56 26 267 Regen/Repaired (Parts) 54 | . . 54 . . Core Remaining (%) 100 | 100 100 . 100 . Volleys Fired 106 | 13 46 21 3 23 Largest 2 | 2 2 2 2 2 Hottest 105 | 60 80 105 93 93 Shots Fired 194 | 26 78 39 6 45 Gun 103 | 26 67 10 . . Cannon 43 | . 11 21 3 8 Launcher 48 | . . 8 3 37 Special . | . . . . . Kinetic 63 | 13 50 . . . Thermal 43 | . 11 21 3 8 Explosive 48 | . . 8 3 37 Electromagnetic 40 | 13 17 10 . . Robot Hit Streak 28 | 12 28 16 5 14 Robot Miss Streak 2 | 1 2 1 1 2 Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 154 | 19 62 31 5 37 Core Hits 110 | 10 28 24 5 43 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | 1 2 . . . Destroy 2 | . 2 . . . Corrupt 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4393 | 286 751 812 203 2341 Guns 962 | 241 550 171 . . Cannons 558 | . 141 277 35 105 Explosions 2847 | 45 55 364 167 2216 Melee . | . . . . . Ramming 26 | . 5 . 1 20 Kinetic 508 | 102 406 . . . Thermal 658 | 45 196 277 35 105 Explosive 2747 | . . 364 167 2216 Electromagnetic 454 | 139 144 171 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 96 | . . . . 96 Projectiles . | . . . . . Explosions 96 | . . . . 96 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 434 | 17 9 . 37 371 Shots 15 | 1 1 . 1 12 Rammed 13 | 1 2 . 1 9 Targets Rammed 15 | 1 2 . 1 11 Kicked . | . . . . . Crushed 2 | . . . . 2 Highest Temperature 333 | 7 182 333 114 320 Average Temperature 81 | 4 46 95 49 97 Received Heat Transfer 669 | . 213 96 18 342 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 1 . 1 . Heat Transferred 1334 | 100 346 592 74 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 83 | 100 100 86 100 51 Level 1 16 | . . 13 . 48 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 388 | 15 87 258 140 388 Initial 74 | . . 22 74 33 Average 87 | 1 39 39 56 215 Influence Increases 1493 | 45 284 348 150 666 Destroy 0b10 Robot/C 760 | . 200 180 100 280 Destroy 0b10 Robot/NC 175 | 45 30 45 . 55 Destroy Leader 192 | . 42 54 10 86 Allied During Kill 8 | . . . 6 2 Successful Hack 27 | . 10 7 . 10 Disable Machine 54 | . . 18 . 36 Destroy Structure 277 | . 2 44 34 197 Influence Decreases 1204 | 45 220 184 278 477 Entered New Map 263 | . . 42 154 67 Time Decay 851 | 45 210 142 124 330 Lost Part 50 | . 10 . . 40 Lost Ally 40 | . . . . 40 Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 10 10 5 24 Peak Tracking Total 6 | . 3 6 3 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . . 2 2 4 Max in Single Turn 2 | . . 1 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 3 3 . 1 Terminals 4 | . 2 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 18 | . 5 11 . 2 Successful 15 | . 4 9 . 2 Failed 3 | . 1 2 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 3 5 . 2 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 4 . 2 Record 5 | . 1 4 . . Alert Level 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 5 | . 1 3 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 26 | . . . 6 20 Total Damage 288 | . . . 76 212 Kills 2 | . . . 1 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 935 | 215 534 186 . . Terrain 553 | 215 338 . . . Structural 92 | . 92 . . . Seismic 773 | 53 534 186 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2377 | 290 534 553 325 675 Spaces Moved 1103 | 131 239 278 196 259 Core 2 | 2 . . . . Treads 1101 | 129 239 278 196 259 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 158 160 160 160 161 Slowest Speed 165 | 160 160 160 160 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 35 27 59 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 397 | 4 2 78 42 271 Melee . | . . . . . Projectile . | . . . . . AOE 397 | 4 2 78 42 271 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1522 | 185 319 350 201 467 Wait 221 | 30 11 30 2 148 Move 1099 | 130 238 277 195 259 Hop . | . . . . . Pick Up 28 | 3 9 6 . 10 Fast Attach 8 | 5 . 2 . 1 Attach 21 | 2 6 4 . 9 Detach 1 | . 1 . . . Swap 3 | . 2 1 . . Drop 20 | 1 4 9 . 6 Fire 106 | 13 46 21 3 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 15 | 1 2 . 1 11 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 291 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 5) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Propulsion x2 1252 | -9/Materials | Repaired Rocket Launcher 1330 | -9/Materials | Destroyed 7 combat bots 1354 | -9/Materials | Discovered new exit (range 15) 1378 | -9/Materials | Entered Mines 1510 | -9/Mines | Learned location of Storage (-8) 1511 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1593 | -9/Mines | Discovered new exit (range 15) 1703 | -9/Mines | Entered Materials 1703 | -8/Materials | Accompanied by 3 allies 1703 | -8/Materials | Evolved 2 slots: Utility x2 1830 | -8/Materials | Lost 3 allies 2168 | -8/Materials | Destroyed 7 combat bots 2173 | -8/Materials | Lost 4 parts (1p2n1u) 2378 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer destroyed. The unstable cave ceiling collapses. Acquired 5 matter. The unstable cave ceiling collapses. Acquired Imp. Shield Generator. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. Acquired Weapon Cycler. Dropped Imp. Shield Generator. Dropped Adv. Weight Redist. System. R-06 Scavenger collects Adv. Weight Redist. System. R-06 Scavenger collects Imp. Shield Generator. Map ----- +----------------------------------------------------+ | ????????????????????????????????????#! 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""" #??##### #### """ ## """ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 22% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Loot Pinata Organ Harvest Remodeling Resistances Are Futile Shopping List Challenges ------------ None Game ------ Seed TransportPulseScreen Manual? 0 Play Time 00:36:23 Cumulative 2.1 hours Start 2025.12.07 @ 14:57:25 End 2025.12.07 @ 15:32:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bae29c9d-a42f-4183-b541-e7cf72131a40