Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 21:16:09 Player: Erik The Viking Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1437) 1437 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 3662 Bonus ------- High Alert Combat Kills 245 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 85/100 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (4) ------ Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- High-powered Shotgun > --- INVENTORY (5) ---- Compact Matter Pod (130) Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Advanced Visual Processing Unit Improved Targeting Computer Shield Generator > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle Heavy Mace > --- INVENTORY -------- Compact Matter Pod Shield Generator Field Recycling Unit Heavy Mace [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Improved Targeting Computer Device Shield Generator Storage Small Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 59 | 7 6 30 16 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 2 4 Treads . | . . . . Leg 8 | 2 1 2 3 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 16 | 2 1 7 6 Device 10 | 2 . 3 5 Storage 1 | . 1 . . Processor 4 | . . 3 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 32 | 2 4 20 6 Energy Gun 5 | . . 4 1 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 2 2 1 Ballistic Cannon . | . . . . Launcher 8 | . . 8 . Special Weapon 2 | . 2 . . Impact Weapon 6 | . . 3 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . . 3 . Unidentified Prototypes 1 | . . . 1 Parts Lost 24 | . 4 10 10 Power 2 | . . 1 1 Propulsion 5 | . 1 2 2 Utility 6 | . 1 2 3 Weapon 11 | . 2 5 4 Highest Loss Streak 5 | . 4 5 4 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 92 81 80 Engine 9 | . 14 9 7 Leg 10 | . 24 10 7 Device 13 | . 19 14 8 Storage 1 | . 4 1 . Processor 12 | . . 9 24 Hackware 4 | . . 5 . Energy Gun 14 | . . 13 21 Ballistic Gun 3 | . 22 2 . Launcher 9 | . . 12 . Impact Weapon 1 | . . . 7 Naked Turns . | . . . . Heaviest Build 33 | 10 10 29 33 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 9 | 2 . 9 8 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 2 3 3 2 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 4 3 4 2 Class Distribution -------------------- 34% | Gunner 33% | Mutant 12% | Bomber 8% | Scavenger-Skirmisher 5% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1438 | 338 . 735 365 Remotely . | . . . . Salvage Created 1481 | 202 . 914 365 Parts 99 | 17 . 78 4 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled 20 | . . 11 9 Retrieved Matter 119 | . . 48 71 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . . 26 9 Melee 1 | . . 1 . Guns 12 | . . 5 7 AOE 20 | . . 20 . Classes Destroyed 12 | 3 . 8 1 Worker 9 | 1 . 8 . Builder 3 | . . 3 . Tunneler 6 | 5 . 1 . Hauler 1 | . . 1 . Recycler 5 | 1 . 4 . Operator 1 | . . 1 . Watcher 4 | . . 4 . Swarmer 8 | . . 8 . Grunt 19 | . . 12 7 Brawler 2 | . . 2 . Sentry 4 | . . 4 . Hunter 2 | . . . 2 Best Kill Streak 9 | 5 . 9 3 Combat Bots Only 8 | . . 8 3 Max Kills in Single Turn 4 | 1 . 4 1 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 280 | . 7 105 168 Missed 76 | . 3 35 38 Damage Taken 2974 | . 358 1125 1491 Core 818 | . 32 224 562 Absorbed by Shields 176 | . . 12 164 Core Remaining (%) 77 | 100 87 44 . Volleys Fired 89 | 17 3 42 27 Largest 4 | 2 2 3 4 Hottest 264 | 40 200 189 264 Shots Fired 205 | 34 6 108 57 Gun 138 | 34 . 53 51 Cannon 6 | . . . 6 Launcher 55 | . . 55 . Special 6 | . 6 . . Kinetic 63 | 34 . 29 . Thermal 87 | . 6 24 57 Explosive 55 | . . 55 . Electromagnetic . | . . . . Robot Hit Streak 9 | 6 . 4 9 Robot Miss Streak 10 | 3 . 10 2 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 118 | 19 . 53 46 Core Hits 101 | 11 . 76 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . . . 4 Burn 3 | . . . 3 Smash 1 | . . . 1 Melee Attacks 19 | . . 7 12 Impact 15 | . . 3 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 3 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4516 | 226 . 3179 1111 Guns 1089 | 226 . 225 638 Cannons 75 | . . . 75 Explosions 2887 | . . 2887 . Melee 465 | . . 67 398 Ramming . | . . . . Kinetic 370 | 226 . 144 . Thermal 794 | . . 81 713 Explosive 2887 | . . 2887 . Electromagnetic . | . . . . Impact 465 | . . 67 398 Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 8 8 . Average Corruption 8 | . 8 8 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . 3 22 . Message Errors 5 | . 1 4 . Matter Fused 2 | . . 2 . Heat Flow Errors 3 | . 1 2 . Energy Discharges 3 | . . 3 . Parts Rejected 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 3 | . 1 2 . Misfires 3 | . . 3 . Alerts 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 225 | . . 110 115 Projectiles . | . . . . Explosions 110 | . . 110 . Melee 115 | . . . 115 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 286 | . . 286 . Shots 9 | . . 9 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 541 | . 152 245 541 Average Temperature 140 | . 56 46 242 Received Heat Transfer 765 | . 24 249 492 Effects 12 | . . . 12 Shutdowns 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions 5 | . . . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1926 | . . 187 1739 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 971 | 35 24 971 405 Initial 328 | . 22 . 328 Average 518 | 14 7 680 306 Maximum Alert Level 3 | . . 3 2 Low Security (%) 23 | 100 100 14 4 Level 1 21 | . . 6 85 Level 2 9 | . . 10 9 Level 3 46 | . . 68 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 5 3 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 6 | . . 5 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 1 38 28 Peak Tracking Total 10 | . 1 8 10 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts 2 | . . 2 . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . . 2 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . 7 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 3 2 Terminals 5 | . . 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . . 7 9 Successful 8 | . . 5 3 Failed 8 | . . 2 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . . 7 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 5 3 Record 2 | . . 1 1 Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Recall Investigation 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 3 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 1 | . . 1 . Combat 1 | . . 1 . Robot Hacks Applied 4 | . . 4 . parse_system 2 | . . 2 . no_distress 1 | . . 1 . check_alert 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2687 | 207 145 1801 534 Spaces Moved 1197 | 124 96 772 205 Core 270 | 18 . 136 116 Treads . | . . . . Legs 927 | 106 96 636 89 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 183 | 114 120 204 176 Slowest Speed 500 | 150 120 500 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 20 | 5 17 48 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . 6 . . Terrain Destroyed 410 | . 6 402 2 Melee . | . . . . Projectile 8 | . 6 . 2 AOE 402 | . . 402 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1487 | 158 107 911 311 Wait 56 | . . 20 36 Move 1194 | 123 95 771 205 Hop . | . . . . Pick Up 46 | 11 3 24 8 Fast Attach . | . . . . Attach 47 | 7 4 23 13 Detach 8 | . . 4 4 Swap 12 | . 2 7 3 Drop 14 | . . 11 3 Fire 89 | 17 3 42 27 Melee 19 | . . 7 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . 2 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 208 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Crushed by falling debris 277 | -10/Materials | Discovered new exit (range 3) 291 | -10/Materials | Lost 4 parts (1n1u2w) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 945 | -9/Materials | Destroyed 8 combat bots 1215 | -9/Materials | Build established: Bomber 1250 | -9/Materials | Lost 3 parts (1p1n1w) 1385 | -9/Materials | Core integrity fell below 50% 1437 | -9/Materials | Lost 5 parts (1u4w) 1792 | -9/Materials | Build established: Gunner 2012 | -9/Materials | Discovered new exit (range 7) 2154 | -9/Materials | Entered another Materials area 2154 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2446 | -8/Materials | Lost 3 parts (1n1u1w) 2599 | -8/Materials | Core integrity fell below 50% 2639 | -8/Materials | Lost 4 parts (1p1u2w) 2675 | -8/Materials | Core integrity fell below 20% 2688 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Gauss Rifle fried. Assault Rifle fried. Slug penetrates Wall. W-25 Informer sends out distress signal. Acquired 41 matter. Destroyed Targeting Computer. H-55 Commando system corrupted by crushing effect. H-55 Commando system terminally corrupted. Carbon-fiber Leg fried. Lgt. Nuclear Core fried. K-01 Serf collects debris. Acquired 51 matter. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. Acquired Titanium Leg. Imp. Targeting Computer destroyed. Hvy. Mace destroyed. Acquired Hpw. Shotgun. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????????""????????## | | ?????????????????????????????????????"?????????# | | ????????????????????????????????????? ???????# | | ????????????????????????????????????? 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