Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 12:58:44 Player: Lancetekk Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (559) 559 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (619) 619 TOTAL SCORE: 2808 Bonus ------- High Alert Combat Kills 19 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 93/100 System Corruption 0% Temperature Cool (12) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit 0b10 Decoder Chip [Generic] Advanced Hacking Suite > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (10) --- Flight Unit Heat Sink Heat Sink Small Battery (100) Sensor Array Core Shielding Particle Gun Beamcaster Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Medium Storage Unit 0b10 Decoder Chip [Generic] Advanced Hacking Suite > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Flight Unit Heat Sink Heat Sink Small Battery Sensor Array Core Shielding Particle Gun Heavy Battle Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Core Shielding Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 26 | 5 2 10 4 4 1 Power 4 | 1 . 2 1 . . Engine 4 | 1 . 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads . | . . . . . . Leg 1 | . . 1 . . . Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 2 3 1 2 . Device 3 | . 1 2 . . . Storage 1 | . . . 1 . . Processor 2 | . . 1 . 1 . Hackware 1 | . . . . 1 . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 10 | 2 . 3 2 2 1 Energy Gun 3 | . . . 1 2 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 2 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 12 | . . 5 5 . 2 Power 3 | . . 2 1 . . Propulsion 4 | . . 2 1 . 1 Utility . | . . . . . . Weapon 5 | . . 1 3 . 1 Highest Loss Streak 4 | . . 4 4 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 88 85 64 63 63 Engine 3 | . 14 14 3 . . Leg 1 | . . 3 4 . . Wheel 13 | . 28 16 11 11 8 Device 6 | . 3 11 11 5 . Storage 8 | . . . 10 11 11 Processor 9 | . . 7 11 11 11 Hackware 3 | . . . . 5 11 Protection 2 | . 14 11 . . . Energy Gun 12 | . . . 5 19 16 Ballistic Gun 5 | . 28 16 5 . 5 Naked Turns . | . . . . . . Heaviest Build 21 | 7 9 20 16 21 20 Greatest Support 20 | 20 20 20 16 16 16 Greatest Overweight (x) 6 | . . 5 . 1 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 5 5 5 10 10 10 Average Capacity 8 | 5 5 5 9 10 10 Most Carried 9 | 2 5 5 6 9 8 Average Carried 6 | . 3 4 5 6 8 Final Capacity 10 | 5 5 5 10 10 10 Final Carried 8 | . 4 5 5 8 8 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 781 | 250 13 357 99 . 62 Remotely . | . . . . . . Salvage Created 732 | . 13 565 154 . . Parts 42 | . 4 32 6 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 14 | . . 8 6 . . Guns 12 | . . 6 6 . . AOE 2 | . . 2 . . . Classes Destroyed 7 | . 1 5 1 . . Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Recycler 3 | . . 3 . . . Watcher 3 | . 1 2 . . . Swarmer 3 | . . . 3 . . Grunt 7 | . . 4 3 . . Sentry 4 | . . 4 . . . Best Kill Streak 8 | . 1 5 8 . . Combat Bots Only 3 | . . 2 3 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 152 | . . 69 62 . 21 Missed 43 | . . 18 20 . 5 Damage Taken 1588 | . . 647 480 . 461 Core 410 | . . 97 172 . 141 Absorbed by Shields . | . . . . . . Redirected to Shielding 23 | . . 20 3 . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 66 | . 4 29 25 . 8 Largest 2 | . 2 2 2 . 2 Hottest 150 | . 40 53 65 . 150 Shots Fired 112 | . 8 56 37 . 11 Gun 100 | . 8 44 37 . 11 Cannon . | . . . . . . Launcher 12 | . . 12 . . . Special . | . . . . . . Kinetic 85 | . 8 44 28 . 5 Thermal 15 | . . . 9 . 6 Explosive 12 | . . 12 . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 1 11 13 . 5 Robot Miss Streak 3 | . 2 1 3 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 76 | . 2 43 25 . 6 Core Hits 40 | . 1 28 9 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1505 | . 26 955 379 . 145 Guns 1001 | . 26 451 379 . 145 Cannons . | . . . . . . Explosions 497 | . . 497 . . . Melee . | . . . . . . Ramming 7 | . . 7 . . . Kinetic 825 | . 26 451 272 . 76 Thermal 176 | . . . 107 . 69 Explosive 497 | . . 497 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 27 | . . 27 . . . Projectiles . | . . . . . . Explosions 27 | . . 27 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . 4 . . . Shots 1 | . . 1 . . . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 154 | . . 30 74 . 154 Average Temperature 32 | . . 14 25 . 71 Received Heat Transfer 525 | . . 216 237 . 72 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 370 | . . . 259 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 432 | . 51 432 258 . . Initial 168 | . . 21 168 . . Average 180 | . 30 226 241 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 42 | 100 100 48 1 . . Level 1 53 | . . 41 98 . . Level 2 3 | . . 10 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 3 19 6 . 1 Peak Tracking Total 7 | . 2 7 3 . 1 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 3 . 1 . . Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 14 . 2 . . Successful 8 | . 7 . 1 . . Failed 8 | . 7 . 1 . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 16 | . 14 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 7 . 1 . . Record 4 | . 4 . . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 156 | . . . . 156 36 Highest-Rated Ally 41 | . . . . 41 36 Total Orders . | . . . . . . Ally Attacks 3 | . . . . . 3 Total Damage 76 | . . . . . 76 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2303 | 50 186 313 369 1346 39 Spaces Moved 1885 | 57 208 220 299 1088 13 Core 27 | 18 . 7 . . 2 Treads . | . . . . . . Legs 7 | . . 7 . . . Wheels 1851 | 39 208 206 299 1088 11 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 100 100 115 Average Speed 103 | 70 80 92 100 111 143 Slowest Speed 350 | 80 80 300 100 115 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 6 32 16 41 87 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 100 | . . 100 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 100 | . . 100 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2124 | 66 219 270 331 1216 22 Wait 128 | . . 6 2 120 . Move 1880 | 56 207 219 298 1087 13 Hop . | . . . . . . Pick Up 20 | 5 6 2 2 5 . Fast Attach 5 | . . 4 1 . . Attach 11 | 5 2 1 2 1 . Detach . | . . . . . . Swap 10 | . . 5 1 3 1 Drop 2 | . . 2 . . . Fire 66 | . 4 29 25 . 8 Melee . | . . . . . . Ram 2 | . . 2 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 8) 51 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 4) 236 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 349 | -9/Materials | Build established: Mutant 409 | -9/Materials | Discovered new exit (range 7) 478 | -9/Materials | Lost 4 parts (1p2n1w) 549 | -9/Materials | Identified exit to Mines 550 | -9/Materials | Entered Mines 701 | -9/Mines | Build established: Scavenger-Mutant 723 | -9/Mines | Core integrity fell below 50% 748 | -9/Mines | Lost 4 parts (1p1n2w) 861 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 918 | -9/Mines | Identified exit to Zion 919 | -9/Mines | Entered Zion 1606 | -7/Zion | Build established: Mutant 1737 | -7/Zion | Given A8's code to call for help 1869 | -7/Zion | Imprinted 1871 | -7/Zion | Declared Zion's savior 2254 | -7/Zion | Discovered new exit (range 9) 2265 | -7/Zion | Entered Proximity Caves 2265 | -6/Proximity Caves | Accompanied by 1 ally 2270 | -6/Proximity Caves | Spotted B-75 Beast 2289 | -6/Proximity Caves | Core integrity fell below 20% 2304 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- System quarantine in progress... PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 5 systems, cleaned 1. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 3 systems, cleaned 1. EXIT=FOUND [Achievement: Tourist] LOCATION=UNKNOWN GOAL=ESCAPE HK-X95(M) destroyed. B-75 Beast misfires. Acquired 40 matter. Acquired 10 matter. Acquired 3 matter. Knocked back. Acquired 5 matter. Acquired 1 matter. Com. Wheel destroyed. Knocked back. Hvy. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ??????????????????????????# ##???????????????????? | | ????????????????????????####;####?###????????????? | | ????????????? ####### !#;# ##???????????? | | ????????????? [BB #???????????? | | ?????????????? $####### % BB ##???????????? | | ???????????# ####### ;#" #??????????? | | ????????????# @ ### #??????????? | | ????????????# ##?# #??????????? | | ?????????????# ### #####??# ????????? | | ???????????????????# ???????# ??????? | | ?????????????????? ???????? #?????? | | ????????????????# ????????? ### ##?????? | | ????????????????# #?????????? ?? #??????? | | ????????????????# ??????????? ??? #??????? | | ????????????????# ????????????" ??? ##??????? | | ????????????????#?????????????" ??? ##???????? | | ??????????????????????????????# ????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Robot Respite The One Tourist Challenges ------------ None Game ------ Seed ThermicDeepWheel Manual? 0 Play Time 00:31:55 Cumulative 1.3 hours Start 2024.04.04 @ 12:27:26 End 2024.04.04 @ 12:58:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/SmallcapsGlow++ Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ea1c97a-34ff-44d4-ac22-431707060b2c