Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 14:52:57 Player: ae Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (591) 591 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1371 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 124/125 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (20) --- Ion Engine Aluminum Leg Wheel Subdweller Monowheel Small Matter Pod (50) Subdweller Optics Gun Armor Scrap Shield Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher 1B-0RG's Assimilator Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Wheel Subdweller Monowheel Disposable Heat Sink Small Matter Pod Subdweller Optics Gun Armor Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher 1B-0RG's Assimilator Hammer Hammer [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Weapon Hammer Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 8 14 Power 6 | 1 2 3 Engine 6 | 1 2 3 Core . | . . . Reactor . | . . . Propulsion 8 | 2 1 5 Treads 3 | 2 . 1 Leg 1 | . . 1 Wheel 4 | . 1 3 Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 4 | 1 1 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 1 | 1 . . Energy Cannon 3 | . . 3 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 2 9 Power 4 | . 1 3 Propulsion 4 | . . 4 Utility 2 | . 1 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 15 | 5 16 16 Power 1 | 1 3 1 Propulsion 4 | 3 6 4 Utility 2 | . 1 3 Weapon 5 | 1 4 6 Tool/Special . | . . . Unused Backups 25 | . 4 21 Power 4 | . 2 2 Propulsion 8 | . 2 6 Utility 5 | . . 5 Weapon 7 | . . 7 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 100 98 Engine 13 | . 14 13 Treads 10 | . 16 8 Leg 3 | . . 5 Wheel 13 | . 11 13 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 3 | . 11 . Energy Cannon 3 | . . 4 Ballistic Gun 7 | . 13 5 Impact Weapon 12 | . 2 16 Peak Build Rating 20 | 8 11 20 Average Rating 13 | 5 10 15 On Entrance 6 | . 8 11 Avg Prop Armor Cover (%) 13 | . 13 13 Naked Turns . | . . . Heaviest Build 57 | 13 50 57 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 3 4 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 19 20 Most Carried 20 | 8 20 20 Average Carried 17 | 5 16 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 720 | 249 248 223 Remotely . | . . . Salvage Created 746 | 23 321 402 Parts 44 | 5 19 20 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 5 11 Melee 4 | . . 4 Guns 4 | . 4 . Cannons 3 | . . 3 AOE 3 | . 1 2 Classes Destroyed 6 | 1 3 2 Worker 4 | . 4 . Builder 2 | . 2 . Tunneler 2 | 2 . . Swarmer 2 | . . 2 Grunt 5 | . 5 . Subdweller 9 | . . 9 Best Kill Streak 6 | 1 6 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 106 | . 50 56 Missed 26 | . 10 16 Hits 80 | . 40 40 Projectile 80 | . 40 40 Damage Taken 1332 | . 483 849 Core 280 | . 60 220 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 39 | 2 27 10 Largest 2 | 2 2 2 Hottest 160 | 70 70 160 Shots Fired 74 | 4 53 17 Gun 59 | 4 52 3 Cannon 11 | . . 11 Launcher 4 | . 1 3 Special . | . . . Kinetic 31 | 2 26 3 Thermal 39 | 2 26 11 Explosive 4 | . 1 3 Electromagnetic . | . . . Robot Hit Streak 14 | 4 9 14 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 79 | 4 38 37 Core Hits 28 | 1 16 11 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . . 2 Critical Strikes 4 | . 1 3 Burn 1 | . 1 . Smash 3 | . . 3 Melee Attacks 53 | . 6 47 Impact 53 | . 6 47 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 4 | . . 4 Damage Inflicted 1803 | 60 644 1099 Guns 606 | 51 521 34 Cannons 275 | . . 275 Explosions 313 | . 123 190 Melee 598 | . . 598 Ramming 11 | 9 . 2 Kinetic 330 | 26 270 34 Thermal 551 | 25 251 275 Explosive 313 | . 123 190 Electromagnetic . | . . . Impact 598 | . . 598 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 88 | . . 88 Projectiles . | . . . Explosions 25 | . . 25 Melee 63 | . . 63 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | 2 . . Targets Rammed 4 | 3 . 1 Kicked 1 | . . 1 Crushed 1 | 1 . . Highest Temperature 263 | 18 263 89 Average Temperature 80 | 10 89 47 Received Heat Transfer 369 | . 270 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Fried 2 | . . 2 Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1258 | 74 814 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 86 | 5 86 . Initial . | . . . Average 19 | . 24 . Influence Increases 235 | 10 170 55 Destroy 0b10 Robot/C 140 | . 100 40 Destroy 0b10 Robot/NC 40 | 10 30 . Destroy Leader 20 | . 20 . Successful Hack 5 | . 5 . Destroy Structure 15 | . 15 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 235 | 10 139 86 Entered New Map 15 | . . 15 Time Decay 188 | 10 139 39 Lost Part 32 | . . 32 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 7 12 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 2 2 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 4 12 Successful 14 | . 2 12 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 3 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . . 12 Record 11 | . . 11 Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1510 | 58 423 1029 Terrain 516 | . 314 202 Structural 827 | . . 827 Seismic 167 | 58 109 . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1680 | 131 423 1126 Spaces Moved 927 | 66 201 660 Core 5 | 5 . . Treads 73 | 61 12 . Legs . | . . . Wheels 849 | . 189 660 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 130 130 Average Speed 137 | 151 140 135 Slowest Speed 320 | 160 320 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 18 | 3 24 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 7 | . . 7 Spaces Dug 14 | . 4 10 Terrain Destroyed 39 | . 14 25 Melee 14 | . 4 10 Projectile . | . . . AOE 25 | . 10 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1179 | 88 281 810 Wait 41 | 2 9 30 Move 925 | 65 200 660 Hop . | . . . Pick Up 53 | 9 20 24 Fast Attach 7 | 6 . 1 Attach 11 | 1 2 8 Detach . | . . . Swap 21 | . 9 12 Drop 30 | . 8 22 Fire 39 | 2 27 10 Melee 48 | . 6 42 Ram . | . . . Kick 1 | . . 1 Crush 3 | 3 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 12) 409 | -10/Materials | Discovered new exit (range 8) 555 | -10/Materials | Entered Subcaves 556 | -10/Subcaves | Approached by a straggling Scientist 558 | -10/Subcaves | Learned Materials stockpile data 750 | -10/Subcaves | Visited 4L-MR0's lab 780 | -10/Subcaves | Core integrity fell below 50% 891 | -10/Subcaves | Found Prototype Special Melee Weapon 895 | -10/Subcaves | Found Gun Armor 1041 | -10/Subcaves | Disturbed a concealed Subdweller 1076 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1165 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1275 | -10/Subcaves | Lost 3 parts (1p1n1w) 1467 | -10/Subcaves | Learned location of Zion (-6) 1467 | -10/Subcaves | Met a Zionite searching for "candidates" 1567 | -10/Subcaves | Visited Clippyterm 1568 | -10/Subcaves | Identified exit to Recycling 1679 | -10/Subcaves | Core integrity fell below 20% 1682 | -10/Subcaves | Crushed by falling debris 1682 | -10/Subcaves | Smashed by cave-in Last Messages --------------- responses. --DD-NU8 >>Record! "Trash" It looks like you need to recycle something, would you like help? Loading 1 Recycling entrance... >>Record "Tab" It looks like you're biased against spaces, I think you need more help than I can offer. 01636_ Searching scrap... 01636_ Found Sub. Monowheel. 01636_ Found Sub. Beam Cannon. 01636_ Found 52 Matter. 01637_ Acquired 10 matter. 01638_ Dropped Sub. Beam Cannon. 01638_ Acquired Sub. Beam Cannon. 01672_ Y1-ZYS(R): "SLEEPOVER!" 01678_ Y1-ZYS(R) destroyed. 01681_ Acquired 14 matter. 01682_ The unstable cave ceiling collapses. 01682_ Crushed by falling debris. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????#### ???????????????????????????????? | | ?????????????## ???????????????????????????????? | | ????????????? #< ##????????????????????????????? | | ????????????? ###???????????????????????????? | | ?????????????##< ##???????????????????????????? | | ?????????????# ???????????????????????????? | | ????????????????? ???????????????????????????? | | ?????????????????? ??????????????????????????? | | ???????????????????? #???????????????????????? | | ????????????????????## ####?????????????????????? | | ????????????????????# !###?????????????????????? | | ???????????????????????##@##?????????????????????? | | ??????????????????????###*##?????????????????????? | | ??????????????????????### ##?????????????????????? | | ?????????????????????? # ###????????????????????? | | ?????????????????????? # ###????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????###% ##????????????????????? | | ??????????????????????###=####???????????????????? | | ??????????????????????###] ####??????????????????? | | ??????????????????????## ###??????????????????? | | ??????????????????????### ##??????????????????? | | ??????????????########## ##??????????????????? | | ########?############### ##??????????????????? | | ################ # # ##??????????????????? | | ### ##### # ## # ##??????????????????? | | ### #### ###??????????????????? | | ### ### ## ####??????????????????? | | ## ### #### ###???????????????????? | | ## ## ###### ##????????????????????? | | ## ##### ####### ##????????????????????? | | ## # # # ###??##### ##????????????????????? | | ## ###???#### ##????????????????????? | | ###??##### ######????????????????? | | # ########## ##### ????????????????? | | ### # ###### ### ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed VoltaicMassPendant Manual? 0 Play Time 00:15:49 Cumulative 133.2 hours Start 2026.02.28 @ 14:37:34 End 2026.02.28 @ 14:52:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 82 Adventurer 4 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b9a5d01-a20f-48f8-8d7a-dbc10c4a132c