Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 18:30:24 Player: Hinzy Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (99) 495 Value Destroyed (4281) 4281 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (2158) 2158 TOTAL SCORE: 14654 Bonus ------- High Alert Combat Kills 118 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 440 Cogmind --------- Core Integrity 0/1300 Matter 49/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Mini Drone Bay (3/3) Tesla Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Biometal Leg Biometal Leg > --- UTILITY ---------- Energy Well Experimental Melee Analysis Suite Armor Integrity Analyzer Advanced Phase Shifter Improved Weapon Shielding Hardened Heavy Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Vortex Rifle Vortex Rifle Vortex Lance > --- INVENTORY -------- Advanced Heat Sink Shock Absorption System Point Defense System Heavy Beamcaster Vortex Lance [Rating: 129] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Surveybot 17 Chip Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Ripper Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Hardcell Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Ripper Piercing Weapon Vortex Lance Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 10 . . . . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 4 . . . . . . . . . 2 Utility 6 | . . . . . 4 . . . . 2 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 229 | 2 19 8 4 6 17 12 5 10 20 8 16 16 29 19 38 Power 24 | . 1 . 2 1 1 . . 1 1 . 4 1 8 3 1 Engine 10 | . 1 . 2 1 1 . . . 1 . 2 . 2 . . Core 6 | . . . . . . . . . . . 2 1 3 . . Reactor 8 | . . . . . . . . 1 . . . . 3 3 1 Propulsion 61 | . 7 . 1 1 4 2 . 4 4 1 6 2 8 6 15 Treads 13 | . . . . . 1 . . . 1 . . . 5 4 2 Leg 7 | . . . . . . 1 . . . . 1 . 3 . 2 Wheel 14 | . 7 . 1 1 3 1 . . . . . 1 . . . Hover 20 | . . . . . . . . 4 3 1 4 1 . 2 5 Flight 7 | . . . . . . . . . . . 1 . . . 6 Utility 79 | 1 7 2 . 2 5 4 2 5 6 6 2 5 10 6 16 Device 43 | 1 5 2 . . 2 2 1 3 3 4 . 4 5 4 7 Storage 7 | . 2 . . . . . . 1 . . 2 . 1 . 1 Processor 12 | . . . . . 3 1 . . 1 1 . 1 . . 5 Hackware 2 | . . . . . . . . 1 . 1 . . . . . Protection 15 | . . . . 2 . 1 1 . 2 . . . 4 2 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 65 | 1 4 6 1 2 7 6 3 . 9 1 4 8 3 4 6 Energy Gun 19 | 1 1 2 1 . . . . . 1 . 3 3 2 4 1 Energy Cannon 4 | . . 1 . . 1 . . . . 1 . . . . 1 Ballistic Gun 13 | . 2 1 . 2 1 3 . . . . 1 1 . . 2 Ballistic Cannon 10 | . . . . . . . 2 . 6 . . 1 . . 1 Launcher 7 | . . 1 . . 2 2 1 . 1 . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . 1 . . . Impact Weapon 4 | . 1 . . . 3 . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . 1 . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 2 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . . . 1 . . 5 1 1 . . 3 . 2 Corrupted Parts 4 | . . . 3 . . . . . . . 1 . . . . System Corruption 14 | . . . 10 . . . . . . . 4 . . . . Parts Lost 81 | . . 1 . . 6 6 . . 6 3 2 14 4 9 30 Power 8 | . . . . . . 1 . . 1 . . 1 1 2 2 Propulsion 37 | . . . . . 3 3 . . 3 2 1 6 . 3 16 Utility 25 | . . 1 . . 2 1 . . . 1 1 4 3 4 8 Weapon 11 | . . . . . 1 1 . . 2 . . 3 . . 4 Highest Loss Streak 12 | . . 1 . . 3 5 . . 2 3 1 8 4 7 12 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 83 | . 99 98 100 100 76 72 63 61 74 84 91 70 71 77 69 Engine 8 | . 14 14 14 14 10 5 5 5 2 . 4 1 7 . . Reactor 1 | . . . . . . . . 1 5 5 1 . . 6 5 Treads 4 | . . . . . 4 5 5 4 1 4 . . 8 26 13 Leg 2 | . 9 . . . . 4 5 4 . . 1 . 1 2 1 Wheel 12 | . 17 28 28 28 25 11 . . . . . 2 . . . Hover 3 | . . . . . . . . 5 22 22 25 13 4 . 1 Device 10 | . 18 12 14 . 4 6 5 4 12 13 21 19 13 12 9 Storage 7 | . 9 14 14 14 5 5 5 4 . . 1 5 5 5 4 Processor 6 | . . . . . 10 15 17 15 11 12 10 13 9 . 11 Protection 4 | . . . . 13 . . 4 5 1 4 . . 2 8 4 Energy Gun 5 | . 18 12 . 5 . . . . . . 11 5 7 8 3 Ballistic Gun 3 | . 2 . . 16 2 4 . . . . . . 2 . 1 Launcher 1 | . . 1 14 . 3 . 1 . . . . . . . . Impact Weapon 1 | . 6 . . . 3 3 . . . . . . . . . Slashing Weapon 3 | . . 7 14 5 . 3 5 5 . . . . . . . Peak Build Rating 129 | 9 14 20 21 25 79 55 62 76 102 110 104 101 129 103 121 Average Rating 51 | 6 11 16 19 22 67 48 51 54 83 101 97 69 74 94 92 On Entrance 52 | 6 9 13 19 19 25 42 47 62 72 95 83 99 51 101 103 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 87 | 15 54 61 63 62 82 70 78 78 59 47 49 41 86 82 87 Greatest Support 166 | 20 24 24 32 32 56 40 27 41 66 62 76 74 136 165 166 Greatest Overweight (x) 13 | . 2 2 2 2 2 5 2 5 1 1 2 2 1 13 5 Average Overweight (x) 1 | . . 2 1 1 1 1 2 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 15 Average Capacity 13 | 8 11 20 20 20 20 20 20 16 5 5 5 5 5 5 7 Most Carried 20 | 7 9 18 20 20 17 19 20 20 5 5 5 5 5 5 11 Average Carried 11 | 6 6 14 19 17 12 17 19 16 4 3 4 4 4 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 7 8 18 20 18 14 19 20 5 5 4 5 5 4 5 3 Class Distribution -------------------- 55% | Mutant 16% | Scavenger-Mutant 6% | Derelict-Mutant 5% | Scavenger-Gunner 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Hacker-Tank | -4/Factory Derelict-Gunner | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 3755 | 220 238 87 175 100 24 450 274 144 640 . 421 184 240 216 342 Remotely 274 | . . . . . . 274 . . . . . . . . . Salvage Created 4745 | 88 468 309 174 . 75 563 115 436 581 . 222 304 127 566 717 Parts 202 | 7 34 25 9 . 11 16 . 6 20 . 11 13 3 13 34 Haulers Intercepted 3 | . 2 . . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . 10 . . . 15 . 2 17 . 8 5 . 7 . Prevented 1 | . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 84 | . 13 11 1 . 2 11 . . 12 . 4 3 3 9 15 Melee 25 | . . 5 1 . . . . . . . . 2 . 8 9 Guns 27 | . 13 2 . . . 2 . . . . 4 . 3 1 2 Cannons 13 | . . . . . . . . . 9 . . 1 . . 3 AOE 17 | . . 4 . . 2 9 . . 1 . . . . . 1 Classes Destroyed 21 | 1 4 2 2 . 2 1 1 . 3 . 1 1 1 2 . Builder 1 | . . . . . 1 . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . . . . . . . . . . 1 Recycler 1 | . . . 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . Operator 3 | . 2 . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . . . . . . Swarmer 30 | . 8 4 . . . 7 . . 1 . 4 . . . 6 Grunt 19 | . 5 . . . . 2 . . 4 . . . 1 5 2 Brawler 1 | . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . 1 . . . . 1 . Sentry 6 | . . . 1 . . 1 . . 1 . . . . 1 2 Demolisher 1 | . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . 2 . . . . . . Hunter 2 | . . . . . . . . . 1 . . . . . 1 Programmer 11 | . . . . . 2 1 . . 2 . . 2 . . 4 Behemoth 2 | . . . . . . . . . . . . 1 1 . . Subdweller 7 | . . 7 . . . . . . . . . . . . . Decomposer 2 | . . . . . . . 2 . . . . . . . . Packrat 4 | . . . . . . 3 1 . . . . . . . . Samaritan 3 | . . . . . . . . . . . 1 2 . . . Best Kill Streak 5 | 3 3 4 2 . 3 4 . . 3 . 3 2 2 5 3 Combat Bots Only 5 | . 3 4 1 . 2 4 . . 3 . 3 2 2 5 3 Max Kills in Single Turn 4 | 1 1 2 1 . 2 4 1 . 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 1 4 . . 1 . . . . . 1 Melee 1 | . . 1 1 . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1158 | . 44 33 . . 31 40 . . 108 32 22 66 187 70 525 Missed 417 | . 17 11 . . 11 11 . . 24 11 7 16 65 18 226 Damage Taken 13559 | . 219 413 . . 1010 738 68 . 1446 382 190 1113 2258 1335 4387 Core 2659 | . 53 126 . . 169 59 43 . 215 37 61 299 170 120 1307 Absorbed by Shields 835 | . . . . . . . . . 247 15 25 58 . . 490 Redirected to Shielding 75 | . . . . . . . . . . . . . 75 . . Regen/Repaired (Parts) 191 | . 50 . . . . . . . . . . . 141 . . Core Remaining (%) 53 | 100 . . . 28 . . . . 45 . . . . 40 . Volleys Fired 295 | 5 26 21 . . 12 32 2 . 71 26 17 9 14 8 52 Largest 3 | 2 2 2 . . 3 2 2 . 2 1 3 2 2 1 2 Hottest 207 | 100 100 80 . . 100 98 130 . 130 90 190 130 80 94 207 Shots Fired 377 | 10 51 30 . . 14 35 8 . 75 26 23 14 25 9 57 Gun 196 | 10 51 19 . . 2 26 . . . . 17 11 25 9 26 Cannon 138 | . . 2 . . 8 2 5 . 59 22 6 3 . . 31 Launcher 28 | . . 9 . . 4 7 3 . 5 . . . . . . Special 15 | . . . . . . . . . 11 4 . . . . . Kinetic 177 | . 12 10 . . 6 33 8 . 64 4 . 3 . . 37 Thermal 114 | 10 39 2 . . 8 2 . . . 18 6 . . 9 20 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 46 | . . 18 . . . . . . . . 17 11 . . . Entropic 25 | . . . . . . . . . . . . . 25 . . Robot Hit Streak 11 | 6 7 9 . . 3 5 . . 7 2 8 5 6 2 11 Robot Miss Streak 4 | 1 2 1 . . 2 3 . . 4 1 3 2 3 1 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . Shots Hit Robots 291 | 8 37 27 2 . 8 21 3 12 33 3 16 27 16 16 62 Core Hits 155 | 4 18 20 1 . 8 23 . 5 23 1 8 9 4 9 22 Critical Kills 2 | . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . . 1 Critical Strikes 31 | 2 1 2 . . . . . . 4 . . 1 . 6 15 Burn 3 | 2 . . . . . . . . . . . . . . 1 Destroy 4 | . . . . . . . . . . . . . . . 4 Blast 7 | . . . . . . . . . 4 . . . . . 3 Corrupt 1 | . . 1 . . . . . . . . . . . . . Smash 1 | . 1 . . . . . . . . . . . . . . Sever 1 | . . 1 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . Sunder 13 | . . . . . . . . . . . . . . 6 7 Melee Attacks 211 | . 15 19 8 . 46 10 8 12 . . . 27 . 26 40 Impact 63 | . 15 . . . 46 2 . . . . . . . . . Slashing 55 | . . 19 8 . . 8 8 12 . . . . . . . Piercing 27 | . . . . . . . . . . . . 27 . . . Entropic 66 | . . . . . . . . . . . . . . 26 40 Sneak Attacks 15 | . 4 1 2 . . 1 3 . . . . 3 . . 1 Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14428 | 101 825 976 146 . 552 1407 236 934 1847 106 372 874 963 1132 3957 Guns 2714 | 101 431 138 . . . 320 . . . . 166 87 956 77 438 Cannons 3035 | . . 26 . . 161 67 . . 1224 106 206 101 . . 1144 Explosions 2387 | . . 409 . . 391 694 . . 623 . . . . . 270 Melee 6285 | . 394 403 146 . . 326 236 934 . . . 686 . 1055 2105 Ramming 7 | . . . . . . . . . . . . . 7 . . Kinetic 4876 | . 114 409 . . 290 1014 . . 1847 . . 101 . . 1101 Thermal 1542 | 101 317 26 . . 161 67 . . . 106 206 . . 77 481 Explosive 371 | . . . . . 101 . . . . . . . . . 270 Electromagnetic 391 | . . 138 . . . . . . . . 166 87 . . . Impact 435 | . 394 . . . . 41 . . . . . . . . . Slashing 2004 | . . 403 146 . . 285 236 934 . . . . . . . Piercing 686 | . . . . . . . . . . . . 686 . . . Entropic 4116 | . . . . . . . . . . . . . 956 1055 2105 Highest Corruption 12 | . . . 10 . 10 10 10 10 12 . 4 5 5 6 12 Average Corruption 8 | . . . 7 . 4 10 10 10 10 . 4 4 5 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 169 | . . . . . 9 25 38 14 33 . 6 7 . 17 20 Message Errors 36 | . . . . . 3 3 6 1 13 . . 2 . 3 5 Matter Fused 33 | . . . . . 1 7 7 4 4 . 2 1 . 5 2 Heat Flow Errors 23 | . . . . . 3 4 4 3 4 . 1 1 . 2 1 Energy Discharges 26 | . . . . . 1 5 4 4 3 . 2 1 . 2 4 Parts Rejected 4 | . . . . . 1 . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 21 | . . . . . . 5 9 1 3 . . . . 1 2 Data Loss (major) 7 | . . . . . . . 3 . 2 . . . . 1 1 Misfires 7 | . . . . . . . 4 . 1 . 1 . . 1 . Alerts 5 | . . . . . . . 1 1 . . . 1 . 2 . Misdirections 1 | . . . . . . . . . 1 . . . . . . Weapon Failures 5 | . . . . . . . . . 2 . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1769 | . 225 58 52 . 5 251 211 212 138 5 70 132 . 100 310 Projectiles 310 | . . . . . . . . . 138 5 70 . . . 97 Explosions 39 | . . 9 . . 5 25 . . . . . . . . . Melee 1420 | . 225 49 52 . . 226 211 212 . . . 132 . 100 213 Knockbacks 18 | . . . . . . . . . 10 . . . . . 8 Impact . | . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . 10 . . . . . 8 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 344 | . . . . . 50 131 71 . 26 . . . . . 66 Shots 10 | . . . . . 2 3 3 . 1 . . . . . 1 Rammed 1 | . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 340 | 117 174 . . . 319 222 240 265 216 . 163 240 340 196 186 Average Temperature 85 | 45 53 . . . 149 83 94 115 77 . 51 69 114 69 64 Received Heat Transfer 1632 | . 30 96 . . 90 99 . . 269 77 . 66 654 153 98 Effects 1 | . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . 2 1 . . . . . . . . . 2 . . . Impact Corruptions 8 | . 6 . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | 2 3 . . . . . . . . . 1 . . . . Heat Transferred 2805 | 444 925 37 . . 250 100 . . . 111 222 . . 124 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 645 | 20 262 . 131 . 254 . . . . 66 . . . . 645 Initial 600 | . 13 . 110 . . . . . . . . . . . 600 Average 176 | 7 137 . 67 . 106 . . . . 25 . . . . 450 Maximum Alert Level 2 | . 1 . . . 1 . . . . . . . . . 2 Low Security (%) 65 | 100 71 . 100 . 81 . . . . 100 . . . . . Level 1 20 | . 28 . . . 18 . . . . . . . . . 34 Level 2 14 | . . . . . . . . . . . . . . . 65 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 4 . . . 3 . . . . 1 . . . . 8 Investigation 5 | . 2 . . . 2 . . . . . . . . . 1 Extermination 4 | . . . . . 1 . . . . . . . . . 3 Reinforcement 7 | . 2 . . . . . . . . 1 . . . . 4 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses 2 | . . . . . 2 . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 3 | . 2 . . . . . . . . . . . . . 1 Communications Jammed 17 | . . . . . . . . . . 17 . . . . . Distress Signals 17 | . . . . . . . . . . 17 . . . . . Times Spotted 182 | . 25 12 . . 8 11 . . 12 11 6 3 43 12 39 Peak Tracking Total 14 | . 7 5 . . 4 5 . . 4 7 1 2 14 5 8 Tactical Retreats 17 | . 2 2 . . . . . . . 1 2 . . 1 9 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 3 | . 3 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 1 . . . . . . 4 . . Most Traps Carried 5 | . . . . . . 5 5 5 . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 15 | . . 4 3 . 3 . . . 1 . . . 1 . 3 Max in Single Turn 3 | . . 3 1 . 2 . . . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 37 | . 8 . 7 3 3 . 1 6 . 1 1 . 3 . 4 Terminals 14 | . 5 . 6 . 2 . . . . . . . . . 1 Fabricators 4 | . . . . . 1 . . . . . . . . . 3 Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 108 | . 20 . 15 27 5 . 1 19 . 4 1 . 8 . 8 Successful 81 | . 12 . 6 27 3 . 1 19 . 3 1 . 8 . 1 Failed 27 | . 8 . 9 . 2 . . . . 1 . . . . 7 Catastrophic 13 | . 4 . 3 . 2 . . . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 13 . 10 . 2 . . . 1 3 . . . . 2 Terminals 31 | . 12 . 13 . 4 . . . . . . . . . 2 Fabricators 7 | . . . . . 1 . . . . . . . . . 6 Repair Stations 4 | . 4 . . . . . . . . . . . . . . Recycling Units 10 | . 4 . 2 . . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 67 | . 4 . 4 27 3 . 1 19 . . 1 . 8 . . Record 37 | . . . . 27 1 . . 7 . . . . 2 . . Part Schematic 5 | . . . 1 . . . . 4 . . . . . . . Robot Analysis 6 | . 2 . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . 1 . 2 . . . . 4 . . . . 5 . . Open Door 3 | . . . . . . . 1 . . . 1 . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . 2 . . . . . . 2 . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . 2 . . . . . . 2 . . . . . Reject 3 | . 1 . 1 . . . . . . 1 . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . Mask 3 | . 1 . 1 . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 7 . 4 . 2 . . . . . . . . . 4 Full Trace Events 4 | . 1 . 2 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . Time 58 | . 58 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 2 | . . . . 1 . . . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . . . 1 . . . . Highest-Rated Group 61 | . . . . 55 . . . . . . 61 . . . . Highest-Rated Ally 61 | . . . . 55 . . . . . . 61 . . . . Total Orders 6 | . . . . 1 . . 1 . 2 . 2 . . . . STAY 1 | . . . . . . . . . . . 1 . . . . FOLLOW 2 | . . . . 1 . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . 1 . 2 . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 6 | . 2 . . . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . . . 5 . 2 . . 2 . . 1 . . . Drone Launches 7 | . . . . . . . 3 . 4 . . . . . . Drone Recoveries 4 | . . . . . . . 2 . 2 . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 13929 | 85 1673 856 893 2206 744 658 1143 499 803 406 391 506 1092 911 1063 Spaces Moved 8598 | 14 967 408 712 1736 477 357 315 252 400 252 406 522 654 452 674 Core 500 | . 1 . . . . . . . . . 3 391 . 2 103 Treads 1795 | . . . . . . 53 315 109 31 . . . 551 450 286 Legs 224 | 14 203 . . . . . . . . . . . . . 7 Wheels 4423 | . 763 408 712 1736 477 304 . . . . . 23 . . . Hover 1385 | . . . . . . . . 143 369 252 403 108 103 . 7 Flight 271 | . . . . . . . . . . . . . . . 271 Fastest Speed 30 | 120 90 120 112 112 102 108 330 40 35 35 35 30 60 164 34 Average Speed 121 | 120 108 120 119 119 106 141 330 173 65 75 68 59 146 169 103 Slowest Speed 700 | 120 150 120 120 120 120 330 330 330 240 112 200 200 250 700 400 Overloaded Moves 35 | . . . . . . . . . . . . 35 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . 2 . . . . . . . . 1 . Teleports 1 | . . . . . . . . 1 . . . . . . . Exploration Rate (%) 53 | 2 99 25 88 89 16 56 55 62 77 7 59 63 72 65 18 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 7 | . . . . 4 . . . 3 . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 . 1 1 . . . . Scrap Searched 21 | . . . . 5 . 3 3 . 2 . 3 3 . 2 . Spaces Dug 126 | . 8 1 3 . 38 3 9 . 16 18 . 4 . 14 12 Terrain Destroyed 469 | . 8 53 3 . 78 82 55 . 82 19 . 4 5 16 64 Melee 82 | . 8 1 3 . 38 3 5 . . . . 4 . 10 10 Projectile 80 | . . 1 . . 3 . 5 . 25 19 . . 5 6 16 AOE 307 | . . 51 . . 37 79 45 . 57 . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 11376 | 71 1517 714 739 1865 617 461 406 297 849 436 497 671 759 556 921 Wait 1813 | 50 468 244 7 95 58 46 66 . 347 145 40 83 34 44 86 Move 8581 | 13 966 407 711 1733 476 356 314 251 399 251 405 521 653 451 674 Hop 1 | . . . . 1 . . . . . . . . . . . Pick Up 91 | 1 10 11 5 12 3 6 5 7 2 1 4 3 8 1 12 Fast Attach 131 | 1 11 4 . . 5 6 2 10 11 5 10 10 12 17 27 Attach 47 | . 1 1 . . 9 1 1 2 6 3 4 4 5 2 8 Detach 20 | . . . . . 4 . 1 1 5 1 1 2 2 2 1 Swap 53 | 1 7 3 4 6 3 5 2 . 3 . 2 2 12 . 3 Drop 123 | . 13 4 4 17 1 . 5 14 5 4 9 6 18 5 18 Fire 295 | 5 26 21 . . 12 32 2 . 71 26 17 9 14 8 52 Melee 210 | . 15 19 8 . 46 9 8 12 . . . 27 . 26 40 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 10 | . . . . 1 . . . . . . 5 4 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 86 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 3) 738 | -10/Materials | Discovered new exit (range 16) 897 | -10/Materials | Discovered new exit (range 3) 1011 | -10/Materials | Discovered new exit (range 10) 1308 | -10/Materials | Repaired Med. Laser 1341 | -10/Materials | Repaired Arm. Wheel 1753 | -10/Materials | Discovered new exit (range 5) 1759 | -10/Materials | Entered Subcaves 1790 | -10/Subcaves | Discovered new exit (range 10) 1827 | -10/Subcaves | Core integrity fell below 50% 2130 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2132 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2557 | -10/Subcaves | Ambushed by Subdweller buried in earth 2592 | -10/Subcaves | Discovered new exit (range 20) 2615 | -10/Subcaves | Entered Recycling 2776 | -7/Recycling | Scanned before Scraplab entrance 3244 | -7/Recycling | Discovered new exit (range 21) 3486 | -7/Recycling | Entered Scraplab 3501 | -7/Recycling | Discovered new exit (range 2) 3508 | -7/Recycling | System corruption reached 10% 3508 | -7/Recycling | Entered Scraptown 3508 | -7/Scraptown | System corruption cleaned by C-Scrubber 3758 | -7/Scraptown | Visited TADAMA 3787 | -7/Scraptown | Visited Scrapoid Research Area 4013 | -7/Scraptown | Discovered new exit (range 11) 4061 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4063 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 4064 | -7/Scraptown | Learned location of Quarantine (-2) 4065 | -7/Scraptown | Learned Factory emergency access door positions 4068 | -7/Scraptown | Learned 8 Factory zone layouts 4101 | -7/Scraptown | Visited CPS Storage 4121 | -7/Scraptown | Visited Red Mages 4293 | -7/Scraptown | Visited Junk Repository 4333 | -7/Scraptown | Visited UFD Registry 4333 | -7/Scraptown | Registered with UFD as "Gammashell" 4375 | -7/Scraptown | Visited A0-MCA Data Center 4386 | -7/Scraptown | Given a B+ rating by A0-MCA 4392 | -7/Scraptown | Found A0-MCA's Component Scanner 4418 | -7/Scraptown | Visited Derelict Rescue Squad 4438 | -7/Scraptown | Visited Supply Room 4481 | -7/Scraptown | Visited Botcube Research 4487 | -7/Scraptown | Found Botcube 4644 | -7/Scraptown | Found Scrap Suit 4699 | -7/Scraptown | Botcube activated 4719 | -7/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 4755 | -7/Scraptown | Visited Junk Cannon Lab 4796 | -7/Scraptown | Visited Abandonware Association 4805 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4831 | -7/Scraptown | Visited Research Penetration Think Tank 4861 | -7/Scraptown | Visited Curators Association 4952 | -7/Scraptown | Visited Cartography Club 4982 | -7/Scraptown | Found Surveybot 17 Chip 5140 | -7/Scraptown | Learned location of Storage (-7) 5140 | -7/Scraptown | Learned location of Warlord (-4) 5140 | -7/Scraptown | Learned 12 Materials zone layouts 5140 | -7/Scraptown | Learned 4 Access zone layouts 5140 | -7/Scraptown | Learned 12 Factory zone layouts 5140 | -7/Scraptown | Learned 8 Lower Caves zone layouts 5140 | -7/Scraptown | Learned 8 Upper Caves zone layouts 5140 | -7/Scraptown | Learned 24 Upper Caves zone layouts 5140 | -7/Scraptown | Learned Research emergency access door positions 5140 | -7/Scraptown | Learned location of 2 exits from Factory 5140 | -7/Scraptown | Learned location of 1 exit from Research 5140 | -7/Scraptown | Learned location of 2 exits from Lower Caves 5189 | -7/Scraptown | Visited Infowarlord's Domain 5197 | -7/Scraptown | Found Active Sensor Suite 5465 | -7/Scraptown | Discovered new exit (range 3) 5626 | -7/Scraptown | Visited Cyclists 5638 | -7/Scraptown | Entered Cyclist Reading Room 5714 | -7/Scraptown | Entered Factory 5714 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 5715 | -5/Factory | Identified exit to Upper Caves 5715 | -5/Factory | Identified exit to Factory 6042 | -5/Factory | Discovered exit to Factory (range 9) 6254 | -5/Factory | Crushed by falling debris 6320 | -5/Factory | Crushed by falling debris 6320 | -5/Factory | System corruption reached 10% 6419 | -5/Factory | Build established: Assassin 6458 | -5/Factory | Entered Upper Caves 6459 | -5/Upper Caves | Identified exit to Upper Caves 6477 | -5/Upper Caves | Lost 3 parts (2n1u) 6670 | -5/Upper Caves | Encountered a Warlord checkpoint 6890 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6946 | -5/Upper Caves | Lost 5 parts (3n1u1w) 7116 | -5/Upper Caves | Entered another Upper Caves area 7120 | -5/Upper Caves | Discovered new exit (range 125) 7192 | -5/Upper Caves | Discovered exit to Factory (range 4) 7297 | -5/Upper Caves | Build established: Derelict-Mutant 7705 | -5/Upper Caves | Build established: Mutant 8259 | -5/Upper Caves | Entered Zhirov 8259 | -5/Zhirov | Discovered new exit (range 3) 8320 | -5/Zhirov | Met Zhirov 8383 | -5/Zhirov | Learned location of Testing (-3) 8383 | -5/Zhirov | Learned location of Command (-1) 8452 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8535 | -5/Zhirov | Found Alien Artifact 8573 | -5/Zhirov | Found Alien Artifact 8717 | -5/Zhirov | Identified Transdimensional Reconstructor 8717 | -5/Zhirov | Warped through subspace 8730 | -5/Zhirov | Identified Integrated Reactor 8730 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8758 | -5/Zhirov | Entered Proximity Caves 9207 | -4/Proximity Caves | Learned 4 Research zone layouts 9244 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9247 | -4/Proximity Caves | Found Prototype Special Weapon 9247 | -4/Proximity Caves | Identified Molecular Deconstructor 9345 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9368 | -4/Proximity Caves | Core integrity fell below 50% 9507 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 9529 | -4/Proximity Caves | Learned 8 Research zone layouts 9561 | -4/Proximity Caves | Entered Factory 9561 | -4/Factory | Evolved 2 slots: Utility x2 9562 | -4/Factory | Identified exit to Research 9750 | -4/Factory | Found Prototype Processor 9750 | -4/Factory | Identified Exp. Melee Analysis Suite 9752 | -4/Factory | Found Exp. Melee Analysis Suite 9953 | -4/Factory | Lost 3 parts (2n1u) 9965 | -4/Factory | Discovered new exit (range 4) 9967 | -4/Factory | Entered Upper Caves 10328 | -4/Upper Caves | Discovered new exit (range 16) 10358 | -4/Upper Caves | Entered another Upper Caves area 10359 | -4/Upper Caves | Identified exit to Warlord 10392 | -4/Upper Caves | Build established: Derelict-Gunner 10403 | -4/Upper Caves | Spotted B-86 Titan 10491 | -4/Upper Caves | Destroyed B-86 Titan 10519 | -4/Upper Caves | Lost 8 parts (1p3n2u2w) 10540 | -4/Upper Caves | Discovered exit to Research (range 12) 10629 | -4/Upper Caves | Learned Research garrison access intel 10858 | -4/Upper Caves | Lost 6 parts (3n2u1w) 10864 | -4/Upper Caves | Entered Warlord 10865 | -4/Warlord | Identified exit to Proximity Caves 10886 | -4/Warlord | System corruption cleaned by Quarantine Array 11133 | -4/Warlord | Build established: Scavenger-Gunner 11359 | -4/Warlord | Rebuked by Warlord 11384 | -4/Warlord | Warlord's base attacked by MAIN.C 11473 | -4/Warlord | Found Prototype Energy Gun 11473 | -4/Warlord | Identified Vortex Rifle 11477 | -4/Warlord | Found Vortex Rifle 11484 | -4/Warlord | Found Prototype Piercing Weapon 11484 | -4/Warlord | Identified Vortex Lance 11487 | -4/Warlord | Found Vortex Lance 11734 | -4/Warlord | Warlord forces counterattacked 11740 | -4/Warlord | Spotted B-90 Cyclops 11752 | -4/Warlord | Destroyed B-90 Cyclops 11762 | -4/Warlord | Build established: Scavenger-Mutant 11781 | -4/Warlord | Spotted Striker 11801 | -4/Warlord | Lost 7 allies 11810 | -4/Warlord | Spotted Striker 11813 | -4/Warlord | Spotted Striker 11814 | -4/Warlord | Spotted Executioner 11851 | -4/Warlord | P-70 Sage assimilated allied 2E-ZHJ(M) 11884 | -4/Warlord | Lost 14 allies 11896 | -4/Warlord | Spotted Striker 11919 | -4/Warlord | Spotted Executioner 11956 | -4/Warlord | Entered Proximity Caves 11965 | -3/Proximity Caves | Lost 4 parts (1p3u) 11975 | -3/Proximity Caves | Lost 5 allies 12109 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12110 | -3/Proximity Caves | Core integrity fell below 50% 12113 | -3/Proximity Caves | Crushed by falling debris 12176 | -3/Proximity Caves | Lost 7 parts (2p2n3u) 12195 | -3/Proximity Caves | Spotter reported a threat 12269 | -3/Proximity Caves | Spotter reported a threat 12368 | -3/Proximity Caves | Spotter reported a threat 12421 | -3/Proximity Caves | Spotted B-86 Titan 12457 | -3/Proximity Caves | Spotter reported a threat 12867 | -3/Proximity Caves | Entered Research 12867 | -3/Research | Evolved 2 slots: Propulsion x2 12868 | -3/Research | Identified exit to Research 12871 | -3/Research | Loaded intel: 3 garrison access locations 13117 | -3/Research | Search patrols dispatched 13185 | -3/Research | Found Prototype Processor 13185 | -3/Research | Identified Exp. Targeting Computer 13398 | -3/Research | Search patrols dispatched 13550 | -3/Research | Lost 12 parts (2p5n3u2w) 13642 | -3/Research | Search patrols dispatched 13684 | -3/Research | Found Quantum Capacitor 13721 | -3/Research | Spotted B-86 Titan 13739 | -3/Research | System corruption reached 10% 13785 | -3/Research | Core integrity fell below 50% 13792 | -3/Research | Lost 4 parts (3n1u) 13858 | -3/Research | Core integrity fell below 20% 13885 | -3/Research | Lost 7 parts (2n3u2w) 13930 | -3/Research | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 13849_ Dropped Railgun. 13850_ #NHH4MS,3DZ4E8UN&,X> 13851_ Knocked back. 13854_ Hvy. Armor Plating destroyed. 13854_ Knocked back. 13857_ X-82 Rainmaker knocked back. 13858_ Acquired 9 matter. 13860_ Acquired 32 matter. 13860_ Knocked back. 13865_ X-82 Rainmaker knocked back. 13866_ Acquired Myomer Leg. 13867_ ALERT: Rogue bot located, Programmers report to Research Zone 3X. 13867_ U-05 Engineer destroyed. 13869_ System corrupted: Graphene Brace rejected. 13869_ Acquired Graphene Brace. 13876_ Acquired Tesla Rifle. 13887_ System corrupted: Energy discharge (-35). 13923_ ZGF,Y>PX|2V0|:,F3N9LLJ8N1 Q Map ----- +----------------------------------------------------+ | ?????????????????????????? # #+#####+#### | | ??????????????????????????#########+### ### | | ?????????????????????????? | | ?????????????????????????? | | ??????????????????????????################# | | ?????????????????????????? #?????????# ### | | ?????????????????????????? ##?????????# #?? | | ?????????????????????????? ############ #?? | | ?????????????????????????? ## """ # #?? | | ?????????????????????????? ## """ # #?? | | ?????????????????????????? ## """ # #?? | | ?????????????????????+????+###### + #?? | | ?????????????????????????? #??# # #?? | | ?????????????????????????? #??# # #?? | | ?????????????????????????? #??# # ### | | ?????????????????????????? #??# # | | ?????????????????????????? #??########### | | ?????????????????????????? #????????????# | | ?????????????????????????? #????????????# | | ?????????????????????????? #????????????######## | | ?????????????????????????? #???????????????????# | | ?????????????????????#+##+######################## | | ??????????????# ##### | | ???????????????? | | ?????????????????????# x | | ?????????????????????# @ p x | | ?????????????????????##### T## #######+### ### | | ?????????????????????????##### # # #?? | | ?????????????????????????????# # # #?? | | ?????????????????????????????# # """ # #?? | | ?????????????????????????????# # """" # #?? | | ?????????+???????????????????# # """" # ### | | ?????????????????????????????# # """ # # | | ?????????????????????????????# # # # | | ?????????????????????????????# # # # | | ???????????????+?????????????# ########### # | | ????????????????????????????? + | | ????????????????????????????? # | | ????????????????????????????? # | | ????????????????????????????? """" # | | ???????????????+?????????????####### """" ### | | ???????????????????????????????????# """" # | | ???????????????????????????????????# """" # | | ???????????????????????????????????# + | | ????????+??????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# """" #? | | ???????????????????????????????????# """" #? | | ???????????????????????????????????# """" #?? | | ???????????????????????????????????# """" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 54 Energy Capacity 730 Matter Stores 300 Matter Capacity 600 Sight Range 21 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1210 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 EM Shielding 2 Armor Coverage 1200 Resistance: TH 10 Resistance: EX 25 Weapon Shielding 66 Point Defense Rating 80 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 68 Targeting Accuracy 6 Melee Accuracy 24 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Adv. Shield Generator | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Adventurer Deconstruction Explorer Challenges ------------ None Game ------ Seed OvertunedTractorCompressor Manual? 0 Play Time 02:46:35 Cumulative 85.0 hours Start 2024.11.19 @ 13:37:11 End 2024.11.19 @ 18:30:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf9eccf6-19a3-44fe-99b2-f90ea3a7ed98